<worn as a badge> an ever-watching eye of regeneration (glowing) (humming)
<worn on head> a derroskin admiral's hat [superior] [70%]
<worn on eyes> the eyes of the High Forest (glowing) [86%]
<worn in ear> a golden scale dangling from a platinum chain of greater dexterity [85%]
<worn in ear> an earring of bone of health [84%]
<worn on face> mask of the flayed mind [poor] (invis)
<worn around neck> a necklace of dangling bones and relics [poor] (humming) [82%]
<worn around neck> a holy symbol of the Ravenkind (glowing) [76%]
<worn on body> a suit of wickedly-barbed devil hide of damage (humming)
<worn about body> a long, flowing cape of hellfire [superior] (glowing)
<worn on back> a large leather backpack
<worn as quiver> the quiver of holding of agility [41%]
<worn about waist> a vortex of air forming a sash [88%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming)
<attached to belt> a potion of bubbling goo (glowing) [80%]
<attached to belt> a metal flask marked "teleport" (glowing)
<worn on arms> some blue dragonscale shoulder guards
<worn around wrist> a dracolich-bone bracelet [superior] (humming)
<worn around wrist> a delicate chrome bracelet of dexterity
<worn on hands> the sacred stone claws of Aan [superior]
<worn on finger> the ring of the mind flayer [superior] (glowing)
<worn on finger> a ring of regeneration [poor] (glowing) [89%]
<primary weapon> Tiamat's poison tail stinger[159h 1m 2s]
<secondary weapon> the dagger of Wind[159h 1m 1s]
<worn on legs> the leggings of a MaDMaN of endurance [62%]
<worn on feet> Krindor's Boots of the Night[159h 0m 55s]
</map>
A Pleasant Village Path
Obvious exits: -N -S
Fresh blood covers everything in the area.
A chicken pecks at the seed on the floor around here.
There are some tracks heading south.
< 1407h/1407H 304v/313V Pos: standing >
Alas, you cannot go that way. . . .
< 1407h/1407H 305v/313V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -W#
Puddles of fresh blood cover the ground.
A piglet plops around the barn here.(Gold Aura)
A village guard scans the horizon for signs of trouble.
< 1407h/1407H 307v/313V Pos: standing >
Alas, you cannot go that way. . . .
< 1407h/1407H 308v/313V Pos: standing >
Alas, you cannot go that way. . . .
< 1407h/1407H 308v/313V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -E# -S -W
Fresh blood splatters cover the area.
< 1407h/1407H 309v/313V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A piglet plops around the barn here.(Gold Aura)
A village guard patrols the area for signs of trouble.
< 1407h/1407H 309v/313V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E# -W
Fresh blood covers everything in the area.
A chicken pecks at the seed on the floor around here.
< 1407h/1407H 309v/313V Pos: standing >
Alas, you cannot go that way. . . .
< 1407h/1407H 310v/313V Pos: standing >
Alas, you cannot go that way. . . .
< 1407h/1407H 311v/313V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -E -S -W#
Puddles of fresh blood cover the ground.
A chicken pecks at the seed on the floor around here.
There are Barbarian tracks going west.
< 1407h/1407H 310v/313V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -S -W#
Puddles of fresh blood cover the ground.
A rooster hops about here.(Gold Aura)
A chicken pecks at the seed on the floor around here.
A rooster hops about here.(Gold Aura)
There are some tracks heading south.
There are Barbarian tracks going south.
< 1407h/1407H 310v/313V Pos: standing >
< 1407h/1407H 311v/313V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: Inside The Tall Wooden Gates
</map>
Inside The Tall Wooden Gates
Obvious exits: -N -S#
A few drops of fresh blood are scattered around the area.
< 1407h/1407H 311v/313V Pos: standing >
< 1407h/1407H 312v/313V Pos: standing >
The gates seems to be closed.
< 1407h/1407H 313v/313V Pos: standing >
The gates seems to be closed.
< 1407h/1407H 313v/313V Pos: standing >
The gates seems to be closed.
< 1407h/1407H 313v/313V Pos: standing >
A rooster enters from the north.
The gates seems to be closed.
< 1407h/1407H 313v/313V Pos: standing >
The gates seems to be closed.
< 1407h/1407H 313v/313V Pos: standing >
Ok.
< 1407h/1407H 313v/313V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: Outside Some Flimsy Wooden Gates
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: Outside Some Flimsy Wooden Gates
</map>
Outside Some Flimsy Wooden Gates
Obvious exits: -N -S
Fresh blood covers everything in the area.
A village guard scans the horizon for signs of trouble.
A village guard scans the horizon for signs of trouble.
There are some tracks heading south.
There are some tracks heading south.
< 1407h/1407H 312v/313V Pos: standing >
Ok.
< 1407h/1407H 312v/313V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Rocky Trail
</map>
A Rocky Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
There are some tracks heading south.
< 1407h/1407H 311v/313V Pos: standing >
^^^^.M^^^.^
^^^^MMMMM^^^.
.^..MMMMM.MM^^.
^^MMM..^MM.M^^.
^.M..^^@^.^.MM^
.MM.^^..^..^.M^
MM.^M......^.M^
.^^.......^.M
....^...^^M
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading south.
< 1407h/1407H 308v/313V Pos: standing >
^^^MMMMM^^^
^..MMMMM.MM^^
^^MMM..^MM.M^^.
^.M..^^.^.^.MM^
.MM.^^.@^..^.M^
MM.^M......^.M^
M.^^.......^.M^
.....^...^^MM
...M....^..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are some tracks heading south.
< 1407h/1407H 306v/313V Pos: standing >
..MMMMM.MM^
^MMM..^MM.M^^
^.M..^^.^.^.MM^
.MM.^^..^..^.M^
MM.^M..@...^.M^
M.^^.......^.M^
......^...^^MM^
....M....^..M
........^.M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There are Barbarian tracks going south.
< 1407h/1407H 305v/313V Pos: standing >
MMM..^MM.M^
.M..^^.^.^.MM
.MM.^^..^..^.M^
MM.^M......^.M^
M.^^...@...^.M^
......^...^^MM^
.....M....^..M^
.........^.MM
.^........M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1407h/1407H 304v/313V Pos: standing >
< 1407h/1407H 305v/313V Pos: standing >
M..^^.^.^.M
MM.^^..^..^.M
MM.^M......^.M^
M.^^.......^.M^
......^@..^^MM^
.....M....^..M^
..........^.MM^
..^........M.
.. M .....
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are some tracks heading south.
< 1407h/1407H 304v/313V Pos: standing >
M.^^..^..^.
M.^M......^.M
M.^^.......^.M^
......^...^^MM^
.....M.@..^..M^
..........^.MM^
...^........M.^
... M ......
. ..^.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1407h/1407H 303v/313V Pos: standing >
.^M......^.
.^^.......^.M
......^...^^MM^
.....M....^..M^
.......@..^.MM^
...^........M.^
.... M ......^
.. ..^..
. ....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading south.
< 1407h/1407H 302v/313V Pos: standing >
^^.......^.
.....^...^^MM
.....M....^..M^
..........^.MM^
...^...@....M.^
.... M ......^
... ..^...
.. .....
...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There are Barbarian tracks going south.
< 1407h/1407H 300v/313V Pos: standing >
....^...^^M
....M....^..M
..........^.MM^
...^........M.^
.... M @......^
... ..^...
... ......
. ....
...
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 299v/313V Pos: standing >
...M....^..
.........^.MM
...^........M.^
.... M ......^
... @ ..^...
... ......
.. .....
....
..
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 298v/313V Pos: standing >
........^.M
..^........M.
.... M ......^
... ..^...
... @ ......
.. .....
. .....
...
. .M
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 297v/313V Pos: standing >
< 1407h/1407H 298v/313V Pos: standing >
.^........M
... M ......
... ..^...
... ......
.. @ .....
. .....
. ....
. .M.
... ..
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 297v/313V Pos: standing >
.. M .....
.. ..^..
... ......
.. .....
. @ .....
. ....
. .M..
... ...
.^. ..
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 296v/313V Pos: standing >
. ..^.
.. .....
.. .....
. .....
. @ ....
. .M..
... ....
.^. ...
.**. ..
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 294v/313V Pos: standing >
. ....
. ....
. .....
. ....
.@ .M..
... ....
.^. ...^
.**. ...
.^.P ...
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 293v/313V Pos: standing >
. ....
. ....
. .....
. ....
.@ .M..
... ....
.^. ...^
.**. ...
.^P ...
...
....
. ....
. .M..
...@ ....
.^. ...^
.**. ....
.^P ....
.. ...
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 292v/313V Pos: standing >
...
...
. .M..
... ....
.^.@ ...^
.**. ....
.^P .....
.. ....
...
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 291v/313V Pos: standing >
..
. .M.
... ....
.^. ...^
.**.@ ....
.^P .....
.. ....^
....
M...
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 290v/313V Pos: standing >
. .M
... ...
.^. ...^
.**. ....
.^P @ .....
.. ....^
....^
M...^
....
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 289v/313V Pos: standing >
... ..
.^. ...
.**. ....
.^P .....
.. @ ....^
....^
M...^^
. ....^
....^
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 288v/313V Pos: standing >
... .
.^. ..
.**. ...
.^P ....
.. @ ....
....
M...^
.. ....
* ....
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 286v/313V Pos: standing >
...
.^. .
. .**. ..
.^P ...
M ..@ ...
...
M...
.. ...
** ...
Lake Wasephius
Obvious exits: -N -E -S -W
< 1407h/1407H 287v/313V Pos: standing >
.
. ... .
. .^. ..
. .**. ..
.^@ ...
M .. ...
...
M..
.. ..
Small Island Grasslands on Lake Wasephius
Obvious exits: -N -E -S
A Barbarian (large) stands, floating here. (Non-Fraggable)
< 1407h/1407H 287v/313V Pos: standing >
A Barbarian leaves north.
< 1407h/1407H 288v/313V Pos: standing >
.
. ... .
. .^. ..
. .**. ..
.^@ ...
M .. ...
...
M..
.. ..
< 1407h/1407H 289v/313V Pos: standing >
.
. ... .
. .^. ..
. .**. ..
.^@ ...
M .. ...
...
M..
.. ..
< 1407h/1407H 292v/313V Pos: standing >
.
. ... .
.^. .
.P@. .
.^. ..
.. ..
.
M
A Dense Island Forest
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading west.
< 1407h/1407H 293v/313V Pos: standing >
.
. .
.. ...
. .^.
. .@..
.^. .
M .. .
A Dense Island Forest
Obvious exits: -N -E -W
A Barbarian (large) stands, floating here. (Non-Fraggable)
< 1407h/1407H 296v/313V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 77 ] -=[A Barbarian makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
[Damage: 118 ] -=[A Barbarian makes a strange sound as you place the dagger of Wind in his back.]=-
With a swift tug you wrench the weapon free, ramming it into a Barbarian's spine!.
[Damage: 63 ] -=[A Barbarian makes a strange sound as you place the dagger of Wind in his back.]=-
A Barbarian is mortally wounded, and will die soon, if not aided.
< 1407h/1407H 297v/313V Pos: standing >
You see nothing special about him.
This Barbarian is in awful condition.
He's large in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
<worn as a badge> an icy ruby badge [85%]
<worn on head> a dented silver circlet
<worn on eyes> a feathered leather eyepatch [superior] (illuminating)
<worn in ear> a blood-stained leather stud [87%]
<worn in ear> a dwarven-made rubber earring [74%]
<worn on face> a translucent crystal hemisphere [poor] (glowing) (illuminating) [88%]
<worn around neck> a drow-made glassteel amulet
<worn around neck> a royal pendant
<worn on body> the warplate of the Sixth Legion [poor] (glowing)
<worn about body> the cloak of Kings
<worn as quiver> a knight's copper quiver
<worn about waist> a belt of braided bearskin [superior] (humming)
<worn on belt buckle>a soldier's tin belt buckle from The Motte and Bailey of Duke Delwyn
<worn on arms> some gleaming marble sleeves
<worn around wrist> a whitestone bracer
<worn around wrist> a misshaped electrum bracelet
<worn on hands> some beautiful obsidian claws
<worn on finger> a boreal gold ring
<worn on finger> a metal ring encrusted with gems [poor]
<primary weapon> a morningstar enshrouded in crimson flames [superior] (illuminating)
<secondary weapon> an unique iron quarterstaff
<worn on legs> leggings carved from minotaur bones [superior] [80%]
<worn on feet> some stylish silver moccasins from The Ruins of Tharnadia's Old Quarter
You attempt to peek at the inventory:
You can't see anything.
< 1407h/1407H 310v/313V Pos: standing >
A Barbarian slumps to the ground.
< 1407h/1407H 311v/313V Pos: standing >
You feel like a potion could do you good once again.
A Barbarian's body appears to recover from the affects of the potion.
< 1407h/1407H 312v/313V Pos: standing >
You snap into visibility.
[Damage: 9 ] -=[A Barbarian makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
A Barbarian's belt of braided bearskin [superior] was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.