The death of [43 MaUleR] Wiuk (Barbarian)

in A Dense Island Forest

from the perspective of [56 Assassin] Rargg -=Denizens of Lloth=- (Troll)

<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming)
<worn on head>       a derroskin admiral's hat [superior] [70%]
<worn on eyes>       the eyes of the High Forest (glowing) [86%]
<worn in ear>        a golden scale dangling from a platinum chain of greater dexterity [85%]
<worn in ear>        an earring of bone of health [84%]
<worn on face>       mask of the flayed mind [poor] (invis)
<worn around neck>   a necklace of dangling bones and relics [poor] (humming) [82%]
<worn around neck>   a holy symbol of the Ravenkind (glowing) [76%]
<worn on body>       a suit of wickedly-barbed devil hide of damage (humming)
<worn about body>    a long, flowing cape of hellfire [superior] (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the quiver of holding of agility [41%]
<worn about waist>   a vortex of air forming a sash [88%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming)
<attached to belt>   a potion of bubbling goo (glowing) [80%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<worn on arms>       some blue dragonscale shoulder guards
<worn around wrist>  a dracolich-bone bracelet [superior] (humming)
<worn around wrist>  a delicate chrome bracelet of dexterity
<worn on hands>      the sacred stone claws of Aan [superior]
<worn on finger>     the ring of the mind flayer [superior] (glowing)
<worn on finger>     a ring of regeneration [poor] (glowing) [89%]
<primary weapon>     Tiamat's poison tail stinger[159h 1m 2s]
<secondary weapon>   the dagger of Wind[159h 1m 1s]
<worn on legs>       the leggings of a MaDMaN of endurance [62%]
<worn on feet>       Krindor's Boots of the Night[159h 0m 55s]


</map>
A Pleasant Village Path
Obvious exits: -N -S
Fresh blood covers everything in the area.
A chicken pecks at the seed on the floor around here.
There are some tracks heading south.

< 1407h/1407H 304v/313V Pos: standing >
Alas, you cannot go that way. . . .

< 1407h/1407H 305v/313V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -W#
Puddles of fresh blood cover the ground.
A piglet plops around the barn here.(Gold Aura)
A village guard scans the horizon for signs of trouble.

< 1407h/1407H 307v/313V Pos: standing >
Alas, you cannot go that way. . . .

< 1407h/1407H 308v/313V Pos: standing >
Alas, you cannot go that way. . . .

< 1407h/1407H 308v/313V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -E# -S -W
Fresh blood splatters cover the area.

< 1407h/1407H 309v/313V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A piglet plops around the barn here.(Gold Aura)
A village guard patrols the area for signs of trouble.

< 1407h/1407H 309v/313V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E# -W
Fresh blood covers everything in the area.
A chicken pecks at the seed on the floor around here.

< 1407h/1407H 309v/313V Pos: standing >
Alas, you cannot go that way. . . .

< 1407h/1407H 310v/313V Pos: standing >
Alas, you cannot go that way. . . .

< 1407h/1407H 311v/313V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -E -S -W#
Puddles of fresh blood cover the ground.
A chicken pecks at the seed on the floor around here.
There are Barbarian tracks going west.

< 1407h/1407H 310v/313V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -S -W#
Puddles of fresh blood cover the ground.
A rooster hops about here.(Gold Aura)
A chicken pecks at the seed on the floor around here.
A rooster hops about here.(Gold Aura)
There are some tracks heading south.
There are Barbarian tracks going south.

< 1407h/1407H 310v/313V Pos: standing >

< 1407h/1407H 311v/313V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: Inside The Tall Wooden Gates
</map>
Inside The Tall Wooden Gates
Obvious exits: -N -S#
A few drops of fresh blood are scattered around the area.

< 1407h/1407H 311v/313V Pos: standing >

< 1407h/1407H 312v/313V Pos: standing >
The gates seems to be closed.

< 1407h/1407H 313v/313V Pos: standing >
The gates seems to be closed.

< 1407h/1407H 313v/313V Pos: standing >
The gates seems to be closed.

< 1407h/1407H 313v/313V Pos: standing >
A rooster enters from the north.
The gates seems to be closed.

< 1407h/1407H 313v/313V Pos: standing >
The gates seems to be closed.

< 1407h/1407H 313v/313V Pos: standing >
Ok.

< 1407h/1407H 313v/313V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: Outside Some Flimsy Wooden Gates
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: Outside Some Flimsy Wooden Gates
</map>
Outside Some Flimsy Wooden Gates
Obvious exits: -N -S
Fresh blood covers everything in the area.
A village guard scans the horizon for signs of trouble.
A village guard scans the horizon for signs of trouble.
There are some tracks heading south.
There are some tracks heading south.

< 1407h/1407H 312v/313V Pos: standing >
Ok.

< 1407h/1407H 312v/313V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rocky Trail
</map>
A Rocky Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
There are some tracks heading south.

< 1407h/1407H 311v/313V Pos: standing >
   ^^^^.M^^^.^    
  ^^^^MMMMM^^^.   
 .^..MMMMM.MM^^.  
 ^^MMM..^MM.M^^.  
 ^.M..^^@^.^.MM^  
 .MM.^^..^..^.M^  
 MM.^M......^.M^  
  .^^.......^.M   
   ....^...^^M    
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading south.

< 1407h/1407H 308v/313V Pos: standing >
   ^^^MMMMM^^^    
  ^..MMMMM.MM^^   
 ^^MMM..^MM.M^^.  
 ^.M..^^.^.^.MM^  
 .MM.^^.@^..^.M^  
 MM.^M......^.M^  
 M.^^.......^.M^  
  .....^...^^MM   
   ...M....^..    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are some tracks heading south.

< 1407h/1407H 306v/313V Pos: standing >
   ..MMMMM.MM^    
  ^MMM..^MM.M^^   
 ^.M..^^.^.^.MM^  
 .MM.^^..^..^.M^  
 MM.^M..@...^.M^  
 M.^^.......^.M^  
 ......^...^^MM^  
  ....M....^..M   
   ........^.M    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There are Barbarian tracks going south.

< 1407h/1407H 305v/313V Pos: standing >
   MMM..^MM.M^    
  .M..^^.^.^.MM   
 .MM.^^..^..^.M^  
 MM.^M......^.M^  
 M.^^...@...^.M^  
 ......^...^^MM^  
 .....M....^..M^  
  .........^.MM   
   .^........M    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1407h/1407H 304v/313V Pos: standing >

< 1407h/1407H 305v/313V Pos: standing >
   M..^^.^.^.M    
  MM.^^..^..^.M   
 MM.^M......^.M^  
 M.^^.......^.M^  
 ......^@..^^MM^  
 .....M....^..M^  
 ..........^.MM^  
  ..^........M.   
   .. M  .....    
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are some tracks heading south.

< 1407h/1407H 304v/313V Pos: standing >
   M.^^..^..^.    
  M.^M......^.M   
 M.^^.......^.M^  
 ......^...^^MM^  
 .....M.@..^..M^  
 ..........^.MM^  
 ...^........M.^  
  ... M  ......   
   .      ..^.    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1407h/1407H 303v/313V Pos: standing >
   .^M......^.    
  .^^.......^.M   
 ......^...^^MM^  
 .....M....^..M^  
 .......@..^.MM^  
 ...^........M.^  
 .... M  ......^  
  ..      ..^..   
   .      ....    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading south.

< 1407h/1407H 302v/313V Pos: standing >
   ^^.......^.    
  .....^...^^MM   
 .....M....^..M^  
 ..........^.MM^  
 ...^...@....M.^  
 .... M  ......^  
 ...      ..^...  
  ..      .....   
           ...    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There are Barbarian tracks going south.

< 1407h/1407H 300v/313V Pos: standing >
   ....^...^^M    
  ....M....^..M   
 ..........^.MM^  
 ...^........M.^  
 .... M @......^  
 ...      ..^...  
 ...      ......  
  .        ....   
           ...    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 299v/313V Pos: standing >
   ...M....^..    
  .........^.MM   
 ...^........M.^  
 .... M  ......^  
 ...    @ ..^...  
 ...      ......  
 ..        .....  
           ....   
            ..    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 298v/313V Pos: standing >
   ........^.M    
  ..^........M.   
 .... M  ......^  
 ...      ..^...  
 ...    @ ......  
 ..        .....  
 .         .....  
            ...   
       .    .M    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 297v/313V Pos: standing >

< 1407h/1407H 298v/313V Pos: standing >
   .^........M    
  ... M  ......   
 ...      ..^...  
 ...      ......  
 ..     @  .....  
 .         .....  
 .          ....  
       .    .M.   
     ...    ..    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 297v/313V Pos: standing >
   .. M  .....    
  ..      ..^..   
 ...      ......  
 ..        .....  
 .      @  .....  
 .          ....  
       .    .M..  
     ...    ...   
     .^.    ..    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 296v/313V Pos: standing >
   .      ..^.    
  ..      .....   
 ..        .....  
 .         .....  
 .      @   ....  
       .    .M..  
     ...    ....  
     .^.    ...   
    .**.    ..    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 294v/313V Pos: standing >
   .      ....    
  .        ....   
 .         .....  
 .          ....  
       .@   .M..  
     ...    ....  
     .^.    ...^  
    .**.    ...   
    .^.P   ...    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 293v/313V Pos: standing >
   .      ....    
  .        ....   
 .         .....  
 .          ....  
       .@   .M..  
     ...    ....  
     .^.    ...^  
    .**.    ...   
    .^P    ...    
           ...    
           ....   
 .          ....  
       .    .M..  
     ...@   ....  
     .^.    ...^  
    .**.    ....  
    .^P    ....   
    ..     ...    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 292v/313V Pos: standing >
           ...    
            ...   
       .    .M..  
     ...    ....  
     .^.@   ...^  
    .**.    ....  
    .^P    .....  
    ..     ....   
           ...    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 291v/313V Pos: standing >
            ..    
       .    .M.   
     ...    ....  
     .^.    ...^  
    .**.@   ....  
    .^P    .....  
    ..     ....^  
           ....   
          M...    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 290v/313V Pos: standing >
       .    .M    
     ...    ...   
     .^.    ...^  
    .**.    ....  
    .^P @  .....  
    ..     ....^  
           ....^  
          M...^   
          ....    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 289v/313V Pos: standing >
     ...    ..    
     .^.    ...   
    .**.    ....  
    .^P    .....  
    ..  @  ....^  
           ....^  
          M...^^  
  .       ....^   
         ....^    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 288v/313V Pos: standing >
      ...    .    
      .^.    ..   
     .**.    ...  
     .^P    ....  
     .. @   ....  
            ....  
           M...^  
  ..       ....   
   *      ....    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 286v/313V Pos: standing >
       ...        
       .^.    .   
 .    .**.    ..  
      .^P    ...  
 M    ..@    ...  
             ...  
            M...  
   ..       ...   
   **      ...    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1407h/1407H 287v/313V Pos: standing >
         .        
  .    ...    .   
 .     .^.    ..  
 .    .**.    ..  
      .^@    ...  
 M    ..     ...  
             ...  
            M..   
   ..       ..    
Small Island Grasslands on Lake Wasephius
Obvious exits: -N -E -S
A Barbarian (large) stands, floating here. (Non-Fraggable)

< 1407h/1407H 287v/313V Pos: standing >
A Barbarian leaves north.

< 1407h/1407H 288v/313V Pos: standing >
         .        
  .    ...    .   
 .     .^.    ..  
 .    .**.    ..  
      .^@    ...  
 M    ..     ...  
             ...  
            M..   
   ..       ..    

< 1407h/1407H 289v/313V Pos: standing >
         .        
  .    ...    .   
 .     .^.    ..  
 .    .**.    ..  
      .^@    ...  
 M    ..     ...  
             ...  
            M..   
   ..       ..    

< 1407h/1407H 292v/313V Pos: standing >
                
        .       
 .    ...    .  
      .^.    .  
     .P@.    .  
     .^.    ..  
     ..     ..  
            .   
           M    
A Dense Island Forest
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading west.

< 1407h/1407H 293v/313V Pos: standing >
   .            
  .      .      
 ..    ...      
 .     .^.      
 .    .@..      
      .^.    .  
 M    ..     .  
                
                
A Dense Island Forest
Obvious exits: -N -E -W
A Barbarian (large) stands, floating here. (Non-Fraggable)

< 1407h/1407H 296v/313V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 77 ] -=[A Barbarian makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
[Damage: 118 ] -=[A Barbarian makes a strange sound as you place the dagger of Wind in his back.]=-
With a swift tug you wrench the weapon free, ramming it into a Barbarian's spine!.
[Damage: 63 ] -=[A Barbarian makes a strange sound as you place the dagger of Wind in his back.]=-
A Barbarian is mortally wounded, and will die soon, if not aided.

< 1407h/1407H 297v/313V Pos: standing >
You see nothing special about him.
This Barbarian is in awful condition.
He's large in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..

<worn as a badge>    an icy ruby badge [85%]
<worn on head>       a dented silver circlet
<worn on eyes>       a feathered leather eyepatch [superior] (illuminating)
<worn in ear>        a blood-stained leather stud [87%]
<worn in ear>        a dwarven-made rubber earring [74%]
<worn on face>       a translucent crystal hemisphere [poor] (glowing) (illuminating) [88%]
<worn around neck>   a drow-made glassteel amulet
<worn around neck>   a royal pendant
<worn on body>       the warplate of the Sixth Legion [poor] (glowing)
<worn about body>    the cloak of Kings
<worn as quiver>     a knight's copper quiver
<worn about waist>   a belt of braided bearskin [superior] (humming)
<worn on belt buckle>a soldier's tin belt buckle from The Motte and Bailey of Duke Delwyn
<worn on arms>       some gleaming marble sleeves
<worn around wrist>  a whitestone bracer
<worn around wrist>  a misshaped electrum bracelet
<worn on hands>      some beautiful obsidian claws
<worn on finger>     a boreal gold ring
<worn on finger>     a metal ring encrusted with gems [poor]
<primary weapon>     a morningstar enshrouded in crimson flames [superior] (illuminating)
<secondary weapon>   an unique iron quarterstaff
<worn on legs>       leggings carved from minotaur bones [superior] [80%]
<worn on feet>       some stylish silver moccasins from The Ruins of Tharnadia's Old Quarter

You attempt to peek at the inventory:
You can't see anything.

< 1407h/1407H 310v/313V Pos: standing >
A Barbarian slumps to the ground.

< 1407h/1407H 311v/313V Pos: standing >
You feel like a potion could do you good once again.
A Barbarian's body appears to recover from the affects of the potion.

< 1407h/1407H 312v/313V Pos: standing >
You snap into visibility.
[Damage:  9 ] -=[A Barbarian makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
A Barbarian's belt of braided bearskin [superior] was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.