<worn as a badge> the mark of the saboteur of power
<worn on head> a blood-red Vistani bandana of damage
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a bone pick of regeneration
<worn in ear> a lightning earring [poor]
<worn on face> a shadow mask [superior]
<worn around neck> a glowing necklace of power of precision (glowing)
<worn around neck> an amulet of chaos of strength [87%]
<worn on body> the legendary platemail of defense [85%]
<worn about body> a shimmering translucent cloak (humming)
<worn as quiver> a random encrust object of precision [66%]
<worn about waist> the threads of astral projection [superior] made by Virion (glowing)
<worn on belt buckle>a four-leaf clover [superior] [85%]
<attached to belt> a disguise kit
<worn on arms> a pair of frost-rimed cold iron vambraces [poor] [70%]
<worn around wrist> a bracelet of woven willow leaves [superior]
<worn around wrist> a pitch-black bracelet [superior]
<worn on hands> the gauntlets of the lifestealer with a strange dark bloodstone (glowing) [89%]
<worn on finger> an obsidian circle of precision
<worn on finger> an obsidian circle of precision
<primary weapon> a darksteel rapier [superior] with a strange black stone (glowing) [86%]
<secondary weapon> a blood dagger of Tezcatlipoca with a strange black stone
<worn on legs> a pair of vapor leggings [77%]
<worn on feet> a pair of clawed demon-hide moccasins
Obvious exits: -E -U
< 798h/798H 163v/301V Pos: standing >
Alas, you cannot go that way. . . .
< 798h/798H 163v/301V Pos: standing >
Alas, you cannot go that way. . . .
< 798h/798H 164v/301V Pos: standing >
A Steep and Winding Mountain Trail
Obvious exits: -U -D
Aik sneaks in from below.
< 798h/798H 159v/301V Pos: standing >
Alas, you cannot go that way. . . .
< 798h/798H 159v/301V Pos: standing >
Alas, you cannot go that way. . . .
< 798h/798H 160v/301V Pos: standing >
A Steep and Winding Mountain Trail
Obvious exits: -N -D
Qr sneaks in from below.
< 798h/798H 155v/301V Pos: standing >
A Steep and Winding Mountain Trail
Obvious exits: -N -S
< 798h/798H 151v/301V Pos: standing >
A Spacious Mountain Clearing
Obvious exits: -N -S -W
< 798h/798H 148v/301V Pos: standing >
MMM^^
MM^^^^^ MMM
MM^^^^^MMMMMM
MM^^^^@^MMMMMM
M^^^^^MMMM^^^^
M^^^^MMM^^^ ^
MMMMMMM^^
MMMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
Qr sneaks in from the east.
< 798h/798H 146v/301V Pos: standing >
MMM^^
MM^^^^^ MMM
MM^^^^^MMMMM
MM^^^@P^MMMMM
M^^^^^MMMM^^^
M^^^^MMM^^^
MMMMMMM^^
MMMMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
Qr sneaks in from the east.
< 798h/798H 145v/301V Pos: standing >
M
MMM^^
MM^^^^^ MM
MM^^^^^MMMM
MM^^@P^^MMMM
M^^^^^MMMM^^
M^^^^MMM^^^
MMMMMMM^^
MMMMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
< 798h/798H 143v/301V Pos: standing >
MM
M MMM^^
M MM^^^^^ M
M MM^^^^^MMM
MM^@P^^^MMM
M^^^^^MMMM^
M^^^^MMM^^^
MMMMMMM^^
MMMMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S
< 798h/798H 142v/301V Pos: standing >
MMM^^
MM^^^^^
M MM^^^^^MMM
MM^P^^^^MMM
M^^@^^MMMM^
M^^^^MMM^^^
MMMMMMM^^
MMMMMM^^
MMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
Qr sneaks in from the north.
< 798h/798H 141v/301V Pos: standing >
M MMM^^
M MM^^^^^
MM MM^^^^^MM
M MM^^^^^^MM
M M^@P^^MMMM
M^^^^MMM^^
MMMMMMM^^
MMMMMM^^
MMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
< 798h/798H 139v/301V Pos: standing >
You quickly scan the area.
You see nothing.
< 798h/798H 140v/301V Pos: standing >
You quickly scan the area.
A moonstone knight who is not far off to your north.
< 798h/798H 141v/301V Pos: standing >
A Cloudy Pass Between the Mountains
Obvious exits: -N -S
Qr sneaks in from the south.
< 798h/798H 140v/301V Pos: standing >
The Lunar Gates
Obvious exits: -N# -S
*An imposing moonstone knight guards the gates here.
*An imposing moonstone knight guards the gates here.
Qr sneaks in from the south.
< 798h/798H 139v/301V Pos: standing >
A faint hum can be heard from the legplates of the Storm carried by Aik.
< 798h/798H 140v/301V Pos: standing >
Ok.
< 798h/798H 141v/301V Pos: standing >
Starwatcher Plaza
Obvious exits: -N -E -S -W#
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A resident of the city travels through the city.
A local minstrel is here, singing softly and playing her instruments.
< 798h/798H 140v/301V Pos: standing >
You quickly scan the area.
Deathium who is not far off to your north.
A local astronomer who is a brief walk away to your north.
A flind monk who is a brief walk away to your north.
A robed flind who is a brief walk away to your north.
A flind monk who is a brief walk away to your north.
A moonstone knight who is close by to your south.
A moonstone knight who is close by to your south.
< 798h/798H 141v/301V Pos: standing >
You quickly scan the area.
Deathium who is not far off to your north.
A local astronomer who is a brief walk away to your north.
A flind monk who is a brief walk away to your north.
A robed flind who is a brief walk away to your north.
A flind monk who is a brief walk away to your north.
A moonstone knight who is close by to your south.
A moonstone knight who is close by to your south.
< 798h/798H 141v/301V Pos: standing >
Ok.
< 798h/798H 142v/301V Pos: standing >
You quickly scan the area.
Deathium who is not far off to your north.
A local astronomer who is a brief walk away to your north.
A flind monk who is a brief walk away to your north.
A robed flind who is a brief walk away to your north.
A flind monk who is a brief walk away to your north.
< 798h/798H 143v/301V Pos: standing >
Saturn's Way
Obvious exits: -N -S -W#
A decorative sunstone lightpost softly illuminates the road. (illuminating)
Aik sneaks in from the south.
Qr sneaks in from the south.
< 798h/798H 143v/301V Pos: standing >
Saturn's Way
Obvious exits: -N -S -W#
(Q)Deathium, master ethermancer of the city, walks the streets here.
Aik sneaks in from the south.
Qr sneaks in from the south.
< 798h/798H 143v/301V Pos: standing >
Saturn's Way and Apollo's Trail
Obvious exits: -N -E -S
A decorative sunstone lightpost softly illuminates the road. (illuminating)
A local astronomer walks through town briskly while watching the sky.
A Flind monk follows his leader here.
A white-robed Flind leads his followers here.
A Flind monk follows his leader here.
Qr sneaks in from the south.
< 798h/798H 142v/301V Pos: standing >
Apollo's Trail
Obvious exits: -N# -E -W
*A stern moonstone knight patrols the city streets here.
< 798h/798H 142v/301V Pos: standing >
Apollo's Trail
Obvious exits: -E -W
A decorative sunstone lightpost softly illuminates the road. (illuminating)
Qr sneaks in from the west.
< 798h/798H 142v/301V Pos: standing >
Apollo's Trail and Scholar's Road
Obvious exits: -E -S -W
Qr sneaks in from the west.
< 798h/798H 143v/301V Pos: standing >
Apollo's Trail
Obvious exits: -E -W
A decorative sunstone lightpost softly illuminates the road. (illuminating)
Qr sneaks in from the west.
< 798h/798H 142v/301V Pos: standing >
Apollo's Trail
Obvious exits: -E -W
*A Harpy ethermancer travels the city in search of knowledge.
*A stern moonstone knight patrols the city streets here.
< 798h/798H 142v/301V Pos: standing >
Apollo's Trail
Obvious exits: -E -S -W
A decorative sunstone lightpost softly illuminates the road. (illuminating)
Aik sneaks in from the west.
< 798h/798H 141v/301V Pos: standing >
Gates of Appollyon Fortress
Obvious exits: -E# -W
*An elite sunstone knight stands guard over the fortress gates.
Qr sneaks in from the west.
< 798h/798H 141v/301V Pos: standing >
Ok.
< 798h/798H 143v/301V Pos: standing >
The gates is open.
You extend your sights eastward.
Entry Hall of the Fortress
Obvious exits: -N -E -S -W
< 798h/798H 146v/301V Pos: standing >
Ok.
< 798h/798H 148v/301V Pos: standing >
< 798h/798H 151v/301V Pos: standing >
Gates of Appollyon Fortress
Obvious exits: -E# -W
*Qr -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Qr's head.
*Aik -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Aik's head.
*An elite sunstone knight stands guard over the fortress gates.
< 798h/798H 153v/301V Pos: standing >
< 798h/798H 159v/301V Pos: standing >
< 798h/798H 165v/301V Pos: standing >
< 798h/798H 168v/301V Pos: standing >
Gates of Appollyon Fortress
Obvious exits: -E# -W
*Qr -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Qr's head.
*Aik -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Aik's head.
*An elite sunstone knight stands guard over the fortress gates.
< 798h/798H 170v/301V Pos: standing >
You quickly scan the area.
A harpy ethermancer who is not far off to your west.
A moonstone knight who is not far off to your west.
< 798h/798H 171v/301V Pos: standing >
You quickly scan the area.
A harpy ethermancer who is not far off to your west.
A moonstone knight who is not far off to your west.
< 798h/798H 171v/301V Pos: standing >
< 798h/798H 178v/301V Pos: standing >
< 798h/798H 179v/301V Pos: standing >
< 798h/798H 180v/301V Pos: standing >
Gates of Appollyon Fortress
Obvious exits: -E# -W
*Qr -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Qr's head.
*Aik -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Aik's head.
*An elite sunstone knight stands guard over the fortress gates.
< 798h/798H 181v/301V Pos: standing >
The gates is closed.
The closed gates blocks your farsight.
< 798h/798H 184v/301V Pos: standing >
Ok.
< 798h/798H 187v/301V Pos: standing >
The gates is open.
You extend your sights eastward.
Entry Hall of the Fortress
Obvious exits: -N -E -S -W
< 798h/798H 188v/301V Pos: standing >
< 798h/798H 188v/301V Pos: standing >
Entry Hall of the Fortress
Obvious exits: -N -E -S -W
Aik sneaks in from the west.
< 798h/798H 188v/301V Pos: standing >
You quickly scan the area.
An enslaved psyche soldier who is close by to your north.
A sunstone knight who is close by to your west.
A harpy ethermancer who is a brief walk away to your west.
A moonstone knight who is a brief walk away to your west.
< 798h/798H 189v/301V Pos: standing >
Ok.
< 798h/798H 190v/301V Pos: standing >
A faint hum can be heard from the legplates of the Storm carried by Aik.
You quickly scan the area.
An enslaved psyche soldier who is close by to your north.
< 798h/798H 190v/301V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Entry Hall of the Fortress
Obvious exits: -N -E -S -W
< 798h/798H 194v/301V Pos: standing >
Entry Hall of the Fortress
Obvious exits: -N -E -S -W
< 798h/798H 195v/301V Pos: standing >
Looks like an exit.
You extend your sights eastward.
First Floor Stairwell
Obvious exits: -W -U#
< 798h/798H 195v/301V Pos: standing >
First Floor Stairwell
Obvious exits: -W -U#
< 798h/798H 196v/301V Pos: standing >
Ok.
< 798h/798H 197v/301V Pos: standing >
The door is open.
You extend your sights upward.
Second Floor Landing
Obvious exits: -N# -E -S -D
[3] The corpse of a sunstone knight is lying here.
< 798h/798H 197v/301V Pos: standing >
Second Floor Landing
Obvious exits: -N# -E -S -D
[3] The corpse of a sunstone knight is lying here.
< 798h/798H 198v/301V Pos: standing >
Ok.
< 798h/798H 200v/301V Pos: standing >
You quickly scan the area.
You see nothing.
< 798h/798H 200v/301V Pos: standing >
Second Floor Landing
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of an enslaved psyche soldier is lying here.
The corpse of a cosmic doomguard is lying here.
< 798h/798H 201v/301V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Second Floor Stairwell
Obvious exits: -W -U
< 798h/798H 202v/301V Pos: standing >
Second Floor Stairwell
Obvious exits: -W -U
Qr sneaks in from the west.
< 798h/798H 203v/301V Pos: standing >
Looks like an exit.
You extend your sights upward.
The Hallway Before the High Council
Obvious exits: -E -D
< 798h/798H 204v/301V Pos: standing >
The Hallway Before the High Council
Obvious exits: -E -D
< 798h/798H 205v/301V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Hallway Before the High Council
Obvious exits: -N -E -S -W -U#
The corpse of zeenium is lying here.
The corpse of blaze Cometstrike is lying here.
< 798h/798H 205v/301V Pos: standing >
The Hallway Before the High Council
Obvious exits: -N -E -S -W -U#
The corpse of zeenium is lying here.
The corpse of blaze Cometstrike is lying here.
< 798h/798H 206v/301V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Northern Balcony
Obvious exits: -S
The corpse of ignor is lying here.
< 798h/798H 208v/301V Pos: standing >
The trapdoor is closed.
The closed trapdoor blocks your farsight.
< 798h/798H 209v/301V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Southern Balcony
Obvious exits: -N
< 798h/798H 211v/301V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Qr.
< 798h/798H 213v/301V Pos: standing >
It's already open!
< 798h/798H 214v/301V Pos: standing >
The council is open.
You extend your sights eastward.
It's too difficult to see anything in that direction.
< 798h/798H 215v/301V Pos: standing >
Autosaving...
A faint hum can be heard from a pair of pale, misty gloves carried by Qr.
< 798h/798H 217v/301V Pos: standing >
The trapdoor seems to be closed.
< 798h/798H 218v/301V Pos: standing >
Ok.
< 798h/798H 221v/301V Pos: standing >
The trapdoor is open.
You extend your sights upward.
A Fortified Parapet
Obvious exits: -N -E -S -D
[2] The corpse of a massive guard dog is lying here.
[3] The corpse of a sunstone knight is lying here.
< 798h/798H 222v/301V Pos: standing >
Ok.
< 798h/798H 225v/301V Pos: standing >
The council is open.
You extend your sights eastward.
It's too difficult to see anything in that direction.
< 798h/798H 226v/301V Pos: standing >
Obvious exits:
North- The Northern Balcony
East - (open council) The Council Chambers
South- The Southern Balcony
West - The Hallway Before the High Council
Up - (closed trapdoor)
< 798h/798H 228v/301V Pos: standing >
The Council Chambers
Obvious exits: -E -W
The corpse of strata is lying here.
< 798h/798H 229v/301V Pos: standing >
The Council Chambers
Obvious exits: -N -E -S -W
A large rune-covered stone protrudes from the ground here.
A magical fountain bubbles here. (glowing)
A Gnome (tiny) -= Tharnadian Mercenaries =- stands in mid-air here.
A red dracolich is here, with flesh hanging off its rotting bones. (minion)
A red dracolich is here, with flesh hanging off its rotting bones. (minion)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion)
*A Githzerai (medium) -= Tharnadian Mercenaries =- stands in mid-air here.
An impenetrable globe of darkness floats near a Githzerai's head.
Qr sneaks in from the west.
Qr snaps into visibility.
Qr tackles a Githzerai square in the chest knocking the wind out of him!
< 798h/798H 231v/301V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You attempt to stab a Githzerai in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 1 ] -=[A Githzerai makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.]=-
Aik snaps into visibility.
< 798h/798H 235v/301V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Githzerai sit EP: excellent >
Your improved dexterity grants you an additional attack!
A Githzerai snaps into visibility.
[Damage: 19 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 21 ] -=[Your slash strikes a Githzerai.]=-
You score a CRITICAL HIT!!!!!
[Damage: 37 ] -=[Your powerful pierce strikes a Githzerai.]=-
[Damage: 22 ] -=[Your powerful pierce strikes a Githzerai.]=-
You score a CRITICAL HIT!!!!!
[Damage: 44 ] -=[Your mighty slash strikes a Githzerai hard.]=-
[Damage: 22 ] -=[Your powerful slash strikes a Githzerai.]=-
A Gnome leaves west.
< 798h/798H 235v/301V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
You snap into visibility.
-=[A blue dracolich's claw wounds you.]=-
-=[A blue dracolich's fine claw wounds you.]=-
< 779h/798H 235v/301V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: A Githzerai sit EP: small wounds >
A blue dracolich heroically rescues a Githzerai.
Qr snaps into visibility.
Aik wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai snaps into visibility.
A Githzerai screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
A Githzerai snaps into visibility.
A Githzerai suddenly looks in pain as he moves.
You parry a Githzerai's lunge at you.
You parry a Githzerai's lunge at you.
A Githzerai snaps into visibility.
You snap into visibility.
< 779h/798H 235v/301V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: A Githzerai sit EP: few wounds >
You snap into visibility.
A Githzerai is already on the ground!
But hey you try anyways and you fall on yer ass!
< 779h/798H 235v/301V Pos: sitting >
< T: Rhak TP: sit TC:few scratches E: A Githzerai sit EP: few wounds >
Qr's impressive slash wounds a blue dracolich.
Qr's pierce wounds a blue dracolich.
A blue dracolich dodges Qr's attack.
Qr's impressive slash wounds a blue dracolich.
Qr's slash wounds a blue dracolich.
A blue dracolich dodges Qr's attack.
Aik says 'stone'
< 779h/798H 235v/301V Pos: sitting >
< T: Rhak TP: sit TC:few scratches E: A Githzerai sit EP: few wounds >
Aik snaps into visibility.
< 779h/798H 235v/301V Pos: sitting >
< T: Rhak TP: sit TC:few scratches E: A Githzerai sit EP: few wounds >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 32 ] -=[Your powerful slash strikes a Githzerai hard.]=-
[Damage: 23 ] -=[Your slash strikes a Githzerai.]=-
You score a CRITICAL HIT!!!!!
[Damage: 44 ] -=[Your pierce strikes a Githzerai very hard.]=-
[Damage: 20 ] -=[Your impressive pierce strikes a Githzerai hard.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Githzerai hard.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Githzerai hard.]=-
< 779h/798H 235v/301V Pos: sitting >
< T: Rhak TP: sit TC:few scratches E: A Githzerai sit EP: nasty wounds >
Aik wills the flames of the abyss to overwhelm and consume thier foe...
Aik snaps into visibility.
A Githzerai snaps into visibility.
A Githzerai screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
A Githzerai snaps into visibility.
< 779h/798H 235v/301V Pos: sitting >
< T: Rhak TP: sit TC:few scratches E: A Githzerai sit EP: awful >
A Githzerai's skin seems to turn to stone.
A Githzerai's the globe of shadows pulses as an inky black darkness flows from it!
Qr is withered and starts to decrease in size with a Githzerai's touch!
A Githzerai withers you with his touch. You begin to decrease in size!
< 779h/798H 235v/301V Pos: sitting >
< T: Rhak TP: sit TC:few scratches E: A Githzerai sit EP: awful >
A faint hum can be heard from the legplates of the Storm carried by Aik.
< 779h/798H 235v/301V Pos: sitting >
< T: Rhak TP: sit TC:few scratches E: A Githzerai sit EP: awful >
You snap into visibility.
-=[A blue dracolich's claw wounds you.]=-
-=[A blue dracolich's claw wounds you.]=-
Aik snaps into visibility.
< 754h/798H 235v/301V Pos: sitting >
< T: Rhak TP: sit TC:few scratches E: A Githzerai sit EP: awful >
Qr snaps into visibility.
< 754h/798H 235v/301V Pos: sitting >
< T: Rhak TP: sit TC:few scratches E: A Githzerai sit EP: awful >
Aik wills the flames of the abyss to overwhelm and consume thier foe...
Aik snaps into visibility.
A Githzerai snaps into visibility.
A Githzerai screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
A Githzerai snaps into visibility.
A Githzerai's gloves of the mind shattered in bits as the tortured body spasms and quivers!
A Githzerai's some robes of the arch-magi shattered in bits as the tortured body spasms and quivers!
A Githzerai's jade ring shattered in bits as the tortured body spasms and quivers!
A Githzerai's boots of the dreamer shattered in bits as the tortured body spasms and quivers!
A Githzerai's messenger bag embroidered with mystical sigils with a strange dark bloodstone shattered in bits as the tortured body spasms and quivers!
A blue dracolich stops following a Githzerai.
A red dracolich stops following a Githzerai.
A red dracolich stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rhak by 13333333.
The smell of fresh blood enters your body, infusing you with power!