<floating about head>a dark yellow ioun stone[238h 57m 35s]
<worn as a badge> an emblem of the dragonslayer of regeneration (magic)
<worn on horns> a pair of spiked horncaps of endurance (magic) [86%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> the earring of the Dragon Lords of damage [78%]
<worn in ear> the earring of the Dragon Lords of damage [70%]
<worn on face> the terrifying visage of the great wraith Dranum (magic)[238h 57m 35s]
<worn in nose> a death ring of Tezcatlipoca (magic)[238h 57m 35s]
<worn around neck> a gory string of cyclops eyes of damage (magic)
<worn around neck> a random encrust object of strength
<worn on body> the spiked platemail of the Azharul dragons of endurance (magic)
<worn about body> the cloak of the stalker (invis) (magic)[238h 54m 58s]
<worn on back> a backpack of flowing mist (magic)
<worn on tail> Zorobabi's circular stone ring of dexterity [79%]
<worn as quiver> a pantherhide quiver of dexterity (magic) (glowing)
<worn about waist> a firey-eyed skull-buckled black leather belt of regeneration (magic) (glowing)
<worn on belt buckle>a pantherhide quiver of strength (magic) (glowing) [79%]
<attached to belt> a metal flask marked "teleport" (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance of damage
<worn on hands> the gauntlets of a Living Legend (magic) (glowing)
<worn on finger> a ring of regeneration of damage (magic) (glowing) [85%]
<worn on finger> Zorobabi's circular stone ring of strength
<primary weapon> the legs of Ayla [85%]
<secondary weapon> the legs of Shi [78%]
<worn on legs> the leggings of a MaDMaN of regeneration (magic)
<worn on feet> a set of bloodied horseshoes of strength (magic) [72%]
+*.......MM
***......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1844h/1836H 280v/285V Pos: standing >
.......M^
+..........
.+....^....^.
.+..........^
.+....@..^...
.+..........M
.+*.......MM.
+***.......
***......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1844h/1836H 280v/285V Pos: standing >
.........
+....^....^
.+..........^
.+.......^...
.+....@.....M
.+*.......MM.
*+***........
+***.......
****...^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1844h/1836H 280v/285V Pos: standing >
You stop using an ancient adamantium warhammer of dwarven kings of damage.
< 1843h/1835H 284v/285V Pos: standing >
.........
+....^....^
.+..........^
.+.......^...
.+....@.....M
.+*.......M..
*+***......M.
+***.......
****...^.
You stop using the mace of light and darkness.
< 1843h/1835H 285v/285V Pos: standing >
You wield the legs of Ayla.
< 1843h/1835H 285v/285V Pos: standing >
You wield the legs of Shi.
< 1843h/1835H 285v/285V Pos: standing >
You attempt to flee...
.......M^
+..........
.+....^....^.
.+..........^
.+....@..^...
.+..........M
.+*.......M..
+***......M
***......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
You flee northward!
< 1843h/1835H 257v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1843h/1835H 261v/285V Pos: standing >
.......M^
+..........
.+....^....^.
.+..........^
.+....@..^...
.+..........M
.+*.......M..
+***......M
***......
Alas, you cannot go that way. . . .
< 1843h/1835H 263v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1843h/1835H 265v/285V Pos: standing >
Your battle frenzy fades.
You feel your skin soften and return to normal.
Alas, you cannot go that way. . . .
< 1793h/1785H 267v/285V Pos: standing >
......M^^
...........
+....^....^.^
+..........^.
+.....@.^....
+..........M.
+*.......M...
***......M.
**.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 267v/285V Pos: standing >
.....M^^^
...........
....^....^.^^
..........^..
......@^.....
..........M.^
*.......M....
**......M..
*.......^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 267v/285V Pos: standing >
....M^^^.
...........
...^....^.^^.
.........^...
......@.....^
.........M.^.
.......M.....
*......M..^
.......^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 267v/285V Pos: standing >
...M^^^..
..........^
..^....^.^^.^
........^....
.....^@....^.
........M.^..
......M.....^
......M..^.
......^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 267v/285V Pos: standing >
Pardon?
< 1793h/1785H 269v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1793h/1785H 271v/285V Pos: standing >
.^^.....^
....M^^^..^
...........^^
..^....^.^^.^
......@.^....
.....^.....^.
........M.^..
.....M.....
.....M..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 271v/285V Pos: standing >
.^.M^..^.
..^^.....^^
.....M^^^..^^
...........^^
..^...@^.^^.^
........^....
.....^.....^.
.......M.^.
....M....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 271v/285V Pos: standing >
.^^.^.^^^
..^.M^..^.^
...^^.....^^.
.....M^^^..^^
......@....^^
..^....^.^^.^
........^....
....^.....^
......M.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 271v/285V Pos: standing >
...^^^.^.
..^^.^.^^^^
...^.M^..^.^^
...^^.....^^.
.....M@^^..^^
...........^^
..^....^.^^.^
.......^...
...^.....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 271v/285V Pos: standing >
...^^^.^.
..^^.^.^^^^
...^M.^..^.^^
...^^.....^^.
.....M@^^..^^
...........^^
..^....^.^^.^
.......^...
...^.....
< 1793h/1785H 277v/285V Pos: standing >
You feel your skin harden to stone.
< 1793h/1785H 281v/285V Pos: standing >
You attempt to flee...
+++++..^^
....^^^.^.^
...^^.^.^^^^^
...^M.^..^.^^
...^^.@...^^.
.....M^^^..^^
...........^^
.^....^.^^.
......^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
You flee northward!
< 1793h/1785H 257v/285V Pos: standing >
++++++..^
.....^^^.^.
....^^.^.^^^^
....^M.^..^.^
....^^@....^^
......M^^^..^
............^
..^....^.^^
.......^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 255v/285V Pos: standing >
+++++++..
+.....^^^.^
.....^^.^.^^^
.....^M.^..^.
.....^@.....^
.......M^^^..
.............
...^....^.^
........^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 259v/285V Pos: standing >
++++++++.
++.....^^^.
+.....^^.^.^^
+.....^M.^..^
+.....@^.....
+.......M^^^.
+............
....^....^.
.........
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 259v/285V Pos: standing >
.++++++++
+++.....^^^
.+.....^^.^.^
.+.....^M.^..
.+....@^^....
.+.......M^^^
.+...........
+....^....^
.........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 259v/285V Pos: standing >
..+++++++
.+++.....^^
..+.....^^.^.
..+.....^M.^.
..+...@.^^...
..+.......M^^
..+..........
.+....^....
+........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 259v/285V Pos: standing >
*..++++++
*.+++.....^
*..+.....^^.^
...+.....^M.^
...+..@..^^..
...+.......M^
...+.........
..+....^...
.+.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 259v/285V Pos: standing >
**.^...^^
**..+++++++
**.+++.....^^
*..+.....^^.^
...+..@..^M.^
...+.....^^..
...+.......M^
..+........
.+....^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 261v/285V Pos: standing >
***..^..M
***.^...^^^
***..++++++++
**.+++.....^^
*..+..@..^^.^
...+.....^M.^
...+.....^^..
..+.......M
.+.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 261v/285V Pos: standing >
Maul who?
< 1793h/1785H 263v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1793h/1785H 265v/285V Pos: standing >
****..^..
****.^...^^
****..+++++++
***.+++.....^
**..+.@...^^.
....+.....^M.
....+.....^^.
...+.......
..+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1793h/1785H 267v/285V Pos: standing >
You quickly scan the area.
A small lizard who is a brief walk away to your north.
The stronghold gatekeeper who is in the distance to your north.
< 1793h/1785H 269v/285V Pos: standing >
You quickly scan the area.
A small lizard who is a brief walk away to your north.
The stronghold gatekeeper who is in the distance to your north.
< 1793h/1785H 271v/285V Pos: standing >
*****..^M
*****..^..M
*****.^...^^^
****..+++++++
***.++@.....^
**..+.....^^.
....+.....^M.
...+.....^^
..+......
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1793h/1785H 277v/285V Pos: standing >
*****^..M
******..^M^
******..^..M^
*****.^...^^^
****..@++++++
***.+++.....^
**..+.....^^.
...+.....^M
..+.....^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1793h/1785H 278v/285V Pos: standing >
<map>
Zone: The City of Newhaven.
Room: On the Beginning of Newhaven Way
</map>
<map>
Zone: The City of Newhaven.
Room: On the Beginning of Newhaven Way
</map>
On the Beginning of Newhaven Way
Obvious exits: -N -S
This lizard climbs upon the walls.
< 1793h/1785H 279v/285V Pos: standing >
<map>
Zone: The City of Newhaven.
Room: The Beginning of Newhaven Way
</map>
The Beginning of Newhaven Way
Obvious exits: -N -S
A tiny rift pulses in and out of reality.
< 1793h/1785H 279v/285V Pos: standing >
<map>
Zone: The City of Newhaven.
Room: Upon Newhaven Way before a Fortified City
</map>
<map>
Zone: The City of Newhaven.
Room: Upon Newhaven Way before a Fortified City
</map>
Upon Newhaven Way before a Fortified City
Obvious exits: -N# -S
A waterfall cascades into a pool to the west, here.
A hulking Firbolg stands guard before the stronghold.(Gold Aura)
The stronghold gatekeeper suddenly attacks YOU!
The stronghold gatekeeper misses you.
You snap into visibility.
< 1793h/1785H 279v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: gatekeeper sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 1793h/1785H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: gatekeeper sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 1793h/1785H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: gatekeeper sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 1793h/1785H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: gatekeeper sta EP: excellent >
You attempt to flee...
<map>
Zone: The City of Newhaven.
Room: The Beginning of Newhaven Way
</map>
The Beginning of Newhaven Way
Obvious exits: -N -S
A tiny rift pulses in and out of reality.
You flee southward!
< 1793h/1785H 254v/285V Pos: standing >
Maul who?
< 1793h/1785H 260v/285V Pos: standing >
<map>
Zone: The City of Newhaven.
Room: Upon Newhaven Way before a Fortified City
</map>
<map>
Zone: The City of Newhaven.
Room: Upon Newhaven Way before a Fortified City
</map>
Upon Newhaven Way before a Fortified City
Obvious exits: -N# -S
A waterfall cascades into a pool to the west, here.
A hulking Firbolg stands guard before the stronghold.(Gold Aura)
< 1793h/1785H 270v/285V Pos: standing >
Ok.
< 1793h/1785H 272v/285V Pos: standing >
The stronghold gatekeeper suddenly attacks YOU!
You snap into visibility.
-=[The stronghold gatekeeper's feeble maul grazes you.]=-
Sorry, you aren't allowed to do that in combat.
< 1791h/1785H 274v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: gatekeeper sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 1791h/1785H 274v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: gatekeeper sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 1791h/1785H 274v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: gatekeeper sta EP: excellent >
You attempt to flee...
<map>
Zone: The City of Newhaven.
Room: Before the Main Gate of Newhaven
</map>
Before the Main Gate of Newhaven
Obvious exits: -E -S -W
You flee northward!
< 1791h/1785H 250v/285V Pos: standing >
You quickly scan the area.
A girl who is not far off to your east.
A citizen who is not far off to your east.
A warder who is a brief walk away to your east.
The stronghold gatekeeper who is close by to your south.
A small lizard who is a brief walk away to your south.
A small lizard who is close by to your west.
A citizen who is not far off to your west.
A citizen who is not far off to your west.
A girl who is a brief walk away to your west.
A citizen who is a brief walk away to your west.
< 1791h/1785H 254v/285V Pos: standing >
You quickly scan the area.
A girl who is not far off to your east.
A citizen who is not far off to your east.
A warder who is a brief walk away to your east.
The stronghold gatekeeper who is close by to your south.
A small lizard who is a brief walk away to your south.
A citizen who is not far off to your west.
A citizen who is not far off to your west.
The boy who is a brief walk away to your west.
A citizen who is a brief walk away to your west.
< 1791h/1785H 256v/285V Pos: standing >
<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
A teakwood sign extends from the building to the north.
< 1791h/1785H 263v/285V Pos: standing >
<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
A small girl is playing here.
A citizen of Newhaven stands here.(holy)
< 1791h/1785H 264v/285V Pos: standing >
<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Bliss Boulevard
</map>
<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Bliss Boulevard
</map>
Intersection of Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
A warder of Newhaven strolls about the area.(holy)(Gold Aura)
< 1791h/1785H 265v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1791h/1785H 267v/285V Pos: standing >
You quickly scan the area.
The lawkeeper who is close by to your north.
A grand knight who is not far off to your north.
A warder who is rather far off to your north.
A small lizard who is rather far off to your west.
A citizen who is in the distance to your west.
A citizen who is in the distance to your west.
A Human who is close by above you.
A private who is close by above you.
A private who is close by above you.
< 1791h/1785H 269v/285V Pos: standing >
< 1791h/1785H 273v/285V Pos: standing >
<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
A small girl is playing here.
A citizen of Newhaven stands here.(holy)
< 1791h/1785H 276v/285V Pos: standing >
<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Bliss Boulevard
</map>
<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Bliss Boulevard
</map>
Intersection of Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
A warder of Newhaven strolls about the area.(holy)(Gold Aura)
< 1791h/1785H 279v/285V Pos: standing >
<map>
Zone: The City of Newhaven.
Room: On Top of the Southeast Tower
</map>
<map>
Zone: The City of Newhaven.
Room: On Top of the Southeast Tower
</map>
On Top of the Southeast Tower
Obvious exits: -D
A Human (medium) stands here, fighting the lieutenant. (Non-Fraggable)(Gold Aura)
A warder of Newhaven roams the streets.
A private in the Hammer of Newhaven stands at attention.
A private in the Hammer of Newhaven stands at attention.
The lieutenant crouches here, fighting a Human.
A private in the Hammer of Newhaven stands at attention.
< 1791h/1785H 280v/285V Pos: standing >
A Human misses the lieutenant.
A Human misses the lieutenant.
You fill with BLoodLuST and make a ferocious attack against a Human!
You knock a Human down with a mighty blow!
[Damage: 40 ]
< 1791h/1785H 285v/285V Pos: standing >
< T: lieutenant TP: kne TC: small wounds E: A Human kne EP: small wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] -=[Your powerful crush strikes a Human hard.]=-
[Damage: 19 ] -=[Your powerful crush strikes a Human very hard.]=-
You miss a Human.
[Damage: 18 ] -=[Your powerful crush seriously wounds a Human.]=-
[Damage: 45 ] -=[You feel a powerful rush of AnGEr as your awesome crush causes a Human to grimace in pain.]=-
A Human completely sidesteps your lunge only to slam his elbow into your face!
[Damage: 22 ] -=[Your mighty crush causes a Human to grimace in pain.]=-
[Damage: 26 ] -=[You feel a powerful rush of AnGEr as your mighty crush hits a Human.]=-
A Human's some thin leather sandals was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.