The death of [38 Necrolyte] Bedaro (Gnome)

in A Tower of Undead Minions

from the perspective of [56 RaGeloRd] Kossan -=Denizens of Lloth=- (Minotaur)

<floating about head>a dark yellow ioun stone[216h 9m 46s]
<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] (magic)
<worn on horns>      a pair of spiked horncaps of endurance (magic) [86%]
<worn on eyes>       the eyes of the High Forest (glowing) [68%]
<worn in ear>        the earring of the Dragon Lords of damage [78%]
<worn in ear>        the earring of the Dragon Lords of damage [56%]
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[216h 9m 46s]
<worn in nose>       a death ring of Tezcatlipoca (magic)[216h 9m 46s]
<worn around neck>   a gory string of cyclops eyes of damage (magic)
<worn around neck>   a random encrust object of strength
<worn on body>       the spiked platemail of the Azharul dragons of endurance (magic)
<worn about body>    a cloak of protection of endurance (magic)
<worn on back>       a backpack of flowing mist (magic)
<worn on tail>       Zorobabi's circular stone ring of dexterity [79%]
<worn as quiver>     a pantherhide quiver of dexterity (magic) (glowing)
<worn about waist>   a firey-eyed skull-buckled black leather belt of regeneration (magic) (glowing)
<worn on belt buckle>a pantherhide quiver of strength (magic) (glowing) [73%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [86%]
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the gauntlets of a Living Legend (magic) (glowing)
<worn on finger>     a ring of regeneration of damage (magic) (glowing) [85%]
<worn on finger>     Zorobabi's circular stone ring of strength [84%]
<primary weapon>     the mace of light and darkness (magic)[216h 10m 50s]
<secondary weapon>   an ancient adamantium warhammer of dwarven kings of damage (magic)
<worn on legs>       the leggings of a MaDMaN of regeneration (magic)
<worn on feet>       a set of bloodied horseshoes of strength (magic) [72%]

A Dark Trail
Obvious exits: -N -S

< 1786h/1786H 279v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -E -S

< 1786h/1786H 279v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Bend in the Trail
</map>
A Bend in the Trail
Obvious exits: -S -W

< 1786h/1786H 283v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E

< 1786h/1786H 281v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -S -W

< 1786h/1786H 279v/285V Pos: standing >
Alas, you cannot go that way. . . .

< 1786h/1786H 281v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S -W

< 1786h/1786H 282v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -W

< 1786h/1786H 283v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -W

< 1786h/1786H 281v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S
A tiny repulsive lizard lies here ready to attack.

< 1786h/1786H 279v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -E -S

< 1786h/1786H 279v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Intersection
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Intersection
</map>
A Dark Intersection
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.

< 1786h/1786H 280v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dead End
</map>
A Dead End
Obvious exits: -W
A strange circular pool of liquid lies hovering against the wall. (magic)

< 1786h/1786H 281v/285V Pos: standing >
You enter a strange pool.

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Forest Opening
</map>
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here. (magic)

< 1786h/1786H 285v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W

< 1786h/1786H 283v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
You sense a lifeform nearby.
You sense a lifeform nearby.

< 1786h/1786H 281v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
You sense a lifeform nearby.

< 1786h/1786H 279v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E# -S -W
You sense a lifeform nearby.
You sense a lifeform nearby.

< 1786h/1786H 279v/285V Pos: standing >
The brush seems to be closed.

< 1786h/1786H 282v/285V Pos: standing >
You quickly scan the area.
A hostile fish who is rather far off to your south.

< 1786h/1786H 285v/285V Pos: standing >
You quickly scan the area.
A hostile fish who is rather far off to your south.
A bruised salmon who is rather far off to your south.

< 1786h/1786H 285v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S

< 1786h/1786H 283v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S

< 1786h/1786H 281v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S

< 1786h/1786H 279v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.(Red Aura)

< 1786h/1786H 279v/285V Pos: standing >
Alas, you cannot go that way. . . .

< 1786h/1786H 282v/285V Pos: standing >
You quickly scan the area.
You see nothing.

< 1786h/1786H 285v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W

< 1786h/1786H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .

< 1786h/1786H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .

< 1786h/1786H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .

< 1786h/1786H 283v/285V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A hostile fish who is close by to your west.
A bruised salmon who is close by to your west.

< 1786h/1786H 283v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
A pink salmon swims here, fighting the current up stream.(Red Aura)

< 1786h/1786H 281v/285V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your south.
A hostile fish who is close by to your south.

< 1786h/1786H 281v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!

< 1786h/1786H 283v/285V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your north.
An undead beggar who is not far off to your east.
An irate slave who is a brief walk away to your east.
An irate slave who is in the distance to your east.
A hostile fish who is close by to your west.

< 1786h/1786H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .

< 1786h/1786H 283v/285V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your north.
An undead beggar who is not far off to your east.
An irate slave who is a brief walk away to your east.
A diseased rat who is rather far off to your east.
An irate slave who is in the distance to your east.

< 1786h/1786H 283v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -E -S
A hostile fish swims by here trying to bite You!

< 1786h/1786H 281v/285V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your east.
An undead beggar who is a brief walk away to your east.
An undead royal maid who is rather far off to your east.
An irate slave who is rather far off to your east.
A diseased rat who is in the distance to your east.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A hostile fish who is not far off to your south.
A hostile fish who is a brief walk away to your south.
A bruised salmon who is a brief walk away to your south.

< 1786h/1786H 281v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!

< 1786h/1786H 281v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W

< 1786h/1786H 282v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.(Red Aura)

< 1786h/1786H 283v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The undead royal maid is here cleaning everything in sight.(Red Aura)
An irate undead slave stands here muttering something.(Red Aura)

< 1786h/1786H 281v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A small diseased rat is crawling on the ground here.(Red Aura)

< 1786h/1786H 280v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.(Red Aura)

< 1786h/1786H 281v/285V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your east.
An undead beggar who is close by to your south.
An undead royal maid who is not far off to your west.
An irate slave who is not far off to your west.
A hostile fish who is in the distance to your west.

< 1786h/1786H 284v/285V Pos: standing >
The day has begun.

< 1786h/1786H 285v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
An undead beggar stands here holding out a donation cup.(Red Aura)

< 1786h/1786H 284v/285V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your east.
A hellhound who is a brief walk away to your south.
An undead mercenary who is close by above you.
An undead royal soldier who is close by above you.

< 1786h/1786H 284v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -D
A royal undead soldier stands here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)

< 1786h/1786H 283v/285V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your north.
An undead royal soldier who is not far off to your north.
An undead mercenary who is close by to your south.
An undead royal soldier who is close by to your west.
An undead royal soldier who is close by to your west.
An undead mercenary who is close by to your west.
An undead beggar who is close by below you.

< 1786h/1786H 283v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A small diseased rat is crawling on the ground here.(Red Aura)

< 1786h/1786H 284v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U

< 1786h/1786H 283v/285V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your east.
An undead royal soldier who is close by to your south.
An undead mercenary who is close by to your south.
A diseased rat who is not far off to your south.
An undead mercenary who is close by to your west.
An undead royal soldier who is close by to your west.
An undead royal soldier who is close by to your west.
An undead mercenary who is close by to your west.
The wraith of a tall longbowman who is close by above you.
The wraith of a plain-looking weaver who is close by above you.
The wraith of a beautiful seamstress who is close by above you.
A Gnome who is close by above you.
An undead royal soldier who is close by above you.

< 1786h/1786H 283v/285V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your east.
An undead royal soldier who is close by to your south.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your west.
An undead royal soldier who is close by to your west.
An undead mercenary who is close by to your west.
The wraith of a tall longbowman who is close by above you.
An undead royal soldier who is close by above you.

< 1786h/1786H 285v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S -W -D
A small skeleton key lies here.
*The wraith of a tall longbowman stands here. (minion) (Red Aura)
*The wraith of a plain-looking weaver stands here. (minion) (Red Aura)
*The wraith of a beautiful seamstress stands here. (minion) (Red Aura)
*A Gnome (small) stands, floating here. (Non-Fraggable) (casting) (Red Aura)
A royal undead soldier stands here.(Red Aura)

< 1786h/1786H 284v/285V Pos: standing >

< 1786h/1786H 284v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -E -S
An undead archer stands where with his bow in hand.(Gold Aura)

< 1786h/1786H 283v/285V Pos: standing >
You quickly scan the area.
A stone gargoyle who is close by to your north.
A stone gargoyle who is close by to your north.
A stone gargoyle who is close by to your north.
The wraith of a tall longbowman who is close by to your east.
The wraith of a plain-looking weaver who is close by to your east.
The wraith of a beautiful seamstress who is close by to your east.
A Gnome who is close by to your east.
An undead archer who is close by to your south.
A stone gargoyle who is not far off to your south.
A stone gargoyle who is not far off to your south.
A stone gargoyle who is not far off to your south.
A stone gargoyle who is not far off to your south.

< 1786h/1786H 283v/285V Pos: standing >
You quickly scan the area.
A stone gargoyle who is close by to your north.
A stone gargoyle who is close by to your north.
The wraith of a tall longbowman who is close by to your east.
A Gnome who is close by to your east.
An undead royal soldier who is close by to your east.
An undead archer who is close by to your south.
A stone gargoyle who is not far off to your south.
A stone gargoyle who is not far off to your south.
A stone gargoyle who is not far off to your south.

< 1786h/1786H 285v/285V Pos: standing >

< 1786h/1786H 285v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -S
A stone gargoyle sits here watching over the kingdom of Arcium.(Red Aura)
A stone gargoyle sits here watching over the kingdom of Arcium.(Red Aura)
A stone gargoyle sits here watching over the kingdom of Arcium.(Red Aura)
A stone gargoyle sits here watching over the kingdom of Arcium.(Red Aura)

< 1786h/1786H 284v/285V Pos: standing >

< 1786h/1786H 284v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -E -S
An undead archer stands where with his bow in hand.(Gold Aura)

< 1786h/1786H 283v/285V Pos: standing >
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1786h/1786H 285v/285V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S -W -D
A small skeleton key lies here.
*The wraith of a tall longbowman stands here. (minion) (Red Aura)
*The wraith of a plain-looking weaver stands here. (minion) (Red Aura)
*The wraith of a beautiful seamstress stands here. (minion) (Red Aura)
*A Gnome (small) stands, floating here. (Non-Fraggable)(Red Aura)
A royal undead soldier stands here.(Red Aura)

< 1786h/1786H 282v/285V Pos: standing >
You snap into visibility.
A Gnome snaps into visibility.
You fill with BLoodLuST and make a ferocious attack against a Gnome!
You knock a Gnome down with a mighty blow!
[Damage: 18 ] 
< 1786h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome kne EP: few scratches >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 21 ] -=[You feel a powerful rush of AnGEr as your impressive bludgeon strikes a Gnome.]=-
[Damage: 26 ] -=[You feel a powerful rush of AnGEr as your impressive bludgeon strikes a Gnome.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 37 ] -=[Your crush strikes a Gnome very hard.]=-
[Damage: 10 ] -=[Your fine crush strikes a Gnome.]=-
[Damage: 10 ] -=[Your fine bludgeon strikes a Gnome.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 38 ] -=[Your powerful bludgeon strikes a Gnome very hard.]=-
[Damage:  9 ] -=[Your bludgeon strikes a Gnome.]=-
[Damage:  5 ] -=[Your decent bludgeon wounds a Gnome.]=-

< 1786h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome kne EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 25 ] -=[You feel a powerful rush of AnGEr as your bludgeon strikes a Gnome very hard.]=-
[Damage: 27 ] -=[Your impressive crush strikes a Gnome very hard.]=-
[Damage: 33 ] -=[Your powerful bludgeon seriously wounds a Gnome.]=-
[Damage: 22 ] -=[Your impressive crush seriously wounds a Gnome.]=-
[Damage: 27 ] -=[Your impressive crush seriously wounds a Gnome.]=-
[Damage: 21 ] -=[Your impressive bludgeon seriously wounds a Gnome.]=-
[Damage: 55 ] -=[You feel a powerful rush of AnGEr as your mighty bludgeon hits a Gnome.]=-
A Gnome is incapacitated and will slowly die, if not aided.
[Damage:  7 ] -=[Your decent bludgeon hits a Gnome.]=-
A Gnome's pair of brown leather gloves was completely destroyed by the massive blow!
A Gnome's mage's traveling cloak was completely destroyed by the massive blow!
A Gnome's magical pointy top hat was completely destroyed by the massive blow!
A Gnome's pair of old miner boots [poor] was completely destroyed by the massive blow!
A Gnome's belt of swirling shadows [superior] was completely destroyed by the massive blow!
The wraith of a beautiful seamstress stops following a Gnome.
The wraith of a plain-looking weaver stops following a Gnome.
The wraith of a tall longbowman stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.