<floating about head>a dark yellow ioun stone[233h 52m 51s]
<worn as a badge> a spherical chunk of the swamp fane runestone [superior] (magic) [79%]
<worn on horns> a pair of spiked horncaps of endurance (magic) [70%]
<worn on eyes> the eyes of the High Forest (glowing) [68%]
<worn in ear> the earring of the Dragon Lords of damage
<worn in ear> the earring of the Dragon Lords of damage [75%]
<worn on face> the terrifying visage of the great wraith Dranum (magic)[233h 52m 51s]
<worn in nose> a death ring of Tezcatlipoca (magic)[233h 52m 51s]
<worn around neck> a gory string of cyclops eyes of damage (magic)
<worn around neck> a random encrust object of strength
<worn on body> the spiked platemail of the Azharul dragons of endurance (magic)
<worn about body> a cloak of protection of endurance (magic)
<worn on back> a backpack of flowing mist (magic) [83%]
<worn on tail> Zorobabi's circular stone ring of dexterity
<worn as quiver> a pantherhide quiver of strength (magic) (glowing)
<worn about waist> a firey-eyed skull-buckled black leather belt of regeneration (magic) (glowing) [83%]
<worn on belt buckle>a pantherhide quiver of dexterity (magic) (glowing)
<attached to belt> a metal flask marked "teleport" (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance of damage
<worn on hands> the gauntlets of a Living Legend (magic) (glowing) [71%]
<worn on finger> Zorobabi's circular stone ring of strength
<worn on finger> a ring of regeneration of damage (magic) (glowing)
<primary weapon> the mace of light and darkness (magic)[233h 52m 59s]
<secondary weapon> an ancient adamantium warhammer of dwarven kings of damage (magic) [88%]
<worn on legs> the leggings of a MaDMaN of regeneration (magic)
<worn on feet> a set of bloodied horseshoes of strength (magic) [72%]
</map>
<map>
Zone: Tribal Oasis.
Room: Standing atop a Watch Tower
</map>
Standing atop a Watch Tower
Obvious exits: -D
A strong guard watches the area around the village.
A strong guard watches the area around the village.
A strong guard watches the area around the village.
A strong guard watches the area around the village.
< 1786h/1786H 281v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
Inside a Guard Tower
Obvious exits: -S -W -U
A guard spends his time resting here.
A guard spends his time resting here.
< 1786h/1786H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -NW -SE
< 1786h/1786H 282v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 282v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 285v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 285v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 285v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 285v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 285v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -NW
A patrolling guard walks the perimeter of the village.
< 1786h/1786H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
< 1786h/1786H 281v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
< 1786h/1786H 279v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
< 1786h/1786H 280v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW
< 1786h/1786H 282v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 285v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 285v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -SW -NE
< 1786h/1786H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
Inside a Guard Tower
Obvious exits: -N -W -U
A guard spends his time resting here.
A guard spends his time resting here.
< 1786h/1786H 281v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Standing atop a Watch Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Standing atop a Watch Tower
</map>
Standing atop a Watch Tower
Obvious exits: -D
A female commoner goes about her daily business.
< 1786h/1786H 280v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
Inside a Guard Tower
Obvious exits: -N -W -U
A guard spends his time resting here.
A guard spends his time resting here.
< 1786h/1786H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
< 1786h/1786H 282v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 282v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 285v/285V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
< 1786h/1786H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -NE
< 1786h/1786H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W -D
< 1786h/1786H 281v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
< 1786h/1786H 279v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
< 1786h/1786H 280v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W -NE
< 1786h/1786H 282v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -NW
< 1786h/1786H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -NW -SE
A village commoner goes about his daily business.
< 1786h/1786H 281v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 281v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
Inside a Guard Tower
Obvious exits: -N -E -U
A guard spends his time resting here.
A guard spends his time resting here.
< 1786h/1786H 282v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Standing atop a Watch Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Standing atop a Watch Tower
</map>
Standing atop a Watch Tower
Obvious exits: -D
A strong guard watches the area around the village.
A strong guard watches the area around the village.
< 1786h/1786H 284v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
Inside a Guard Tower
Obvious exits: -N -E -U
A guard spends his time resting here.
A guard spends his time resting here.
< 1786h/1786H 282v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -NW -SE
A village commoner goes about his daily business.
< 1786h/1786H 284v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 284v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 284v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 284v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 284v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 284v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -NW
< 1786h/1786H 282v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W -NE
< 1786h/1786H 280v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
< 1786h/1786H 281v/285V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
< 1786h/1786H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W -D
< 1786h/1786H 281v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 281v/285V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 1786h/1786H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: The Beginning of a Natural Burrow
</map>
The Beginning of a Natural Burrow
Obvious exits: -N -U
< 1786h/1786H 283v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1786h/1786H 283v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1786h/1786H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -N -S
< 1786h/1786H 282v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1786h/1786H 282v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1786h/1786H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -S -NE
The lich of a patrolling mantis stands here. (minion) (Red Aura)
The lich of a mature mantis stands here. (minion) (Red Aura)
The lich of a young mantis stands here. (minion) (Red Aura)
*A Gnome (small) -= Tharnadian Mercenaries =- stands here.(Red Aura)
A Githzerai (medium) -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Githzerai's head. (Illuminating)
A Githzerai leaves south.
A Gnome leaves south.
The lich of a young mantis leaves south.
The lich of a mature mantis leaves south.
The lich of a patrolling mantis leaves south.
< 1786h/1786H 284v/285V Pos: standing >
You quickly scan the area.
The lich of a patrolling mantis who is close by to your south.
The lich of a young mantis who is close by to your south.
A Gnome who is close by to your south.
A Githzerai who is close by to your south.
< 1786h/1786H 284v/285V Pos: standing >
You quickly scan the area.
The lich of a patrolling mantis who is close by to your south.
The lich of a young mantis who is close by to your south.
A Gnome who is close by to your south.
A Githzerai who is close by to your south.
< 1786h/1786H 284v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -N -S
< 1786h/1786H 283v/285V Pos: standing >
You feel a rage start to come from within...
You are filled with a HUGE rush of BLOODLUST!
< 1786h/1786H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: The Beginning of a Natural Burrow
</map>
The Beginning of a Natural Burrow
Obvious exits: -N -U
< 1786h/1786H 282v/285V Pos: standing >
Maul who?
< 1786h/1786H 282v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1786h/1786H 282v/285V Pos: standing >
Maul who?
< 1786h/1786H 282v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W -D
The lich of a patrolling mantis stands here. (minion) (Red Aura)
The lich of a mature mantis stands here. (minion) (Red Aura)
The lich of a young mantis stands here. (minion) (Red Aura)
*A Gnome (small) -= Tharnadian Mercenaries =- stands here.(Red Aura)
A Githzerai (medium) -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Githzerai's head. (Illuminating)
< 1786h/1786H 279v/285V Pos: standing >
You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a Githzerai!
You knock a Githzerai down with a mighty blow!
[Damage: 13 ]
< 1786h/1786H 279v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Githzerai kne EP: few scratches >
You dodge a Githzerai's vicious attack.
You snap into visibility.
< 1786h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Githzerai kne EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 9 ] -=[Your fine bludgeon wounds a Githzerai.]=-
[Damage: 23 ] -=[You feel a powerful rush of AnGEr as your impressive bludgeon strikes a Githzerai.]=-
[Damage: 7 ] -=[Your decent crush wounds a Githzerai.]=-
[Damage: 20 ] -=[You feel a powerful rush of AnGEr as your crush strikes a Githzerai.]=-
As you strike a Githzerai, the power of your ancestors fill you with RAGE!
< 1786h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Githzerai kne EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 7 ] -=[Your decent bludgeon wounds a Githzerai.]=-
[Damage: 7 ] -=[Your decent bludgeon wounds a Githzerai.]=-
You score a DEVASTATING HIT!!!!!
Your ancient adamantium warhammer of dwarven kings of damage was damaged from the massive blow!
[Damage: 21 ] -=[Your impressive crush strikes a Githzerai.]=-
[Damage: 6 ] -=[Your decent crush wounds a Githzerai.]=-
The power of your ancestors drives you deeper into RAGE!
[Damage: 8 ] -=[Your fine bludgeon wounds a Githzerai.]=-
< 1786h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Githzerai kne EP: small wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 8 ] -=[Your fine crush wounds a Githzerai.]=-
[Damage: 7 ] -=[Your crush wounds a Githzerai.]=-
You smash ancient adamantium warhammer of dwarven kings of damage into the earth releasing a HUGE eruption of LiGhTNinG!!
The globe around a Githzerai's body flares as it bears the brunt of your assault!
A writhing bolt of lightning leaves your hands...
Your spell flows around the lich of a patrolling mantis, leaving it unharmed!
Your spell flows around the lich of a mature mantis, leaving it unharmed!
You snap into visibility.
[Damage: 185 ] -=[Then leaps and smacks into the lich of a young mantis!]=-
You snap into visibility.
A Gnome snaps into visibility.
[Damage: 81 ] -=[Then leaps and smacks into a Gnome!]=-
You snap into visibility.
[Damage: 67 ] -=[Then leaps and smacks into a Githzerai!]=-
You feel a lot better!
[Damage: 6 ] -=[Your decent bludgeon wounds a Githzerai.]=-
[Damage: 18 ] -=[You feel a powerful rush of AnGEr as your bludgeon strikes a Githzerai.]=-
[Damage: 8 ] -=[Your fine crush wounds a Githzerai.]=-
< 1786h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Githzerai kne EP: few wounds >
The lich of a patrolling mantis misses you.
You snap into visibility.
-=[The lich of a patrolling mantis's punch grazes you.]=-
< 1785h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Githzerai kne EP: few wounds >
A Githzerai rises to her feet.
< 1785h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Githzerai sta EP: few wounds >
A Gnome misses you.
A Gnome misses you.
A Gnome snaps into visibility.
You snap into visibility.
You snap into visibility.
[Damage: 8 ] -=[Your fine bludgeon wounds a Githzerai.]=-
[Damage: 4 ] -=[Your crude bludgeon grazes a Githzerai.]=-
[Damage: 16 ] -=[You feel a powerful rush of AnGEr as your crush strikes a Githzerai.]=-
[Damage: 6 ] -=[Your decent crush wounds a Githzerai.]=-
< 1785h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Githzerai sta EP: few wounds >
You snap into visibility.
[Damage: 8 ] -=[Your fine bludgeon wounds a Githzerai.]=-
Your mace of light and darkness flares with darkness, unleashing the wrath of the underworld upon a Githzerai!
You snap into visibility.
[Damage: 145 ] -=[The power of your God rains down pain and suffering upon a Githzerai!]=-
A green aura surrounds you for a moment and your wounds start to heal!
[Damage: 8 ] -=[Your bludgeon strikes a Githzerai.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 26 ] -=[Your impressive crush strikes a Githzerai hard.]=-
[Damage: 23 ] -=[Your impressive crush strikes a Githzerai hard.]=-
< 1786h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
The lich of a young mantis misses you.
You snap into visibility.
-=[The lich of a young mantis's weak punch grazes you.]=-
< 1785h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
You snap into visibility.
-=[You scream in agony as searing heat ignites and bursts into flames within your body.]=-
You snap into visibility.
The heat damages your muscles, you feel weaker.
You feel your skin soften and return to normal.
You snap into visibility.
-=[The lich of a mature mantis's weak punch grazes you.]=-
Your RaGe overwhelms you, making you blind to the enemies battering assaults.
-=[The lich of a mature mantis's weak punch grazes you.]=-
< 1649h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 25 ] -=[Your impressive crush strikes a Githzerai very hard.]=-
[Damage: 21 ] -=[Your crush strikes a Githzerai very hard.]=-
[Damage: 26 ] -=[Your impressive bludgeon seriously wounds a Githzerai.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 76 ] -=[Your mighty bludgeon causes a Githzerai to grimace in pain.]=-
[Damage: 51 ] -=[You feel a powerful rush of AnGEr as your mighty crush critically injures a Githzerai.]=-
A Githzerai is stunned!
< 1649h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Githzerai sta EP: awful >
You feel your skin harden to stone.
< 1649h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Githzerai sta EP: awful >
A Githzerai seems to be trying to shake off her woozy feeling.
< 1649h/1786H 282v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Githzerai sta EP: awful >
The lich of a patrolling mantis misses you.
You snap into visibility.
-=[The lich of a patrolling mantis's weak punch grazes you.]=-
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 10 ] -=[Your fine bludgeon hits a Githzerai.]=-
A Githzerai's saving cloak was completely destroyed by the massive blow!
A Githzerai's mermaid scale necklace [superior] was completely destroyed by the massive blow!
A Githzerai's eye of the ageless was completely destroyed by the massive blow!
A Githzerai's black leather belt fastened by golden buckles [poor] was completely destroyed by the massive blow!
A Githzerai's wisp of shimmering faerie light was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kossan by 13333333.
The smell of fresh blood enters your body, infusing you with power!