<floating about head>a dark yellow ioun stone[215h 51m 47s]
<worn as a badge> an emblem of the dragonslayer of regeneration (magic) [85%]
<worn on horns> a pair of spiked horncaps of endurance (magic) [70%]
<worn on eyes> the eyes of the High Forest (glowing) [68%]
<worn in ear> the earring of the Dragon Lords of damage [75%]
<worn in ear> the earring of the Dragon Lords of damage
<worn on face> the terrifying visage of the great wraith Dranum (magic)[215h 51m 47s]
<worn in nose> a death ring of Tezcatlipoca (magic)[215h 51m 47s]
<worn around neck> a gory string of cyclops eyes of damage (magic) [89%]
<worn around neck> a random encrust object of strength
<worn on body> the spiked platemail of the Azharul dragons of endurance (magic)
<worn about body> the cloak of the stalker (invis) (magic)[196h 29m 38s]
<worn on back> a backpack of flowing mist (magic)
<worn on tail> Zorobabi's circular stone ring of dexterity
<worn as quiver> a pantherhide quiver of strength (magic) (glowing)
<worn about waist> a firey-eyed skull-buckled black leather belt of regeneration (magic) (glowing) [83%]
<worn on belt buckle>a pantherhide quiver of dexterity (magic) (glowing) [85%]
<attached to belt> a metal flask marked "teleport" (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance of damage
<worn on hands> the gauntlets of a Living Legend (magic) (glowing) [71%]
<worn on finger> a ring of regeneration of damage (magic) (glowing)
<worn on finger> Zorobabi's circular stone ring of strength
<primary weapon> the mace of light and darkness (magic)[215h 51m 59s]
<secondary weapon> a long slime-covered tendril with an unblinking eye [superior] (magic) (humming)
<worn on legs> the leggings of a MaDMaN of regeneration (magic)
<worn on feet> a set of bloodied horseshoes of strength (magic) [72%]
*********..
......***.^.M
++++++^*..^.^
.....*@...^.^
*******..^^^^
******....^^M
***.*..^^^M
....^^^MM
The Tropical Forests of Khomani-Khan
Obvious exits: -E -S -W
< 1936h/1783H 271v/285V Pos: standing >
*******M.
*********..
......***.^.M
++++++^*..^.^
.....*@...^.^
*******..^^^^
******....^^M
***.*..^^^M
....^^^MM
< 1936h/1783H 275v/285V Pos: standing >
********M
**********.
.......***.^.
+++++++^*..^.
......@*...^.
********..^^^
*******....^^
****.*..^^^
*....^^^M
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 1936h/1783H 277v/285V Pos: standing >
*********
**********.
***********..
.......***.^.
++++++@^*..^.
......**...^.
********..^^^
******....^
***.*..^^
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 1935h/1783H 275v/285V Pos: standing >
You quickly scan the area.
A young ape who is in the distance to your north.
A young teenager who is almost out of sight to your east.
< 1935h/1783H 277v/285V Pos: standing >
You quickly scan the area.
A young ape who is in the distance to your north.
A young teenager who is almost out of sight to your east.
< 1935h/1783H 279v/285V Pos: standing >
You quickly scan the area.
A young ape who is in the distance to your north.
< 1935h/1783H 281v/285V Pos: standing >
*********
**********.
***********..
.......***.^.
++++++@^*..^.
......**...^.
********..^^^
******....^
***.*..^^
You quickly scan the area.
A young teenager who is almost out of sight to your east.
< 1935h/1783H 285v/285V Pos: standing >
*********
**********.
***********..
.......***.^.
++++++@^*..^.
......**...^.
********..^^^
******....^
***.*..^^
You quickly scan the area.
A young ape who is in the distance to your north.
A young teenager who is almost out of sight to your east.
< 1935h/1783H 285v/285V Pos: standing >
You quickly scan the area.
A young ape who is in the distance to your north.
A young teenager who is almost out of sight to your east.
< 1935h/1783H 285v/285V Pos: standing >
You feel yourself return to normal as your rage abates.
<map>
Zone: Tribal Oasis.
Room: Entrance to a Small Village
</map>
Entrance to a Small Village
Obvious exits: -E -W
< 1935h/1783H 284v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Approaching a Large Double Gate
</map>
Approaching a Large Double Gate
Obvious exits: -E -W
< 1935h/1783H 282v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1935h/1783H 284v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1935h/1783H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Before the Gates of the Oasis Village
</map>
Before the Gates of the Oasis Village
Obvious exits: -E -W
< 1935h/1783H 283v/285V Pos: standing >
You quickly scan the area.
A young teenager who is in the distance to your east.
< 1935h/1783H 283v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1935h/1783H 283v/285V Pos: standing >
You quickly scan the area.
A young teenager who is in the distance to your east.
< 1935h/1783H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Inside the Village
</map>
Inside the Village
Obvious exits: -E -W
< 1935h/1783H 282v/285V Pos: standing >
You quickly scan the area.
A young teenager who is rather far off to your east.
A young teenager who is in the distance to your east.
< 1934h/1783H 282v/285V Pos: standing >
You quickly scan the area.
A young teenager who is rather far off to your east.
A young teenager who is in the distance to your east.
< 1934h/1783H 284v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: A Path Intersection
</map>
A Path Intersection
Obvious exits: -N -E -S -W
< 1934h/1783H 283v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A young teenager who is a brief walk away to your east.
< 1934h/1783H 283v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A young teenager who is a brief walk away to your east.
A young teenager who is rather far off to your east.
< 1934h/1783H 283v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A patrolling guard who is close by to your north.
A young teenager who is a brief walk away to your east.
< 1934h/1783H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
< 1934h/1783H 281v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SE
< 1934h/1783H 279v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1934h/1783H 281v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is a brief walk away to your north.
< 1934h/1783H 283v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1934h/1783H 285v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is a brief walk away to your north.
< 1934h/1783H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -NW -SE
< 1934h/1783H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
Inside a Guard Tower
Obvious exits: -N -E -U
A guard spends his time resting here.
A guard spends his time resting here.
< 1934h/1783H 281v/285V Pos: standing >
You quickly scan the area.
A lookout guard who is close by above you.
A lookout guard who is close by above you.
< 1934h/1783H 283v/285V Pos: standing >
You quickly scan the area.
A lookout guard who is close by above you.
A lookout guard who is close by above you.
< 1934h/1783H 285v/285V Pos: standing >
You quickly scan the area.
A lookout guard who is close by above you.
A lookout guard who is close by above you.
A lookout guard who is close by above you.
< 1933h/1783H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -NW -SE
< 1933h/1783H 284v/285V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your south.
A relaxing guard who is close by to your south.
< 1933h/1783H 284v/285V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your south.
< 1933h/1783H 284v/285V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your south.
A relaxing guard who is close by to your south.
< 1933h/1783H 284v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -NW -SE
< 1933h/1783H 282v/285V Pos: standing >
Pardon?
< 1933h/1783H 282v/285V Pos: standing >
Pardon?
< 1933h/1783H 284v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1933h/1783H 285v/285V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your west.
A relaxing guard who is close by to your west.
< 1933h/1783H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -NW
< 1933h/1783H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1933h/1783H 283v/285V Pos: standing >
Pardon?
< 1933h/1783H 283v/285V Pos: standing >
Pardon?
< 1932h/1783H 283v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your east.
< 1932h/1783H 283v/285V Pos: standing >
You quickly scan the area.
An oasis village commoner who is close by to your east.
A patrolling guard who is not far off to your east.
< 1932h/1783H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W -NE
A village commoner goes about his daily business.
< 1932h/1783H 281v/285V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
You quickly scan the area.
A patrolling guard who is close by to your east.
An elderly gnome who is close by to your northeast.
< 1932h/1783H 281v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
A patrolling guard walks the perimeter of the village.
< 1932h/1783H 281v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
< 1932h/1783H 281v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your west.
< 1932h/1783H 283v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1932h/1783H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W -D
< 1932h/1783H 283v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your west.
An oasis village commoner who is a brief walk away to your west.
< 1932h/1783H 283v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your west.
An oasis village commoner who is a brief walk away to your west.
< 1932h/1783H 283v/285V Pos: standing >
You quickly scan the area.
An oasis village commoner who is a brief walk away to your west.
< 1932h/1783H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: The Beginning of a Natural Burrow
</map>
The Beginning of a Natural Burrow
Obvious exits: -N -U
< 1932h/1783H 281v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1932h/1783H 281v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1932h/1783H 283v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1932h/1783H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -N -S
< 1932h/1783H 284v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -S -NE
< 1931h/1783H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1931h/1783H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1931h/1783H 285v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1931h/1783H 285v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1931h/1783H 285v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -N -SW
< 1931h/1783H 284v/285V Pos: standing >
A faint hum can be heard from the mace of light and darkness you are carrying.
There's too much stuff blocking your sight here to scan.
< 1931h/1783H 284v/285V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1931h/1783H 284v/285V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1931h/1783H 284v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -S -NW
< 1931h/1783H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1931h/1783H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -N -SW
< 1931h/1783H 284v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1931h/1783H 284v/285V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1931h/1783H 284v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -S -NW
< 1931h/1783H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1931h/1783H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -N -SE
< 1931h/1783H 284v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1931h/1783H 284v/285V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1930h/1783H 284v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -S -NE
< 1930h/1783H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .
< 1930h/1783H 283v/285V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -SW -NE
*A Gnome (small) -= Tharnadian Mercenaries =- stands, floating here.(Red Aura)
*The lich of a patrolling guard stands here. (minion) (Red Aura)
*The lich of Khrizkhraken, the duergar miner stands here. (minion) (Red Aura)
*The lich of a large roper stands here. (minion) (Red Aura)
*The wraith of Blaevyna stands here. (minion) (Red Aura)
< 1930h/1783H 284v/285V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1930h/1783H 284v/285V Pos: standing >
You feel a rage start to come from within...
You are filled with a HUGE rush of BLOODLUST!
< 1930h/1783H 284v/285V Pos: standing >
You snap into visibility.
A Gnome snaps into visibility.
You fill with BLoodLuST and make a ferocious attack against a Gnome!
You knock a Gnome down with a mighty blow!
[Damage: 14 ]
< 1929h/1783H 285v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome kne EP: few scratches >
The lich of a patrolling guard suddenly attacks YOU!
The lich of a patrolling guard snaps into visibility.
You snap into visibility.
-=[The lich of a patrolling guard's weak punch grazes you.]=-
< 1928h/1783H 285v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome kne EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Gnome snaps into visibility.
[Damage: 5 ] -=[Your bludgeon grazes a Gnome.]=-
As you strike a Gnome, the power of your ancestors fill you with RAGE!
[Damage: 4 ] -=[Your crude whip grazes a Gnome.]=-
[Damage: 8 ] -=[Your fine bludgeon wounds a Gnome.]=-
[Damage: 20 ] -=[You feel a powerful rush of AnGEr as your impressive whip strikes a Gnome.]=-
[Damage: 22 ] -=[You feel a powerful rush of AnGEr as your impressive whip strikes a Gnome.]=-
[Damage: 9 ] -=[Your fine bludgeon wounds a Gnome.]=-
[Damage: 6 ] -=[Your bludgeon wounds a Gnome.]=-
[Damage: 24 ] -=[You feel a powerful rush of AnGEr as your impressive bludgeon strikes a Gnome.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 33 ] -=[Your powerful bludgeon strikes a Gnome.]=-
< 1928h/1783H 285v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome kne EP: few wounds >
You dodge a Gnome's vicious attack.
A Gnome snaps into visibility.
You snap into visibility.
< 1928h/1783H 285v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome kne EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Gnome snaps into visibility.
[Damage: 6 ] -=[Your decent bludgeon wounds a Gnome.]=-
[Damage: 6 ] -=[Your whip wounds a Gnome.]=-
[Damage: 9 ] -=[Your fine bludgeon wounds a Gnome.]=-
[Damage: 5 ] -=[Your decent whip wounds a Gnome.]=-
The power of your ancestors drives you deeper into RAGE!
[Damage: 24 ] -=[You feel a powerful rush of AnGEr as your whip strikes a Gnome.]=-
A Gnome snaps into visibility.
[Damage: 10 ] -=[Your fine bludgeon wounds a Gnome.]=-
[Damage: 27 ] -=[Your bludgeon strikes a Gnome hard.]=-
[Damage: 19 ] -=[Your impressive bludgeon strikes a Gnome.]=-
[Damage: 23 ] -=[Your bludgeon strikes a Gnome hard.]=-
[Damage: 28 ] -=[Your powerful bludgeon strikes a Gnome hard.]=-
< 1928h/1783H 285v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome kne EP: nasty wounds >
You snap into visibility.
A Gnome snaps into visibility.
[Damage: 55 ] -=[You feel a powerful rush of AnGEr as your mighty bludgeon seriously wounds a Gnome.]=-
[Damage: 26 ] -=[Your impressive whip strikes a Gnome very hard.]=-
You miss a Gnome.
[Damage: 24 ] -=[Your impressive bludgeon seriously wounds a Gnome.]=-
[Damage: 24 ] -=[Your impressive bludgeon seriously wounds a Gnome.]=-
[Damage: 49 ] -=[You feel a powerful rush of AnGEr as your bludgeon causes a Gnome to grimace in pain.]=-
[Damage: 29 ] -=[Your powerful bludgeon grievously wounds a Gnome.]=-
< 1928h/1783H 285v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome kne EP: awful >
You snap into visibility.
-=[The lich of a patrolling guard's punch grazes you.]=-
The lich of a patrolling guard misses you.
< 1927h/1783H 285v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome kne EP: awful >
A Gnome gives an order to his followers.
The lich of Khrizkhraken, the duergar miner starts casting an offensive spell.
A Gnome snaps into visibility.
The lich of Khrizkhraken, the duergar miner snaps into visibility.
The lich of a large roper starts casting an offensive spell.
The lich of a large roper snaps into visibility.
The wraith of Blaevyna starts casting an offensive spell.
The wraith of Blaevyna snaps into visibility.
< 1927h/1783H 285v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome kne EP: awful >
The terrifying visage of the great wraith Dranum scares the living SHIT out of a Gnome!
Looking panicked, a Gnome scrambles madly to his feet!
< 1927h/1783H 285v/285V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Gnome sta EP: awful >
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Gnome snaps into visibility.
[Damage: 21 ] -=[You feel a powerful rush of AnGEr as your impressive whip hits a Gnome.]=-
A Gnome's polished studded gold and platinum shield was completely destroyed by the massive blow!
A Gnome's sleeves of the swamp troll [superior] was completely destroyed by the massive blow!
A Gnome's boots of endurance [superior] was completely destroyed by the massive blow!
A Gnome's gnomish ear amplifier of endurance was completely destroyed by the massive blow!
The lich of a patrolling guard stops following a Gnome.
The lich of Khrizkhraken, the duergar miner stops following a Gnome.
The lich of Khrizkhraken, the duergar miner stops invoking abruptly!
The lich of a large roper stops following a Gnome.
The lich of a large roper stops invoking abruptly!
The wraith of Blaevyna stops following a Gnome.
The wraith of Blaevyna stops invoking abruptly!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kossan by 13333333.