<worn about body> a cloak of Erebus [superior]
<held> a spellbook
<held> a quill
A strange looking badge lies here.
A belt of shadows lies here.
A tanned piece of centaur hide lies here.
A gem encrusted mithril belt lies on the ground.
A thick leather belt lined with fur lies here.
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker. Therefore, you'll be ejected if
you are idle for more then 2 minutes.
< 4h/313H 137v/138V Pos: standing >
You get a spellbook.
< 4h/313H 137v/138V Pos: standing >
< 4h/313H 137v/138V Pos: standing >
1st CIRCLE:
detect magic
minor creation
preserve
protection from undead
slashing darkness
2nd CIRCLE:
chill touch
protection from cold
protection from living
sleep
vampiric touch
3rd CIRCLE:
animate dead
dispel magic
embalm
sense follower
4th CIRCLE:
darkness
life leech
rejuvenate minor
strength
wither
5th CIRCLE:
coldshield
concealment
feeblemind
fireshield
heal undead
levitate
raise spectre
teleport
6th CIRCLE:
cone of cold
enervation
minor globe of invulnerability
rejuvenate major
vitalize undead
7th CIRCLE:
protect undead
raise wraith
reveal true name
8th CIRCLE:
detect invisibility
dispel invisible
doom blade
haste
improved invisibility
negative concussion blast
9th CIRCLE:
age
dimension door
energy drain
globe of darkness
raise shadow
raise vampire
undeath to death
10th CIRCLE:
blackmantle
cloak of fear
compact corpse
fly
mass embalm
raise lich
vampiric trance
11th CIRCLE:
corpseform
create dracolich
power word kill
summon ghasts
12th CIRCLE:
create greater dracolich
< 4h/313H 137v/138V Pos: standing >
You do not see a book here.
< 4h/313H 137v/138V Pos: standing >
< 4h/313H 137v/138V Pos: standing >
1st CIRCLE:
detect magic
minor creation
preserve
protection from undead
slashing darkness
2nd CIRCLE:
chill touch
protection from cold
protection from living
sleep
vampiric touch
3rd CIRCLE:
animate dead
dispel magic
embalm
sense follower
4th CIRCLE:
darkness
life leech
rejuvenate minor
strength
wither
5th CIRCLE:
coldshield
concealment
feeblemind
fireshield
heal undead
levitate
raise spectre
teleport
6th CIRCLE:
cone of cold
enervation
minor globe of invulnerability
rejuvenate major
vitalize undead
7th CIRCLE:
protect undead
raise wraith
reveal true name
8th CIRCLE:
detect invisibility
dispel invisible
doom blade
haste
improved invisibility
negative concussion blast
9th CIRCLE:
age
dimension door
energy drain
globe of darkness
raise shadow
raise vampire
undeath to death
10th CIRCLE:
blackmantle
cloak of fear
compact corpse
fly
mass embalm
raise lich
vampiric trance
11th CIRCLE:
corpseform
create dracolich
power word kill
summon ghasts
12th CIRCLE:
create greater dracolich
< 4h/313H 137v/138V Pos: standing >
The Storage Locker for -= Tharnadian Mercenaries =-
Obvious exits: -North#
A huge mining sack has been left here.
A well-crafted belt pouch rests here in the middle of the room. (glowing) (illuminating)
An ornate chest bearing items that are unsorted.
< 4h/313H 137v/138V Pos: standing >
You drop a spellbook.
< 4h/313H 137v/138V Pos: standing >
< 4h/313H 137v/138V Pos: standing >
Pardon?
< 4h/313H 137v/138V Pos: standing >
< 4h/313H 137v/138V Pos: standing >
a large wooden chest
This chest contains your items of type book.
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
a small leather-bound book
< 4h/313H 137v/138V Pos: standing >
a huge mining sack
This huge sack is typical of dwarven miners. It has a huge leather strap
around the top and a thick steel buckle. The dwarven miners will attach
these sacks to their belts and easily toss huge chunks of mithril in regardless
of size or quality for procssing on many levels.
A huge mining sack is made of cloth and appears to be of average quality.
A huge mining sack has an item value of 1.
a huge mining sack currently contains:
A huge mining sack contains:
a soldier's platinum bracer from Du'Maathe Castle
a drow-made emerald helm from Plane of Water
a dark dragonscale tiara from Ny'Neth
a boreal sapphire skull from The Outcasts Tower
a strange scroll
[7] an ethereal soul shard (humming) (illuminating)
[3] a strange yellow stone
a strange black stone
a strange green stone
[2] a strange pink stone
a strange blue stone
[2] a strange pink stone
a strange green stone
a strange yellow stone
a strange green stone
a strange red stone
[2] a strange blue stone
[2] a strange green stone
a strange pink stone
[2] a strange yellow stone
a strange sharp rubin
[2] a strange yellow stone
[3] a strange sharp rubin
[2] a strange yellow and blue cross
[6] a strange sharp rubin
a strange blue stone
a strange yellow stone
[3] a strange pink stone
< 4h/313H 137v/138V Pos: standing >
a huge mining sack does not contain the book.
< 4h/313H 137v/138V Pos: standing >
< 4h/313H 137v/138V Pos: standing >
a huge mining sack does not contain the tome.
< 4h/313H 137v/138V Pos: standing >
< 4h/313H 137v/138V Pos: standing >
a large wooden chest does not contain the tome.
< 4h/313H 137v/138V Pos: standing >
< 4h/313H 137v/138V Pos: standing >
< 4h/313H 137v/138V Pos: standing >
a large wooden chest
This chest contains your items that grant farsee.
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
a cloak of Erebus [superior]
a cloak of Erebus [poor]
a cloak of Erebus
a cloak of Erebus [poor]
< 4h/313H 137v/138V Pos: standing >
Hint: If someone wants to group with you and says 'f/c', that means you need to type 'follow <person>' and 'consent <person>'
< 4h/313H 137v/138V Pos: standing >
You get a cloak of Erebus [superior] from a large wooden chest.
< 4h/313H 137v/138V Pos: standing >
< 4h/313H 137v/138V Pos: standing >
You wear a cloak of Erebus [superior] about your body.
< 4h/313H 138v/138V Pos: standing >
Ok.
< 35h/344H 138v/138V Pos: standing >
A Spaceous Vaulted Chamber
Obvious exits: -South
Fresh blood splatters cover the area.
[5] A small bandage rests upon the ground here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A wooden bank counter stands here. (glowing)
< 35h/344H 137v/138V Pos: standing >
< 35h/344H 137v/138V Pos: standing >
Alas, you cannot go that way. . . .
< 35h/344H 137v/138V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -North -West
A few drops of fresh blood are scattered around the area.
< 35h/344H 136v/138V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A huge owlbear stalks through the forests.
< 35h/344H 135v/138V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -East -South -West -Up -Down -Northwest
Fresh blood covers everything in the area.
A red key rests here.
An ancient cracked stone key has been left here.
A bulletin board stands here.
< 35h/344H 134v/138V Pos: standing >
An Apex of Knowledge
Obvious exits: -East
A quill lies here, discarded.
[10] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A spellbook has been tossed aside here.
[2] A small leather-bound book lies here.
A magical tome sits open on a stand here.
< 35h/344H 133v/138V Pos: standing >
You sit down and relax.
< 35h/344H 134v/138V Pos: sitting >
You are currently memorizing the following spells:
4 seconds: ( 9th) energy drain
7 seconds: ( 5th) teleport
10 seconds: ( 5th) teleport
14 seconds: (10th) vampiric trance
18 seconds: ( 8th) negative concussion blast
21 seconds: ( 8th) negative concussion blast
25 seconds: ( 8th) negative concussion blast
29 seconds: ( 8th) negative concussion blast
33 seconds: ( 8th) negative concussion blast
37 seconds: ( 9th) energy drain
41 seconds: ( 9th) dimension door
44 seconds: ( 8th) haste
46 seconds: ( 2nd) protection from living
50 seconds: ( 7th) protect undead
53 seconds: ( 6th) vitalize undead
56 seconds: ( 7th) protect undead
60 seconds: ( 6th) vitalize undead
63 seconds: ( 7th) protect undead
67 seconds: ( 9th) energy drain
71 seconds: ( 9th) energy drain
75 seconds: ( 7th) protect undead
78 seconds: ( 7th) protect undead
82 seconds: ( 7th) protect undead
83 seconds: ( 1st) slashing darkness
86 seconds: ( 5th) heal undead
91 seconds: (12th) create greater dracolich
95 seconds: (11th) create dracolich
96 seconds: ( 1st) minor creation
98 seconds: ( 1st) slashing darkness
99 seconds: ( 1st) minor creation
100 seconds: ( 1st) protection from undead
101 seconds: ( 1st) slashing darkness
103 seconds: ( 1st) minor creation
104 seconds: ( 1st) slashing darkness
105 seconds: ( 1st) minor creation
107 seconds: ( 2nd) chill touch
109 seconds: ( 2nd) sleep
110 seconds: ( 2nd) chill touch
112 seconds: ( 2nd) sleep
114 seconds: ( 2nd) chill touch
116 seconds: ( 2nd) sleep
118 seconds: ( 3rd) embalm
120 seconds: ( 3rd) dispel magic
123 seconds: ( 4th) life leech
126 seconds: ( 4th) life leech
128 seconds: ( 4th) life leech
131 seconds: ( 4th) wither
134 seconds: ( 4th) strength
137 seconds: ( 4th) life leech
139 seconds: ( 4th) life leech
142 seconds: ( 4th) life leech
145 seconds: ( 4th) life leech
148 seconds: ( 5th) heal undead
151 seconds: ( 5th) heal undead
154 seconds: ( 6th) enervation
157 seconds: ( 6th) enervation
161 seconds: ( 6th) enervation
165 seconds: (10th) mass embalm
169 seconds: (10th) cloak of fear
173 seconds: (10th) blackmantle
178 seconds: (11th) summon ghasts
182 seconds: (11th) summon ghasts
187 seconds: (11th) summon ghasts
190 seconds: ( 6th) cone of cold
193 seconds: ( 6th) cone of cold
195 seconds: ( 1st) slashing darkness
196 seconds: ( 1st) slashing darkness
197 seconds: ( 1st) slashing darkness
199 seconds: ( 2nd) sleep
201 seconds: ( 2nd) sleep
202 seconds: ( 2nd) sleep
204 seconds: ( 2nd) sleep
206 seconds: ( 3rd) dispel magic
209 seconds: ( 3rd) dispel magic
211 seconds: ( 3rd) dispel magic
213 seconds: ( 3rd) dispel magic
215 seconds: ( 3rd) embalm
218 seconds: ( 3rd) embalm
220 seconds: ( 3rd) embalm
222 seconds: ( 3rd) embalm
225 seconds: ( 5th) heal undead
228 seconds: ( 5th) heal undead
231 seconds: ( 5th) heal undead
235 seconds: (10th) raise lich
You can memorize no more spells.
You continue your study.
< 35h/344H 134v/138V Pos: sitting >
You start meditating...
< 35h/344H 135v/138V Pos: sitting >
You have finished memorizing energy drain.
< 35h/344H 138v/138V Pos: sitting >
You have finished memorizing teleport.
< 36h/344H 138v/138V Pos: sitting >
You have finished memorizing teleport.
< 36h/344H 138v/138V Pos: sitting >
< 37h/344H 138v/138V Pos: sitting >
You have finished memorizing vampiric trance.
< 37h/344H 138v/138V Pos: sitting >
You have finished memorizing negative concussion blast.
< 37h/344H 138v/138V Pos: sitting >
You have finished memorizing negative concussion blast.
< 38h/344H 138v/138V Pos: sitting >
You have finished memorizing negative concussion blast.
< 38h/344H 138v/138V Pos: sitting >
< 38h/344H 138v/138V Pos: sitting >
You are already meditating.
< 38h/344H 138v/138V Pos: sitting >
You have finished memorizing negative concussion blast.
< 39h/344H 138v/138V Pos: sitting >
You have finished memorizing negative concussion blast.
< 39h/344H 138v/138V Pos: sitting >
You have finished memorizing energy drain.
< 39h/344H 138v/138V Pos: sitting >
You have finished memorizing dimension door.
< 40h/344H 138v/138V Pos: sitting >
You have finished memorizing haste.
< 40h/344H 138v/138V Pos: sitting >
You have finished memorizing protection from living.
< 41h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.
< 41h/344H 138v/138V Pos: sitting >
Score information for Guacho
Level: 56 Race: Githzerai Class: Necromancer / Reaper Sex: Male
Hit points: 41(344) Moves: 138(138)
Coins carried: 0 platinum 0 gold 2 silver 7 copper
Compression ratio: none
Status: Sitting around, resting.
Memorizing Meditating
Frags: -5.58 Deaths: 85
Enchantments: Ultravision Farsee
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 126
< 41h/344H 138v/138V Pos: sitting >
You have finished memorizing vitalize undead.
< 41h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.
< 42h/344H 138v/138V Pos: sitting >
< 42h/344H 138v/138V Pos: sitting >
You have finished memorizing vitalize undead.
< 42h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.
< 43h/344H 138v/138V Pos: sitting >
You have finished memorizing energy drain.
< 43h/344H 138v/138V Pos: sitting >
You have finished memorizing energy drain.
< 44h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.
< 44h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.
< 45h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.
< 45h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.
< 45h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.
< 46h/344H 138v/138V Pos: sitting >
You have finished memorizing create greater dracolich.
< 46h/344H 138v/138V Pos: sitting >
You have finished memorizing create dracolich.
< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing minor creation.
< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.
< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing minor creation.
< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing protection from undead.
< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.
< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing minor creation.
< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.
< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing minor creation.
< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing chill touch.
< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.
< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing chill touch.
< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.
< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing chill touch.
< 49h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.
< 49h/344H 138v/138V Pos: sitting >
You have finished memorizing embalm.
< 49h/344H 138v/138V Pos: sitting >
You have finished memorizing dispel magic.
< 49h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.
< 50h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.
< 50h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.
< 50h/344H 138v/138V Pos: sitting >
You have finished memorizing wither.
< 51h/344H 138v/138V Pos: sitting >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: 'beckon' asks someone to follow and consent to you, or 'moving' announces that you are moving ahead.
< 51h/344H 138v/138V Pos: sitting >
You have finished memorizing strength.
< 51h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.
< 51h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.
< 52h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.
< 52h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.
< 52h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.
< 53h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.
< 53h/344H 138v/138V Pos: sitting >
You have finished memorizing enervation.
< 53h/344H 138v/138V Pos: sitting >
You have finished memorizing enervation.
< 54h/344H 138v/138V Pos: sitting >
You have finished memorizing enervation.
< 54h/344H 138v/138V Pos: sitting >
You have finished memorizing mass embalm.
< 55h/344H 138v/138V Pos: sitting >
You have finished memorizing cloak of fear.
< 55h/344H 138v/138V Pos: sitting >
You have finished memorizing blackmantle.
< 56h/344H 138v/138V Pos: sitting >
< 56h/344H 138v/138V Pos: sitting >
You have finished memorizing summon ghasts.
< 56h/344H 138v/138V Pos: sitting >
< 57h/344H 138v/138V Pos: sitting >
You have finished memorizing summon ghasts.
< 57h/344H 138v/138V Pos: sitting >
You have finished memorizing summon ghasts.
< 57h/344H 138v/138V Pos: sitting >
You have finished memorizing cone of cold.
< 58h/344H 138v/138V Pos: sitting >
< 58h/344H 138v/138V Pos: sitting >
You have finished memorizing cone of cold.
< 58h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.
< 58h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.
< 58h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.
< 58h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.
< 59h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.
< 59h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.
< 59h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.
< 59h/344H 138v/138V Pos: sitting >
You have finished memorizing dispel magic.
< 59h/344H 138v/138V Pos: sitting >
You have finished memorizing dispel magic.
< 60h/344H 138v/138V Pos: sitting >
You have finished memorizing dispel magic.
< 60h/344H 138v/138V Pos: sitting >
You have finished memorizing dispel magic.
< 60h/344H 138v/138V Pos: sitting >
< 60h/344H 138v/138V Pos: sitting >
You have finished memorizing embalm.
< 61h/344H 138v/138V Pos: sitting >
You stop meditating.
An Apex of Knowledge
Obvious exits: -East
A quill lies here, discarded.
[10] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A spellbook has been tossed aside here.
[2] A small leather-bound book lies here.
A magical tome sits open on a stand here.
< 61h/344H 138v/138V Pos: sitting >
You start meditating...
< 61h/344H 138v/138V Pos: sitting >
You have finished memorizing embalm.
< 61h/344H 138v/138V Pos: sitting >
You have finished memorizing embalm.
< 61h/344H 138v/138V Pos: sitting >
You have finished memorizing embalm.
< 62h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.
< 62h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.
< 62h/344H 138v/138V Pos: sitting >
< 62h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.
< 63h/344H 138v/138V Pos: sitting >
You have finished memorizing raise lich.
Your studies are complete.
< 63h/344H 138v/138V Pos: sitting >
You clamber to your feet.
< 63h/344H 138v/138V Pos: standing >
< 64h/344H 138v/138V Pos: standing >
You get a spellbook.
< 64h/344H 138v/138V Pos: standing >
You start chanting...
< 65h/344H 138v/138V Pos: standing >
Casting: heal undead
< 65h/344H 138v/138V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 239h/344H 138v/138V Pos: standing >
Hint: Beware of guards! Some guards will come to the aid of your victims!
< 242h/344H 138v/138V Pos: standing >
Score information for Guacho
Level: 56 Race: Githzerai Class: Necromancer / Reaper Sex: Male
Hit points: 244(344) Moves: 138(138)
Coins carried: 0 platinum 0 gold 2 silver 7 copper
Compression ratio: none
Status: Standing.
Frags: -5.58 Deaths: 85
Enchantments: Ultravision Farsee
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 126
< 244h/344H 138v/138V Pos: standing >
1st CIRCLE:
detect magic [in spellbook]
minor creation [in spellbook]
preserve [in spellbook]
protection from undead [in spellbook]
slashing darkness [in spellbook]
2nd CIRCLE:
chill touch
protection from cold
protection from living
sleep
vampiric touch
3rd CIRCLE:
animate dead
dispel magic
embalm
sense follower
4th CIRCLE:
darkness
life leech
rejuvenate minor
strength
wither
5th CIRCLE:
coldshield
concealment
feeblemind
fireshield
heal undead
levitate
raise spectre
teleport
6th CIRCLE:
cone of cold
enervation
minor globe of invulnerability
rejuvenate major
vitalize undead
7th CIRCLE:
protect undead
raise wraith
reveal true name
8th CIRCLE:
detect invisibility
dispel invisible
doom blade
haste
improved invisibility
negative concussion blast
9th CIRCLE:
age
dimension door
energy drain
globe of darkness
raise shadow
raise vampire
undeath to death
10th CIRCLE:
blackmantle
cloak of fear
compact corpse
fly
mass embalm
raise lich
vampiric trance
11th CIRCLE:
corpseform
create dracolich
power word kill
summon ghasts
12th CIRCLE:
create greater dracolich
< 245h/344H 138v/138V Pos: standing >
You get a quill.
< 245h/344H 138v/138V Pos: standing >
< 246h/344H 138v/138V Pos: standing >
You hold a quill.
< 247h/344H 138v/138V Pos: standing >
< 247h/344H 138v/138V Pos: standing >
You hold a spellbook.
< 247h/344H 138v/138V Pos: standing >
< 247h/344H 138v/138V Pos: standing >
You sit down and relax.
< 247h/344H 138v/138V Pos: sitting >
< 248h/344H 138v/138V Pos: sitting >
You start to copy down the spell..
< 248h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..
< 248h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..
< 248h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..
< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..
< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..
< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..
< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..
< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..
< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..
< 249h/344H 138v/138V Pos: sitting >
You finish scribing the spell 'vampiric trance' into a spellbook.
The spell uses 10 pages in a spellbook, leaving 65 more pages free.
< 250h/344H 138v/138V Pos: sitting >
You clamber to your feet.
< 250h/344H 138v/138V Pos: standing >
You start chanting...
< 250h/344H 138v/138V Pos: standing >
Casting: vampiric trance *
< 251h/344H 138v/138V Pos: standing >
You complete your spell...
You take on the shape of undead...
< 251h/344H 138v/138V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -East -South -West -Up -Down -Northwest
A red key rests here.
An ancient cracked stone key has been left here.
A bulletin board stands here.
< 251h/344H 137v/138V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A huge owlbear stalks through the forests.
< 251h/344H 136v/138V Pos: standing >
The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-
Obvious exits: -North -South
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
< 251h/344H 135v/138V Pos: standing >
^^......*
.^..^...***
^...+++++++
....+@.****
.^..+.*****
....+.*****
.^.+*****
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
The guildhall of -= Tharnadian Mercenaries =- is here.
< 251h/344H 134v/138V Pos: standing >
< 251h/344H 134v/138V Pos: standing >
^......**
^..^...****
...++++++++
...+G@*****
^..+.******
...+.******
^.+*****.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 251h/344H 133v/138V Pos: standing >
+++++
G.@**
.****
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 252h/344H 131v/138V Pos: standing >
G.***
.*@**
.****
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 252h/344H 130v/138V Pos: standing >
.****
.*@**
*****
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 252h/344H 128v/138V Pos: standing >
.****
**@**
****.
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 252h/344H 126v/138V Pos: standing >
You start chanting...
< 252h/344H 128v/138V Pos: standing >
Casting: fly *
< 252h/344H 129v/138V Pos: standing >
You complete your spell...
You fly through the air, free as a bird!
< 252h/344H 131v/138V Pos: standing >
< 252h/344H 131v/138V Pos: standing >
< 252h/344H 132v/138V Pos: standing >
A Minotaur snaps into visibility.
A Minotaur fills with BLoodLuST and makes a ferocious leap at YOU!
A Minotaur knocks you down with a mighty blow!
OUCH! That really did HURT!
< 208h/344H 133v/138V Pos: kneeling >
< T: Guacho TP: kne TC: few wounds E: A Minotaur sta EP: excellent >
Someone parries your futile lunge at him.
Someone dodges your futile attack.
A Minotaur snaps into visibility.
A Minotaur snaps into visibility.
-=[A Minotaur's bludgeon strikes you very hard.]=-
-=[A Minotaur's bludgeon strikes you very hard.]=-
-=[A Minotaur's mighty bludgeon causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
-=[A Minotaur's powerful bludgeon enshrouds you in a mist of blood.]=-
-=[A Minotaur's powerful bludgeon grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Minotaur's bludgeon hits you.]=-