The death of [56 Elementalist] Jixam -= Tharnadian Mercenaries =- (Centaur)

in A Cozy Sleeping Chamber

from the perspective of [56 Pyrokinetic] Aik -=Denizens of Lloth=- (Githyanki)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes>       a slimy aboleth eye [superior] (magic) (glowing) (humming) [82%]
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn on face>       a stalkers mask [poor]
<worn around neck>   a necklace of dangling bones and relics of health (magic) (humming)
<worn around neck>   a black diamond necklace with glowing spheres [poor] (magic)
<worn on body>       a mithril breastplate with a golden cross [superior] (magic) (glowing) [76%]
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming) [65%]
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of greater strength (magic) (glowing) [84%]
<worn about waist>   a vortex of air forming a sash of health
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming)
<attached to belt>   a metal flask marked "teleport" (glowing) [79%]
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<held as shield>     the shield of the battle dragon (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [89%]
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming)
<worn on hands>      the cubes of protection [superior] with a strange sharp rubin (humming) [52%]
<worn on finger>     the ring of the Netherworld (magic) (glowing) [79%]
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<held>               the heartstone of Sakaslan [poor] (magic) (glowing) [84%]
<worn on legs>       the legplates of the Storm (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 232v/246V Pos: standing >

< 878h/878H 233v/246V Pos: standing >
Albo sneaks west.
You follow Albo.

   ...*+****    
  .^..*+*****   
 .M...*+******  
 ^...**+****..  
 ..^..*@.*....  
 .....*+......  
 ^.....+...     
  M....+...MM   
   ^...+...     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 235v/246V Pos: standing >

< 878h/878H 236v/246V Pos: standing >
You follow Albo.

   ....*+***    
  ..^..*+****   
 ^.M...*+*M***  
 .^...*M+****.  
 ...^..@+.*...  
 ^.....*+.....  
 M^.....+...    
  MM....+...M   
   M^...+...    
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 236v/246V Pos: standing >
Albo sneaks north.
You follow Albo.

   ^..^.+***    
  .....*+****   
 ...^..*+*****  
 ^.M...*+*M***  
 .^...*@+****.  
 ...^..*+.*...  
 ^.....*+.....  
  ^.....+...    
   M....+...    
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
A deer stands here, grazing on some grass.

< 878h/878H 236v/246V Pos: standing >
You follow Albo.

   .....+.**    
  .^..^.+****   
 ......*+****.  
 ...^..*+*****  
 ^.M...@+*M***  
 .^...*M+****.  
 ...^..*+.*...  
  .....*+....   
   .....+...    
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 235v/246V Pos: standing >
Albo sneaks north.
You follow Albo.

   ^.^..+M**    
  ^.....+.***   
 ^.^..^.+*****  
 ......*+****.  
 ...^..@+*****  
 ^.M...*+*M***  
 .^...*M+****.  
  ..^..*+.*..   
   ....*+...    
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 234v/246V Pos: standing >

< 878h/878H 235v/246V Pos: standing >
Albo sneaks north.
You follow Albo.

   ^....+G.*    
  ^^.^..+M***   
 .^.....+.****  
 ^.^..^.+*****  
 ......@+****.  
 ...^..*+*****  
 ^.M...*+*M***  
  ^...*M+****   
   .^..*+.*.    
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 235v/246V Pos: standing >
Albo sneaks north.
You follow Albo.

   .^..M++++    
  ^^....+G.**   
 ^^^.^..+M****  
 .^.....+.****  
 ^.^..^@+*****  
 ......*+****.  
 ...^..*+*****  
  .M...*+****   
   ...**+***    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 234v/246V Pos: standing >
   .^..M++++    
  ^^....+G.**   
 ^^^.^..+M****  
 .^.....+.****  
 ^.^..^@+*****  
 ......*+****.  
 ...^..*+*****  
  .M...*+****   
   ...**+***    
Albo sneaks north.
You follow Albo.

   ..^..^...    
  ^.^..M++++M   
 ^^^....+G.***  
 ^^^.^..+M****  
 .^....@+.****  
 ^.^..^.+*****  
 ......*+****.  
  ..^..*+****   
   M...*+***    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 233v/246V Pos: standing >

< 878h/878H 235v/246V Pos: standing >
Albo sneaks north.
You follow Albo.

   ^^^^.....    
  ^..^..^...*   
 ^^.^..M++++M+  
 ^^^....+G.***  
 ^^^.^.@+M****  
 .^.....+.****  
 ^.^..^.+*****  
  .....*+****   
   .^..*+***    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 236v/246V Pos: standing >

< 878h/878H 238v/246V Pos: standing >
Albo sneaks north.
You follow Albo.

   MM^^^...^    
  M^^^^......   
 M^..^..^...**  
 ^^.^..M++++M+  
 ^^^...@+G.***  
 ^^^.^..+M****  
 .^.....+.****  
  .^..^.+****   
   ....*+***    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 237v/246V Pos: standing >

< 878h/878H 238v/246V Pos: standing >

< 878h/878H 241v/246V Pos: standing >
   MM^^^...^    
  M^^^^......   
 M^..^..^...**  
 ^^.^..M+++M++  
 ^^^...@+G.***  
 ^^^.^..+M****  
 .^.....+.****  
  .^..^.+****   
   ....*+***    

< 878h/878H 242v/246V Pos: standing >
A faint hum can be heard from the legplates of the Storm you are carrying.
   MM^^^...^    
  M^^^^......   
 M^..^..^...**  
 ^^.^..M++M+++  
 ^^^...@+G.***  
 ^^^.^..+M****  
 .^.....+.****  
  .^..^.+****   
   ....*+***    

< 878h/878H 246v/246V Pos: standing >

< 878h/878H 246v/246V Pos: standing >

		Score information for Aik

Level: 56   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 878(878)   Mana: 1589(1589)   Moves: 246(246)
Coins carried:    0 platinum    17 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Negative Shielded Fireshielded
Frags:   +18.99   Deaths:   96
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Undead Living Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Lightfooted GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 7351 

Active Spells:
--------------
vitality (less than a minute remaining)
combat mind (11 minutes)
protection from undead (4 minutes)
flesh armor (23 minutes)
cannibalize (35 minutes)
energy containment (33 minutes)
inertial barrier (28 minutes)
tower of iron will (26 minutes)
adrenaline control (4 minutes)
lifelust (11 minutes)
molecular control (12 minutes)
enhance constitution (35 minutes)
enhance agility (35 minutes)
enhance dexterity (36 minutes)
enhance strength (36 minutes)
aura sight (34 minutes)
biofeedback (5 minutes)


< 878h/878H 246v/246V Pos: standing >
   MM^^^...^    
  M^^^^......   
 M^..^..^...**  
 ^^.^..M+M++++  
 ^^^...@+G.***  
 ^^^.^..+M****  
 .^.....+.****  
  .^..^.+****   
   ....*+***    

< 878h/878H 246v/246V Pos: standing >
   MM^^^...^    
  M^^^^......   
 M^..^..^...**  
 ^^.^..MM+++++  
 ^^^...@+G.***  
 ^^^.^..+M****  
 .^.....+.****  
  .^..^.+****   
   ....*+***    

< 878h/878H 246v/246V Pos: standing >

< 878h/878H 246v/246V Pos: standing >
   MM^^^...^    
  M^^^^......   
 M^..^..^...**  
 ^^.^..M++++++  
 ^^^...@MG.***  
 ^^^.^..+M****  
 .^.....+.****  
  .^..^.+****   
   ....*+***    

< 878h/878H 246v/246V Pos: standing >
Albo sneaks east.
You follow Albo.

   M^^^...^.    
  ^^^^......*   
 ^..^..^...***  
 ^.^..M+++++++  
 ^^....@G.****  
 ^^.^..+M*****  
 ^.....+.*****  
  ^..^.+*****   
   ...*+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
A member of the Tharnadia highway patrol keeps the roads safe.(Gold Aura)

< 878h/878H 244v/246V Pos: standing >
   M^^^...^.    
  ^^^^......*   
 ^..^..^...***  
 ^.^..M+++++++  
 ^^....@G.****  
 ^^.^..+M*****  
 ^.....+.*****  
  ^..^.+*****   
   ...*+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
A member of the Tharnadia highway patrol keeps the roads safe.(Gold Aura)
Albo sneaks east.
You follow Albo.

   ^^^...^..    
  ^^^......**   
 ..^..^...****  
 .^..M++++++++  
 ^....M@.*****  
 ^.^..+M******  
 .....+.******  
  ..^.+*****.   
   ..*+****.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The guildhall of -= Tharnadian Mercenaries =- is here.
*Albo D-EVIL -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)

< 878h/878H 243v/246V Pos: standing >

< 878h/878H 243v/246V Pos: standing >
   ^^^...^..    
  ^^^......**   
 ..^.M^...****  
 .^...++++++++  
 ^....M@.*****  
 ^.^..+M******  
 .....+.******  
  ..^.+*****.   
   ..*+****.    

< 878h/878H 244v/246V Pos: standing >
Riran the orc berserker enters from the south.
   ^^^...^..    
  ^^^......**   
 ..^.M^...****  
 .^...++++++++  
 ^....M@.*****  
 ^.^..+.******  
 .....+.******  
  ..^.+*****.   
   ..*+****.    

<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-
</map>
The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-
Obvious exits: -N -S

< 878h/878H 246v/246V Pos: standing >

<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 878h/878H 245v/246V Pos: standing >
You stop using the eyes of the High Forest.
You slide a slimy aboleth eye [superior] over your eyes.

< 878h/878H 245v/246V Pos: standing >
You quickly scan the area.
Riran the orc berserker who is not far off to your south.
Albo who is not far off to your south.

< 878h/878H 246v/246V Pos: standing >
You feel less vitalized.

< 678h/678H 246v/246V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 678h/678H 246v/246V Pos: standing >

<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>

<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
A Cozy Sleeping Chamber
Obvious exits: -E -S -W -U -D -NW
[2] A steaming pile of horse droppings is here.
A bulletin board stands here.
You sense a lifeform nearby.

< 678h/678H 245v/246V Pos: standing >

< 678h/678H 245v/246V Pos: standing >

< 678h/678H 245v/246V Pos: standing >
You stop using the heartstone of Sakaslan [poor].

< 629h/629H 245v/246V Pos: standing >
You get the spiked mace of the Death Seekers from a portable hole.

< 629h/629H 245v/246V Pos: standing >
You wield the spiked mace of the Death Seekers.

< 629h/629H 246v/246V Pos: standing >
You say 'death'
You grip spiked mace of the Death Seekers firmly in your hand and call upon the powers of Darkness to aid you in your battles!
You feel vitalized.
Their body is already covered with a magic shell!

< 629h/629H 246v/246V Pos: standing >
You stop using the spiked mace of the Death Seekers.

< 829h/829H 246v/246V Pos: standing >
You hold the heartstone of Sakaslan [poor].

< 829h/829H 246v/246V Pos: standing >
Ok.

< 878h/878H 246v/246V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -S -W -U -D -NW
[2] A steaming pile of horse droppings is here.
A bulletin board stands here.
You sense a lifeform nearby.

< 878h/878H 246v/246V Pos: standing >
You begin to focus your will...

< 878h/878H 246v/246V Pos: standing >
Casting: death field *

< 878h/878H 246v/246V Pos: standing >

< 878h/878H 246v/246V Pos: standing >
Casting: death field 

< 878h/878H 246v/246V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You send out a wave of psionic death!
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 79 ] 
< 878h/878H 246v/246V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 878h/878H 246v/246V Pos: standing >
Casting: pyrokinesis 

< 878h/878H 246v/246V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 53 ] You ignite a personal inferno within a Centaur's body.
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 82 ] A Centaur suddenly looks in pain as he moves.

< 878h/878H 246v/246V Pos: standing >

		Score information for Aik

Level: 56   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 878(878)   Mana: 1589(1589)   Moves: 246(246)
Coins carried:    0 platinum    17 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
         Negative Shielded Fireshielded
Frags:   +18.99   Deaths:   96
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Undead Living Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Lightfooted GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 7351 

Active Spells:
--------------
vitality (14 minutes)
combat mind (10 minutes)
protection from undead (18 minutes)
flesh armor (22 minutes)
cannibalize (34 minutes)
energy containment (32 minutes)
inertial barrier (27 minutes)
tower of iron will (25 minutes)
adrenaline control (3 minutes)
lifelust (25 minutes)
molecular control (11 minutes)
enhance constitution (34 minutes)
enhance agility (34 minutes)
enhance dexterity (35 minutes)
enhance strength (35 minutes)
aura sight (33 minutes)
biofeedback (4 minutes)


< 878h/878H 246v/246V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a bit more easily...
You snap into visibility.

< 878h/878H 246v/246V Pos: standing >

< 878h/878H 246v/246V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 52 ] You ignite a personal inferno within a Centaur's body.
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 80 ] 
< 878h/878H 246v/246V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 878h/878H 246v/246V Pos: standing >
Casting: pyrokinesis 

< 878h/878H 246v/246V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 59 ] You ignite a personal inferno within a Centaur's body.
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 86 ] 
< 878h/878H 246v/246V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 878h/878H 246v/246V Pos: standing >

< 878h/878H 246v/246V Pos: standing >
Casting: pyrokinesis 

< 878h/878H 246v/246V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 58 ] You ignite a personal inferno within a Centaur's body.
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 78 ] 
< 878h/878H 246v/246V Pos: standing >

< 878h/878H 246v/246V Pos: standing >

< 878h/878H 246v/246V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...
You snap into visibility.

< 878h/878H 246v/246V Pos: standing >

< 878h/878H 246v/246V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 87 ] You ignite a personal inferno within a Centaur's body.
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 119 ] 
< 878h/878H 246v/246V Pos: standing >
Albo sneaks in from the east.

< 878h/878H 246v/246V Pos: standing >
You begin to focus your will...
You snap into visibility.
Albo snaps into visibility.
A Centaur snaps into visibility.
Albo places a gladius called 'Backstabber' in the back of a Centaur, resulting in some strange noises and some blood.

< 878h/878H 246v/246V Pos: standing >
A Centaur misses Albo.
Albo parries a Centaur's lunge at him.
A Centaur snaps into visibility.

< 878h/878H 246v/246V Pos: standing >

< 878h/878H 246v/246V Pos: standing >
Casting: pyrokinesis 

< 878h/878H 246v/246V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 55 ] You ignite a personal inferno within a Centaur's body.
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 85 ] 
< 878h/878H 246v/246V Pos: standing >
Albo snaps into visibility.
Albo makes a futile attempt to tackle a Centaur, but he is simply immovable.

< 878h/878H 246v/246V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 878h/878H 246v/246V Pos: standing >
Casting: pyrokinesis 

< 878h/878H 246v/246V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 55 ] You ignite a personal inferno within a Centaur's body.
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 81 ] 
< 878h/878H 246v/246V Pos: standing >
Albo snaps into visibility.
A Centaur snaps into visibility.
Albo's impressive slash hits a Centaur.
A Centaur's angel wyrm scale of agility was completely destroyed by the massive blow!
A Centaur's pendant of the aboleth was completely destroyed by the massive blow!
A Centaur's splintered dragon scale [poor] was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!