<worn on head> a glowing stone cap
<worn about waist> a thin leather belt
<worn on belt buckle>a quill
<worn on arms> a pair of studded leather sleeves
<worn on hands> some drow-made sapphire claws
<primary weapon> a thin steel dagger
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of dark black boots
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 149h/371H 171v/173V Pos: standing >
*******..
*M+**^**
^M@++++
*MM*^*M*
M^******.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 149h/371H 170v/173V Pos: standing >
*******..
*M+**^**
^M@++++
*MM*^*M*
M^******.
< 149h/371H 171v/173V Pos: standing >
*******..
*M+**^**
^M@++++
*MM*P*M*
M^******.
You quickly scan the area.
Zlo who is close by to your east.
A rabbit who is close by to your west.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
An elite guard who is not far off to your west.
A large rat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
< 149h/371H 172v/173V Pos: standing >
*******..
*M+**^**
^M@P+++
*MM*^*M*
M^******.
Zlo enters from the east.
< 149h/371H 172v/173V Pos: standing >
*******..
*M+**^**
^M@++++
*MM*^*M*
M^******.
Zlo leaves west.
< 149h/371H 173v/173V Pos: standing >
*******..
*M+**^**
^P@++++
*MM*^*M*
M^******.
< 149h/371H 173v/173V Pos: standing >
*******..
*M+**^**
^M@++++
*M+*^*M*
M^******.
< 149h/371H 173v/173V Pos: standing >
*******.
*M+**^*
^@++++
*M+*^*M
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A small rabbit is here, hopping through the grass.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 149h/371H 172v/173V Pos: standing >
You quickly scan the area.
A deer who is in the distance to your south.
An elite guard who is close by to your west.
A large rat who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
Zlo who is rather far off to your west.
< 149h/371H 172v/173V Pos: standing >
*******.
*M+**^*
^@++++
*MM*^*M
M^******
< 149h/371H 172v/173V Pos: standing >
*******..
*M+**^**
^M@++++
*MM*^*M*
M^******.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 150h/371H 171v/173V Pos: standing >
*******..
*M+**^**
^M@++++
*M+*^*M*
M^******.
< 150h/371H 171v/173V Pos: standing >
******...
*M+**^**.
^M+@++++
*M+*^*M**
^******..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 150h/371H 172v/173V Pos: standing >
******...
*MM**^**.
^M+@++++
*M+*^*M**
^******..
< 150h/371H 172v/173V Pos: standing >
< 150h/371H 172v/173V Pos: standing >
*****....
MM**^**.^
^M++@++++
M+*^*M***
******...
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 150h/371H 171v/173V Pos: standing >
*****....
M+**^**.^
^M++@++++
M+*^*M***
******...
< 151h/371H 172v/173V Pos: standing >
****....M
+**^**.^.
M+++@++++
+*^*M****
*****....
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Duergar Dwarf is lying here.
< 151h/371H 172v/173V Pos: standing >
****....M
M**^**.^.
M+++@++++
+*^*M****
*****....
< 151h/371H 172v/173V Pos: standing >
****....M
+**^**.^.
M+++@++++
+*^*M****
*****....
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 95 hours.
The corpse of Azzid is made of flesh and appears to be of average quality.
The corpse of Azzid has an item value of 1.
It appears to be the corpse of Azzid.
a mithral shortsword
the badge of armageddon
a heavy crossbow quiver
a glowing crystalline earring
an earring made from swallow feathers
a mask of the dragonkin
the eyes of the High Forest (glowing)
sharp spike of stone
a blood-red stiletto with jagged edges
the blackened bracer of the squall
a blood inscribed bracer
a tanned centaur hide belt
a sinister cloak
an armband of knighthood
the bloodied claws of the warrior bear
some water-soaked boots
some bone-plated leggings smeared with blood
the shell of the shadowy crown of damnation
a torso vestment smeared with blood
a braided plant necklace (humming)
a chipped polished bone collar
a ring of blood
a twisted bone ring
a sparkling piranha
a glowing red backpack (glowing)
a ferry ticket for the SeaStalker
< 151h/371H 172v/173V Pos: standing >
****....M
+**^**.^.
MM++@++++
+*^*M****
*****....
< 152h/371H 172v/173V Pos: standing >
****....M
+**^**.^.
M+M+@++++
+*^*M****
*****....
***....M.
**^**.^.^
+M++@++++
*^*M****.
****....^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 152h/371H 171v/173V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your west.
An elite Tharnadian warrior who is a brief walk away to your west.
A noble white steed who is a brief walk away to your west.
Meldar the Tharnadian Marshall who is a brief walk away to your west.
A rabbit who is in the distance to your west.
A Town Guardian who is in the distance to your west.
A Town Guardian who is in the distance to your west.
An elite guard who is almost out of sight to your west.
A large rat who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
< 152h/371H 171v/173V Pos: standing >
***....M.
**^**.^.^
++M+@++++
*^*M****.
****....^
< 152h/371H 173v/173V Pos: standing >
***....M.
**^**.^.^
+++M@++++
*^*M****.
****....^
< 153h/371H 173v/173V Pos: standing >
A Kobold snaps into visibility.
< 153h/371H 173v/173V Pos: standing >
Meldar the Tharnadian Marshall rides in on a noble white steed from the west.
An elite Tharnadian warrior enters from the west.
An elite Tharnadian warrior enters from the west.
***....M.
**^**.^.^
++++@++++
*^*M****.
****....^
< 153h/371H 173v/173V Pos: standing >
Meldar the Tharnadian Marshall suddenly attacks a Kobold!
A halo of white light settles over Meldar the Tharnadian Marshall as he charges into battle.
Meldar the Tharnadian Marshall's attack glances off of a Kobold's stone hide!
Meldar the Tharnadian Marshall's weak slash grazes a Kobold.
A Kobold is knocked to the ground by an elite Tharnadian warrior's mighty bash!
An elite Tharnadian warrior's weak punch grazes a Kobold.
An elite Tharnadian warrior ignites into black flames as he hits a Kobold!
An elite Tharnadian warrior is burned severely as he hits a Kobold!
An elite Tharnadian warrior's feeble punch grazes a Kobold.
An elite Tharnadian warrior ignites into black flames as he hits a Kobold!
An elite Tharnadian warrior is burned severely as he hits a Kobold!
An elite Tharnadian warrior's feeble punch grazes a Kobold.
An elite Tharnadian warrior ignites into black flames as he hits a Kobold!
An elite Tharnadian warrior is burned severely as he hits a Kobold!
An elite Tharnadian warrior's weak punch grazes a Kobold.
An elite Tharnadian warrior ignites into black flames as he hits a Kobold!
An elite Tharnadian warrior is burned severely as he hits a Kobold!
< 153h/371H 173v/173V Pos: standing >
A Kobold stops invoking abruptly!
< 153h/371H 173v/173V Pos: standing >
An elite Tharnadian warrior suddenly attacks a Kobold!
An elite Tharnadian warrior's punch grazes a Kobold.
An elite Tharnadian warrior ignites into black flames as he hits a Kobold!
An elite Tharnadian warrior is burned severely as he hits a Kobold!
< 153h/371H 173v/173V Pos: standing >
****....M
+**^**.^.
M+++@P+++
+*^*M****
*****....
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Duergar Dwarf is lying here.
< 153h/371H 172v/173V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is close by to your east.
An elite Tharnadian warrior who is close by to your east.
Meldar the Tharnadian Marshall who is close by to your east.
A noble white steed who is close by to your east.
A Kobold who is close by to your east.
A large xorn who is close by to your south.
A large xorn who is close by to your south.
A large xorn who is close by to your south.
A rabbit who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
An elite guard who is in the distance to your west.
A large rat who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
< 153h/371H 172v/173V Pos: standing >
Meldar the Tharnadian Marshall shouts in common 'Guards! Come destroy this trash which threatens our road!'
*****....
M+**^**.^
^M++@+P++
M+*^*M***
******...
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 153h/371H 171v/173V Pos: standing >
******...
*M+**^**.
^M+@++P+
*M+*^*M**
^******..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 153h/371H 170v/173V Pos: standing >
*******..
*M+**^**
^M@+++P
*M+*^*M*
M^******.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 153h/371H 169v/173V Pos: standing >
*******.
*M+**^*
^@++++
*M+*^*M
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A small rabbit is here, hopping through the grass.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 154h/371H 171v/173V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A tough looking warrior is scanning the landscape beyond the walls.
< 154h/371H 170v/173V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling outside the gates.
< 154h/371H 170v/173V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A young man in leather armor seems to be patrolling outside the gates.
< 154h/371H 170v/173V Pos: standing >
Slay whom?
< 154h/371H 171v/173V Pos: standing >
You are already standing.
< 154h/371H 173v/173V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is not far off to your east.
A rabbit who is a brief walk away to your east.
A Town Guardian who is a brief walk away to your east.
A Town Guardian who is a brief walk away to your east.
A large rat who is close by to your west.
< 154h/371H 173v/173V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling outside the gates.
< 154h/371H 171v/173V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A tough looking warrior is scanning the landscape beyond the walls.
< 154h/371H 170v/173V Pos: standing >
*******.
*M+**^*
^@++++
*M+*^*M
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A small rabbit is here, hopping through the grass.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 154h/371H 169v/173V Pos: standing >
*******..
*M+**^**
^M@+++P
*M+*^*M*
M^******.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 155h/371H 171v/173V Pos: standing >
******...
*M+**^**.
^M+@++P+
*M+*^*M**
^******..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 155h/371H 170v/173V Pos: standing >
*****....
M+**^**.^
^M++@+P++
M+*^*M***
******...
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 155h/371H 170v/173V Pos: standing >
*****....
M+**^**.^
^M++@MP++
M+*^*M***
******...
< 155h/371H 171v/173V Pos: standing >
*****....
M+**^**.^
^M++@PM++
M+*^*M***
******...
****....M
+**^**.^.
M+++@M+++
+*^*M****
*****....
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Duergar Dwarf is lying here.
A Kobold (small) -=Denizens of Lloth=- stands in mid-air here.
Meldar the Tharnadian Marshall in mid-air sits atop a noble white steed.
< 155h/371H 171v/173V Pos: standing >
A noble white steed suddenly attacks someone!
A Kobold snaps into visibility.
A noble white steed's thrash grazes a Kobold.
< 155h/371H 172v/173V Pos: standing >
Meldar the Tharnadian Marshall quickly slides off a noble white steed's back.
Meldar the Tharnadian Marshall suddenly attacks someone!
A Kobold snaps into visibility.
Meldar the Tharnadian Marshall's weak slash grazes a Kobold.
< 155h/371H 172v/173V Pos: standing >
Meldar the Tharnadian Marshall starts casting a spell.
Slay whom?
< 155h/371H 173v/173V Pos: standing >
Meldar the Tharnadian Marshall leaves east.
Meldar the Tharnadian Marshall stops chanting abruptly!
****....M
+**^**.^.
M+++@M+++
+*^*M****
*****....
< 155h/371H 173v/173V Pos: standing >
You are already standing.
< 156h/371H 173v/173V Pos: standing >
You quickly scan the area.
Meldar the Tharnadian Marshall who is close by to your east.
An elite Tharnadian warrior who is close by to your east.
An elite Tharnadian warrior who is close by to your east.
A large xorn who is close by to your south.
A large xorn who is close by to your south.
A large xorn who is close by to your south.
A rabbit who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
An elite guard who is in the distance to your west.
A large rat who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
< 156h/371H 173v/173V Pos: standing >
Slay whom?
< 156h/371H 173v/173V Pos: standing >
****....M
+**^**.^.
M+++@+M++
+*^*M****
*****....
Slay whom?
< 156h/371H 173v/173V Pos: standing >
Slay whom?
< 156h/371H 173v/173V Pos: standing >
You are already standing.
< 156h/371H 173v/173V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is not far off to your east.
An elite Tharnadian warrior who is not far off to your east.
Meldar the Tharnadian Marshall who is not far off to your east.
A large xorn who is close by to your south.
A large xorn who is close by to your south.
A large xorn who is close by to your south.
A rabbit who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
An elite guard who is in the distance to your west.
A large rat who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
< 156h/371H 173v/173V Pos: standing >
Slay whom?
< 156h/371H 173v/173V Pos: standing >
You are already standing.
< 156h/371H 173v/173V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is not far off to your east.
An elite Tharnadian warrior who is not far off to your east.
Meldar the Tharnadian Marshall who is not far off to your east.
A large xorn who is close by to your south.
A large xorn who is close by to your south.
A large xorn who is close by to your south.
A rabbit who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
An elite guard who is in the distance to your west.
A large rat who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
< 156h/371H 173v/173V Pos: standing >
****....M
+**^**.^.
M+++@++M+
+*^*M****
*****....
Slay whom?
< 156h/371H 173v/173V Pos: standing >
You are already standing.
< 156h/371H 173v/173V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your east.
An elite Tharnadian warrior who is a brief walk away to your east.
Meldar the Tharnadian Marshall who is a brief walk away to your east.
A large xorn who is close by to your south.
A large xorn who is close by to your south.
A large xorn who is close by to your south.
A rabbit who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
An elite guard who is in the distance to your west.
A large rat who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A Kobold snaps into visibility.
< 156h/371H 173v/173V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 1 ] Your weak pierce grazes a Kobold.
< 156h/371H 173v/173V Pos: standing >
< T: Bomoh TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A faint hum can be heard from the legplates of the Storm carried by a Kobold.
< 156h/371H 173v/173V Pos: standing >
< T: Bomoh TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A Githyanki snaps into visibility.
< 156h/371H 173v/173V Pos: standing >
< T: Bomoh TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'qpaahuq fussrz'
A Kobold snaps into visibility.
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Kobold snaps into visibility.
Twin bolts of writhing power slam into your chest.
Your small round wooden shield was completely destroyed by the massive blow!
Your cracked steel robe was completely destroyed by the massive blow!
Your hard leather cloak was completely destroyed by the massive blow!