The death of [53 Reaper] Bomoh (Githzerai)

in Shaiennar Road

from the perspective of [56 Assassin] Rargg -=Denizens of Lloth=- (Troll)

<floating about head>a dark yellow ioun stone[239h 21m 36s]
<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming) [79%]
<worn on head>       a derroskin admiral's hat [superior]
<worn on eyes>       the eyes of the High Forest (glowing) [75%]
<worn in ear>        a golden scale dangling from a platinum chain of greater dexterity [59%]
<worn in ear>        an earring of bone [superior] [81%]
<worn on face>       the terrifying visage of the great wraith Dranum[239h 21m 36s]
<worn around neck>   a necklace of dangling bones and relics of damage (humming)
<worn around neck>   a slaadi necklace of Chaos (glowing) [61%]
<worn on body>       a suit of wickedly-barbed devil hide of endurance (humming) [88%]
<worn about body>    the cloak of the stalker (invis)[239h 21m 36s]
<worn on back>       an adventurers backpack [82%]
<worn as quiver>     the quiver of holding of agility [67%]
<worn about waist>   a vortex of air forming a sash
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming)
<attached to belt>   a potion of bubbling goo (glowing)
<attached to belt>   a metal flask marked "teleport" (glowing) [84%]
<worn on arms>       some blue dragonscale shoulder guards of damage [82%]
<worn around wrist>  the bracer of Uz's alliance of greater dexterity [82%]
<worn around wrist>  the bracer of Uz's alliance of damage [82%]
<worn on hands>      a pair of pale, misty gloves[239h 21m 36s]
<worn on finger>     a ring of regeneration [poor] (glowing)
<worn on finger>     the ring of the mind flayer [superior] (glowing)
<primary weapon>     Tiamat's poison tail stinger[239h 21m 38s]
<secondary weapon>   the dagger of Wind (invis)[239h 21m 36s]
<worn on legs>       the leggings of a MaDMaN of endurance [82%]
<worn on feet>       Krindor's Boots of the Night[239h 21m 36s]

You quickly scan the area.
A raccoon who is rather far off to your east.
A retired sailor who is close by to your south.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is close by to your south.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
The next wipe will occur at Sun Feb 27 00:30:00 2022.
Random mobs in game: 45, max: 45.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is close by to your south.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (slightly evil) 
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (evil)          
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (very evil)     
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (very evil)     
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (very evil)     
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (evil)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (evil)          
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (evil)          
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (slightly evil) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (extremely evil)
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1545h/1545H 330v/330V Pos: standing >
The taste of blood slowly fades from your body.
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is close by to your south.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
The next wipe will occur at Sun Feb 27 00:30:00 2022.
Random mobs in game: 45, max: 45.
Available arguments for mortals: ?, help, 51, 52, 53, epics, skills.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is close by to your south.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is rather far off to your east.
A retired sailor who is close by to your south.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is rather far off to your east.
A retired sailor who is close by to your south.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.

< 1545h/1545H 330v/330V Pos: standing >
A retired sailor enters from the south.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.

< 1545h/1545H 330v/330V Pos: standing >
A retired sailor leaves east.
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.
A retired sailor who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
It's hot out here.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.
A retired sailor who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
An elven woman enters from the west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elven woman who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A retired sailor who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
The Incarnate of Mischief who is close by to your west.
An elven woman who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A retired sailor who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.
A retired sailor who is a brief walk away to your west.
An elven woman who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.
A retired sailor who is a brief walk away to your west.
An elven woman who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.
An elven woman who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 1545h/1545H 330v/330V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.
An elven woman who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.
An elven woman who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
A retired sailor enters from the east.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.
An elven woman who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is not far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is not far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
An elven woman starts casting a spell.

< 1545h/1545H 330v/330V Pos: standing >
An elven woman completes her spell...
An elven woman utters the words 'sfahzqhuai yfaw zzur'

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is not far off to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
A retired sailor leaves east.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is not far off to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >
An elven woman leaves east.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is a brief walk away to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
An elven woman enters from the east.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
Autosaving...

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.

< 1545h/1545H 330v/330V Pos: standing >
An elven woman leaves south.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
An elven woman who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
An elven woman who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elven woman who is not far off to your west.

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
An elven woman who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elven woman who is not far off to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
An elven woman who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elven woman who is not far off to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
An elven woman who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elven woman who is not far off to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
An elven woman who is close by to your south.
Tirila who is close by to your south.
An elven woman who is not far off to your west.
A retired sailor who is a brief walk away to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
An elven woman who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elven woman who is not far off to your west.
A retired sailor who is a brief walk away to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
An elven woman who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
An elven woman who is not far off to your west.
A retired sailor who is a brief walk away to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
An elven woman who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
A retired sailor who is not far off to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
An elven woman enters from the south.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
A retired sailor who is not far off to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Mischief who is close by to your west.
A retired sailor who is not far off to your west.
A Githzerai who is a brief walk away to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >
An elven woman leaves west.

< 1545h/1545H 330v/330V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
An elven woman who is close by to your west.
A Githzerai who is close by to your west.
The Incarnate of Mischief who is close by to your west.
A retired sailor who is not far off to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >

< 1545h/1545H 330v/330V Pos: standing >
A Githzerai enters from the west.
You quickly scan the area.
A retired sailor who is close by to your east.
A raccoon who is rather far off to your east.
Tirila who is close by to your south.
An elven woman who is close by to your west.
The Incarnate of Mischief who is close by to your west.
A retired sailor who is not far off to your west.
An elite guard who is rather far off to your west.

< 1545h/1545H 330v/330V Pos: standing >
You snap into visibility.
[Damage: 141 ] -=[A Githzerai makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
[Damage: 31 ] -=[A Githzerai makes a strange sound as you place the dagger of Wind in his back.]=-
A Githzerai's pair of studded leather leggings was completely destroyed by the massive blow!
A Githzerai's thin leather belt was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rargg by 13333333.
The smell of fresh blood enters your body, infusing you with power!