<floating about head>a dark yellow ioun stone[239h 50m 30s]
<worn as a badge> an ever-watching eye of regeneration (glowing) (humming) [79%]
<worn on head> a derroskin admiral's hat [superior]
<worn on eyes> the eyes of the High Forest (glowing) [75%]
<worn in ear> a golden scale dangling from a platinum chain of greater dexterity [59%]
<worn in ear> an earring of bone [superior] [81%]
<worn on face> the terrifying visage of the great wraith Dranum[239h 50m 30s]
<worn around neck> a necklace of dangling bones and relics of damage (humming)
<worn around neck> a slaadi necklace of Chaos (glowing) [61%]
<worn on body> a suit of wickedly-barbed devil hide of endurance (humming) [88%]
<worn about body> the cloak of the stalker (invis)[239h 50m 30s]
<worn on back> an adventurers backpack [82%]
<worn as quiver> the quiver of holding of agility [67%]
<worn about waist> a vortex of air forming a sash
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming)
<attached to belt> a potion of bubbling goo (glowing)
<attached to belt> a metal flask marked "teleport" (glowing) [84%]
<worn on arms> some blue dragonscale shoulder guards of damage [82%]
<worn around wrist> the bracer of Uz's alliance of greater dexterity [82%]
<worn around wrist> the bracer of Uz's alliance of damage [82%]
<worn on hands> a pair of pale, misty gloves[239h 50m 30s]
<worn on finger> a ring of regeneration [poor] (glowing)
<worn on finger> the ring of the mind flayer [superior] (glowing)
<primary weapon> Tiamat's poison tail stinger[239h 50m 30s]
<secondary weapon> the dagger of Wind (invis)[239h 50m 30s]
<worn on legs> the leggings of a MaDMaN of endurance [82%]
<worn on feet> Krindor's Boots of the Night[239h 50m 30s]
</map>
A Corridor
Obvious exits: -N -E -S
< 1518h/1518H 328v/330V Pos: standing >
You quickly scan the area.
A wild grey elf child who is close by to your north.
An energetic human child who is close by to your north.
A rambunctious halfling child who is close by to your north.
The receptionist who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A muscular human who is close by to your south.
< 1518h/1518H 328v/330V Pos: standing >
< 1518h/1518H 330v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 1518h/1518H 329v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 1518h/1518H 328v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
An enchanted scroll of strength lies here.
A book bound in unhuman flesh rests upon the ghastly ground here.
The bloody leg of a goat lies here.
An ivory handled dagger lies here.
Silver from a half-buried glaive can be seen, here.
< 1518h/1518H 327v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
< 1518h/1518H 327v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -S -W -D
< 1518h/1518H 327v/330V Pos: standing >
You quickly scan the area.
You see nothing.
< 1518h/1518H 328v/330V Pos: standing >
You quickly scan the area.
You see nothing.
< 1518h/1518H 330v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 1518h/1518H 329v/330V Pos: standing >
You quickly scan the area.
Xero, the barbarian mercenary who is close by to your south.
< 1518h/1518H 329v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 1518h/1518H 328v/330V Pos: standing >
You quickly scan the area.
Sturdy barbarian bodyguard who is close by to your north.
Sturdy barbarian bodyguard who is close by to your north.
Rich human merchant who is close by to your north.
Menae, the apprentice sorcerer who is close by to your south.
< 1518h/1518H 328v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 1518h/1518H 328v/330V Pos: standing >
You quickly scan the area.
A beautiful centaur who is close by to your south.
< 1518h/1518H 329v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S
< 1518h/1518H 329v/330V Pos: standing >
You quickly scan the area.
A bleeding halfling who is close by to your south.
< 1518h/1518H 329v/330V Pos: standing >
Alas, you cannot go that way. . . .
< 1518h/1518H 329v/330V Pos: standing >
You quickly scan the area.
A bleeding halfling who is close by to your south.
< 1518h/1518H 329v/330V Pos: standing >
Alas, you cannot go that way. . . .
< 1518h/1518H 329v/330V Pos: standing >
You quickly scan the area.
A bleeding halfling who is close by to your south.
< 1518h/1518H 329v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 1518h/1518H 328v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 1518h/1518H 327v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 1518h/1518H 327v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -S -W -D
< 1518h/1518H 327v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
< 1518h/1518H 327v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
[3] A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1518h/1518H 327v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a Grey Elf is lying here.
A caribouskin collar lies here.
A gleaming white blade lies here. (glowing)
A rather odd smelling belt is on the ground here.
A crudely sharpened knife has been thrown away.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1518h/1518H 328v/330V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
The receptionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.
< 1518h/1518H 329v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1518h/1518H 329v/330V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is close by to your east.
A shady mercenary who is close by to your east.
A stray dog who is close by to your west.
A stray dog who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
< 1518h/1518H 329v/330V Pos: standing >
A shady mercenary enters from the east.
< 1518h/1518H 329v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a Grey Elf is lying here.
A caribouskin collar lies here.
A gleaming white blade lies here. (glowing)
A rather odd smelling belt is on the ground here.
A crudely sharpened knife has been thrown away.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1518h/1518H 328v/330V Pos: standing >
< 1518h/1518H 328v/330V Pos: standing >
It appears to be the corpse of Zlo.
a large leather backpack
a static clay quiver from Khildarak Stronghold [84%]
a dwarven earring [83%]
an irridescent blue mask
a shriveled and rotting human head [poor]
a feathered bracelet of Nax'Varan nobility [42%]
a glittering golden bracelet
the cloak of dragonkind
a summoner's shield [superior] (humming)
some slime-covered aboleth skin [superior] (glowing) [78%]
the turban of power
a necklace of the Emissary [poor]
a ring of sandstone [poor]
a few coins
a jewel-studded silver dagger [superior]
[2] a small round wooden shield
a tome of wizardry [61%]
a tome of wizardry [76%]
[2] a spellbook
< 1518h/1518H 329v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1518h/1518H 329v/330V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is close by to your east.
A stray dog who is close by to your west.
A stray dog who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 1518h/1518H 329v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 1518h/1518H 328v/330V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A large rat who is not far off to your north.
A street sweeper who is not far off to your north.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A shady mercenary who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray dog who is not far off to your west.
A stray dog who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A street sweeper who is rather far off to your west.
The doctor who is in the distance to your west.
< 1518h/1518H 328v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
< 1518h/1518H 328v/330V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A large rat who is a brief walk away to your north.
A street sweeper who is a brief walk away to your north.
A human merchant who is not far off to your east.
A tharnadian thief-hunter who is in the distance to your east.
A Centaur who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A slutty whore who is not far off to your south.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
< 1518h/1518H 329v/330V Pos: standing >
< 1518h/1518H 330v/330V Pos: standing >
A tharnadian thief-hunter enters from the north.
< 1518h/1518H 330v/330V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
You snap into visibility.
-=[A tharnadian thief-hunter's feeble punch grazes you.]=-
< 1517h/1518H 330v/330V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: thief sta EP: excellent >
< 1518h/1518H 330v/330V Pos: standing >
< T: Rargg TP: sta TC:excellent E: thief sta EP: excellent >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
You flee southward!
< 1518h/1518H 317v/330V Pos: standing >
< 1518h/1518H 317v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A shady looking youth is standing here, eyeing you with a devious glance.
< 1518h/1518H 318v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
A Bend in a Murky Alley
Obvious exits: -N -E -S
< 1518h/1518H 318v/330V Pos: standing >
Alas, you cannot go that way. . . .
< 1518h/1518H 319v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
A Community Outhouse
Obvious exits: -S -U
A Minotaur (large) stands in mid-air here.(Gold Aura)
A shady chemist peers at you.(Red Aura)
A youth turns red, and quickly moves his hands to his knees, as you enter.
< 1518h/1518H 320v/330V Pos: standing >
You quickly scan the area.
You see nothing.
< 1518h/1518H 321v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
< 1518h/1518H 321v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
A Community Outhouse
Obvious exits: -S -U
A Minotaur (large) stands in mid-air here.(Gold Aura)
A shady chemist peers at you.(Red Aura)
A youth turns red, and quickly moves his hands to his knees, as you enter.
A Minotaur leaves up.
< 1518h/1518H 321v/330V Pos: standing >
A shady chemist leaves south.
Backstab who?
< 1518h/1518H 323v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
A Minotaur (large) stands in mid-air here.(Gold Aura)
A Minotaur sits down in a comfortable spot.
< 1518h/1518H 324v/330V Pos: standing >
You snap into visibility.
[Damage: 24 ] -=[Your pierce strikes a Minotaur.]=-
You score a CRITICAL HIT!!!
[Damage: 167 ] -=[A Minotaur makes a strange sound as you place the dagger of Wind in his back.]=-
You twist the blade and watch as a a Minotaur writhes in agony.
< 1518h/1518H 325v/330V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Minotaur sit EP: nasty wounds >
You parry a Minotaur's lunge at you.
< 1518h/1518H 326v/330V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Minotaur sit EP: nasty wounds >
A Minotaur clambers to his feet.
< 1518h/1518H 326v/330V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1518h/1518H 326v/330V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1518h/1518H 326v/330V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You skillfully slip behind a Minotaur and slit their throat resulting in a mist of blood!
< 1518h/1518H 326v/330V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
Sparkling magic surrounds a Minotaur as he begins his chant.
A Minotaur starts casting an offensive spell.
< 1518h/1518H 326v/330V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
A Minotaur completes his spell...
A Minotaur utters the words 'aihu-waouq grul'
You snap into visibility.
-=[A Minotaur laughs maniacally as their devastating ray of pure energy collides with your body!]=-
OUCH! That really did HURT!
< 1331h/1518H 326v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1331h/1518H 326v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
[Damage: 16 ] -=[Your impressive pierce strikes a Minotaur.]=-
[Damage: 15 ] -=[Your impressive pierce strikes a Minotaur.]=-
[Damage: 21 ] -=[Your impressive pierce strikes a Minotaur.]=-
[Damage: 19 ] -=[Your impressive pierce strikes a Minotaur.]=-
Sorry, you aren't allowed to do that in combat.
< 1332h/1518H 326v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1333h/1518H 326v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: nasty wounds >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: The Roof of a Commoner's Dwelling
</map>
The Roof of a Commoner's Dwelling
Obvious exits: -N -E -S -W
You flee westward!
< 1334h/1518H 315v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
A Minotaur (large) stands in mid-air here.(Gold Aura)
< 1335h/1518H 314v/330V Pos: standing >
You snap into visibility.
[Damage: 21 ] -=[Your pierce strikes a Minotaur.]=-
Your Tiamat's poison tail stinger lashes out in a blur of speed at a Minotaur.
A Minotaur shivers slightly.
[Damage: 130 ] -=[A Minotaur makes a strange sound as you place the dagger of Wind in his back.]=-
< 1337h/1518H 314v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
< 1339h/1518H 315v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
A Minotaur's blood splatters as it hits the ground.
A Minotaur starts casting an offensive spell.
< 1343h/1518H 315v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You think you noticed an opening in your victim defenses...
< 1345h/1518H 315v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: Above the Grand Tharnadian Road
</map>
Above the Grand Tharnadian Road
Obvious exits: -S -D
You flee northward!
< 1345h/1518H 302v/330V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D
Fresh blood covers everything in the area.
The corpse of a tharnadian thief-hunter is lying here.
A Minotaur (large) stands in mid-air here. (Casting) (Gold Aura)
< 1346h/1518H 301v/330V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 34 ] -=[A Minotaur makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 32 ] -=[A Minotaur makes a strange sound as you place the dagger of Wind in his back.]=-
A Minotaur fills with BloodLust
< 1348h/1518H 301v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: awful >
A Minotaur's wound gushes blood all over the surrounding area.
< 1360h/1518H 302v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: nasty wounds >
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
A Minotaur (large) stands in mid-air here, fighting YOU! (casting) (Gold Aura)
< 1360h/1518H 302v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: nasty wounds >
You snap into visibility.
[Damage: 59 ] -=[You find weakness in a Minotaur's defenses and land a sneaky surprise attack!]=-
You sneak up on a Minotaur and drive your weapon deep into a vital organ!
[Damage: 143 ] -=[A Minotaur makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
< 1362h/1518H 302v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: awful >
[Damage: 47 ] -=[A Minotaur suddenly turns green as your poison reaches his vital organs.]=-
< 1363h/1518H 302v/330V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Minotaur sta EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 18 ] -=[Your impressive pierce seriously wounds a Minotaur.]=-
You score a CRITICAL HIT!!!!!
[Damage: 29 ] -=[Your pierce causes a Minotaur to grimace in pain.]=-
[Damage: 14 ] -=[Your impressive pierce enshrouds a Minotaur in a mist of blood.]=-
[Damage: 16 ] -=[Your impressive pierce grievously wounds a Minotaur.]=-
A Minotaur dodges your futile attack.
[Damage: 12 ] -=[Your impressive pierce hits a Minotaur.]=-
A Minotaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rargg by 13333333.
The smell of fresh blood enters your body, infusing you with power!