<worn as a badge> a wisp of shimmering faerie light (illuminating)
<worn on head> a braided elfskin headband [superior] (humming)
<worn in ear> a pair of silver earrings with red rubies
<worn on face> an etched mithral faceguard [superior] (glowing) [87%]
<worn around neck> a druidic necklace of fish scales
<worn around neck> a druidic necklace of fish scales
<worn on body> a golden weave vest (glowing)
<worn on horse body> a leather saddle [85%]
<worn about body> some soft deer-skin saddle bags
<worn about waist> a strip of su-monster skin
<worn on belt buckle>lucky alchemist sack
<worn on arms> some tree bark sleeves
<held as shield> a human-made platinum shield
<worn around wrist> a bracelet of woven willow leaves [superior] (illuminating)
<worn on hands> some dwarven-made leather gauntlets from The Surface Realm of Duris
<worn on finger> a gold ring with diamonds (illuminating)
<worn on finger> a sun ring [poor] (glowing)
<primary weapon> a mining pick [21%]
M,M
MMM
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -S -W
< 602h/602H 200v/230V Pos: standing >
,,M
,,,,,
M ,,MM,,
M,,MM MM
MM@MM
MP,
M,M
MMM
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 201v/230V Pos: standing >
The cavern wall is too steep to climb!
< 602h/602H 202v/230V Pos: standing >
,,M
,,MM
,,,,,M
M ,,MM,,
M@,MM MM
MM,MM
MP,
M,M
MMM
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -E -S -W
< 602h/602H 201v/230V Pos: standing >
Alas, you cannot go that way. . . .
< 602h/602H 202v/230V Pos: standing >
,,M
,,MMM
,,,,,M,
M ,,MM,,,
M,@MM MMM
MM,MM
M,P
M,M
MMM
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 201v/230V Pos: standing >
The cavern wall is too steep to climb!
< 602h/602H 202v/230V Pos: standing >
M,,M
,,M
,,MMMM
,,,,,M,
M @,MM,,,
M,,MM MMM
MM,MM
M,P
M,M
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S
< 602h/602H 201v/230V Pos: standing >
MM,.M
M,,M
,,M M
,,MMMM
@,,,,M,
M ,,MM,,,
M,,MM MMM
MM,MM
M,P
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -E -S
< 602h/602H 200v/230V Pos: standing >
MM,.M
M,,M
,,M MM
,,MMMM.
,@,,,M,,
M ,,MM,,,M
M,,MM MMMM
MM,MM
M,P
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 199v/230V Pos: standing >
MM,.M
M,,M M
,,M MM.
,,MMMM..
,,@,,M,,
M ,,MM,,,M
M,,MM MMMM
MM,MM
,P
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 198v/230V Pos: standing >
MM..MM
MM,.M
M,,M MM
,,M MM.
,@MMMM..
,,,,,M,,
M ,,MM,,,M
M,,MM MMMM
M,MM
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 197v/230V Pos: standing >
< 602h/602H 199v/230V Pos: standing >
The cavern wall is too steep to climb!
< 602h/602H 201v/230V Pos: standing >
MM,.M
M,,M M
,,M MM.
,,MMMM..
,,@,,M,,
M ,,MM,,,M
M,,MM MMMM
MM,MM
,P
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 200v/230V Pos: standing >
M,.M
M,,M MM
,,M MM.M
,,MMMM..M
,,,@,M,,
M ,,MM,,,M
M,,MM MMMM
M,MM
P
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 199v/230V Pos: standing >
,.M M
M,,M MM.
,,M MM.Mo
,,MMMM..MM
,,,,@M,,
M ,,MM,,,M
M,,MM MMMM
PMM
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 198v/230V Pos: standing >
The cavern wall is too steep to climb!
< 602h/602H 199v/230V Pos: standing >
,,M MM
,,M MM.M
,,MMMM..MM
,,,,,M,,
M ,,MM@,,M
MP,MM MMMM
M,MM
,
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 198v/230V Pos: standing >
,M MM.
,,M MM.Mo
,,MMMM..MMM
,,,,,M,,
,,MM,@,M
P,MM MMMM
,MM
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 197v/230V Pos: standing >
M MM.o
,M MM.Moo
,,MMMM..MMMM
,,,,,M,,
,,MM,,@M
,MM MMMM
MM
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 196v/230V Pos: standing >
The cavern wall is too steep to climb!
< 602h/602H 197v/230V Pos: standing >
M M.o
,M MM.o.
,,M MM.Moo^
,,MMMM..MMMM
,,,,,M@,
P,MM,,,M
,MM MMMM
M
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
< 602h/602H 196v/230V Pos: standing >
The cavern wall is too steep to climb!
< 602h/602H 197v/230V Pos: standing >
M.oo
M MM.o.o
,M MM.Moo^M
,,MMMM..MMMM
,,,,M,@
PMM,,,M
MM MMMM
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -S -W
< 602h/602H 196v/230V Pos: standing >
M MMM.
M M.ooo
,M MM.o.oM
,M MM.Moo^M
,,MMMM@.MMMM
,,,,M,,
PMM,,,M
M MMMM
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 602h/602H 195v/230V Pos: standing >
The cavern wall is too steep to climb!
< 602h/602H 196v/230V Pos: standing >
MMM.o
M.ooo.
M MM.o.oMM
M MM.Moo^M
,MMMM.@MMMM
,,,M,,
MM,,,M
MMMM
A Large Cavern Covered with Moss and Fungi
Obvious exits: -N -E -W
< 602h/602H 195v/230V Pos: standing >
M ^.o
M MMM.oo
M M.ooo.M
M MM.o.oMM
M MM@Moo^M
,MMMM..MMMM
,,PM,,
M,,,M
MMMM
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 602h/602H 197v/230V Pos: standing >
^.oo
MMM.ooo
M.ooo.MM
MM.o.oMM
MM.@oo^M
MMMM..MMMM
,,M,,
P,,M
MMM
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
A large myconid wanders around in the darkness.
< 602h/602H 196v/230V Pos: standing >
^.oo.
MMM.oooM
M.ooo.MM
MM.o.oMM
MM.M@o^M
MMM..MMMM
,M,,
P,M
MM
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 602h/602H 195v/230V Pos: standing >
MM...
^.oo.M
MMM.oooM
M.ooo.MM
MM.@.oMM
MM.Moo^M
MMM..MMMM
M,,
,M
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 602h/602H 194v/230V Pos: standing >
You feel like a potion could do you good once again.
The taste of blood slowly fades from your body.
Your endurance fades away.
M..
^ MM...
M ^.oo.M
MMM.oooM
M.@oo.MM
MM.o.oMM
MM.Moo^M
MM..MMMM
,,
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 602h/602H 193v/230V Pos: standing >
Hint: When you are poisoned, ask a cleric for help. You can also buy some anti-venom vials in Gnome and Goblin hometowns, they will make poison much less painful.
The cavern wall is too steep to climb!
< 602h/602H 194v/230V Pos: standing >
M..
MM...
^.oo.M
MMM.oooM
M.o@o.MM
MM.o.oMM
MM.Moo^M
M..MMMM
,
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 602h/602H 193v/230V Pos: standing >
MM.
M..
^ MM...
^.oo.M
MMM@oooM
M.ooo.MM
MM.o.oMM
MM.Moo^M
..MMMM
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 602h/602H 192v/230V Pos: standing >
MMMM M,
M MM.
M M..
^ MM...
^@oo.M
MMM.oooM
M.ooo.MM
MM.o.oMM
M.Moo^M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A large broom lies here.
< 602h/602H 192v/230V Pos: standing >
You quickly scan the area.
A burly duergar guard who is close by to your west.
A burly duergar guard who is close by to your west.
A burly duergar guard who is close by to your west.
A burly duergar guard who is close by to your west.
A burly duergar guard who is close by to your west.
A insane duergar who is not far off to your west.
A drow guard who is not far off to your west.
A drow guard who is not far off to your west.
A small child who is a brief walk away to your west.
A gnoll commoner who is a brief walk away to your west.
A gnoll commoner who is a brief walk away to your west.
A insane duergar who is a brief walk away to your west.
A insane duergar who is rather far off to your west.
A drow guard who is rather far off to your west.
A drow guard who is in the distance to your west.
A drow guard who is in the distance to your west.
A drow guard who is almost out of sight to your west.
A gnoll commoner who is almost out of sight to your west.
A gnoll commoner who is almost out of sight to your west.
A gnoll commoner who is almost out of sight to your west.
< 602h/602H 193v/230V Pos: standing >
You quickly scan the area.
A burly duergar guard who is close by to your west.
A burly duergar guard who is close by to your west.
A burly duergar guard who is close by to your west.
A burly duergar guard who is close by to your west.
A insane duergar who is not far off to your west.
A drow guard who is not far off to your west.
A drow guard who is not far off to your west.
A small child who is a brief walk away to your west.
A gnoll commoner who is a brief walk away to your west.
A gnoll commoner who is a brief walk away to your west.
A insane duergar who is a brief walk away to your west.
A insane duergar who is rather far off to your west.
A small child who is in the distance to your west.
A drow guard who is in the distance to your west.
A gnoll commoner who is almost out of sight to your west.
A steeder who is almost out of sight to your west.
A gnoll commoner who is almost out of sight to your west.
A insane duergar who is almost out of sight to your west.
< 602h/602H 194v/230V Pos: standing >
Before the East Gates of BogenTok
Obvious exits: -N -E -S -W
A burly duergar guard stands watch at the BogenTok gates.(Red Aura)
A burly duergar guard stands watch at the BogenTok gates.(Red Aura)
A burly duergar guard stands watch at the BogenTok gates.(Red Aura)
A burly duergar guard stands watch at the BogenTok gates.(Red Aura)
A burly duergar guard stands watch at the BogenTok gates.(Red Aura)
< 602h/602H 193v/230V Pos: standing >
You quickly scan the area.
A small child who is in the distance to your north.
A Troll who is not far off to your south.
A insane duergar who is close by to your west.
A drow guard who is close by to your west.
A drow guard who is close by to your west.
A small child who is not far off to your west.
A gnoll commoner who is not far off to your west.
A gnoll commoner who is not far off to your west.
A insane duergar who is not far off to your west.
A small child who is not far off to your west.
A insane duergar who is a brief walk away to your west.
A insane duergar who is a brief walk away to your west.
A drow guard who is a brief walk away to your west.
A drow guard who is rather far off to your west.
A small child who is rather far off to your west.
A drow guard who is rather far off to your west.
A gnoll commoner who is in the distance to your west.
A steeder who is in the distance to your west.
A gnoll commoner who is in the distance to your west.
A insane duergar who is in the distance to your west.
< 602h/602H 194v/230V Pos: standing >
You quickly scan the area.
A small child who is in the distance to your north.
A Troll who is not far off to your south.
A insane duergar who is close by to your west.
A drow guard who is close by to your west.
A drow guard who is close by to your west.
A small child who is not far off to your west.
A gnoll commoner who is not far off to your west.
A gnoll commoner who is not far off to your west.
A insane duergar who is not far off to your west.
A small child who is not far off to your west.
A insane duergar who is a brief walk away to your west.
A insane duergar who is a brief walk away to your west.
A drow guard who is a brief walk away to your west.
A drow guard who is rather far off to your west.
A small child who is rather far off to your west.
A drow guard who is rather far off to your west.
A drow guard who is in the distance to your west.
A gnoll commoner who is in the distance to your west.
A steeder who is in the distance to your west.
A gnoll commoner who is in the distance to your west.
A insane duergar who is in the distance to your west.
< 602h/602H 195v/230V Pos: standing >
You quickly scan the area.
A small child who is in the distance to your north.
A Troll who is not far off to your south.
A insane duergar who is close by to your west.
A drow guard who is close by to your west.
A drow guard who is close by to your west.
A small child who is not far off to your west.
A gnoll commoner who is not far off to your west.
A small child who is not far off to your west.
A insane duergar who is a brief walk away to your west.
A insane duergar who is a brief walk away to your west.
A drow guard who is a brief walk away to your west.
A drow guard who is rather far off to your west.
A small child who is rather far off to your west.
A drow guard who is rather far off to your west.
A gnoll commoner who is in the distance to your west.
A steeder who is in the distance to your west.
A gnoll commoner who is in the distance to your west.
< 602h/602H 196v/230V Pos: standing >
The Outer Wall
Obvious exits: -N -S
< 602h/602H 199v/230V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W#
A Troll (large) is stretched out, sound asleep. (Non-Fraggable)(Red Aura)
< 602h/602H 198v/230V Pos: standing >
Slay whom?
< 602h/602H 199v/230V Pos: standing >
The Outer Wall
Obvious exits: -N -S
< 602h/602H 198v/230V Pos: standing >
Slay whom?
< 602h/602H 199v/230V Pos: standing >
< 602h/602H 204v/230V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W#
A Troll (large) is stretched out, sound asleep. (Non-Fraggable)(Red Aura)
< 602h/602H 204v/230V Pos: standing >
[Damage: 5 ] A Troll has a RUDE awakening!
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: few scratches >
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: few scratches >
The Outer Wall
Obvious exits: -N -S -W#
A Troll (large) is lying here, fighting YOU! (Non-Fraggable)(Red Aura)
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: few scratches >
[Damage: 4 ] You attack a Troll. [1 Hits]
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: few scratches >
A Troll attacks you. [0 Hits]
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: few scratches >
The Outer Wall
Obvious exits: -N -S -W#
A Troll (large) is lying here, fighting YOU! (Non-Fraggable)(Red Aura)
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: few scratches >
You start chanting...
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: few scratches >
Casting: earthen maul *
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: few scratches >
You complete your spell...
[Damage: 78 ] You cause the earth to reach up and crush your opponent!
The unstable nature of your surroundings, causes extreme amounts of extra debris!
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: small wounds >
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: small wounds >
You attack a Troll. [0 Hits]
You start chanting...
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: small wounds >
A Troll attacks you. [0 Hits]
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: small wounds >
Casting: earthen maul *
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: small wounds >
You complete your spell...
[Damage: 132 ] You cause the earth to reach up and crush your opponent!
The unstable nature of your surroundings, causes extreme amounts of extra debris!
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: nasty wounds >
You start chanting...
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: nasty wounds >
Casting: earthen maul *
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: nasty wounds >
A Troll attacks you. [0 Hits]
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: nasty wounds >
You complete your spell...
[Damage: 75 ] You cause the earth to reach up and crush your opponent!
The unstable nature of your surroundings, causes extreme amounts of extra debris!
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: pretty hurt >
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: pretty hurt >
You start chanting...
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: pretty hurt >
Casting: earthen maul *
< 602h/602H 205v/230V Pos: standing >
< T: Que TP: sta TC:excellent E: A Troll ass EP: pretty hurt >
You complete your spell...
[Damage: 82 ] You cause the earth to reach up and crush your opponent!
The unstable nature of your surroundings, causes extreme amounts of extra debris!
A Troll's some glowing gem vambraces is smashed to bits by rocks and debris!
A Troll's stained set of overalls [poor] is smashed to bits by rocks and debris!
A Troll is dead! R.I.P.
You receive your share of experience.