The death of [ 7 Conjurer] Frez (Minotaur)

in A Cobblestone Road

from the perspective of [30 Bounty Hunter] Duac -=Celestial Sigil=- (Barbarian)

<worn as a badge>    a blood red tear insignia
<worn on head>       a shimmering wooden tiara
<worn on eyes>       a troll-skin eyepatch [poor]
<worn in ear>        a dangling chain crucifix (glowing)
<worn in ear>        a diamond earring [superior]
<worn on face>       a leather-coated face guard
<worn around neck>   a wicked looking collar
<worn around neck>   an iron neck guard
<worn on body>       a heavily spiked breastplate [superior]
<worn about body>    a cloak of tazten bark
<worn about waist>   a toolbelt with ingredient pouches [poor]
<worn on belt buckle>a salamander scale shield
<attached to belt>   a rugged adventurers satchel (illuminating)
<attached to belt>   an obsidian hookah
<worn on arms>       a pair of spiked leather sleeves [superior]
<worn on hands>      a pair of iron knuckles [superior]
<worn on finger>     a ruby encrusted ring
<worn on finger>     an iron ring of lesser physical resistance
<primary weapon>     a rapier of dexterity
<secondary weapon>   a long thin razor [superior]
<worn on legs>       a pair of dragonscale leg plates
<worn on feet>       some caiman-skin boots

Alas, you cannot go that way. . . .

< 669h/669H 100v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 669h/669H 100v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 669h/669H 100v/178V Pos: standing >
You quickly scan the area.
You see nothing.

< 669h/669H 101v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Dense Forest
</map>
A Dense Forest
Obvious exits: -N -W

< 669h/669H 100v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 669h/669H 100v/178V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.

< 669h/669H 101v/178V Pos: standing >

<map>
Zone: Nax.
Room: Nearing a River
</map>
Nearing a River
Obvious exits: -E -W

< 669h/669H 100v/178V Pos: standing >

<map>
Zone: Nax.
Room: Along a River
</map>

<map>
Zone: Nax.
Room: Along a River
</map>
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 669h/669H 100v/178V Pos: standing >

<map>
Zone: Nax.
Room: Above a River on a Rope Bridge
</map>
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 669h/669H 99v/178V Pos: standing >

<map>
Zone: Nax.
Room: Before a Wooden Bridge
</map>
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 669h/669H 98v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Long Winding Trail of Mud
</map>
A Long Winding Trail of Mud
Obvious exits: -E -W

< 669h/669H 98v/178V Pos: standing >

<map>
Zone: Nax.
Room: An Old Trail
</map>

<map>
Zone: Nax.
Room: An Old Trail
</map>
An Old Trail
Obvious exits: -E -W
A small snake swims in the swamp.
A small snake swims in the swamp.

< 669h/669H 97v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail through the Swamp
</map>
A Muddy Trail through the Swamp
Obvious exits: -N -E -S

< 669h/669H 96v/178V Pos: standing >
You quickly scan the area.
A small snake who is close by to your east.
A small snake who is close by to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A horse who is not far off to your south.
A carnivorous plant who is not far off to your south.

< 669h/669H 97v/178V Pos: standing >

<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W

< 669h/669H 97v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W

< 669h/669H 97v/178V Pos: standing >
You quickly scan the area.
You see nothing.

< 669h/669H 97v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W

< 669h/669H 96v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 669h/669H 96v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E

< 669h/669H 95v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 669h/669H 95v/178V Pos: standing >
You quickly scan the area.
You see nothing.

< 669h/669H 96v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S

< 669h/669H 95v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W

< 669h/669H 94v/178V Pos: standing >
You quickly scan the area.
You see nothing.

< 669h/669H 95v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 669h/669H 95v/178V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W

< 669h/669H 94v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 669h/669H 94v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S# -W

< 669h/669H 93v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 669h/669H 92v/178V Pos: standing >
You quickly scan the area.
You see nothing.

< 669h/669H 93v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Turning
</map>
A Turning
Obvious exits: -N -E -W#

< 669h/669H 93v/178V Pos: standing >
The door seems to be closed.

< 669h/669H 93v/178V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your north.
An agitated minotaur who is a brief walk away to your north.
An commoner who is rather far off to your north.
A shady chemist who is in the distance to your north.
An agitated minotaur who is in the distance to your north.

< 669h/669H 93v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 669h/669H 93v/178V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.

< 669h/669H 92v/178V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.

< 669h/669H 91v/178V Pos: standing >
You quickly scan the area.
An commoner who is close by to your north.
A shady chemist who is not far off to your north.
An agitated minotaur who is not far off to your north.
A ragged furred, bushy tailed fox who is a brief walk away to your north.
A meditating shaman who is rather far off to your north.
A reeling minotaur shaman who is rather far off to your north.

< 669h/669H 91v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Town Center
</map>

<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
An commoner walks the road, intent on his destination.

< 669h/669H 92v/178V Pos: standing >
You quickly scan the area.
A shady chemist who is close by to your north.
An agitated minotaur who is close by to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
An agitated minotaur who is not far off to your east.
An agitated minotaur who is close by to your south.
An agitated minotaur who is not far off to your south.
A drunk minotaur who is not far off to your west.

< 669h/669H 92v/178V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
A shady chemist peers at you.(Red Aura)
An agitated commoner walks the road.

< 669h/669H 92v/178V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
An commoner who is close by to your south.
An agitated minotaur who is not far off to your south.
An agitated minotaur who is a brief walk away to your south.
Gonx who is close by to your west.

< 669h/669H 92v/178V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
A bushy-tailed fox shambles down the path(Red Aura)

< 669h/669H 93v/178V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A shady chemist who is close by to your south.
An agitated minotaur who is close by to your south.
An commoner who is not far off to your south.
An agitated minotaur who is a brief walk away to your south.
An agitated minotaur who is rather far off to your south.
Brukish who is close by to your west.

< 669h/669H 93v/178V Pos: standing >
Ok.

< 669h/669H 97v/178V Pos: standing >

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W -U
A Minotaur (large) stands, floating here. (Non-Fraggable)(Red Aura)

< 669h/669H 96v/178V Pos: standing >
You quickly scan the area.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
A ragged furred, bushy tailed fox who is close by to your west.
Brukish who is not far off to your west.
Grym who is close by above you.

< 669h/669H 97v/178V Pos: standing >
A Minotaur leaves west.

< 669h/669H 98v/178V Pos: standing >
Backstab who?

< 669h/669H 98v/178V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A bushy-tailed fox shambles down the path(Red Aura)

< 669h/669H 98v/178V Pos: standing >
A Minotaur enters from the west.
[Damage: 11 ] -=[Your impressive slash strikes a Minotaur very hard.]=-

< 669h/669H 98v/178V Pos: standing >
< T: Duac TP: sta TC:excellent E: A Minotaur sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 669h/669H 98v/178V Pos: standing >
< T: Duac TP: sta TC:excellent E: A Minotaur sta EP:  nasty wounds >
 [Damage: 36 ] -=[You leave a huge, red swollen lump on a Minotaur's temple.]=-

< 669h/669H 98v/178V Pos: standing >
< T: Duac TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 [Damage:  8 ] -=[Your impressive slash enshrouds a Minotaur in a mist of blood.]=-
You miss a Minotaur.
A Minotaur dodges your futile attack.

< 669h/669H 98v/178V Pos: standing >
< T: Duac TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 A Minotaur misses you.

< 669h/669H 98v/178V Pos: standing >
< T: Duac TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 A Minotaur attempts to flee.
A Minotaur leaves north.

< 669h/669H 98v/178V Pos: standing >
A Minotaur enters from the north.

< 669h/669H 98v/178V Pos: standing >
A Minotaur leaves south.
Backstab who?

< 669h/669H 98v/178V Pos: standing >
Backstab who?

< 669h/669H 98v/178V Pos: standing >
Backstab who?

< 669h/669H 98v/178V Pos: standing >
Backstab who?

< 669h/669H 98v/178V Pos: standing >
Backstab who?

< 669h/669H 98v/178V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
A shady chemist peers at you.(Red Aura)
An agitated commoner walks the road.

< 669h/669H 97v/178V Pos: standing >
Backstab who?

< 669h/669H 97v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A small stream provides fresh water for all.

< 669h/669H 96v/178V Pos: standing >
Backstab who?

< 669h/669H 96v/178V Pos: standing >
You quickly scan the area.
A shady chemist who is close by to your north.
An agitated minotaur who is close by to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
An commoner who is close by to your east.
An agitated minotaur who is not far off to your south.
A Minotaur who is rather far off to your south.
A drunk minotaur who is not far off to your west.

< 669h/669H 97v/178V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
Fresh blood splatters cover the area.
An agitated commoner walks the road.

< 669h/669H 96v/178V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
An agitated commoner walks the road.

< 669h/669H 96v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 669h/669H 96v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Turning
</map>
A Turning
Obvious exits: -N -E -W#
A few drops of fresh blood are scattered around the area.

< 669h/669H 95v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 669h/669H 95v/178V Pos: standing >
Backstab who?

< 669h/669H 96v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 669h/669H 95v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S# -W
Puddles of fresh blood cover the ground.

< 669h/669H 95v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 669h/669H 94v/178V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W
Fresh blood splatters cover the area.

< 669h/669H 93v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 669h/669H 93v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W
A Minotaur (large) stands, floating here. (Non-Fraggable)(Red Aura)

< 669h/669H 92v/178V Pos: standing >
A Minotaur leaves south.

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
A Minotaur (large) stands, floating here. (Non-Fraggable)(Red Aura)

< 669h/669H 91v/178V Pos: standing >
A Minotaur leaves south.

< 669h/669H 92v/178V Pos: standing >
Backstab who?

< 669h/669H 92v/178V Pos: standing >
A Minotaur enters from the south.
Alas, you cannot go that way. . . .

< 669h/669H 93v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E
Fresh blood covers everything in the area.

< 669h/669H 92v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 669h/669H 92v/178V Pos: standing >
Backstab who?

< 669h/669H 93v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
Fresh blood splatters cover the area.
A Minotaur (large) stands, floating here. (Non-Fraggable)(Red Aura)

< 669h/669H 92v/178V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 21 ] -=[Your powerful slash hits a Minotaur.]=-
A Minotaur is mortally wounded, and will die soon, if not aided.

< 669h/669H 93v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W
Fresh blood covers everything in the area.

< 669h/669H 94v/178V Pos: standing >
Backstab who?

< 669h/669H 94v/178V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
Fresh blood splatters cover the area.
A Minotaur (large) is lying here, mortally wounded. (Non-Fraggable)(Red Aura)

< 669h/669H 94v/178V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  1 ] -=[A Minotaur makes a strange sound as you place a rapier of dexterity in his back.]=-
A Minotaur's some frost-rimed rubber cuirass was completely destroyed by the massive blow!
A Minotaur's hard leather cloak was completely destroyed by the massive blow!
A Minotaur's thin leather belt was completely destroyed by the massive blow!
A Minotaur is dead! R.I.P.
You receive your share of experience.