The death of [32 Necrolyte] Straut *-* Warlords *-* (Drider)

in A Cobblestone Road

from the perspective of [33 Bounty Hunter] Kiria -=Celestial Sigil=- (Barbarian)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a dangling chain crucifix (glowing)
<worn in ear>        a diamond earring [superior]
<worn on face>       a torn batskin mask [87%]
<worn around neck>   a necklace of pure obsidian
<worn around neck>   an iron locket (glowing)
<worn on body>       a suit of mithril and dragonscale platemail (magic)
<worn about body>    the masters cloak (glowing) [75%]
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     a silken backsheath of flight (magic) [76%]
<worn about waist>   a black leather belt embossed with a silver cresent moon [75%]
<worn on belt buckle>a carved quartz cube (glowing)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  a bracer carved from obsidian
<worn around wrist>  a pirate's parrot (humming)
<worn on hands>      some drow-made gem mitts
<worn on finger>     the ring of the overfiend
<worn on finger>     a carved jade ring (magic) (glowing)
<primary weapon>     the demonic warmace 'Pure-Dark' (magic) (glowing)
<secondary weapon>   a royal Bloodstone dagger
<worn on legs>       leggings woven of frozen icy threads
<worn on feet>       some boots of the forest (magic) [84%]

The wraith of a sightless bogwyrm enters from the south.
Drinn trots in from the south.
Duac enters from the south.
The wraith of a snapjaw turtle enters from the south.

< 853h/853H 181v/183V Pos: standing >

< 853h/853H 181v/183V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is close by to your south.

< 853h/853H 182v/183V Pos: standing >
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (good)          
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 853h/853H 183v/183V Pos: standing >
Shi leaves south.
Trots trots south.
Xavio leaves south.
An air elemental leaves south.
An air elemental leaves south.
Sainth leaves south.
The wraith of an orc anti-paladin leaves south.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
Rjinal, the alchemist wanders here.
The wraith of a sightless bogwyrm enters from the north.
Drinn trots in from the north.
Duac enters from the north.
The wraith of a snapjaw turtle enters from the north.

< 853h/853H 182v/183V Pos: standing >
Shi leaves south.
Trots trots south.
Xavio leaves south.
An air elemental leaves south.
An air elemental leaves south.
Sainth leaves south.
The wraith of an orc anti-paladin leaves south.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
The wraith of a sightless bogwyrm enters from the north.
Drinn trots in from the north.
Duac enters from the north.
The wraith of a snapjaw turtle enters from the north.

< 853h/853H 181v/183V Pos: standing >
Shi leaves west.
Trots trots west.
Xavio leaves west.
An air elemental leaves west.
An air elemental leaves west.
Sainth leaves west.
The wraith of an orc anti-paladin leaves west.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
The wraith of a sightless bogwyrm enters from the east.
Drinn trots in from the east.
Duac enters from the east.
The wraith of a snapjaw turtle enters from the east.

< 853h/853H 180v/183V Pos: standing >
Shi leaves west.
Trots trots west.
Xavio leaves west.
An air elemental leaves west.
An air elemental leaves west.
Sainth leaves west.
The wraith of an orc anti-paladin leaves west.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
The wraith of a sightless bogwyrm enters from the east.
Drinn trots in from the east.
Duac enters from the east.
The wraith of a snapjaw turtle enters from the east.

< 853h/853H 180v/183V Pos: standing >

< 853h/853H 181v/183V Pos: standing >
Shi leaves south.
Trots trots south.
Xavio leaves south.
An air elemental leaves south.
An air elemental leaves south.
Sainth leaves south.
The wraith of an orc anti-paladin leaves south.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
The wraith of a sightless bogwyrm enters from the north.
Drinn trots in from the north.
Duac enters from the north.
The wraith of a snapjaw turtle enters from the north.
Wodo sneaks in from the north.

< 853h/853H 182v/183V Pos: standing >

< 853h/853H 182v/183V Pos: standing >
Shi leaves west.
Trots trots west.
Xavio leaves west.
An air elemental leaves west.
An air elemental leaves west.
Sainth leaves west.
The wraith of an orc anti-paladin leaves west.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
The wraith of a sightless bogwyrm enters from the east.
Drinn trots in from the east.
Duac enters from the east.
The wraith of a snapjaw turtle enters from the east.

< 853h/853H 181v/183V Pos: standing >
Shi leaves west.
Trots trots west.
Xavio leaves west.
An air elemental leaves west.
An air elemental leaves west.
Sainth leaves west.
The wraith of an orc anti-paladin leaves west.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
The wraith of a sightless bogwyrm enters from the east.
Drinn trots in from the east.
Duac enters from the east.
The wraith of a snapjaw turtle enters from the east.

< 853h/853H 180v/183V Pos: standing >
Shi leaves west.
Trots trots west.
Xavio leaves west.
An air elemental leaves west.
An air elemental leaves west.
Sainth leaves west.
The wraith of an orc anti-paladin leaves west.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
The wraith of a sightless bogwyrm enters from the east.
Drinn trots in from the east.
Duac enters from the east.
The wraith of a snapjaw turtle enters from the east.
Wodo sneaks in from the east.

< 853h/853H 180v/183V Pos: standing >
Wodo plays a song to lift his spirit off the ground.

< 853h/853H 181v/183V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A retired soldier who is a brief walk away to your south.
A half-orc warrior who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
Aria who is rather far off to your south.
The wraith of an orc whore who is a brief walk away to your west.
The wraith of an orc whore who is a brief walk away to your west.
The wraith of a resting goblin who is a brief walk away to your west.
A Minotaur who is a brief walk away to your west.
A Drider who is a brief walk away to your west.

< 853h/853H 183v/183V Pos: standing >
Shi leaves west.
Trots trots west.
Xavio leaves west.
An air elemental leaves west.
An air elemental leaves west.
Sainth leaves west.
The wraith of an orc anti-paladin leaves west.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
The wraith of a sightless bogwyrm enters from the east.
Drinn trots in from the east.
Duac enters from the east.
The wraith of a snapjaw turtle enters from the east.

< 853h/853H 182v/183V Pos: standing >
Shi leaves west.
Trots trots west.
Xavio leaves west.
An air elemental leaves west.
An air elemental leaves west.
Sainth leaves west.
The wraith of an orc anti-paladin leaves west.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*The wraith of an orc whore stands here. (minion) (Red Aura)
*The wraith of an orc whore stands here. (minion) (Red Aura)
*The wraith of a resting goblin stands here. (minion) (Red Aura)
*A Minotaur (large)  *-* Warlords *-* stands, floating here (Newbie).(Red Aura)
*A Drider (large)  *-* Warlords *-* stands, floating here.(Red Aura)
The wraith of a sightless bogwyrm enters from the east.
Drinn trots in from the east.
Duac enters from the east.
The wraith of a snapjaw turtle enters from the east.
Your association is not in an alliance!
Duac suddenly looks a bit dumb, and madly slams at a Drider!
A Drider snaps into visibility.
The wraith of an orc whore suddenly attacks Duac!
The wraith of an orc whore snaps into visibility.
The wraith of an orc whore's weak punch grazes Duac.
The wraith of a resting goblin suddenly attacks Duac!
The wraith of a resting goblin snaps into visibility.
The wraith of a resting goblin misses Duac.

< 853h/853H 181v/183V Pos: standing >

< 853h/853H 181v/183V Pos: standing >
Shi leaves west.
Trots trots west.
Xavio leaves west.
An air elemental leaves west.
An air elemental leaves west.
Sainth leaves west.
The wraith of an orc anti-paladin leaves west.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
The wraith of a sightless bogwyrm enters from the east.
Drinn trots in from the east.
The wraith of a snapjaw turtle enters from the east.

< 853h/853H 181v/183V Pos: standing >

< 853h/853H 182v/183V Pos: standing >
Shi leaves east.
Trots trots east.
Xavio leaves east.
An air elemental leaves east.
An air elemental leaves east.
Sainth leaves east.
The wraith of an orc anti-paladin leaves east.
You follow Shi.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
*The wraith of an orc anti-paladin stands here. (minion) (Red Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Xavio Ancient Archmage -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trots  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.(Gold Aura)
Shi  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
Duac Bayraktar  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here, fighting a Drider.
The wraith of an orc whore stands in mid-air here, fighting Duac. (Minion) (Red Aura)
The wraith of an orc whore stands in mid-air here, fighting Duac. (Minion) (Red Aura)
The wraith of a resting goblin stands in mid-air here, fighting Duac. (Minion) (Red Aura)
*A Minotaur (large)  *-* Warlords *-* stands, floating here (Newbie).(Red Aura)
A Drider (large)  *-* Warlords *-* is lying, floating here, fighting Duac.(Red Aura)
The wraith of a sightless bogwyrm enters from the west.
Drinn trots in from the west.
The wraith of a snapjaw turtle enters from the west.
Xavio starts casting an offensive spell.
A Minotaur snaps into visibility.
A Minotaur is knocked to the ground by Drinn's skillful bash!

< 853h/853H 182v/183V Pos: standing >
Bodyslam who?

< 853h/853H 182v/183V Pos: standing >
Xavio completes his spell...
Xavio utters the word 'yufzbarr'
Xavio smirks as his fireball explodes into the face of a Drider.
Shi gives an order to his followers.
The wraith of a snapjaw turtle starts casting an offensive spell.
The wraith of a snapjaw turtle snaps into visibility.
The wraith of a sightless bogwyrm starts casting an offensive spell.
The wraith of a sightless bogwyrm snaps into visibility.
The wraith of an orc anti-paladin starts casting an offensive spell.
The wraith of an orc anti-paladin snaps into visibility.

< 853h/853H 182v/183V Pos: standing >
You trip over a Drider while pointlessly slamming at someone already down.

< 853h/853H 152v/183V Pos: sitting >
The wraith of a resting goblin's punch grazes Duac.
The wraith of an orc whore misses Duac.
The wraith of an orc whore misses Duac.
Duac's slash strikes a Drider.
Duac's powerful pierce strikes a Drider.
Duac's powerful slash strikes a Drider.
Duac's powerful slash strikes a Drider.
Wodo starts casting an offensive spell.
Trots starts casting a spell.
Xavio starts casting an offensive spell.
Sainth starts casting an offensive spell.

< 853h/853H 152v/183V Pos: sitting >
Wodo plays a song to lift his spirit off the ground.
A Minotaur flies through the air, free as a bird!
A Drider flies through the air, free as a bird!

< 853h/853H 152v/183V Pos: sitting >
The wraith of an orc whore misses Duac.

< 853h/853H 152v/183V Pos: sitting >
Wodo completes his spell...
Wodo utters the word 'yufzbarr'
Wodo smirks as his fireball explodes into the face of a Drider.
Xavio completes his spell...
Xavio utters the word 'yufzbarr'
Xavio smirks as his fireball explodes into the face of a Drider.
Sainth completes his spell...
Sainth utters the words 'qkadagz qfuhuqar'
A Minotaur screams as Sainth critically injures him.
Drinn misses a Minotaur.
Drinn's impressive bludgeon wounds a Minotaur.
Drinn's impressive bludgeon wounds a Minotaur.

< 853h/853H 152v/183V Pos: sitting >
The wraith of a snapjaw turtle completes its spell...
The wraith of a snapjaw turtle utters the words 'buoblg qrunsoqpze yugh'
The wraith of a snapjaw turtle's fist beats the life out of a Drider, blood pours from his body!
The wraith of a sightless bogwyrm completes its spell...
The wraith of a sightless bogwyrm utters the words 'buoblg qrunsoqpze yugh'
The wraith of a sightless bogwyrm's fist beats the life out of a Drider, blood pours from his body!
The wraith of an orc anti-paladin completes its spell...
The wraith of an orc anti-paladin utters the words 'buoblg qrunsoqpze yugh'
The wraith of an orc anti-paladin's fist beats the life out of a Drider, blood pours from his body!
A Drider is mortally wounded, and will die soon, if not aided.

< 853h/853H 152v/183V Pos: sitting >
Trots completes his spell...
Trots utters the words 'ofzahzf gajr eughjfbaiqz'
Trots points at a Drider.
A Drider's entire body spasms uncontrollably as his soul is viciously attacked by Trots.
A Drider's pair of moss-covered gloves [superior] was destroyed by the blast!
A Drider's some flowing spidersilk robes covered in shadows [superior] was destroyed by the blast!
A Drider's some moss-covered sleeves [superior] was destroyed by the blast!
The wraith of a resting goblin stops following a Drider.
The wraith of an orc whore stops following a Drider.
The wraith of an orc whore stops following a Drider.
A Drider is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!