<worn as a badge> an insignia of a cresent moon
<worn on head> a crown of stars (glowing) (humming)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> an aboleth's shrunken head
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a mask of the dragonkin
<worn around neck> an honor of guards medallion
<worn around neck> the service tags of the squad [superior] (glowing)
<worn on body> a flowing embroidered robe [superior]
<worn about body> a deep hooded cloak of jubilation
<worn about waist> a belt bearing the crest of Darkuul [superior]
<worn on arms> some gladiators vambraces
<worn around wrist> a chain-linked raider's bracelet
<worn around wrist> a chain-linked raider's bracelet of dexterity [89%]
<worn on hands> the gloves of tearing
<worn on finger> a ring with triangular emeralds [superior]
<worn on finger> a band of fiery persistance [poor]
<primary weapon> a slimy troglodyte claw [poor]
<secondary weapon> a slimy troglodyte claw [superior]
<worn on legs> a pair of celestial leg plates
<worn on feet> some spurred blood crystal boots
< 663h/663H 278v/280V Pos: standing >
Autosaving...
< 663h/663H 279v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform on the Northern Motte Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform on the Northern Motte Palisade
</map>
A Narrow Platform on the Northern Motte Palisade
The platforms on the northern palisade are narrow and rickety, however
more than functional. As stations for archers during attack, an incoming
enemy is often whittled down before even reaching the crest of the motte
below. Small niches carved in the palisade hold stocks of arrows, making
resupply during combat much easier.
Obvious exits: -East -West
A small elven fisherman is wandering the markets of the bailey.
There are some tracks heading west.
There are some tracks heading west.
< 663h/663H 279v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform on the Northern Motte Palisade
</map>
A Narrow Platform on the Northern Motte Palisade
The platforms on the northern palisade are narrow and rickety, however
more than functional. As stations for archers during attack, an incoming
enemy is often whittled down before even reaching the crest of the motte
below. Small niches carved in the palisade hold stocks of arrows, making
resupply during combat much easier.
Obvious exits: -East -West
< 663h/663H 278v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform at the Northwestern Corner of the Palisade
</map>
A Narrow Platform at the Northwestern Corner of the Palisade
This platform at the northwestern corner is especially reinforced, as in
times of war it is heavily manned with soldiers and archers to rain death
down upon a foe below. The heavy planking is supplemented with thick iron
support beams, and small holes have been drilled in the palisade to afford
an archer a shot at an enemy below while offering him superior protection.
Obvious exits: -East -South
< 663h/663H 277v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 663h/663H 277v/280V Pos: standing >
You quickly scan the area.
A small elven fisherman who is not far off to your east.
The lieutenant of the ballista crew who is a brief walk away to your east.
A heavy footman who is a brief walk away to your east.
An imposing man-at-arms who is rather far off to your east.
The lieutenant of the ballista crew who is not far off to your south.
< 663h/663H 279v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform on the Western Motte Palisade
</map>
A Narrow Platform on the Western Motte Palisade
The platforms on the western palisade are narrow and rickety, however
more than functional. As stations for archers during attack, an incoming
enemy is often whittled down before even reaching the crest of the motte
below. Small niches carved in the palisade hold stocks of arrows, making
resupply during combat much easier.
Obvious exits: -North -South
< 663h/663H 279v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Heavy Stone Platform on the Western Tower
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Heavy Stone Platform on the Western Tower
</map>
A Heavy Stone Platform on the Western Tower
This tower is designed with one purpose specifically in mind, that of
carrying several war engines for fire at invaders below. A clear line of
sight for one hundred and eighty degrees is available, as well as a view
directly down to the bottom of the palisade. The war engines are chocked
and held at present, but can be wheeled out at a moments notice.
Obvious exits: -North -East # -South -Down
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
< 663h/663H 278v/280V Pos: standing >
You quickly scan the area.
You see nothing.
< 663h/663H 278v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform on the Western Motte Palisade
</map>
A Narrow Platform on the Western Motte Palisade
The platforms on the western palisade are narrow and rickety, however
more than functional. As stations for archers during attack, an incoming
enemy is often whittled down before even reaching the crest of the motte
below. Small niches carved in the palisade hold stocks of arrows, making
resupply during combat much easier.
Obvious exits: -North -South
< 663h/663H 279v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform at the Southwestern Corner of the Palisade
</map>
A Narrow Platform at the Southwestern Corner of the Palisade
This platform at the southwestern corner is especially reinforced, as in
times of war it is heavily manned with soldiers and archers to rain death
down upon a foe below. The heavy planking is supplemented with thick iron
support beams, and small holes have been drilled in the palisade to afford
an archer a shot at an enemy below while offering him superior protection.
Obvious exits: -North -East
< 663h/663H 278v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 663h/663H 278v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 663h/663H 278v/280V Pos: standing >
You quickly scan the area.
The lieutenant of the ballista crew who is not far off to your north.
A heavy footman who is not far off to your north.
< 663h/663H 279v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform on the Southern Motte Palisade
</map>
A Narrow Platform on the Southern Motte Palisade
The southern platform on the palisade affords a clear view of the bailey
below, and also supplies an excellent vantage point for archers to attack
any enemies unwise enough to attack the motte directly. The heavy wood of
the platform is reinforced here to prevent it from collapsing, and a railing
has been erected to prevent men from falling to their demise below.
Obvious exits: -East -West
< 663h/663H 279v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Bend in the Platform on the Motte Palisade
</map>
A Bend in the Platform on the Motte Palisade
The platform on the palisade bends here as it crests the motte, turning
as it widens to sweep about the keep. The large wooden logs of the palisade
provide a superior defense to attack, although it is unlikely an enemy would
choose this specific spot to attack. Any unlucky foes caught below would
be held in a vicious three-way crossfire from archers.
Obvious exits: -South -West
< 663h/663H 278v/280V Pos: standing >
You quickly scan the area.
You see nothing.
< 663h/663H 278v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Platform on the Palisade Leading Up to the Motte
</map>
The Platform on the Palisade Leading Up to the Motte
The palisade stretches up the steep slope of the motte, approaching the
keep above. Narrow and rickety, the wood of the platform is beginning to
rot and is in dire need of either replacement or shoring up. The edged of
the palisade logs have been whittled to a sharp point, to aid in defense of
the ledge should an attacker attempt to scale it.
Obvious exits: -North -Down
< 663h/663H 279v/280V Pos: standing >
You quickly scan the area.
You see nothing.
< 663h/663H 279v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Platform on the Palisade Leading Up to the Motte
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Platform on the Palisade Leading Up to the Motte
</map>
The Platform on the Palisade Leading Up to the Motte
The palisade stretches up the steep slope of the motte, approaching the
keep above. Narrow and rickety, the wood of the platform is beginning to
rot and is in dire need of either replacement or shoring up. The edged of
the palisade logs have been whittled to a sharp point, to aid in defense of
the ledge should an attacker attempt to scale it.
Obvious exits: -South -Up
An imposing man-at-arms is strolling about, looking for trouble.
< 663h/663H 278v/280V Pos: standing >
You quickly scan the area.
You see nothing.
< 663h/663H 278v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Bend in the Platform Along the Northern Palisade
</map>
A Bend in the Platform Along the Northern Palisade
The platform bends to the north here, following the palisade as it leaves
the bailey behind and walks its way up the motte to the keep. The
large wooden structure has been designed with two goals in mind, easy
defense of the castle in event of attack, and quick mobility of the soldiers
without resorting to the often commoner filled streets of the bailey below.
Obvious exits: -North -West
< 663h/663H 279v/280V Pos: standing >
You quickly scan the area.
An imposing man-at-arms who is close by to your north.
A magnificent pegasus who is not far off to your west.
A Firbolg who is not far off to your west.
The lieutenant of the ballista crew who is a brief walk away to your west.
A heavy footman who is a brief walk away to your west.
< 663h/663H 279v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Platform on the Palisade Leading Up to the Motte
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Platform on the Palisade Leading Up to the Motte
</map>
The Platform on the Palisade Leading Up to the Motte
The palisade stretches up the steep slope of the motte, approaching the
keep above. Narrow and rickety, the wood of the platform is beginning to
rot and is in dire need of either replacement or shoring up. The edged of
the palisade logs have been whittled to a sharp point, to aid in defense of
the ledge should an attacker attempt to scale it.
Obvious exits: -South -Up
An imposing man-at-arms is strolling about, looking for trouble.
There are some tracks heading south.
< 663h/663H 278v/280V Pos: standing >
Backstab who?
< 663h/663H 280v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Bend in the Platform Along the Northern Palisade
</map>
A Bend in the Platform Along the Northern Palisade
The platform bends to the north here, following the palisade as it leaves
the bailey behind and walks its way up the motte to the keep. The
large wooden structure has been designed with two goals in mind, easy
defense of the castle in event of attack, and quick mobility of the soldiers
without resorting to the often commoner filled streets of the bailey below.
Obvious exits: -North -West
< 663h/663H 279v/280V Pos: standing >
You quickly scan the area.
An imposing man-at-arms who is close by to your north.
A magnificent pegasus who is not far off to your west.
A Firbolg who is not far off to your west.
A tall longbowman who is not far off to your west.
The lieutenant of the ballista crew who is a brief walk away to your west.
A heavy footman who is a brief walk away to your west.
< 663h/663H 279v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Northern Palisade
</map>
A Narrow Platform Along the Northern Palisade
The northern side of the bailey palisade is in all probability the side
least likely to come under attack. Due to its proximity to the motte, an
enemy is unlikely to draw near without detection, and the crossfire between
the archers here and by the keep would be very devastating. The platform
as such is not as well manned as the rest of the platform, however it is
still under guard night and day.
Obvious exits: -East -West
< 663h/663H 278v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Northern Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Northern Palisade
</map>
A Narrow Platform Along the Northern Palisade
The northern side of the bailey palisade is in all probability the side
least likely to come under attack. Due to its proximity to the motte, an
enemy is unlikely to draw near without detection, and the crossfire between
the archers here and by the keep would be very devastating. The platform
as such is not as well manned as the rest of the platform, however it is
still under guard night and day.
Obvious exits: -East -West
A magnificent pegasus stands in mid-air here, fighting a tall longbowman. (Minion) (Gold Aura)
A Firbolg (huge) stands here, fighting a tall longbowman. (Non-Fraggable)(Gold Aura)
A tall longbowman stands here, fighting a Firbolg.
< 663h/663H 277v/280V Pos: standing >
A magnificent pegasus's fine thrash causes a tall longbowman to grimace in pain.
A magnificent pegasus's fine thrash hits a tall longbowman.
A tall longbowman is mortally wounded, and will die soon, if not aided.
< 663h/663H 279v/280V Pos: standing >
[Damage: 56 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [poor] in his back.
[Damage: 11 ] Your pierce wounds a Firbolg.
< 663h/663H 280v/280V Pos: standing >
< T: longbowman TP: sta TC: bleeding, close to death E: A Firbolg sta EP: small wounds >
A magnificent pegasus makes a futile attempt to bash you, but you are simply immovable.
< 663h/663H 280v/280V Pos: standing >
< T: longbowman TP: sta TC: bleeding, close to death E: A Firbolg sta EP: small wounds >
A Firbolg's crude slash hits a tall longbowman.
A tall longbowman is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a tall longbowman.
< 663h/663H 280v/280V Pos: standing >
<You attempt to flee...
PANIC! You couldn't escape!
< 663h/663H 280v/280V Pos: standing >
<[Damage: 9 ] Your impressive pierce wounds a Firbolg.
[Damage: 9 ] Your impressive pierce wounds a Firbolg.
A Firbolg dodges your futile attack.
[Damage: 10 ] Your impressive pierce wounds a Firbolg.
You attempt to flee...
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Northern Palisade
</map>
A Narrow Platform Along the Northern Palisade
The northern side of the bailey palisade is in all probability the side
least likely to come under attack. Due to its proximity to the motte, an
enemy is unlikely to draw near without detection, and the crossfire between
the archers here and by the keep would be very devastating. The platform
as such is not as well manned as the rest of the platform, however it is
still under guard night and day.
Obvious exits: -East -West
You flee eastward!
< 663h/663H 272v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Northern Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Northern Palisade
</map>
A Narrow Platform Along the Northern Palisade
The northern side of the bailey palisade is in all probability the side
least likely to come under attack. Due to its proximity to the motte, an
enemy is unlikely to draw near without detection, and the crossfire between
the archers here and by the keep would be very devastating. The platform
as such is not as well manned as the rest of the platform, however it is
still under guard night and day.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a tall longbowman is lying here.
A magnificent pegasus sits in mid-air here. (Minion) (Gold Aura)
A Firbolg (huge) stands here. (Non-Fraggable)(Gold Aura)
< 663h/663H 273v/280V Pos: standing >
[Damage: 59 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [poor] in his back.
[Damage: 58 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
< 663h/663H 274v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: few wounds >
A magnificent pegasus clambers to its feet.
< 663h/663H 274v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: few wounds >
A magnificent pegasus makes a futile attempt to bash you, but you are simply immovable.
< 663h/663H 274v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: few wounds >
You attempt to flee...
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Northern Palisade
</map>
A Narrow Platform Along the Northern Palisade
The northern side of the bailey palisade is in all probability the side
least likely to come under attack. Due to its proximity to the motte, an
enemy is unlikely to draw near without detection, and the crossfire between
the archers here and by the keep would be very devastating. The platform
as such is not as well manned as the rest of the platform, however it is
still under guard night and day.
Obvious exits: -East -West
You flee eastward!
< 663h/663H 265v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Northern Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Northern Palisade
</map>
A Narrow Platform Along the Northern Palisade
The northern side of the bailey palisade is in all probability the side
least likely to come under attack. Due to its proximity to the motte, an
enemy is unlikely to draw near without detection, and the crossfire between
the archers here and by the keep would be very devastating. The platform
as such is not as well manned as the rest of the platform, however it is
still under guard night and day.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a tall longbowman is lying here.
A magnificent pegasus sits in mid-air here. (Minion) (Gold Aura)
< 663h/663H 264v/280V Pos: standing >
Backstab who?
< 663h/663H 264v/280V Pos: standing >
You quickly scan the area.
The lieutenant of the ballista crew who is close by to your west.
A heavy footman who is close by to your west.
< 663h/663H 266v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Top of the Tower at the Northwestern Corner of the Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Top of the Tower at the Northwestern Corner of the Palisade
</map>
The Top of the Tower at the Northwestern Corner of the Palisade
The northwestern tower connects to the platforms about the city here,
providing access to the soldiers and archers who both watch out for and
protect the bailey of the castle. Large rails have been erected, a safety
feature quite necessary, for in heavy winds the narrow passageways are
often very dangerous.
Obvious exits: -East -South -Down
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
< 663h/663H 267v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 663h/663H 268v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 663h/663H 269v/280V Pos: standing >
You quickly scan the area.
A magnificent pegasus who is close by to your east.
An imposing man-at-arms who is not far off to your south.
A tall longbowman who is rather far off to your south.
< 663h/663H 270v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
The platform stretches along the western side of the bailey, high above
streets and shops below. While many farms and villages can be seen to the
west, a spectacular view of the bailey itself is available. The commoners
below scurry about quickly in their daily affairs, unmindful of the
activities of the soldiers above in their daily watches.
Obvious exits: -North -South
< 663h/663H 269v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
The platform stretches along the western side of the bailey, high above
streets and shops below. While many farms and villages can be seen to the
west, a spectacular view of the bailey itself is available. The commoners
below scurry about quickly in their daily affairs, unmindful of the
activities of the soldiers above in their daily watches.
Obvious exits: -North -South
An imposing man-at-arms is strolling about, looking for trouble.
< 663h/663H 269v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
The platform stretches along the western side of the bailey, high above
streets and shops below. While many farms and villages can be seen to the
west, a spectacular view of the bailey itself is available. The commoners
below scurry about quickly in their daily affairs, unmindful of the
activities of the soldiers above in their daily watches.
Obvious exits: -North -South
< 663h/663H 269v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
The platform stretches along the western side of the bailey, high above
streets and shops below. While many farms and villages can be seen to the
west, a spectacular view of the bailey itself is available. The commoners
below scurry about quickly in their daily affairs, unmindful of the
activities of the soldiers above in their daily watches.
Obvious exits: -North -South
A tall longbowman is walking his daily patrol on the platform.
< 663h/663H 269v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
The platform stretches along the western side of the bailey, high above
streets and shops below. While many farms and villages can be seen to the
west, a spectacular view of the bailey itself is available. The commoners
below scurry about quickly in their daily affairs, unmindful of the
activities of the soldiers above in their daily watches.
Obvious exits: -North -South
< 663h/663H 269v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
The platform stretches along the western side of the bailey, high above
streets and shops below. While many farms and villages can be seen to the
west, a spectacular view of the bailey itself is available. The commoners
below scurry about quickly in their daily affairs, unmindful of the
activities of the soldiers above in their daily watches.
Obvious exits: -North -South
< 663h/663H 268v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
The platform stretches along the western side of the bailey, high above
streets and shops below. While many farms and villages can be seen to the
west, a spectacular view of the bailey itself is available. The commoners
below scurry about quickly in their daily affairs, unmindful of the
activities of the soldiers above in their daily watches.
Obvious exits: -North -South
< 663h/663H 268v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: the Top of the Tower at the Southwestern Corner of the Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: the Top of the Tower at the Southwestern Corner of the Palisade
</map>
the Top of the Tower at the Southwestern Corner of the Palisade
The southwestern tower is the one most used by the soldiers, primarily
because of its proximity to the marshalling grounds within the bailey.
The stairway up the tower seems extremely rickety, however thick beams have
been attached in an attempt to prevent it from falling without committing
any serious building attempts.
Obvious exits: -North -East -Down
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
A heavy footman stands ready to operate the mangonel.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
< 663h/663H 268v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 663h/663H 269v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 663h/663H 270v/280V Pos: standing >
Alas, you cannot go that way. . . .
< 663h/663H 270v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Bottom of the Tower at the Southwestern Corner of the Palisade
</map>
The Bottom of the Tower at the Southwestern Corner of the Palisade
The southwestern tower of the palisade stands here, a spiral stairway
leading up to the platforms above. The stairway is constructed in a
clockwise manner so that defenders above, normally right-handed, will have
a free range of motion while any aggressors will have their swing limited
by the walls of the palisade itself.
Obvious exits: -North -East -Up
The corpse of a tall longbowman is lying here.
< 663h/663H 270v/280V Pos: standing >
You quickly scan the area.
An imposing man-at-arms who is in the distance to your north.
A one-armed beggar who is close by to your east.
A Firbolg who is not far off to your east.
A customs officer who is rather far off to your east.
An inspection agent who is rather far off to your east.
A heavy footman who is close by above you.
The lieutenant of the ballista crew who is close by above you.
A heavy footman who is close by above you.
< 663h/663H 271v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southwestern Edge of the Bailey Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southwestern Edge of the Bailey Palisade
</map>
Along the Southwestern Edge of the Bailey Palisade
The dirt road along the southern palisade in the grocers quarter is very
well-trodden from the constant passage of both soldiers and wagons. Access
to the bakery and the marshalling grounds is available primarily through
this lane, and deep wagon ruts have been cut into the ground. Along the
wooden palisade several thick weeds grow, although no grass is in sight.
Obvious exits: -East -West
A one-armed beggar is begging pitifully for copper.
< 663h/663H 272v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southwestern Edge of the Bailey Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southwestern Edge of the Bailey Palisade
</map>
Along the Southwestern Edge of the Bailey Palisade
The dirt road along the southern palisade in the grocers quarter is very
well-trodden from the constant passage of both soldiers and wagons. Access
to the bakery and the marshalling grounds is available primarily through
this lane, and deep wagon ruts have been cut into the ground. Along the
wooden palisade several thick weeds grow, although no grass is in sight.
Obvious exits: -North -East -West
A Firbolg (huge) stands here. (Non-Fraggable)(Gold Aura)
< 663h/663H 271v/280V Pos: standing >
A Firbolg leaves east.
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southwestern Edge of the Bailey Palisade
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southwestern Edge of the Bailey Palisade
</map>
Along the Southwestern Edge of the Bailey Palisade
The dirt road along the southern palisade in the grocers quarter is very
well-trodden from the constant passage of both soldiers and wagons. Access
to the bakery and the marshalling grounds is available primarily through
this lane, and deep wagon ruts have been cut into the ground. Along the
wooden palisade several thick weeds grow, although no grass is in sight.
Obvious exits: -North -East -West
A Firbolg (huge) stands here. (Non-Fraggable)(Gold Aura)
< 663h/663H 271v/280V Pos: standing >
A Firbolg leaves east.
Backstab who?
< 663h/663H 272v/280V Pos: standing >
Backstab who?
< 663h/663H 274v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Customs and Tariff Station at the Front Gate of the Bailey
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Customs and Tariff Station at the Front Gate of the Bailey
</map>
A Customs and Tariff Station at the Front Gate of the Bailey
All merchants incoming or outgoing from the bailey are required by law to
stop here and submit to search. While smuggling of goods is generally not
a problem, the prevention of spies infiltrating the bailey, or even the keep
itself is not taken lightly. The station also makes a fair profit from the
tariffs and duties imposed on the passing merchants.
Obvious exits: -North -East -South# -West
[4] A small round shield has been dropped here.
A Firbolg (huge) stands here. (Non-Fraggable)(Gold Aura)
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.
< 663h/663H 274v/280V Pos: standing >
[Damage: 59 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [poor] in his back.
With a swift tug you wrench the weapon free, ramming it into a Firbolg's spine!.
[Damage: 43 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [poor] in his back.
[Damage: 57 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a Firbolg's spine!.
[Damage: 28 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
< 663h/663H 275v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: nasty wounds >
You dodge a Firbolg's vicious attack.
You dodge a Firbolg's vicious attack.
A Firbolg misses you.
< 663h/663H 276v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: nasty wounds >
You duck under a Firbolg's lame kick.
< 663h/663H 276v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: nasty wounds >
[Damage: 9 ] Your impressive pierce strikes a Firbolg.
[Damage: 8 ] Your impressive pierce strikes a Firbolg.
A Firbolg parries your futile lunge at him.
[Damage: 10 ] Your impressive pierce strikes a Firbolg.
< 663h/663H 276v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: nasty wounds >
You attempt to flee...
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southern Half of the Main Avenue Through the Bailey
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southern Half of the Main Avenue Through the Bailey
</map>
Along the Southern Half of the Main Avenue Through the Bailey
The main avenue starts its long stretch through the bailey at the
southern end, passing the marshalling grounds on the left and the gallows
courtyard on the right. The road itself is constructed of thick cobblestone
much more durable and long lasting than the common gravel or dirt roads in
use for the roads around the inside perimeter of the palisade.
Obvious exits: -North -East -South -West
A tall longbowman is walking his daily patrol on the platform.
You flee northward!
< 663h/663H 260v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Customs and Tariff Station at the Front Gate of the Bailey
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Customs and Tariff Station at the Front Gate of the Bailey
</map>
A Customs and Tariff Station at the Front Gate of the Bailey
All merchants incoming or outgoing from the bailey are required by law to
stop here and submit to search. While smuggling of goods is generally not
a problem, the prevention of spies infiltrating the bailey, or even the keep
itself is not taken lightly. The station also makes a fair profit from the
tariffs and duties imposed on the passing merchants.
Obvious exits: -North -East -South# -West
[4] A small round shield has been dropped here.
A Firbolg (huge) stands here. (Non-Fraggable)(Gold Aura)
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.
< 663h/663H 259v/280V Pos: standing >
[Damage: 57 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [poor] in his back.
With a swift tug you wrench the weapon free, ramming it into a Firbolg's spine!.
[Damage: 38 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [poor] in his back.
[Damage: 59 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
< 663h/663H 259v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: awful >
A Firbolg misses you.
You attempt to flee...
PANIC! You couldn't escape!
< 663h/663H 259v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: awful >
The customs agent attempts to justify the levies of the Duchy to the merchant,
but fails miserably to assuage the Dwarf's anger.
< 663h/663H 259v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: awful >
You attempt to flee...
PANIC! You couldn't escape!
< 663h/663H 259v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: awful >
You attempt to flee...
PANIC! You couldn't escape!
< 663h/663H 259v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: awful >
You attempt to flee...
PANIC! You couldn't escape!
< 663h/663H 259v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Firbolg sta EP: awful >
You attempt to flee...
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southern Half of the Main Avenue Through the Bailey
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southern Half of the Main Avenue Through the Bailey
</map>
Along the Southern Half of the Main Avenue Through the Bailey
The main avenue starts its long stretch through the bailey at the
southern end, passing the marshalling grounds on the left and the gallows
courtyard on the right. The road itself is constructed of thick cobblestone
much more durable and long lasting than the common gravel or dirt roads in
use for the roads around the inside perimeter of the palisade.
Obvious exits: -North -East -South -West
A tall longbowman is walking his daily patrol on the platform.
You flee northward!
< 663h/663H 252v/280V Pos: standing >
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Customs and Tariff Station at the Front Gate of the Bailey
</map>
<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Customs and Tariff Station at the Front Gate of the Bailey
</map>
A Customs and Tariff Station at the Front Gate of the Bailey
All merchants incoming or outgoing from the bailey are required by law to
stop here and submit to search. While smuggling of goods is generally not
a problem, the prevention of spies infiltrating the bailey, or even the keep
itself is not taken lightly. The station also makes a fair profit from the
tariffs and duties imposed on the passing merchants.
Obvious exits: -North -East -South# -West
[4] A small round shield has been dropped here.
A Firbolg (huge) stands here. (Non-Fraggable)(Gold Aura)
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.
< 663h/663H 251v/280V Pos: standing >
A Firbolg opens the gate.
[Damage: 56 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [poor] in his back.
[Damage: 31 ] A Firbolg makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
A Firbolg's inverted cross earring was completely destroyed by the massive blow!
A Firbolg is dead! R.I.P.
You receive your share of experience.