The death of [17 Warrior] Arcon (Thri-Kreen)

in A Chamber Filled with Furs

from the perspective of [36 Bounty Hunter] Duac -=Celestial Sigil=- (Barbarian)

<worn as a badge>    a glowing blue crystal
<worn on head>       a sun halo (glowing)
<worn on eyes>       a pair of protective eyelets
<worn in ear>        a silver tooth earring
<worn in ear>        a silver tooth earring
<worn on face>       a hallowed Cimmerian mask of Winduin (glowing)
<worn around neck>   a frayed cloth collar [poor] (illuminating)
<worn around neck>   the service tags of the squad (glowing)
<worn on body>       a golden weave vest (glowing)
<worn about body>    a deep hooded cloak of sorrow
<worn as quiver>     a silken backsheath of flight [78%]
<worn about waist>   a toolbelt with ingredient pouches [poor]
<worn on belt buckle>a salamander scale shield
<attached to belt>   an obsidian hookah
<worn on arms>       some gazelle-skin sleeves
<worn around wrist>  a whitestone bracer [superior]
<worn around wrist>  a burnished couatl-hide bracer
<worn on hands>      a pair of iron knuckles [superior] [86%]
<worn on finger>     a ring of endurance
<worn on finger>     the royal ring of Aravne (glowing)
<primary weapon>     a rapier of dexterity
<secondary weapon>   a long thin razor [superior]
<worn on legs>       a pair of dragonscale leg plates
<worn on feet>       some caiman-skin boots


</map>
A Confusing Path through the Forest
Obvious exits: -N -E -W
A blood sucking mosquitoe buzzes.
A fire ant is living in flames!

< 919h/919H 120v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Confusing Path through the Forest
</map>

<map>
Zone: Taliccicopiid.
Room: A Confusing Path through the Forest
</map>
A Confusing Path through the Forest
Obvious exits: -S -W
A gnat hovers over an animal.
An earthly beetle scurries in the grass.

< 919h/919H 119v/193V Pos: standing >
You quickly scan the area.
A blood sucking mosquitoe who is close by to your south.
A fire ant who is close by to your south.

< 919h/919H 119v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Confusing Path through the Forest
</map>
A Confusing Path through the Forest
Obvious exits: -N -E -S

< 919h/919H 120v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Large Ravine
</map>
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.

< 919h/919H 118v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Deep Within a Ravine
</map>
Deep Within a Ravine
Obvious exits: -U -D#

< 919h/919H 119v/193V Pos: standing >
You quickly scan the area.
A red shape who is rather far off above you.

< 919h/919H 120v/193V Pos: standing >
Ok.

< 919h/919H 123v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -U -D

< 919h/919H 122v/193V Pos: standing >
Ok.

< 919h/919H 123v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 919h/919H 123v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -E -W -U -D

< 919h/919H 123v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D

< 919h/919H 123v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -U -D

< 919h/919H 122v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -E -W -U

< 919h/919H 122v/193V Pos: standing >
You quickly scan the area.
A red shape who is close by to your east.
A red shape who is a brief walk away to your east.
A red shape who is in the distance to your west.
A red shape who is in the distance to your west.
A red shape who is in the distance to your west.
A red shape who is in the distance to your west.

< 919h/919H 123v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -E -W

< 919h/919H 124v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -E -W

< 919h/919H 124v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S -W
The corpse of a slimy mold is lying here.
A small piece of bronze lies here on the ground.

< 919h/919H 125v/193V Pos: standing >
You quickly scan the area.
A red shape who is rather far off to your east.
A red shape who is close by to your south.
A red shape who is not far off to your west.
A red shape who is not far off to your west.
A red shape who is not far off to your west.
A red shape who is not far off to your west.

< 919h/919H 126v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -S -W
[4] The corpse of a slimy mold is lying here.

< 919h/919H 130v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S

< 919h/919H 129v/193V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is not far off to your north.
A thri-kreen warrior who is not far off to your north.
A red shape who is rather far off to your south.

< 919h/919H 130v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -E -S -W

< 919h/919H 131v/193V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your east.
A thri-kreen warrior who is close by to your east.
A red shape who is in the distance to your south.
A thri-kreen warrior who is close by to your west.
A thri-kreen warrior who is close by to your west.

< 919h/919H 132v/193V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your east.
A thri-kreen warrior who is close by to your east.
A red shape who is in the distance to your south.
A thri-kreen warrior who is close by to your west.
A thri-kreen warrior who is close by to your west.

< 919h/919H 135v/193V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your east.
A thri-kreen warrior who is close by to your east.
A red shape who is in the distance to your south.
A thri-kreen warrior who is close by to your west.
A thri-kreen warrior who is close by to your west.

< 919h/919H 135v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Thri-kreen Training Area
</map>

<map>
Zone: Taliccicopiid.
Room: A Thri-kreen Training Area
</map>
A Thri-kreen Training Area
Obvious exits: -E
A crafting recipe lies here collecting dust.
A thri-kreen warrior trains here.
A thri-kreen warrior trains here.

< 919h/919H 135v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -E -S -W

< 919h/919H 137v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Thri-kreen Training Area
</map>

<map>
Zone: Taliccicopiid.
Room: A Thri-kreen Training Area
</map>
A Thri-kreen Training Area
Obvious exits: -W
A thri-kreen warrior trains here.
A thri-kreen warrior trains here.

< 919h/919H 137v/193V Pos: standing >

< 919h/919H 137v/193V Pos: standing >
You feel less like a lion and more like your normal self.

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -E -S -W

< 919h/919H 137v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Thri-kreen Training Area
</map>

<map>
Zone: Taliccicopiid.
Room: A Thri-kreen Training Area
</map>
A Thri-kreen Training Area
Obvious exits: -S
A crafting recipe lies here collecting dust.
A thri-kreen warrior trains here.
A thri-kreen warrior trains here.

< 919h/919H 137v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -E -S -W

< 919h/919H 137v/193V Pos: standing >

< 919h/919H 138v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Thri-kreen Training Area
</map>

<map>
Zone: Taliccicopiid.
Room: A Thri-kreen Training Area
</map>
A Thri-kreen Training Area
Obvious exits: -W
A thri-kreen warrior trains here.
A thri-kreen warrior trains here.

< 919h/919H 140v/193V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is not far off to your west.
A thri-kreen warrior who is not far off to your west.

< 919h/919H 141v/193V Pos: standing >

		Score information for Duac

Level: 36   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 919(919)  Moves: 147(193)
Coins carried:   45 platinum     3 gold     4 silver     7 copper
Compression ratio: 83%
Status:  Standing.
         Negative Shielded
Frags:   +1.14   Deaths:   2
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Levitation Listen
Herbs:          Blue Haze Medicus
Combat Pulse:   20 Spell Pulse:  1.26 
Leaderboard Points:  488 

Active Spells:
--------------
farsee (less than a minute remaining)
elephantstrength (19 minutes)


< 919h/919H 147v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -E -S -W

< 919h/919H 148v/193V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your north.
A thri-kreen warrior who is close by to your east.
A thri-kreen warrior who is close by to your east.
A red shape who is in the distance to your south.
A thri-kreen warrior who is close by to your west.
A thri-kreen warrior who is close by to your west.

< 919h/919H 150v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Thri-kreen Training Area
</map>

<map>
Zone: Taliccicopiid.
Room: A Thri-kreen Training Area
</map>
A Thri-kreen Training Area
Obvious exits: -W
A thri-kreen warrior trains here.
A thri-kreen warrior trains here.

< 919h/919H 149v/193V Pos: standing >
You stop using a rugged adventurers satchel.

< 919h/919H 153v/193V Pos: standing >
You get a green potion with black chunks from a rugged adventurers satchel.

< 919h/919H 157v/193V Pos: standing >
As you quaff a green potion with black chunks, the vial disappears in a bright flash of light!
Nothing new seems to happen.
You point at yourself. Suddenly, your vision becomes sharper!
You feel strength and power courses through your veins!

< 919h/919H 160v/193V Pos: standing >

< 919h/919H 171v/193V Pos: standing >

< 919h/919H 172v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -E -S -W

< 919h/919H 174v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S

< 919h/919H 173v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -S -W
[4] The corpse of a slimy mold is lying here.

< 919h/919H 173v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 919h/919H 174v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S -W
The corpse of a slimy mold is lying here.
A small piece of bronze lies here on the ground.

< 919h/919H 175v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -W
A duergar assassin hides here.

< 919h/919H 174v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 919h/919H 175v/193V Pos: standing >
-=[Out of nowhere, a duergar assassin stabs you in the back.]=-
[Damage:  1 ] -=[A duergar assassin ignites into black flames as he hits you!]=-

< 913h/919H 176v/193V Pos: standing >
< T: Duac TP: sta TC:few scratches E: duergar sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 913h/919H 176v/193V Pos: standing >
< T: Duac TP: sta TC:few scratches E: duergar sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 913h/919H 176v/193V Pos: standing >
< T: Duac TP: sta TC:few scratches E: duergar sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 913h/919H 176v/193V Pos: standing >
< T: Duac TP: sta TC:few scratches E: duergar sta EP: few scratches >
 [Damage: 16 ] -=[Your powerful slash strikes a duergar assassin very hard.]=-
[Damage: 14 ] -=[Your powerful pierce strikes a duergar assassin very hard.]=-
[Damage: 13 ] -=[Your powerful slash seriously wounds a duergar assassin.]=-
You attempt to flee...

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S -W
The corpse of a slimy mold is lying here.
A small piece of bronze lies here on the ground.
You flee northward!

< 913h/919H 148v/193V Pos: standing >
You quickly scan the area.
A red shape who is rather far off to your east.
A duergar assassin who is close by to your south.
A red shape who is not far off to your west.
A red shape who is not far off to your west.
A red shape who is not far off to your west.

< 913h/919H 148v/193V Pos: standing >

< 913h/919H 148v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Treacherous Turning Point
</map>
A Treacherous Turning Point
Obvious exits: -N -E -S -W

< 915h/919H 150v/193V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A red shape who is in the distance to your east.
A red shape who is a brief walk away to your south.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.

< 916h/919H 151v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S

< 918h/919H 153v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 918h/919H 152v/193V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is in the distance to your north.
A thri-kreen warrior who is in the distance to your north.
A red shape who is close by to your south.
A red shape who is close by to your west.

< 919h/919H 153v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Cavern of the Thri-kreen Warrior
</map>

<map>
Zone: Taliccicopiid.
Room: Cavern of the Thri-kreen Warrior
</map>
Cavern of the Thri-kreen Warrior
Obvious exits: -E
[6] A sturdy looking wooden club has been left here.
[6] A stout cudgel carved from oak wood lies here.
[6] A gnoby piece of wood, perhaps a small mace, lies here.
[6] A steel long sword has been left here.
[6] A steel short sword lies discarded here.
[6] A long steel sword is here in the dirt.
[19] Someone has left a crystalline chatkcha here. (glowing)
[6] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[6] A durable looking footman's flail lies discarded here.
[6] A large black leather whip lies coiled here.
[6] A warhammer with a sturdy-looking steel head lies here.
[6] A large two-handed sword has been left here.
[6] A large two-handed sword has been left here.
[12] A double-bladed weapon lies here.
[6] A great flail has been carelessly left here.
Slipper relaxes and prepares to train warriors.

< 919h/919H 154v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 919h/919H 155v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Junk Smith Dealer
</map>

<map>
Zone: Taliccicopiid.
Room: A Junk Smith Dealer
</map>
A Junk Smith Dealer
Obvious exits: -N
A junk smith dealer sells weapons and armor.

< 919h/919H 155v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 919h/919H 156v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Among the Cracked Tunnels
</map>
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 919h/919H 156v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Within a Domed Cavern
</map>
Within a Domed Cavern
Obvious exits: -N -E -S

< 919h/919H 156v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 919h/919H 157v/193V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is rather far off to your north.
A thri-kreen warrior who is rather far off to your north.
A duergar assassin who is close by to your east.
A junk dealer who is not far off to your south.

< 919h/919H 157v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Treacherous Turning Point
</map>
A Treacherous Turning Point
Obvious exits: -N -E -S -W

< 919h/919H 158v/193V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is a brief walk away to your north.
A thri-kreen warrior who is a brief walk away to your north.
A red shape who is in the distance to your east.
A junk dealer who is a brief walk away to your south.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.

< 919h/919H 158v/193V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Chamber Filled with Furs
</map>

<map>
Zone: Taliccicopiid.
Room: A Chamber Filled with Furs
</map>
A Chamber Filled with Furs
Obvious exits: -E
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A great flail has been carelessly left here.
A Thri-Kreen (medium) is stretched out, sound asleep. (Non-Fraggable)
A sleeping thri-kreen is stretched out, sound asleep.
A sleeping thri-kreen is stretched out, sound asleep.
Fongg, the receptionist, is ready to tuck you in.

< 919h/919H 159v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 919h/919H 160v/193V Pos: standing >
[Damage: 80 ] -=[A Thri-Kreen makes a strange sound as you place a rapier of dexterity in his back.]=-
A Thri-Kreen has a RUDE awakening!

< 919h/919H 165v/193V Pos: standing >
< T: Duac TP: sta TC:excellent E: A Thri-Kreen ass EP:  awful >
 Headbutt requires you to be able to reach his head!

< 919h/919H 166v/193V Pos: standing >
< T: Duac TP: sta TC:excellent E: A Thri-Kreen ass EP:  awful >
 With superb grace and ease, you intercept a Thri-Kreen's attack with long thin razor [superior] and counter-attack!
[Damage: 23 ] -=[Your mighty slash hits a Thri-Kreen.]=-
A Thri-Kreen is mortally wounded, and will die soon, if not aided.
You score a CRITICAL HIT!!!!!
[Damage:  1 ] -=[Your weak slash hits a Thri-Kreen.]=-
A Thri-Kreen's hard leather cloak was completely destroyed by the massive blow!
A Thri-Kreen's pair of studded leather sleeves was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.