<worn as a badge> an ashen badge of the Laduguer artisans (glowing)
<worn on horns> the horns of the satyr (magic)
<worn on eyes> a pair of goggles of faerie sight (magic) [81%]
<worn in ear> a pair of silver earrings with red rubies [68%]
<worn in ear> a robin's tail feather (glowing)
<worn on face> some stretched illithid skin (magic) [87%]
<worn in nose> an emerald nose ring [superior] (magic)
<worn around neck> an amulet of creation [superior] (magic) (humming)
<worn around neck> a holy silver medallion [superior] [71%]
<worn on body> a fur lined suit of mail [superior] (magic) [85%]
<worn about body> the cloak of the manta ray [poor]
<worn on back> a large leather backpack [84%]
<worn on tail> a Karthian tail spike [superior] (magic)
<worn as quiver> a silken backsheath of flight (magic) [84%]
<worn about waist> a thick crimson belt [superior]
<worn on belt buckle>a soul scythe [superior] (magic) [74%]
<attached to belt> the horn of the dragonslayer [69%]
<worn on arms> the pauldrons of the tide [superior] (glowing)
<worn around wrist> a chain-linked raider's bracelet
<worn around wrist> a chain-linked raider's bracelet
<worn on hands> the gauntlets of the lifestealer (magic) (glowing)
<worn on finger> a ring of endurance (magic)
<worn on finger> a purple earthstone ring [88%]
<primary weapon> the titan warhammer, 'Purelight' (magic) (glowing) [82%]
<secondary weapon> the titan warhammer, 'Purelight' (magic) (glowing)
<worn on legs> some white leggings [poor] [43%]
<worn on feet> a set of bloodied horseshoes [superior] (magic) [58%]
Obvious exits: -E -W
A young sailor moves about doing his duties.
< 972h/972H 134v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
< 972h/972H 133v/276V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
< 972h/972H 133v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
< 972h/972H 132v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
< 972h/972H 132v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
< 972h/972H 131v/276V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
An old seaman who is not far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is in the distance to your east.
A boat inspector who is close by to your west.
A young sailor who is close by to your west.
An old seaman who is not far off to your west.
A boat merchant who is not far off to your west.
< 972h/972H 131v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
< 972h/972H 131v/276V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
The Ketch Blood Sea Dynasty floats here.
The Ketch MaELSTRoM floats here.
The Sloop Dungamobile floats here.
The Sloop Whisperwind floats here.
The Yacht Kobban Cowboys floats here.
The Yacht Volamtar floats here.
The Caravel B-Yacht'ch floats here.
The Sloop sailingawaaaay floats here.
The Caravel The New Gojira floats here.
The Sloop ship floats here.
The Caravel Magi floats here.
The Clipper asdf floats here.
The Caravel -=TOTENKOPF=- floats here.
A burly seaman walks by here, enjoying some time off.
The boat merchant enjoys the ocean sounds here.
< 972h/972H 130v/276V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 972h/972H 131v/276V Pos: standing >
You board the Ketch Blood Sea Dynasty.
Aboard the Ketch Blood Sea Dynasty
Obvious exits: -N -E -W
< 972h/972H 134v/276V Pos: standing >
You quickly scan the area.
You see nothing.
< 972h/972H 135v/276V Pos: standing >
On the Bridge of the Ketch Blood Sea Dynasty
Obvious exits: -S
< 972h/972H 135v/276V Pos: standing >
You quickly scan the area.
You see nothing.
< 972h/972H 136v/276V Pos: standing >
Aboard the Ketch Blood Sea Dynasty
Obvious exits: -N -E -W
< 972h/972H 136v/276V Pos: standing >
You quickly scan the area.
You see nothing.
< 972h/972H 137v/276V Pos: standing >
You disembark this ship.
End of The Docks
Obvious exits: -N -E -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
The Ketch Blood Sea Dynasty floats here.
The Ketch MaELSTRoM floats here.
The Sloop Dungamobile floats here.
The Sloop Whisperwind floats here.
The Yacht Kobban Cowboys floats here.
The Yacht Volamtar floats here.
The Caravel B-Yacht'ch floats here.
The Sloop sailingawaaaay floats here.
The Caravel The New Gojira floats here.
The Sloop ship floats here.
The Caravel Magi floats here.
The Clipper asdf floats here.
The Caravel -=TOTENKOPF=- floats here.
A burly seaman walks by here, enjoying some time off.
The boat merchant enjoys the ocean sounds here.
< 972h/972H 139v/276V Pos: standing >
You board the Ketch MaELSTRoM.
Aboard the Ketch MaELSTRoM
Obvious exits: -N -E -W
< 972h/972H 141v/276V Pos: standing >
You quickly scan the area.
You see nothing.
< 972h/972H 142v/276V Pos: standing >
On the Bridge of the Ketch MaELSTRoM
Obvious exits: -S
< 972h/972H 142v/276V Pos: standing >
You quickly scan the area.
You see nothing.
< 972h/972H 144v/276V Pos: standing >
You disembark this ship.
End of The Docks
Obvious exits: -N -E -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
The Ketch Blood Sea Dynasty floats here.
The Ketch MaELSTRoM floats here.
The Sloop Dungamobile floats here.
The Sloop Whisperwind floats here.
The Yacht Kobban Cowboys floats here.
The Yacht Volamtar floats here.
The Caravel B-Yacht'ch floats here.
The Sloop sailingawaaaay floats here.
The Caravel The New Gojira floats here.
The Sloop ship floats here.
The Caravel Magi floats here.
The Clipper asdf floats here.
The Caravel -=TOTENKOPF=- floats here.
A burly seaman walks by here, enjoying some time off.
The boat merchant enjoys the ocean sounds here.
< 972h/972H 145v/276V Pos: standing >
You board the Sloop Dungamobile.
Aboard the Sloop Dungamobile
Obvious exits: -N
< 972h/972H 148v/276V Pos: standing >
On the Bridge of the Sloop Dungamobile
Obvious exits: -S
< 972h/972H 147v/276V Pos: standing >
You quickly scan the area.
You see nothing.
< 972h/972H 148v/276V Pos: standing >
Aboard the Sloop Dungamobile
Obvious exits: -N
< 972h/972H 148v/276V Pos: standing >
You disembark this ship.
End of The Docks
Obvious exits: -N -E -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
The Ketch Blood Sea Dynasty floats here.
The Ketch MaELSTRoM floats here.
The Sloop Dungamobile floats here.
The Sloop Whisperwind floats here.
The Yacht Kobban Cowboys floats here.
The Yacht Volamtar floats here.
The Caravel B-Yacht'ch floats here.
The Sloop sailingawaaaay floats here.
The Caravel The New Gojira floats here.
The Sloop ship floats here.
The Caravel Magi floats here.
The Clipper asdf floats here.
The Caravel -=TOTENKOPF=- floats here.
A burly seaman walks by here, enjoying some time off.
The boat merchant enjoys the ocean sounds here.
< 972h/972H 149v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
< 972h/972H 149v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
< 972h/972H 149v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
< 972h/972H 148v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 972h/972H 148v/276V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
< 972h/972H 147v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 972h/972H 147v/276V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your west.
A young sailor who is close by to your west.
A boat inspector who is close by to your west.
An old seaman who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.
A boat inspector who is in the distance to your west.
A young sailor who is in the distance to your west.
A young sailor who is in the distance to your west.
< 972h/972H 148v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
< 972h/972H 147v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 972h/972H 147v/276V Pos: standing >
The Center of The Docks
Obvious exits: -N -E -S -W
< 972h/972H 146v/276V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 972h/972H 146v/276V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your east.
A young guard who is in the distance to your east.
A young sailor who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.
A young sailor who is in the distance to your west.
A young sailor who is in the distance to your west.
A boat inspector who is in the distance to your west.
< 972h/972H 146v/276V Pos: standing >
The Center Docks
Obvious exits: -N -E -W
< 972h/972H 146v/276V Pos: standing >
Before The Docks
Obvious exits: -N -E -W
A young member of the city guard strolls by here.
< 972h/972H 145v/276V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
< 972h/972H 145v/276V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
Torrok's assistant who is close by to your south.
< 972h/972H 146v/276V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W
< 972h/972H 146v/276V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
A young member of the city guard strolls by here.
< 972h/972H 145v/276V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
A young girl runs around here carelessly.
< 972h/972H 145v/276V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -W
< 972h/972H 145v/276V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 972h/972H 144v/276V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 972h/972H 145v/276V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
A young member of the city guard strolls by here.
An elven woman shops around town here.(Gold Aura)
< 972h/972H 144v/276V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
< 972h/972H 145v/276V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
< 972h/972H 145v/276V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
An elven woman who is not far off to your north.
An elite guard who is in the distance to your north.
Elemak, captain of the guards who is in the distance to your north.
< 972h/972H 146v/276V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
< 972h/972H 146v/276V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
A young member of the city guard strolls by here.
An elven woman shops around town here.(Gold Aura)
< 972h/972H 145v/276V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 972h/972H 145v/276V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
Elemak, captain of the guards who is close by to your north.
A young guard who is close by to your south.
An elven woman who is close by to your south.
A young guard who is close by to your west.
A dwarven merchant who is close by to your west.
< 972h/972H 146v/276V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
[2] A small round shield has been dropped here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
< 972h/972H 145v/276V Pos: standing >
You quickly scan the area.
Riralin, the innkeeper who is close by to your east.
A young guard who is not far off to your south.
An elven woman who is not far off to your south.
A retired sailor who is a brief walk away to your south.
< 972h/972H 146v/276V Pos: standing >
Talerenn Way
Obvious exits: -N -S
< 972h/972H 147v/276V Pos: standing >
You quickly scan the area.
A young girl who is rather far off to your north.
A retired sailor who is in the distance to your north.
A retired sailor who is in the distance to your north.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
An elven woman who is a brief walk away to your south.
A retired sailor who is rather far off to your south.
< 972h/972H 147v/276V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
< 972h/972H 148v/276V Pos: standing >
You quickly scan the area.
A young girl who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A retired sailor who is rather far off to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is not far off to your south.
Elemak, captain of the guards who is not far off to your south.
A young guard who is rather far off to your south.
< 972h/972H 149v/276V Pos: standing >
Chipane Street
Obvious exits: -E -W
< 972h/972H 150v/276V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S# -W
An old sailor looks uneasy on land here.
< 972h/972H 149v/276V Pos: standing >
Chipane Street
Obvious exits: -E -W
< 972h/972H 149v/276V Pos: standing >
Alas, you cannot go that way. . . .
< 972h/972H 150v/276V Pos: standing >
Alas, you cannot go that way. . . .
< 972h/972H 151v/276V Pos: standing >
Alas, you cannot go that way. . . .
< 972h/972H 151v/276V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
< 972h/972H 151v/276V Pos: standing >
Talerenn Way
Obvious exits: -N -S
< 972h/972H 150v/276V Pos: standing >
Your body aches a little as your haze fades.
Talerenn Way
Obvious exits: -N -E -S
[2] A small round shield has been dropped here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
< 972h/972H 149v/276V Pos: standing >
Hint: What to change what your prompt shows you? Try the 'display' command. You can 'display all' to set things back to default too.
The Market
Obvious exits: -N -E -S -W
< 972h/972H 149v/276V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
A young member of the city guard strolls by here.
An elven woman shops around town here.(Gold Aura)
< 972h/972H 148v/276V Pos: standing >
An elven woman leaves west.
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
< 972h/972H 149v/276V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 972h/972H 149v/276V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -S -W
An elite member of the city guard patrols the streets.
< 972h/972H 148v/276V Pos: standing >
Ok.
< 972h/972H 151v/276V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
< 972h/972H 151v/276V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Tirila who is not far off to your south.
Shahala who is close by to your west.
A Githzerai who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A black dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 972h/972H 152v/276V Pos: standing >
Ok.
< 972h/972H 154v/276V Pos: standing >
None here are loyal subjects of yours!
< 972h/972H 166v/276V Pos: standing >
None here are loyal subjects of yours!
< 972h/972H 167v/276V Pos: standing >
None here are loyal subjects of yours!
< 972h/972H 168v/276V Pos: standing >
None here are loyal subjects of yours!
< 972h/972H 168v/276V Pos: standing >
None here are loyal subjects of yours!
< 972h/972H 169v/276V Pos: standing >
Maul who?
< 972h/972H 172v/276V Pos: standing >
Maul who?
< 972h/972H 173v/276V Pos: standing >
Maul who?
< 972h/972H 174v/276V Pos: standing >
Maul who?
< 972h/972H 174v/276V Pos: standing >
Maul who?
< 972h/972H 175v/276V Pos: standing >
Maul who?
< 972h/972H 176v/276V Pos: standing >
Maul who?
< 972h/972H 176v/276V Pos: standing >
Maul who?
< 972h/972H 177v/276V Pos: standing >
Maul who?
< 972h/972H 177v/276V Pos: standing >
Maul who?
< 972h/972H 178v/276V Pos: standing >
Maul who?
< 972h/972H 178v/276V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
< 972h/972H 180v/276V Pos: standing >
< 972h/972H 183v/276V Pos: standing >
Straut skitters in from the south.
The wraith of an orc whore enters from the south.
The wraith of an orc whore enters from the south.
The wraith of an orc whore enters from the south.
< 972h/972H 183v/276V Pos: standing >
Straut closes the doors.
< 972h/972H 184v/276V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
A black dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A black dracolich who is a brief walk away above you.
< 972h/972H 184v/276V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
A tower guard keeps a close eye on the area.
< 972h/972H 187v/276V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
< 972h/972H 187v/276V Pos: standing >
The Room of Necromancers
Obvious exits: -D
A Githzerai (medium) stands here.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
The powerful necromancer, Tamor, rests here quietly.(Red Aura)
< 972h/972H 188v/276V Pos: standing >
You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a Githzerai!
You knock a Githzerai down with a mighty blow!
[Damage: 66 ]
< 972h/972H 197v/276V Pos: standing >
< T: Drip TP: sta TC:excellent E: A Githzerai kne EP: few wounds >
[Damage: 17 ] -=[Your powerful crush strikes a Githzerai very hard.]=-
[Damage: 20 ] -=[Your powerful crush strikes a Githzerai very hard.]=-
[Damage: 19 ] -=[Your powerful crush seriously wounds a Githzerai.]=-
[Damage: 17 ] -=[Your powerful crush seriously wounds a Githzerai.]=-
Looking panicked, a Githzerai scrambles madly to his feet!
< 972h/972H 197v/276V Pos: standing >
< T: Drip TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!
< 972h/972H 197v/276V Pos: standing >
< T: Drip TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
You fill with BLoodLuST and make a ferocious attack against a Githzerai!
You knock a Githzerai down with a mighty blow!
[Damage: 73 ] A Githzerai is incapacitated and will slowly die, if not aided.
< 972h/972H 197v/276V Pos: standing >
<[Damage: 7 ] -=[Your fine crush hits a Githzerai.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!