The death of [37 Spiritualist] Kohl -=Celestial Sigil=- (Barbarian)

in The Road Leading From Tharnadia

from the perspective of [38 Assassin] Fraglo *-* Warlords *-* (Troll)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [superior] [68%]
<worn on head>       a crown of stars (glowing) (humming)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a dangling dematite earring
<worn in ear>        an aboleth's shrunken head
<worn on face>       a stony granite face [poor] (glowing)
<worn around neck>   the service tags of the squad [poor] (glowing)
<worn around neck>   an honor of guards medallion [78%]
<worn on body>       a ghostly shimmering set of armor (glowing) [67%]
<worn about body>    the masters cloak (glowing) [82%]
<worn as quiver>     a fringed quiver
<worn about waist>   a belt bearing the seal of Baal
<worn on belt buckle>an ankylosaur tail club (glowing)
<worn on arms>       some gladiators vambraces [83%]
<worn around wrist>  a chain-linked raider's bracelet
<worn around wrist>  a chain-linked raider's bracelet of dexterity [87%]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a band of fiery persistance [poor]
<worn on finger>     an obsidian circle of endurance
<primary weapon>     a slimy troglodyte claw [superior]
<secondary weapon>   a slimy troglodyte claw [superior]
<worn on legs>       a pair of celestial leg plates
<worn on feet>       the shoes of sprinting (glowing)


Obvious exits: -North -East  -South -West 

< 736h/739H 269v/280V Pos: standing >
 
  ^.......*   
 ^^^^.....*+  
 ^.^M^...**+  
 M....@^..*M  
 ..M^.M...*+  
 *..M^.....M  
  ^.^MM....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 268v/280V Pos: standing >
 
  ^^.......   
 M^^^^.....*  
 M^.^M^...**  
 MM...@.^..*  
 ^..M^.M...*  
 ^*..M^.....  
  *^.^MM...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 267v/280V Pos: standing >
 
  M^^......   
 MM^^^^.....  
 MM^.^M^...*  
 MMM..@..^..  
 M^..M^.M...  
 M^*..M^....  
  **^.^MM..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 266v/280V Pos: standing >
 
  MM^^.....   
 MMM^^^^....  
 MMM^.^M^...  
 MMMM.@...^.  
 MM^..M^.M..  
 MM^*..M^...  
  ^**^.^MM.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 267v/280V Pos: standing >
 
   MM^^....   
  MMM^^^^...  
 MMMM^.^M^..  
 MMMMM@....^  
 MMM^..M^.M.  
 MMM^*..M^..  
  M^**^.^MM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 266v/280V Pos: standing >
 
  MMM^^^^..   
 MMMM^.^M^..  
 MMMMM.....^  
 MMM^.@M^.M.  
 MMM^*..M^..  
 MM^**^.^MM.  
  M^***..^M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 265v/280V Pos: standing >
 
  MMM^.^M^.   
 MMMMM.....^  
 MMM^..M^.M.  
 MMM^*@.M^..  
 MM^**^.^MM.  
 MM^***..^M^  
  ^**^*.^^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 264v/280V Pos: standing >
 
  MMMM.....   
 MMM^..M^.M.  
 MMM^*..M^..  
 MM^**@.^MM.  
 MM^***..^M^  
 M^**^*.^^.M  
  *******.M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 264v/280V Pos: standing >
 
  MMM.....^   
 MM^..M^.M..  
 MM^*..M^...  
 M^**.@^MM..  
 M^***..^M^.  
 ^**^*.^^.M.  
  ******.M.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 264v/280V Pos: standing >
 
  M^..M^.M.   
 MM^*..M^...  
 M^**..^MM..  
 M^***@.^M^.  
 ^**^*.^^.M.  
 *******.M..  
  *M+**^**.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 263v/280V Pos: standing >
 
  ^..M^.M..   
 M^*..M^....  
 ^**..^MM...  
 ^***.@^M^..  
 **^*.^^.M..  
 ******.M..M  
  M+**^**.^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 262v/280V Pos: standing >
 
  ^*..M^...   
 ^**..^MM...  
 ^***..^M^..  
 **^*.@^.M..  
 ******.M..M  
 *M+**^**.^.  
  ^MM+++++M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 262v/280V Pos: standing >
 
 *..^.  
 **@.M  
 **^**  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 

< 736h/739H 263v/280V Pos: standing >
 
  ***..^M^.   
 **^*..^.M..  
 ******.M..M  
 *M+**@**.^.  
  ^MM+++++M+  
 *M+*^*.****  
  ******P..   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 736h/739H 262v/280V Pos: standing >
Ok, you'll try to move silently for a while.

< 737h/739H 273v/280V Pos: standing >
You appear to be Troll and has a few scratches.
She's large in size.
She is in the front rank.
She seems to be moving much faster than normal..
She has little gills in her neck!

<worn as a badge>    a symbol of a sword thrust through a cresent moon [superior] [68%]
<worn on head>       a crown of stars (glowing) (humming)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a dangling dematite earring
<worn in ear>        an aboleth's shrunken head
<worn on face>       a stony granite face [poor] (glowing)
<worn around neck>   the service tags of the squad [poor] (glowing)
<worn around neck>   an honor of guards medallion [78%]
<worn on body>       a ghostly shimmering set of armor (glowing) [67%]
<worn about body>    the masters cloak (glowing) [82%]
<worn as quiver>     a fringed quiver
<worn about waist>   a belt bearing the seal of Baal
<worn on belt buckle>an ankylosaur tail club (glowing)
<worn on arms>       some gladiators vambraces [83%]
<worn around wrist>  a chain-linked raider's bracelet
<worn around wrist>  a chain-linked raider's bracelet of dexterity [87%]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a band of fiery persistance [poor]
<worn on finger>     an obsidian circle of endurance
<primary weapon>     a slimy troglodyte claw [superior]
<secondary weapon>   a slimy troglodyte claw [superior]
<worn on legs>       a pair of celestial leg plates
<worn on feet>       the shoes of sprinting (glowing)

< 737h/739H 280v/280V Pos: standing >
Arrgg! The sun! It burnss!!

< 720h/739H 280v/280V Pos: standing >
You get a disguise kit from a bottomless bag of the illithids.

< 720h/739H 280v/280V Pos: standing >
You disguise yourself into an orog.
Nul enters from the north.

< 720h/739H 280v/280V Pos: standing >
Nul leaves north.

< 720h/739H 280v/280V Pos: standing >
The sun starts to set in the south.

< 720h/739H 280v/280V Pos: standing >

< 720h/739H 280v/280V Pos: standing >
Arrgg! The sun! It burnss!!

< 701h/739H 280v/280V Pos: standing >
 
   **..^MM..    
  ^***..^M^..   
 ^**^*.^^.M^..  
 *******.P..M.  
  *M+**@**.M.^  
   ^M+++++++++  
  *M+*^*.****M  
  ^******....   
   ^***^..DM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
There are some tracks heading south.

< 701h/739H 280v/280V Pos: standing >
Argh!!! The sun is too bright.

< 701h/739H 280v/280V Pos: standing >
 
   ^***..^M^..    
  ^**^*.^^.M^..   
  *******.P..M.+  
   *MM**.**.M.^+  
    ^M++@+++++++  
   *M+*^*.****M+  
  M^******....^M  
  MM^***^..DMM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 701h/739H 278v/280V Pos: standing >
You attempt to hide yourself.

< 701h/739H 278v/280V Pos: standing >
Your endurance fades away.

< 701h/739H 278v/280V Pos: standing >
Hint: Some magic works at a distance - try 'cast 'spellname' <person> <direction>' to hit someone in the next room!

< 701h/739H 278v/280V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.

< 720h/739H 280v/280V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.

< 727h/739H 280v/280V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.

< 728h/739H 280v/280V Pos: standing >
 
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******.M..M.  
    *M+**.**.M.^  
     ^M+@+++++++  
    *M+*^*.****.  
   M^******....^  
  MMM^***^..DMM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 738h/739H 279v/280V Pos: standing >
 
   MM^***..^M^    
   M^**^*.^^.M^   
    *******.M..M  
     *M+**.**.M.  
      ^M@+++++++  
     *M+*^*.****  
    M^******....  
  MMMM^***^..DM   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 739h/739H 278v/280V Pos: standing >
Ok, you'll try to move silently for a while.

< 739h/739H 280v/280V Pos: standing >
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******.M..  
      *M+**.**.M  
       ^@+++++P+  
      *M+*^*.***  
     M^******...  
   MMMM^***^..D   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 739h/739H 279v/280V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading west.

< 739h/739H 278v/280V Pos: standing >
You attempt to hide yourself.

< 739h/739H 280v/280V Pos: standing >
It's cold!

< 739h/739H 280v/280V Pos: standing >
Arrgg! The sun! It burnss!!

< 727h/739H 280v/280V Pos: standing >
You attempt to hide yourself.

< 727h/739H 280v/280V Pos: standing >
The Great Crossroad
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.

< 727h/739H 280v/280V Pos: standing >
Argh!!! The sun is too bright.

< 727h/739H 280v/280V Pos: standing >
Arrgg! The sun! It burnss!!

< 711h/739H 280v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 

< 711h/739H 279v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A homeless peasant is here, looking lost and hungry.
There are Troll tracks going west.

< 711h/739H 277v/280V Pos: standing >
You attempt to hide yourself.

< 711h/739H 277v/280V Pos: standing >

< 711h/739H 279v/280V Pos: standing >
The town crier shouts 'We can use all the warriors and fighters there is!'
The town crier shouts 'Force those evils back into the Underdark where they belong.'

< 711h/739H 280v/280V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 711h/739H 280v/280V Pos: standing >

< 711h/739H 280v/280V Pos: standing >
A Grey Elf enters from the east.

< 711h/739H 280v/280V Pos: standing >
A Grey Elf leaves west.

< 711h/739H 280v/280V Pos: standing >
A Grey Elf enters from the west.

< 711h/739H 280v/280V Pos: standing >

< 711h/739H 280v/280V Pos: standing >
A Grey Elf starts casting a spell.

< 711h/739H 280v/280V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -West 
*A Grey Elf (small) stands in mid-air here. (Casting) (Red Aura)
A homeless peasant is here, looking lost and hungry.

< 711h/739H 280v/280V Pos: standing >
A Grey Elf completes her spell...
A Grey Elf utters the words 'gpaeax wzfouio'
A Grey Elf fades in to the shadows.

< 711h/739H 280v/280V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -West 
You sense a lifeform nearby.
A homeless peasant is here, looking lost and hungry.

< 711h/739H 280v/280V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -West 
You sense a lifeform nearby.
A homeless peasant is here, looking lost and hungry.

< 716h/739H 280v/280V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
A Town Guardian who is a brief walk away to your east.
A tiny brown squirrel who is close by to your west.

< 717h/739H 280v/280V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -West 
You sense a lifeform nearby.
A homeless peasant is here, looking lost and hungry.

< 721h/739H 280v/280V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
A Town Guardian who is a brief walk away to your east.
A tiny brown squirrel who is close by to your west.

< 722h/739H 280v/280V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -West 
You sense a lifeform nearby.
A homeless peasant is here, looking lost and hungry.

< 726h/739H 280v/280V Pos: standing >
A Barbarian enters from the west.

< 728h/739H 280v/280V Pos: standing >
A Barbarian leaves east.
You quickly scan the area.
A Barbarian who is close by to your east.
An elite guard who is not far off to your east.
A Town Guardian who is a brief walk away to your east.
A Town Guardian who is a brief walk away to your east.
A tiny brown squirrel who is close by to your west.

< 729h/739H 280v/280V Pos: standing >
A Barbarian enters from the east.

< 734h/739H 280v/280V Pos: standing >
You mindlessly slam him with your mass!

[Damage:  8 ] 
< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP: few scratches >
 A tiny brown squirrel enters from the west.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP: few scratches >
 A Barbarian misses you.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP: few scratches >
 A Grey Elf completes her spell...
A Grey Elf utters the word 'pawwzf'
A Grey Elf creates a hammer out of thin air that smashes into a Barbarian, bits of flesh and bone fly everywhere!

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  small wounds >
 A Grey Elf starts casting an offensive spell.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  small wounds >
 [Damage: 14 ] Your powerful pierce wounds a Barbarian.
You score a CRITICAL HIT!!!!!
[Damage: 33 ] Your mighty pierce strikes a Barbarian.
A Barbarian dodges your futile attack.
[Damage: 16 ] Your powerful pierce strikes a Barbarian.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  few wounds >
 A Grey Elf completes her spell...
A Grey Elf utters the word 'pawwzf'
A Grey Elf creates a hammer out of thin air that smashes into a Barbarian, bits of flesh and bone fly everywhere!

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  few wounds >
 A Grey Elf starts casting an offensive spell.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  few wounds >
 You parry a Barbarian's lunge at you.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  few wounds >
 A Grey Elf completes her spell...
A Grey Elf utters the word 'pawwzf'
A Grey Elf creates a hammer out of thin air that smashes into a Barbarian, bits of flesh and bone fly everywhere!

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  nasty wounds >
 A tiny brown squirrel leaves west.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  nasty wounds >
 A Grey Elf starts casting an offensive spell.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  nasty wounds >
 [Damage: 16 ] Your powerful pierce strikes a Barbarian.
[Damage: 19 ] Your powerful pierce strikes a Barbarian.
[Damage: 15 ] Your powerful pierce strikes a Barbarian.
[Damage: 18 ] Your powerful pierce strikes a Barbarian.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  nasty wounds >
 Hint: Left your ship on a different island? Go to any building docks and type 'summon ship'.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  nasty wounds >
 A Grey Elf completes her spell...
A Grey Elf utters the word 'pawwzf'
A Grey Elf creates a hammer out of thin air that smashes into a Barbarian, bits of flesh and bone fly everywhere!

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP: pretty hurt >
 A Grey Elf starts casting an offensive spell.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP: pretty hurt >
 A Grey Elf completes her spell...
A Grey Elf utters the word 'bajroculof'
A huge boulder created by a Grey Elf hits a Barbarian causing him to scream out in agony!

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian ass EP:  awful >
 A Barbarian clambers to his feet.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian sta EP:  awful >
 A Barbarian misses you.
A Barbarian says 'hi'

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian sta EP:  awful >
 A Barbarian attempts to flee.
A Barbarian tries to flee, but can't make it out of here!
A Grey Elf starts casting an offensive spell.

< 740h/739H 250v/280V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Barbarian sta EP:  awful >
 A Barbarian attempts to flee.
A Barbarian leaves east.

< 740h/739H 250v/280V Pos: standing >
A Grey Elf stops invoking abruptly!

< 740h/739H 250v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
A tiny brown squirrel with a bushy tail is darting around the trees.

< 740h/739H 248v/280V Pos: standing >
Backstab who?

< 740h/739H 248v/280V Pos: standing >
Backstab who?

< 740h/739H 248v/280V Pos: standing >
Backstab who?

< 740h/739H 249v/280V Pos: standing >
Backstab who?

< 740h/739H 250v/280V Pos: standing >
Backstab who?

< 740h/739H 251v/280V Pos: standing >
Backstab who?

< 740h/739H 252v/280V Pos: standing >
Backstab who?

< 740h/739H 253v/280V Pos: standing >
Backstab who?

< 740h/739H 254v/280V Pos: standing >
You quickly scan the area.
A Barbarian who is close by to your east.
A Grey Elf who is close by to your east.
A homeless peasant who is close by to your east.
A Town Guardian who is rather far off to your east.
A Town Guardian who is rather far off to your east.

< 740h/739H 255v/280V Pos: standing >
Backstab who?

< 740h/739H 255v/280V Pos: standing >
Backstab who?

< 740h/739H 256v/280V Pos: standing >
Backstab who?

< 740h/739H 257v/280V Pos: standing >
Backstab who?

< 740h/739H 258v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Puddles of fresh blood cover the ground.
A Grey Elf (small) stands in mid-air here.(Red Aura)
A homeless peasant is here, looking lost and hungry.
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading east.

< 740h/739H 257v/280V Pos: standing >
Backstab who?

< 740h/739H 258v/280V Pos: standing >
A Barbarian enters from the east.

< 740h/739H 261v/280V Pos: standing >
A Barbarian leaves west.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
A few drops of fresh blood are scattered around the area.
A Barbarian (large)  -=Celestial Sigil=- stands in mid-air here.
A tiny brown squirrel with a bushy tail is darting around the trees.

< 740h/739H 259v/280V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your east.
A homeless peasant who is close by to your east.
An elite guard who is a brief walk away to your east.
A Town Guardian who is rather far off to your east.

< 740h/739H 260v/280V Pos: standing >
[Damage: 51 ] A Barbarian makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
A Barbarian's firwood bear totem was completely destroyed by the massive blow!
A Barbarian's some static bronze mitts from the Twin Towers was completely destroyed by the massive blow!
A Barbarian's flaming iron amulet was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!