The death of [ 2 Mercenary] Gavinn (Human)

in A Recently Rebuilt Stone Highway

from the perspective of [38 Assassin] Fraglo *-* Warlords *-* (Troll)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [superior] [68%]
<worn on head>       a crown of stars (glowing) (humming)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a dangling dematite earring
<worn in ear>        an aboleth's shrunken head
<worn on face>       a stony granite face [poor] (glowing)
<worn around neck>   the service tags of the squad [poor] (glowing)
<worn around neck>   an honor of guards medallion [78%]
<worn on body>       a ghostly shimmering set of armor (glowing) [67%]
<worn about body>    the masters cloak (glowing) [82%]
<worn as quiver>     a fringed quiver
<worn about waist>   a belt bearing the seal of Baal
<worn on belt buckle>an ankylosaur tail club (glowing)
<worn on arms>       some gladiators vambraces [83%]
<worn around wrist>  a chain-linked raider's bracelet
<worn around wrist>  a chain-linked raider's bracelet of dexterity [87%]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a band of fiery persistance [poor]
<worn on finger>     an obsidian circle of endurance
<primary weapon>     a slimy troglodyte claw [superior]
<secondary weapon>   a slimy troglodyte claw [superior]
<worn on legs>       a pair of celestial leg plates
<worn on feet>       the shoes of sprinting (glowing)

A wild horse who is close by to your east.
A holy shaman who is close by to your east.
A reddish colored squirrel who is close by to your east.
An elite human soldier who is rather far off to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.

< 739h/739H 280v/280V Pos: standing >
 
   ^MM....+...    
  ..^M^...+...    
 *.^^.M^..+.....  
 ***....M.+..^..  
 **^**.^@M+.M^..  
 ++++M++M++.....  
 *^*.****.+.....  
  ***M...^+....   
   ^..^MM.+.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 739h/739H 280v/280V Pos: standing >
You quickly scan the area.
A prong-horned antelope who is close by to your east.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
A holy shaman who is close by to your east.
An elite human soldier who is rather far off to your east.
An elite highwayman who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.

< 739h/739H 280v/280V Pos: standing >
 
   ^MM....+...    
  ..^M^...+...    
 *.^^.M^..+.....  
 ***....M.+..^..  
 **^**.^@M+.M^..  
 ++++M+++++.....  
 *^*.****.+.....  
  ***MD..^+....   
   ^..^MM.+.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 739h/739H 280v/280V Pos: standing >
You quickly scan the area.
A prong-horned antelope who is close by to your east.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
A holy shaman who is close by to your east.
An elite human soldier who is rather far off to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.

< 739h/739H 280v/280V Pos: standing >
 
   ^MM....+...    
  ..^M^...+...    
 *.^^.M^..+.....  
 ***....M.+..^..  
 **^**.^@M+.M^..  
 ++M+M+++++.....  
 *^*.****.+.....  
  ***MD..^+....   
   ^..^MM.+.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 739h/739H 280v/280V Pos: standing >
You quickly scan the area.
A prong-horned antelope who is close by to your east.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
A holy shaman who is close by to your east.
An elite human soldier who is rather far off to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.

< 739h/739H 280v/280V Pos: standing >
You stop using a dangling dematite earring.

< 739h/739H 280v/280V Pos: standing >
You get a black pearl earring [superior] from a bottomless bag of the illithids.

< 739h/739H 280v/280V Pos: standing >
You wear a black pearl earring [superior] on your right ear.

< 739h/739H 280v/280V Pos: standing >
You say 'invisible'
Your black pearl earring [superior] hums briefly.
You vanish.

< 739h/739H 280v/280V Pos: standing >
You stop using a black pearl earring [superior].

< 739h/739H 280v/280V Pos: standing >
Ok.

< 739h/739H 280v/280V Pos: standing >
You wear a dangling dematite earring on your right ear.

< 739h/739H 280v/280V Pos: standing >
Saving Fraglo.

< 739h/739H 280v/280V Pos: standing >
 
   ^MM....+...    
  ..^M^...+...    
 *.^^.M^..+.....  
 ***....M.+..^..  
 **^**.^@M+.M^..  
 +M++M+++++.....  
 *^*.****.+.....  
  ***MD..^+....   
   ^..^MM.+.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 739h/739H 280v/280V Pos: standing >
You quickly scan the area.
A prong-horned antelope who is close by to your east.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
A holy shaman who is close by to your east.
An elite human soldier who is rather far off to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.

< 739h/739H 280v/280V Pos: standing >
You appear to be Orog and is in excellent condition.
She's large in size.
She is in the front rank.
She seems to be moving much faster than normal..
She has little gills in her neck!

<worn as a badge>    a symbol of a sword thrust through a cresent moon [superior] [68%]
<worn on head>       a crown of stars (glowing) (humming)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a dangling dematite earring
<worn in ear>        an aboleth's shrunken head
<worn on face>       a stony granite face [poor] (glowing)
<worn around neck>   the service tags of the squad [poor] (glowing)
<worn around neck>   an honor of guards medallion [78%]
<worn on body>       a ghostly shimmering set of armor (glowing) [67%]
<worn about body>    the masters cloak (glowing) [82%]
<worn as quiver>     a fringed quiver
<worn about waist>   a belt bearing the seal of Baal
<worn on belt buckle>an ankylosaur tail club (glowing)
<worn on arms>       some gladiators vambraces [83%]
<worn around wrist>  a chain-linked raider's bracelet
<worn around wrist>  a chain-linked raider's bracelet of dexterity [87%]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a band of fiery persistance [poor]
<worn on finger>     an obsidian circle of endurance
<primary weapon>     a slimy troglodyte claw [superior]
<secondary weapon>   a slimy troglodyte claw [superior]
<worn on legs>       a pair of celestial leg plates
<worn on feet>       the shoes of sprinting (glowing)

< 739h/739H 280v/280V Pos: standing >
You attempt to hide yourself.

< 739h/739H 280v/280V Pos: standing >
 
   ^MM....+...    
  ..^M^...+...    
 *.^^.M^..+.....  
 ***....M.+..^..  
 **^**.^@M+M.^..  
 ++M+M+PM++.....  
 *^*.****.+.....  
  ***M...^+....   
   ^..^MM.M.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 739h/739H 280v/280V Pos: standing >
 
   ^MM....+...    
  ..^M^...+...    
 *.^^.M^..+.....  
 ***....M.+..^..  
 **^**.^@M+M.^..  
 +++MMP++M+.....  
 *^*.****.+.....  
  ***M...^+....   
   ^..^MM.M.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 739h/739H 280v/280V Pos: standing >
You quickly scan the area.
A prong-horned antelope who is close by to your east.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
A holy shaman who is close by to your east.
An elite human soldier who is a brief walk away to your east.
A deer who is almost out of sight to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.

< 739h/739H 280v/280V Pos: standing >
 
   .^MM...P+..    
  *..^M^...+...   
 ^*.^^.M^..+....  
 ****....M.+..^.  
 +**^**.@.M+M.^.  
 M++++P+++M+....  
 +*^*.****.+....  
  ****M...^+...   
   *^..^MM.+.^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 739h/739H 278v/280V Pos: standing >
 
   ..^M^...+..    
  *.^^.M^..+...   
 ****....M.+..^.  
 +**^**...M+M.^.  
 M++++P+@+M+....  
 +*^*.****.+....  
 *****M...^+....  
  **^..^MM.+.^^   
   *..^M^..M..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 739h/739H 276v/280V Pos: standing >
You quickly scan the area.
A dwarven trapper who is almost out of sight to your north.
A highwayman who is not far off to your east.
An elite highwayman who is not far off to your west.
A Human who is not far off to your west.
A gnomish grenadier who is not far off to your west.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
An elite guard who is almost out of sight to your west.

< 739h/739H 276v/280V Pos: standing >
An elite highwayman enters from the west.

< 739h/739H 280v/280V Pos: standing >
An elite highwayman suddenly attacks YOU!
You snap into visibility.
An elite highwayman's decent punch wounds you.
Sorry, you aren't allowed to do that in combat.

< 723h/739H 280v/280V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: elite sta EP:  few wounds >
 
< 725h/739H 280v/280V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: elite sta EP:  few wounds >
 You attempt to flee...
 
   *..^M^...+.    
  ^*.^^.M^..+..   
 *****....MM+..^  
 M+**^**...^+M.^  
 ^M++++P@M++M.P.  
 M+*^*.****.+...  
 ******M...^+...  
  ***^..^MM.+.^   
   ^*..^M^..+.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
You flee westward!

< 726h/739H 267v/280V Pos: standing >
 
   **..^M^...+    
  *^*.^^.M^..+.   
 ******....MM+..  
 *M+**^**...^+M.  
  ^M+P++@++M++..  
 *M+*^*.****.M.P  
 ^******M...^+..  
  ^***^..^MM.+.   
   *^*..^M^..+    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A gnomish grenadier walks through the area, looking towards the horizon.

< 733h/739H 270v/280V Pos: standing >
Backstab who?

< 734h/739H 271v/280V Pos: standing >
 
   ***..^M^...    
  **^*.^^.M^..+   
 *******....MM+.  
  *M+**^**...^+M  
   ^M+++@M+++M+.  
  *M+*^*.****.M.  
 M^******M...^+.  
  M^***^..^MM.+   
   M*^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 738h/739H 272v/280V Pos: standing >
 
   ^***..^M^..    
  ^**^*.^^.M^..   
  *******....MM+  
   *M+**^**...^+  
    ^M++@+M+++M+  
   *M+*^*.****.M  
  M^******M...^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 740h/739H 273v/280V Pos: standing >
 
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....MM  
    *M+**^**...^  
     ^M+@++M++++  
    *M+*^*.****.  
   M^******.M..^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 740h/739H 273v/280V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is a brief walk away to your east.
An elite highwayman who is almost out of sight to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tiny brown squirrel who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A militia guard who is in the distance to your west.
A Human who is almost out of sight to your west.

< 740h/739H 276v/280V Pos: standing >
Hint: Some commands can be abbreviated.  Try using shortened commands like 'exp' to see if they work.

< 740h/739H 278v/280V Pos: standing >
 
   MM^***..^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^M@+++M+++  
     *M+*^*.****  
    M^******.M..  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 740h/739H 279v/280V Pos: standing >
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@++++M++  
      *M+*^*.***  
     M^******.M.  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 740h/739H 278v/280V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.
A Human enters from the west.

< 740h/739H 277v/280V Pos: standing >
It's a bit nippy here.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A tiny brown squirrel with a bushy tail is darting around the trees.
There are Troll tracks going west.
There are some tracks heading east.
There are Human tracks going west.
There are Human tracks going east.

< 740h/739H 276v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A homeless peasant is here, looking lost and hungry.
A young man in leather armor seems to be patrolling outside the gates.

< 740h/739H 275v/280V Pos: standing >
You quickly scan the area.
A tiny brown squirrel who is close by to your east.
A Human who is a brief walk away to your east.
A Town Guardian who is a brief walk away to your east.

< 740h/739H 276v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
The corpse of a Barbarian is lying here.
There are Human tracks going down.

< 740h/739H 278v/280V Pos: standing >
Alas, you cannot go that way. . . .

< 740h/739H 278v/280V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your east.
A militia guard who is close by to your east.
A tiny brown squirrel who is not far off to your east.
A Town Guardian who is rather far off to your east.
A Town Guardian who is rather far off to your east.

< 740h/739H 278v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
There are some tracks.
There are some tracks.

< 740h/739H 276v/280V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.

< 740h/739H 276v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
The corpse of a Barbarian is lying here.
There are some tracks.
There are some tracks.

< 740h/739H 277v/280V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your east.
A militia guard who is close by to your east.
A tiny brown squirrel who is not far off to your east.
A Town Guardian who is rather far off to your east.

< 740h/739H 278v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A homeless peasant is here, looking lost and hungry.
A young man in leather armor seems to be patrolling outside the gates.
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading east.

< 740h/739H 278v/280V Pos: standing >
You quickly scan the area.
A tiny brown squirrel who is close by to your east.
A Town Guardian who is a brief walk away to your east.

< 740h/739H 278v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A tiny brown squirrel with a bushy tail is darting around the trees.

< 740h/739H 276v/280V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your east.
A Town Guardian who is not far off to your east.
A homeless peasant who is close by to your west.
A militia guard who is close by to your west.

< 740h/739H 276v/280V Pos: standing >
A Human enters from the east.

< 740h/739H 277v/280V Pos: standing >
A Human leaves west.

< 740h/739H 278v/280V Pos: standing >
Backstab who?
A Human enters from the west.

< 740h/739H 280v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A homeless peasant is here, looking lost and hungry.
A young man in leather armor seems to be patrolling outside the gates.

< 740h/739H 278v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
The corpse of a Barbarian is lying here.
There are some tracks.
There are Human tracks going down.

< 740h/739H 276v/280V Pos: standing >
Alas, you cannot go that way. . . .

< 740h/739H 276v/280V Pos: standing >
Backstab who?

< 740h/739H 276v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
There are some tracks.
There are some tracks.
There are some tracks.

< 740h/739H 278v/280V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.

< 740h/739H 278v/280V Pos: standing >
Backstab who?

< 740h/739H 278v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A young man in leather armor seems to be patrolling outside the gates.
There are some tracks heading east.
There are some tracks heading east.

< 740h/739H 276v/280V Pos: standing >
You quickly scan the area.
You see nothing.

< 740h/739H 276v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
There are some tracks.
There are some tracks.
There are some tracks.

< 740h/739H 278v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
The corpse of a Barbarian is lying here.
There are Troll tracks going down.
There are some tracks.
There are Human tracks going down.

< 740h/739H 276v/280V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your east.
A militia guard who is close by to your east.
A tiny brown squirrel who is not far off to your east.
A Human who is rather far off to your east.
A Town Guardian who is rather far off to your east.
A Town Guardian who is rather far off to your east.

< 740h/739H 276v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A homeless peasant is here, looking lost and hungry.
A young man in leather armor seems to be patrolling outside the gates.
There are Troll tracks going west.
There are Human tracks going west.
There are some tracks heading west.
There are Human tracks going east.

< 740h/739H 278v/280V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A tiny brown squirrel with a bushy tail is darting around the trees.

< 740h/739H 276v/280V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.

< 740h/739H 274v/280V Pos: standing >
You quickly scan the area.
A Human who is close by to your east.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A tiny brown squirrel who is close by to your west.
A militia guard who is not far off to your west.

< 740h/739H 276v/280V Pos: standing >
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@++++M++  
      *M+*^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Human (medium) stands here. (Non-Fraggable)
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 740h/739H 279v/280V Pos: standing >
[Damage: 41 ] A Human makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
A Human is dead! R.I.P.
You receive your share of experience.