The death of [30 Ethermancer] Shlonk (Human)

in Rugged Hills of the Hearth Valley

from the perspective of [39 Assassin] Fraglo *-* Warlords *-* (Troll)

<worn as a badge>    a masterly crafted obsidian badge
<worn on head>       a blood hawk headdress
<worn on eyes>       the eye of the ogre [poor] (glowing) (humming)
<worn in ear>        a dangling dematite earring [73%]
<worn in ear>        an aboleth's shrunken head [84%]
<worn on face>       an assassins mask
<worn around neck>   the service tags of the squad [superior] (glowing)
<worn around neck>   an honor of guards medallion [78%]
<worn on body>       a ghostly shimmering set of armor (glowing) [67%]
<worn about body>    the masters cloak (glowing) [60%]
<worn as quiver>     the masters quiver (glowing)
<worn about waist>   a belt encrusted with black sapphires [poor]
<worn on belt buckle>an ankylosaur tail club of damage (glowing)
<worn on arms>       some gladiators vambraces [83%]
<worn around wrist>  the combat brace of the maelstrom of precision
<worn around wrist>  a bracelet of woven willow leaves [superior]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     an obsidian circle
<worn on finger>     an obsidian circle of endurance
<primary weapon>     a slimy troglodyte claw [superior] with a strange black stone
<secondary weapon>   a slimy troglodyte claw [superior]
<worn on legs>       some skull knee guards lined with feathers [superior]
<worn on feet>       some spurred blood crystal boots


< 993h/993H 285v/365V Pos: standing >
A Grey Elf enters from the northeast.

< 993h/993H 288v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Further around the side of the Pond
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Further around the side of the Pond
</map>
Further around the side of the Pond
      Rounding the edge of the pond and coming toward where the stream enters
the pond, there is the slight splashing sound of fish trying to swim upstream
as they jump out of the water as they make their way slowly upstream.   These
waters appear to be teeming with fish and other aquatic wildlife that thrives
in the pure, blessed stream flowing through this part of the forest. The mist
seems to be a bit more pervasive,soaking everything around.   The ground is a
bit more muddy and a few tracks of animals are more apparent.
Obvious exits: -Southwest -Northeast
A well made bow of ash lays upon the ground. (illuminating)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A red-tailed butterfly floats here apon the winds.(Red Aura)
There are some tracks heading north.
There are some tracks heading south.
There are some tracks heading north.

< 993h/993H 287v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Fork in the Streams
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: A Fork in the Streams
</map>
A Fork in the Streams
   The stream flows in from the northeastern part of the forest, forking both
toward the southwest and slightly toward the northwestern part of the forest.
The mist  seems to be pretty thick in this area.  Small pebbles line the bank
of the stream which appears to have a sandy bottom.  The waters are clear and
almost translucent.  The area around the stream is calm and peaceful. Nothing
else in the world seems to matter here as the peace fills the area.  Splashes
from the salmon and other aquatic creatures seem to come from all around. The
path traveled upon is smooth and seems to have been well made at one time.
Obvious exits: -Northwest -Southwest
A red-tailed butterfly floats here apon the winds.(Red Aura)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 993h/993H 286v/365V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your northwest.
A red-tailed butterfly who is close by to your northwest.
A red-tailed butterfly who is close by to your southwest.

< 993h/993H 287v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Further around the side of the Pond
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Further around the side of the Pond
</map>
Further around the side of the Pond
      Rounding the edge of the pond and coming toward where the stream enters
the pond, there is the slight splashing sound of fish trying to swim upstream
as they jump out of the water as they make their way slowly upstream.   These
waters appear to be teeming with fish and other aquatic wildlife that thrives
in the pure, blessed stream flowing through this part of the forest. The mist
seems to be a bit more pervasive,soaking everything around.   The ground is a
bit more muddy and a few tracks of animals are more apparent.
Obvious exits: -Southwest -Northeast
A well made bow of ash lays upon the ground. (illuminating)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A red-tailed butterfly floats here apon the winds.(Red Aura)

< 993h/993H 289v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Rounding the Crystal Clear Pond
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Rounding the Crystal Clear Pond
</map>
Rounding the Crystal Clear Pond
     Traveling further around the pond to the northern side, the waters of the
pond sparkle and shimmer in the light.   The abundant wildlife nearby seems to
be teeming with many creatures, some of which one would never believe existed.
Many brightly colored furred animals swing from tree to tree, while others run
along side the waters as if there was no threat of attack. The wind here blows
slightly out of the north, bringing with it a cool, gentle mist that leaves an
invigorating feeling to all it touches.
Obvious exits: -South -Northeast
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)
A red-tailed butterfly floats here apon the winds.(Red Aura)

< 993h/993H 288v/365V Pos: standing >
Alas, you cannot go that way. . . .

< 993h/993H 289v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Small Crystal Clear Pond
</map>
A Small Crystal Clear Pond
     Following the edge of the stream you come to a small pond with crystal
clear, almost reflective, water.   There are a few statues near the water's
edge.  As you get closer they are seen to be statues to the elven gods, one
of which depicts Solonor Thelandria, the elven god of the hunt.  Solonor is
rumored to be the best shot with a bow in the multiverse.  Though he may be
the elvish god of hunters, he is also the god of nature and is charged with
keeping the delicate balance between civilization and anarchy, instinct and
knowledge, savagery and domesticity.  Thus, he is not just a mindless brute
like so many hunters.  He stalks his prey mainly out of concern for overall
balance.  The tallest statue that looms above the rest is the one depicting
Corellon Larethian the Protector, leader of the elvish pantheon who is said
to have given birth to the elvish race.
A soothing aura fills the area.
Obvious exits: -North -East 
A clear tearformed basin of water rests here for all to drink from. (glowing)
A statue to Solonar lies here, overlooking forest stalking his prey. (glowing)
A statue and fountain to Corellon Larethian rests here. (glowing) (humming) (illuminating)

< 993h/993H 288v/365V Pos: standing >
Alas, you cannot go that way. . . .

< 993h/993H 289v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Nearing a Pond along the Stream
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Nearing a Pond along the Stream
</map>
Nearing a Pond along the Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -West  -Northeast
A small spider with a V upon its back stands here, looking around intently.(Red Aura)
A blue-tailed butterfly floats about the room.(Red Aura)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
There are some tracks heading west.

< 993h/993H 290v/365V Pos: standing >
Alas, you cannot go that way. . . .

< 993h/993H 291v/365V Pos: standing >
A blue-tailed butterfly enters from the northeast.
Alas, you cannot go that way. . . .

< 993h/993H 295v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Further along side the Stream
</map>
Further along side the Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -Southwest -Northeast
There are Grey Elf tracks going northeast.
There are some tracks heading south.

< 993h/993H 298v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Further along the Stream
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Further along the Stream
</map>
Further along the Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -Southwest -Northeast
A blue-tailed butterfly floats about the room.(Red Aura)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
There are Troll tracks going northeast.
There are Grey Elf tracks going northeast.
There are Troll tracks going southwest.
There are Grey Elf tracks going southwest.

< 993h/993H 297v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Further Along the Stream's Edge
</map>
Further Along the Stream's Edge
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -East  -Southwest

< 993h/993H 296v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Pathway Around a Slow Moving Stream
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Pathway Around a Slow Moving Stream
</map>
Pathway Around a Slow Moving Stream
   Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest.  There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing.   Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger.  Could
the Elysian Fields be this calm, beautiful, and peaceful.  The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -East  -West 
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)

< 993h/993H 297v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
   Sounds come from all around you as you enter deeper into the forest.  Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life.  Off to your left is
a group of deer approaching a stream.   About the same time you seem them they
look up and then dart off into the distance.   To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them.  There is a path that leads to the
west and east.   Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East  -South -West 
A blue-tailed butterfly floats about the room.(Red Aura)
A red-tailed butterfly floats here apon the winds.(Red Aura)
There are Grey Elf tracks going east.
There are Troll tracks going west.
There are Grey Elf tracks going north.

< 993h/993H 297v/365V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is not far off to your north.
A red-breasted tree-hugger who is close by to your east.
A blue-tailed butterfly who is close by to your south.
A blue robin who is close by to your south.

< 993h/993H 298v/365V Pos: standing >
A Grey Elf enters from the east.

< 993h/993H 303v/365V Pos: standing >
A Grey Elf leaves north.

< 993h/993H 306v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>
Just Inside the Archway
    As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven.  One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest.  It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
A blue-tailed butterfly floats about the room.(Red Aura)
A blue-tailed  red breasted robin flys in and out of the area.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
There are some tracks heading north.
There are some tracks heading north.

< 993h/993H 305v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A Human (medium) sits resting.
There are some tracks heading south.

< 993h/993H 304v/365V Pos: standing >
Upon the Tree-line
Obvious exits: -North -South
A Human (medium) sits resting.

< 993h/993H 305v/365V Pos: standing >
Upon the Tree-line
Obvious exits: -North -South
A Human (medium) sits resting.
There are some tracks heading south.
A Human stops sitting around and lays down.

< 993h/993H 306v/365V Pos: standing >
Aren't we funny today...

< 993h/993H 313v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>
Just Inside the Archway
    As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven.  One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest.  It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
A blue-tailed butterfly floats about the room.(Red Aura)
A blue-tailed  red breasted robin flys in and out of the area.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
There are Troll tracks going north.

< 993h/993H 316v/365V Pos: standing >
Aren't we funny today...

< 993h/993H 317v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A Human (medium) is stretched out, sound asleep.
There are some tracks heading south.
There are some tracks heading south.

< 993h/993H 319v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
There are Human tracks going north.
There are some tracks heading north.

< 993h/993H 318v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A Human (medium) is stretched out, sound asleep.
There are some tracks heading south.
There are some tracks heading south.
There are Troll tracks going south.

< 993h/993H 323v/365V Pos: standing >
You snap into visibility.
[Damage: 80 ] A Human makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
A Human has a RUDE awakening!
[Damage: 63 ] A Human makes a strange sound as you place a slimy troglodyte claw [superior] in his back.

< 993h/993H 331v/365V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 You dodge a Human's vicious attack.
You dodge a Human's vicious attack.

< 993h/993H 332v/365V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 You attempt to flee...

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>
Just Inside the Archway
    As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven.  One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest.  It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
A blue-tailed butterfly floats about the room.(Red Aura)
A blue-tailed  red breasted robin flys in and out of the area.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
There are Troll tracks going north.
You flee northward!

< 993h/993H 320v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A Human (medium) is lying in mid-air here.
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading south.

< 993h/993H 320v/365V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 15 ] A Human makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 16 ] A Human makes a strange sound as you place a slimy troglodyte claw [superior] in his back.

< 993h/993H 321v/365V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 A Human clambers to his feet.

< 993h/993H 322v/365V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 You skillfully slip behind a Human and slit their throat resulting in a mist of blood!

< 993h/993H 322v/365V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 You parry a Human's lunge at you.

< 993h/993H 322v/365V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 [Damage: 13 ] Your impressive pierce strikes a Human very hard.
A Human dodges your futile attack.
[Damage: 11 ] Your pierce hits a Human on the torso making him grimace in pain.
[Damage: 10 ] Your impressive pierce strikes a Human very hard.

< 993h/993H 322v/365V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 A Human attempts to flee.
A Human leaves north.

< 993h/993H 322v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
There are some tracks heading north.
There are Grey Elf tracks going north.

< 993h/993H 320v/365V Pos: standing >
Backstab who?

< 993h/993H 320v/365V Pos: standing >
Backstab who?

< 993h/993H 320v/365V Pos: standing >
Backstab who?
A Human enters from the north.

< 993h/993H 321v/365V Pos: standing >
Aren't we funny today...
A Human leaves south.

< 993h/993H 322v/365V Pos: standing >
Backstab who?

< 993h/993H 323v/365V Pos: standing >
Backstab who?

< 993h/993H 324v/365V Pos: standing >
Backstab who?

< 993h/993H 325v/365V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>
Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East  -South
Fresh blood covers everything in the area.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
There are some tracks heading south.

< 993h/993H 324v/365V Pos: standing >
   ..^^.MM+^.^    
  ..^..MM*+^...   
 ..^..MM**+...M.  
 ^..MMM ^.+..M.^  
 .MM.^^ @^+.MM.^  
 M.^^^...M+.M.^.  
 +++++++.++MM^^.  
  .....^P^+M^^^   
   M.^^.^^+M^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
There are Human tracks going south.

< 993h/993H 323v/365V Pos: standing >
   ..^^.MM+^.^    
  ..^..MM*+^...   
 ..^..MM**+...M.  
 ^..MMM ^.+..M.^  
 .MM.^^ @^+.MM.^  
 M.^^^...M+.M.^.  
 +++++++.++MM^^.  
  .....^.^+M^^^   
   M.^^.P^+M^.    

< 993h/993H 324v/365V Pos: standing >
   ..^^.MM+^.^    
  ..^..MM*+^...   
 ..^..MM**+...M.  
 ^..MMM ^.+..M.^  
 .MM.^^ @^+.MM.^  
 M.^^^...M+.M.^.  
 +++++++.++MM^^.  
  .....^.^+M^^^   
   M.^^..^+M^.    

< 993h/993H 325v/365V Pos: standing >
   ..^^.MM+^.^    
  ..^..MM*+^...   
 ..^..MM**+...M.  
 ^..MMM ^.+..M.^  
 .MM.^^ @^+.MM.^  
 M.^^^...M+.M.^.  
 +++++++.++MM^^.  
  .....^.^+M^^^   
   M.^^..^+M^.    

< 993h/993H 326v/365V Pos: standing >
   ..^^.MM+^.^    
  ..^..MM*+^...   
 ..^..MM**+...M.  
 ^..MMM ^.+..M.^  
 .MM.^^ @^+.MM.^  
 M.^^^...M+.M.^.  
 +++++++.++MM^^.  
  .....^.^+M^^^   
   M.^^..^+M^.    
   .^..MM*+^..    
  .^..MM**+...M   
 ^..MMM ^.+..M.^  
 .MM.^^ .^+.MM.^  
 M.^^^..@M+.M.^.  
 +++++++.++MM^^.  
 ......^.^+M^^^^  
  .M.^^..^+M^..   
   MMM.^.^+M^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 993h/993H 325v/365V Pos: standing >
   .^..MM*+^..    
  .^..MM**+...M   
 ^..MMM ^.+..M.^  
 .MM.^^ .^+.MM.^  
 M.^^^..@M+.M.^.  
 +++++++.++MM^^.  
 ......^.^+M^^^^  
  .M.^^..^+M^..   
   MMM.^.^+M^.    
   ^..MM**+...    
  ..MMM ^.+..M.   
 .MM.^^ .^+.MM.^  
 M.^^^...M+.M.^.  
 +++++++@++MM^^.  
 ......^.^+M^^^^  
 M.M.^^..^+M^...  
  MMMM.^.^+M^.^   
   ^^MM^..+M^^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.

< 993h/993H 324v/365V Pos: standing >
   ^..MM**+...    
  ..MMM ^.+..M.   
 .MM.^^ .^+.MM.^  
 M.^^^...M+.M.^.  
 +++++++@++MM^^.  
 ......^.^+M^^^^  
 M.M.^^..^+M^...  
  MMMM.^.^+M^.^   
   ^^MM^..+M^^    
   .MMM ^.+..M    
  MM.^^ .^+.MM.   
 M.^^^...M+.M.^.  
 +++++++.++MM^^.  
 ......^@^+M^^^^  
 M.M.^^..^+M^...  
 ^MMMM.^.^+M^.^.  
  .^^MM^..+M^^^   
   .^^M^.^+MM^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
There are some tracks heading south.

< 993h/993H 324v/365V Pos: standing >
   M.^^ .^+.MM    
  .^^^...M+.M.^   
 +++++++.++MM^^.  
 ......^.^+M^^^^  
 M.M.^^.@^+M^...  
 ^MMMM.^.^+M^.^.  
 ..^^MM^..+M^^^.  
  ..^^M^.^+MM^.   
   *^..M.^+^M^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.

< 993h/993H 323v/365V Pos: standing >
   ^^^...M+.M.    
  ++++++.++MM^^   
 ......^.^+M^^^^  
 M.M.^^..^+M^...  
 ^MMMM.^@^+M^.^.  
 ..^^MM^..+M^^^.  
 ...^^M^.^+MM^.*  
  **^..M.^+^M^.   
   *..^MP^M^M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
There are some tracks heading south.

< 993h/993H 322v/365V Pos: standing >
   +++++.++MM^    
  .....^.^+M^^^   
 M.M.^^..^+M^...  
 ^MMMM.^.^+M^.^.  
 ..^^MM^@.+M^^^.  
 ...^^M^.^+MM^.*  
 ***^..M.^+^M^.*  
  **..^MP^M^M^.   
   ..^..M^+^M^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
There are Human tracks going south.

< 993h/993H 321v/365V Pos: standing >
   ....^.^+M^^    
  .M.^^..^+M^..   
 ^MMMM.^.^+M^.^.  
 ..^^MM^..+M^^^.  
 ...^^M^@^+MM^.*  
 ***^..M.^+^M^.*  
 ***..^MP^M^M^.*  
  *..^..M^+^M^.   
   ^...^^^+^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.

< 993h/993H 320v/365V Pos: standing >
   M.^^..^+M^.    
  MMMM.^.^+M^.^   
 ..^^MM^..+M^^^.  
 ...^^M^.^+MM^.*  
 ***^..M@^+^M^.*  
 ***..^MP^M^M^.*  
 **..^..M^+^M^..  
  .^...^^^+^^M^   
   ++++++++..^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.

< 993h/993H 319v/365V Pos: standing >
   MMM.^.^+M^.    
  .^^MM^..+M^^^   
 ...^^M^.^+MM^.*  
 ***^..M.^+^M^.*  
 ***..^M@^M^M^.*  
 **..^..M^+^M^..  
 *.^...^^^+^^M^.  
  .++++++++..^^   
   +.....^^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
A Human (medium) stands in mid-air here.

< 993h/993H 318v/365V Pos: standing >
   MMM.^.^+M^.    
  .^^MM^..+M^^^   
 ...^^M^.^+MM^.*  
 ***^..M.^M^M^.*  
 ***..^M@^+^M^.*  
 **..^..M^+^M^..  
 *.^...^^^+^^M^.  
  .++++++++..^^   
   +.....^^^.^    
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 37 ] A Human makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
A Human is stunned!
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 12 ] A Human makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
A Human is dead! R.I.P.
You receive your share of experience.