<worn on eyes> a finely-woven mesh eyepatch [superior]
<worn in ear> a skin-wrapped chitin stud from City of Torrhan
<worn around neck> a twined hide medallion
<worn on body> a shabby alligator skin jerkin
<worn about body> a soft skin cloak
<worn about waist> a tigerskin belt [poor]
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt> a quill
<worn on arms> sleeves of pleated seal-skin
<held as shield> a small round wooden shield
<worn around wrist> a bronze-colored bracer
<worn around wrist> a bronze-colored bracer
<worn on hands> a pair of brown leather gloves
<worn on legs> a pair of leather leggings
The Quivering Leaf Inn
Obvious exits: -E -W -D
A beautiful receptionist stands here ready to rent out rooms.
< 172h/172H 120v/120V Pos: standing >
< 172h/172H 120v/120V Pos: standing >
< 172h/172H 120v/120V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
< 172h/172H 119v/120V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A halfling guard patrols the streets keeping the peace.
< 172h/172H 118v/120V Pos: standing >
< 172h/172H 118v/120V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A small halfling woman wanders here, humming to herself.
A halfling guard patrols the streets keeping the peace.
< 172h/172H 117v/120V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
< 172h/172H 116v/120V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A halfling adventurer wanders here humming to himself.
A halfling warrior wanders through the town seeking adventure.
< 172h/172H 116v/120V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 172h/172H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 172h/172H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 172h/172H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 172h/172H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 172h/172H 118v/120V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 172h/172H 119v/120V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 172h/172H 118v/120V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 172h/172H 117v/120V Pos: standing >
< 172h/172H 118v/120V Pos: standing >
< 172h/172H 119v/120V Pos: standing >
< 172h/172H 120v/120V Pos: standing >
You are carrying: (6/11)
[3] a spellbook
a large leather backpack
a small bandage
a small leather bag
< 172h/172H 120v/120V Pos: standing >
You appear to be Grey Elf and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
< 172h/172H 120v/120V Pos: standing >
< 172h/172H 120v/120V Pos: standing >
You have memorized the following spells:
( 7th circle) 1 - bigbys clenched fist
( 6th circle) 1 - teleport
2 - fireball
1 - blink
( 5th circle) 3 - cone of cold
2 - dimension door
1 - coldshield
( 4th circle) 4 - lightning bolt
1 - farsee
1 - levitate
1 - dispel magic
( 3rd circle) 1 - concealment
6 - shocking grasp
1 - agility
( 2nd circle) 3 - chill touch
6 - sleep
( 1st circle) 2 - minor creation
7 - magic missile
You can memorize no more spells.
< 172h/172H 120v/120V Pos: standing >
You are carrying: (6/11)
[3] a spellbook
a large leather backpack
a small bandage
a small leather bag
< 172h/172H 120v/120V Pos: standing >
You have just begun the trek to your next level!
< 172h/172H 120v/120V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 172h/172H 120v/120V Pos: standing >
< 172h/172H 120v/120V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 172h/172H 119v/120V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.
< 172h/172H 118v/120V Pos: standing >
< 172h/172H 119v/120V Pos: standing >
You have just begun the trek to your next level!
< 172h/172H 120v/120V Pos: standing >
...^^
....^^M
+++@^MM
.*^^MMM
*^MMM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 172h/172H 119v/120V Pos: standing >
....^
.....^^
+++@+^M
..*^^MM
**^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 172h/172H 118v/120V Pos: standing >
.....
......^
+++@++^
...*^^M
.**^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 172h/172H 117v/120V Pos: standing >
You have memorized the following spells:
( 7th circle) 1 - bigbys clenched fist
( 6th circle) 1 - teleport
2 - fireball
1 - blink
( 5th circle) 3 - cone of cold
2 - dimension door
1 - coldshield
( 4th circle) 4 - lightning bolt
1 - farsee
1 - levitate
1 - dispel magic
( 3rd circle) 1 - concealment
6 - shocking grasp
1 - agility
( 2nd circle) 3 - chill touch
6 - sleep
( 1st circle) 2 - minor creation
7 - magic missile
You can memorize no more spells.
< 172h/172H 118v/120V Pos: standing >
.....
.......
+++@+++
....*^^
..**^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 172h/172H 117v/120V Pos: standing >
A human traveler snaps into visibility.
You snap into visibility.
Out of nowhere, a human traveler stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a human traveler stabs you in the back.
YIKES! Another hit like that, and you've had it!!
With a swift tug a human traveler wrenches the weapon free, ramming it into you again.
Out of nowhere, a human traveler stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
< -1h/172H 120v/120V Pos: standing >
< T: Grif TP: sta TC: awful E: a human traveler sta EP: excellent >
You miss a human traveler.
A human traveler parries your futile lunge at her.
< -1h/172H 120v/120V Pos: standing >
< T: Grif TP: sta TC: awful E: a human traveler sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< -1h/172H 120v/120V Pos: standing >
< T: Grif TP: sta TC: awful E: a human traveler sta EP: excellent >
You are already standing.
< -1h/172H 120v/120V Pos: standing >
< T: Grif TP: sta TC: awful E: a human traveler sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< -1h/172H 120v/120V Pos: standing >
< T: Grif TP: sta TC: awful E: a human traveler sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< -1h/172H 120v/120V Pos: standing >
< T: Grif TP: sta TC: awful E: a human traveler sta EP: excellent >
You try to overcome your woozy feeling.
< -1h/172H 120v/120V Pos: standing >
< T: Grif TP: sta TC: awful E: a human traveler sta EP: excellent >
The world stops spinning.
< -1h/172H 120v/120V Pos: standing >
< T: Grif TP: sta TC: awful E: a human traveler sta EP: excellent >
You attempt to flee...
.....
.......
+++@M++
.....*^
...**
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
You flee westward!
< -1h/172H 97v/120V Pos: standing >
.....
.......
+++@+++
....*^^
..**^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A human traveler is standing here, busy with his own matters.
Out of nowhere, a human traveler stabs you in the back.
Your thin steel dagger was completely destroyed by the massive blow!
Your unique leather torque was completely destroyed by the massive blow!
Your pair of tight black slippers was completely destroyed by the massive blow!