<worn as a badge> a masterly crafted obsidian badge
<worn on head> a blood hawk headdress
<worn on eyes> the eye of the ogre [poor] (glowing) (humming) [78%]
<worn in ear> an aboleth's shrunken head [70%]
<worn in ear> a dangling dematite earring [71%]
<worn on face> an assassins mask
<worn around neck> the service tags of the squad [superior] (glowing)
<worn around neck> an honor of guards medallion [78%]
<worn on body> a ghostly shimmering set of armor (glowing) [63%]
<worn about body> the masters cloak (glowing) [60%]
<worn as quiver> the masters quiver (glowing)
<worn about waist> a belt encrusted with black sapphires [poor]
<worn on belt buckle>an ankylosaur tail club of damage (glowing)
<worn on arms> some gladiators vambraces [74%]
<worn around wrist> a bracelet of woven willow leaves [superior]
<worn around wrist> the combat brace of the maelstrom of precision [86%]
<worn on hands> some razor-knuckled blood crystal gloves
<worn on finger> an obsidian circle of endurance
<worn on finger> an obsidian circle
<primary weapon> a slimy troglodyte claw [superior] with a strange black stone
<secondary weapon> a slimy troglodyte claw [superior]
<worn on legs> some skull knee guards lined with feathers [superior]
<worn on feet> some spurred blood crystal boots
^^^^*
A Dark Jungle
Obvious exits: -North -East -South -West
< 1004h/1014H 381v/381V Pos: standing >
Score information for Fraglo
Level: 40 Race: Troll Class: Rogue / Assassin Sex: Female
Hit points: 1006(1014) Moves: 381(381)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Frags: +21.70 Deaths: 7
Disguised as: a human street sweeper (Good)
Detecting: Invisible Evil Good Life Heat
Protected from: Low Circle spells
Enchantments: Hawkvision Ultravision Farsee Fly Haste Waterbreathing
Combat Pulse: 19 Spell Pulse: 1.20
Leaderboard Points: 2624
Active Spells:
--------------
vitality (6 minutes)
stone skin (less than a minute remaining)
rested bonus (105 minutes)
detect invisibility (51 minutes)
< 1006h/1014H 381v/381V Pos: standing >
...^....^
.M.^...^**M
....^..*^*M
M^..^@****M
^^^^^^^^*MM
MMMMMMMMMMM
MMMMMMMMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 1014h/1014H 379v/381V Pos: standing >
^...^....
^.M.^...^**
^....^..*^*
.M^..@.****
^^^^^^^^^*M
MMMMMMMMMMM
MMMMMMMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
< 1014h/1014H 377v/381V Pos: standing >
MMMM..^M.
^^...^....^
^.M.^...^**
^....@..*^*
.M^....****
^^^^^^^^^*M
MMMMMMMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
< 1014h/1014H 375v/381V Pos: standing >
MMMMMM^..
MMMMM..^M.^
^^...^....^
^.M.^@..^**
^....^..*^*
.M^....****
^^^^^^^^*
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 1014h/1014H 379v/381V Pos: standing >
MMMMM^...
MMMM..^M.^^
^...^....^M
.M.^.@.^**M
....^..*^*M
M^....****M
^^^^^^^*M
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 1014h/1014H 377v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@...^M
.M.^...^**M
....^..*^*M
^....****
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 1014h/1014H 379v/381V Pos: standing >
You attempt to hide yourself.
< 1014h/1014H 379v/381V Pos: standing >
Arrgg! The sun! It burnss!!
< 1003h/1014H 379v/381V Pos: standing >
Arrgg! The sun! It burnss!!
< 992h/1014H 379v/381V Pos: standing >
You feel your skin soften and return to normal.
< 992h/1014H 379v/381V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
< 992h/1014H 379v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@...^M
M..^...^**M
....^..*^*M
^..^.****
< 992h/1014H 381v/381V Pos: standing >
Arrgg! The sun! It burnss!!
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@...^M
M..^...^**M
....^..*^*M
^..^.****
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@...^M
M..^...^**M
....^.P*^*M
^..^.****
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@...^M
M..^...^**M
....^P.*^*M
^..^.****
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@...^M
M..^.P.^**M
....^..*^*M
^..^.****
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@...^M
M..^..P^**M
....^..*^*M
^..^.****
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@...^M
M..^...P**M
....^..*^*M
^..^.****
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@...^M
M..^....**M
....^..*^*M
^..^.****
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@..P^M
M..^....**M
....^..*^*M
^..^.****
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@..P^M
M..^....**M
....^..*^*M
^..^.****
Argh!!! The sun is too bright.
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^MP^^
^...^@...^M
M..^....**M
....^..*^*M
^..^.****
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^.P..
MMMM..^M.^^
^...^@...^M
M..^....**M
....^..*^*M
^..^.****
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMMM^....
MMMM..^M.^^
^...^@...^M
M..^....**M
....^..*^*M
^..^.****
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
..^....**MM
...^..*^*MM
..^.****M
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 977h/1014H 379v/381V Pos: standing >
MMMMMS^
MMMM^....MM
MM..^M.^^MM
..^..@.^MMM
.^....**MMM
..^..*^*MM^
.^.****M^
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 977h/1014H 377v/381V Pos: standing >
MMMMS^ M
MMM^....MMM
M..^M.^^MMM
.^...@^MMM^
^....**MMM^
.^..*^*MM^^
^.****M^*
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are some tracks heading north.
< 977h/1014H 375v/381V Pos: standing >
MMMMMS^ MM
MMM^....MMM
M..^M@^^MMM
.^....^MMM^
^....**MMM^
^..*^*MM^
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are some tracks heading north.
< 977h/1014H 376v/381V Pos: standing >
MMMMMS^ MM
MMM^.@..MMM
M..^M.^^MMM
.^....^MMM^
....**MMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 977h/1014H 375v/381V Pos: standing >
MMMMM@^ MM
MMM^....MMM
M..^M.^^MMM
^....^MMM
A Sandy Myrabolan Beach
Obvious exits: -North -East -South -West
The corpse of a Grey Elf is lying here.
The WaveDancer floats here, ready to ferry passengers.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel B-Yacht'ch floats here.
The Ketch Happy Semen floats here.
The Clipper a.s.d.f floats here.
A Grey Elf (medium) -=Celestial Sigil=- stands here.(Gold Aura)
There are some tracks heading north.
< 977h/1014H 374v/381V Pos: standing >
[Damage: 63 ] A Grey Elf makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 15 ] A Grey Elf makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You just gained 0.50 frags!
Your guild gained prestige!
You have gained 250 epic points.
You feel the bloodlust in your heart as you hear the death cry of a Grey Elf.
< 977h/1014H 375v/381V Pos: standing >
The snow is coming down faster now.
< 977h/1014H 381v/381V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Grif is made of flesh and appears to be of slightly below average quality.
The corpse of Grif has an item value of 1.
It appears to be the corpse of Grif.
Nothing.
< 977h/1014H 381v/381V Pos: standing >
MMMMMS^ MM
MMM^.@..MMM
M..^M.^^MMM
.^....^MMM^
....**MMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are some tracks heading north.
< 977h/1014H 379v/381V Pos: standing >
MMMMMS^ MM
MMM^....MMM
M..^M@^^MMM
.^....^MMM^
^....**MMM^
^..*^*MM^
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 977h/1014H 377v/381V Pos: standing >
MMMMS^ M
MMM^....MMM
M..^M.^^MMM
.^...@^MMM^
^....**MMM^
.^..*^*MM^^
^.****M^*
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are some tracks heading north.
There are some tracks heading north.
< 977h/1014H 377v/381V Pos: standing >
MMMMMS^
MMMM^....MM
MM..^M.^^MM
..^..@.^MMM
.^....**MMM
..^..*^*MM^
.^.****M^
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are some tracks heading east.
< 977h/1014H 376v/381V Pos: standing >
Arrgg! The sun! It burnss!!
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
..^....**MM
...^..*^*MM
..^.****M
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 968h/1014H 375v/381V Pos: standing >
You attempt to hide yourself.
< 968h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
M.^....**MM
...^..*^*MM
..^.****M
< 968h/1014H 381v/381V Pos: standing >
Arrgg! The sun! It burnss!!
< 957h/1014H 381v/381V Pos: standing >
Arrgg! The sun! It burnss!!
< 938h/1014H 381v/381V Pos: standing >
Hint: Type 'group' to see your groupmates' health and movement.
< 938h/1014H 381v/381V Pos: standing >
Arrgg! The sun! It burnss!!
< 931h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
M.^....**MM
...^..*^*MM
..^.****M
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 931h/1014H 381v/381V Pos: standing >
Argh!!! The sun is too bright.
< 931h/1014H 381v/381V Pos: standing >
Arrgg! The sun! It burnss!!
< 912h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
M.^...^**MM
...^..*^*MM
..^.****M
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 912h/1014H 381v/381V Pos: standing >
Argh!!! The sun is too bright.
< 912h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
..^...^**MM
M..^..*^*MM
..^.****M
< 912h/1014H 381v/381V Pos: standing >
Arrgg! The sun! It burnss!!
< 902h/1014H 381v/381V Pos: standing >
Arrgg! The sun! It burnss!!
Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.
< 895h/1014H 381v/381V Pos: standing >
Arrgg! The sun! It burnss!!
< 886h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
M.^...^**MM
...^..*^*MM
..^.****M
< 886h/1014H 381v/381V Pos: standing >
Arrgg! The sun! It burnss!!
< 880h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
M.^...^**MM
...^..*^*MM
..^.****M
< 880h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
M.^...P**MM
...^..*^*MM
..^.****M
< 880h/1014H 381v/381V Pos: standing >
Autosaving...
< 880h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
M.^....**MM
...^..*^*MM
..^.****M
< 880h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@.P^MM
M.^....**MM
...^..*^*MM
..^.****M
< 880h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^MP^^M
...^.@..^MM
M.^....**MM
...^..*^*MM
..^.****M
< 880h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^.P..M
MMM..^M.^^M
...^.@..^MM
M.^....**MM
...^..*^*MM
..^.****M
< 880h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMMM^....M
MMM..^M.^^M
...^.@..^MM
M.^....**MM
...^..*^*MM
..^.****M
< 880h/1014H 381v/381V Pos: standing >
MMMMMS^
MMMM^....MM
MM..^M.^^MM
..^..@.^MMM
.^....**MMM
..^..*^*MM^
.^.****M^
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 880h/1014H 379v/381V Pos: standing >
MMMMS^ M
MMM^....MMM
M..^M.^^MMM
.^...@^MMM^
^....**MMMM
.^..*^*MM^^
^.****M^*
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 880h/1014H 377v/381V Pos: standing >
MMMMMS^ MM
MMM^....MMM
M..^M@^^MMM
.^....^MMM^
^....**MMMM
^..*^*MM^
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are some tracks heading north.
< 880h/1014H 375v/381V Pos: standing >
MMMMMS^ MM
MMM^.@..MMM
M..^M.^^MMM
.^....^MMM^
....**MMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are Grey Elf tracks going north.
< 880h/1014H 374v/381V Pos: standing >
MMMMM@^ MM
MMM^....MMM
M..^M.^^MMM
^....^MMM
A Sandy Myrabolan Beach
Obvious exits: -North -East -South -West
[2] The corpse of a Grey Elf is lying here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel B-Yacht'ch floats here.
The Ketch Happy Semen floats here.
The Clipper a.s.d.f floats here.
A Grey Elf (medium) -=Celestial Sigil=- stands here.(Gold Aura)
There are some tracks heading north.
< 880h/1014H 373v/381V Pos: standing >
[Damage: 64 ] A Grey Elf makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
[Damage: 11 ] Your impressive pierce seriously wounds a Grey Elf.
< 880h/1014H 374v/381V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Grey Elf sta EP: pretty hurt >
You dodge a Grey Elf's vicious attack.
< 880h/1014H 375v/381V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Grey Elf sta EP: pretty hurt >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 880h/1014H 375v/381V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Grey Elf sta EP: pretty hurt >
A Grey Elf attempts to flee.
A Grey Elf leaves east.
< 880h/1014H 375v/381V Pos: standing >
<map>
Zone: Myrabolus.
Room: A Well Worn Path
</map>
<map>
Zone: Myrabolus.
Room: A Well Worn Path
</map>
A Well Worn Path
This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West
A Grey Elf (medium) -=Celestial Sigil=- stands here.(Gold Aura)
< 880h/1014H 373v/381V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 38 ] A Grey Elf makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 14 ] A Grey Elf makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
A Grey Elf is dead! R.I.P.
You receive your share of experience.