The death of [32 Frost Magus] Janotor -=Celestial Sigil=- (Githzerai)

in On the Bridge of the Sloop Frosty

from the perspective of [32 Frost Magus] Janotor -=Celestial Sigil=- (Githzerai)

<worn on head>       a pitted hemp skull from The Great Realm of Duris
<worn on eyes>       goggles of the tinkerer [superior] (glowing)
<worn in ear>        a pale magenta earring [poor] (glowing)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn around neck>   an unique cloth amulet
<worn around neck>   a star woven symbol of Selune (magic)
<worn on body>       a green suit of jodani wood platemail of regeneration
<worn about body>    a black leopard skin [superior]
<worn on back>       a well-crafted ash longbow of constitution (illuminating)
<worn as quiver>     a glowing hemp quiver from The Motte and Bailey of Duke Delwyn [76%]
<worn about waist>   the skin of a giant snake [poor]
<worn on belt buckle>a flaming cured leather belt buckle
<attached to belt>   a hand-carved yo-yo
<attached to belt>   a hand-carved yo-yo
<worn on arms>       some sparkling emerald vambraces from The Motte and Bailey of Duke Delwyn
<held as shield>     a spiked buckler [superior] (magic)
<worn around wrist>  an angelic mithril wristguard from The Great Shaboath
<worn on hands>      some frozen emerald talons from The Motte and Bailey of Duke Delwyn
<worn on finger>     a small metallic ring (magic)
<worn on finger>     a knight's stone band
<primary weapon>     an unique marble falchion from The Forgotten Forest
<worn on legs>       a pair of cotton-weave greaves [poor]
<worn on feet>       a pair of old miner boots [superior]


< 307h/307H 124v/124V Pos: sitting >
Maybe you should get on your feet first?

< 307h/307H 124v/124V Pos: sitting >
Maybe you should get on your feet first?

< 307h/307H 124v/124V Pos: sitting >
You stop meditating.
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.

< 307h/307H 124v/124V Pos: standing >
You quickly scan the area.
A young ape who is a brief walk away to your north.

< 307h/307H 124v/124V Pos: standing >
You are not riding anything!

< 307h/307H 124v/124V Pos: standing >
You sit down and relax.

< 307h/307H 124v/124V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  9 of 10   (   4 seconds)
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  5 of  7   (  17 seconds)
  5th circle:  3 of  6   (  28 seconds)
  6th circle:  4 of  4
  7th circle:  2 of  2

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 307h/307H 124v/124V Pos: sitting >
You start meditating...

< 307h/307H 124v/124V Pos: sitting >

		Score information for Janotor

Level: 32   Race: Githzerai   Class: Ethermancer / Frost Magus Sex: Male
Hit points: 307(307)  Moves: 124(124)
Coins carried:   63 platinum     0 gold     4 silver     2 copper
Compression ratio: 82%
Status:  Sitting around, resting.
         Coldshielded Praying Meditating
Frags:   +0.00   Deaths:   7
Detecting:      Invisible Evil Good Magic
Protected from: Fire Cold Lightning Undead Low Circle spells
Enchantments:   Ultravision Farsee Fly Armor
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.87 
Leaderboard Points:  320 

Active Spells:
--------------
vapor strike (15 minutes)
vapor armor (15 minutes)
storm empathy (31 minutes)
coldshield (5 minutes)
storm empathy (31 minutes)
faerie sight (15 minutes)
detect invisibility (6 minutes)
storm empathy (1 minute)
detect magic (1 minute)


< 307h/307H 124v/124V Pos: sitting >
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (very good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly evil) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly evil) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (very evil)     
   The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (evil)          
  *Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
  *The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 307h/307H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 307h/307H 124v/124V Pos: sitting >
 .***.  
 .*@*.  
 .**..  

< 307h/307H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 307h/307H 124v/124V Pos: sitting >

< 307h/307H 124v/124V Pos: sitting >

		Score information for Janotor

Level: 32   Race: Githzerai   Class: Ethermancer / Frost Magus Sex: Male
Hit points: 307(307)  Moves: 124(124)
Coins carried:   63 platinum     0 gold     4 silver     2 copper
Compression ratio: 81%
Status:  Sitting around, resting.
         Coldshielded Praying Meditating
Frags:   +0.00   Deaths:   7
Detecting:      Invisible Evil Good Magic
Protected from: Fire Cold Lightning Undead Low Circle spells
Enchantments:   Ultravision Farsee Fly Armor
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.87 
Leaderboard Points:  320 

Active Spells:
--------------
vapor strike (14 minutes)
vapor armor (14 minutes)
storm empathy (30 minutes)
coldshield (4 minutes)
storm empathy (30 minutes)
faerie sight (14 minutes)
detect invisibility (5 minutes)
storm empathy (less than a minute remaining)
detect magic (less than a minute remaining)


< 307h/307H 124v/124V Pos: sitting >

< 307h/307H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!
You feel your skill in meditate improving.

< 307h/307H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 307h/307H 124v/124V Pos: sitting >

< 307h/307H 124v/124V Pos: sitting >
You stop meditating.
 .***.  
 .*@*.  
 .**..  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 307h/307H 124v/124V Pos: sitting >
Nah... You feel too relaxed to do that...

< 307h/307H 124v/124V Pos: sitting >
Nah... You feel too relaxed to do that...

< 307h/307H 124v/124V Pos: sitting >
Nah... You feel too relaxed to do that...

< 307h/307H 124v/124V Pos: sitting >
Nah... You feel too relaxed to do that...

< 307h/307H 124v/124V Pos: sitting >
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.

< 307h/307H 124v/124V Pos: standing >
 .***.  
 .*@..  
 ..*..  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 307h/307H 122v/124V Pos: standing >
 .**..  
 ..@..  
 .....  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 307h/307H 120v/124V Pos: standing >
   ...***...    
  ....***..^^   
  ....**....^M  
  .....*....^M  
  .....@....^M  
  ......*   ^M  
  ......     M  
  ....          
   SS           
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 307h/307H 118v/124V Pos: standing >
You are already standing.

< 307h/307H 118v/124V Pos: standing >
   ...***..^    
  ....**....^   
  .....*....^M  
  ..........^M  
  .....@*   ^M  
  ......     M  
  ....       M  
  .SS           
                
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 307h/307H 117v/124V Pos: standing >
   ...**....    
  .....*....^   
  ..........^M  
  ......*   ^M  
  .....@     M  
  ....       M  
  .SS        M  
                
                
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 307h/307H 115v/124V Pos: standing >
   ....**...    
   .....*....   
 . ..........^  
 . ......*   ^  
 . ....@.       
 . ....         
 M .SS          
                
                
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 307h/307H 113v/124V Pos: standing >
    ....**..    
  . .....*...   
 ^. ..........  
 ^. ......*     
 ^. ...@..      
 .. ....        
 MM .SS         
                
                
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 307h/307H 112v/124V Pos: standing >
   . ....**.    
  .. .....*..   
 .^. .........  
 M^. ......*    
 .^. ..@...     
 ... ....       
 MMM .SS        
                
                
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 307h/307H 110v/124V Pos: standing >
   . .....*.    
  ^. ........   
 M^. ......*    
 .^. ......     
 ... ..@.       
 MMM .SS        
                
                
                
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 307h/307H 108v/124V Pos: standing >
   . .......    
  ^. ......*    
 .^. ......     
 ... ....       
 MMM .S@        
                
                
                
                
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Sloop Darkly Dreaming floats here.

< 307h/307H 106v/124V Pos: standing >

		Score information for Janotor

Level: 32   Race: Githzerai   Class: Ethermancer / Frost Magus Sex: Male
Hit points: 307(307)  Moves: 107(124)
Coins carried:   63 platinum     0 gold     4 silver     2 copper
Compression ratio: 82%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   7
Detecting:      Invisible Evil Good Magic
Protected from: Fire Cold Lightning Undead Low Circle spells
Enchantments:   Ultravision Farsee Fly Armor
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.87 
Leaderboard Points:  320 

Active Spells:
--------------
vapor strike (14 minutes)
vapor armor (14 minutes)
storm empathy (30 minutes)
coldshield (4 minutes)
storm empathy (30 minutes)
faerie sight (14 minutes)
detect invisibility (5 minutes)
storm empathy (less than a minute remaining)
detect magic (less than a minute remaining)


< 307h/307H 107v/124V Pos: standing >
   ^. ......    
  M^. ......*   
 ^.^. ......    
 ^... ....      
 MMMM .@S       
                
                
                
                
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Galleon Dart floats here.
The Sloop Frosty floats here.
The Caravel Skibladner floats here.
The Sloop Dead Duck floats here.
The Ketch Dreamy floats here.
The Carrack Korabl idi nakhuy floats here.
The Ketch Wabbit Season floats here.
The Yacht The New Gojira floats here.
A young ape swings through the jungle and leaps across the rocks.
Dalvik stands here, watching the waves.

< 307h/307H 106v/124V Pos: standing >
You board the Sloop Frosty.
Aboard the Sloop Frosty
Obvious exits: -N

< 307h/307H 110v/124V Pos: standing >
On the Bridge of the Sloop Frosty
Obvious exits: -S

< 307h/307H 110v/124V Pos: standing >
You are carrying: (2/11)
a bone-white parchment scroll
a large leather backpack

< 307h/307H 113v/124V Pos: standing >

< 307h/307H 116v/124V Pos: standing >
Your crew begins undocking procedures.

< 307h/307H 118v/124V Pos: standing >
The crew begins raising the anchor.

< 307h/307H 120v/124V Pos: standing >

		Score information for Janotor

Level: 32   Race: Githzerai   Class: Ethermancer / Frost Magus Sex: Male
Hit points: 307(307)  Moves: 124(124)
Coins carried:   63 platinum     0 gold     4 silver     2 copper
Compression ratio: 82%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   7
Detecting:      Invisible Evil Good Magic
Protected from: Fire Cold Lightning Undead Low Circle spells
Enchantments:   Ultravision Farsee Fly Armor
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.87 
Leaderboard Points:  320 

Active Spells:
--------------
vapor strike (14 minutes)
vapor armor (14 minutes)
storm empathy (30 minutes)
coldshield (4 minutes)
storm empathy (30 minutes)
faerie sight (14 minutes)
detect invisibility (5 minutes)
storm empathy (less than a minute remaining)
detect magic (less than a minute remaining)


< 307h/307H 124v/124V Pos: standing >

< 307h/307H 124v/124V Pos: standing >
The crew finishes raising the anchor.

< 307h/307H 124v/124V Pos: standing >
The crew scrambles to their stations.

< 307h/307H 124v/124V Pos: standing >
A lich warlock dances an acrobatic maneuver in battle, tripping you.

< 307h/307H 124v/124V Pos: sitting >
< T: Janotor TP: sit TC:excellent E: a lich warlock sta EP: excellent >
 A lich warlock's powerful pierce strikes you.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's powerful slash strikes you.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's powerful pierce strikes you.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's powerful slash strikes you.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
You block a lich warlock's lunge at you.

< 238h/307H 124v/124V Pos: sitting >
< T: Janotor TP: sit TC: small wounds E: a lich warlock sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage:  4 ] Your slash grazes a lich warlock.
You ignite into black flames as you hit a lich warlock!
A lich warlock parries your futile lunge at him.

< 237h/307H 124v/124V Pos: sitting >
< T: Janotor TP: sit TC: small wounds E: a lich warlock sta EP: few scratches >
 The crew readies the sails.

< 237h/307H 124v/124V Pos: sitting >
< T: Janotor TP: sit TC: small wounds E: a lich warlock sta EP: few scratches >
 A lich warlock's powerful pierce strikes you.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's impressive slash strikes you.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's pierce strikes you hard.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
You block a lich warlock's lunge at you.
You block a lich warlock's lunge at you.

< 186h/307H 124v/124V Pos: sitting >
< T: Janotor TP: sit TC: few wounds E: a lich warlock sta EP: few scratches >
 You clamber to your feet.

< 186h/307H 124v/124V Pos: standing >
< T: Janotor TP: sta TC: few wounds E: a lich warlock sta EP: few scratches >
 You attempt to flee...
Aboard the Sloop Frosty
Obvious exits: -N
You flee southward!

< 186h/307H 97v/124V Pos: standing >
You attempt to flee...
On the Bridge of the Sloop Frosty
Obvious exits: -S
A lich warlock is standing here, busy with his own matters.(Red Aura)
You flee northward!

< 186h/307H 69v/124V Pos: standing >
The first officer begins a checkup of all ship systems.

< 186h/307H 69v/124V Pos: standing >
A lich warlock dances an acrobatic maneuver in battle, tripping you.

< 190h/307H 71v/124V Pos: sitting >
< T: Janotor TP: sit TC: few wounds E: a lich warlock sta EP: few scratches >
 A lich warlock dodges your futile attack.
A lich warlock parries your futile lunge at him.

< 191h/307H 71v/124V Pos: sitting >
< T: Janotor TP: sit TC: few wounds E: a lich warlock sta EP: few scratches >
 A lich warlock's slash strikes you.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's powerful slash strikes you.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's powerful pierce strikes you hard.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's powerful slash strikes you hard.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's powerful slash strikes you very hard.
The globe around a lich warlock's body flares as it bears the brunt of your assault!

< 113h/307H 71v/124V Pos: sitting >
< T: Janotor TP: sit TC: nasty wounds E: a lich warlock sta EP: few scratches >
 You do not feel as safe from storms.
Magical auras fade from your sight.

< 113h/307H 71v/124V Pos: sitting >
< T: Janotor TP: sit TC: nasty wounds E: a lich warlock sta EP: few scratches >
 The first officer reports everything is in order and the ship is ready to go.
A lich warlock dodges your futile attack.
You miss a lich warlock.

< 113h/307H 71v/124V Pos: sitting >
< T: Janotor TP: sit TC: nasty wounds E: a lich warlock sta EP: few scratches >
 A lich warlock's slash seriously wounds you.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's impressive slash strikes you very hard.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's powerful pierce seriously wounds you.
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's powerful slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around a lich warlock's body flares as it bears the brunt of your assault!
A lich warlock's slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around a lich warlock's body flares as it bears the brunt of your assault!
You clamber to your feet.

< 22h/307H 71v/124V Pos: standing >
< T: Janotor TP: sta TC: awful E: a lich warlock sta EP: few scratches >
 You're in no position to disembark!

< 22h/307H 71v/124V Pos: standing >
< T: Janotor TP: sta TC: awful E: a lich warlock sta EP: few scratches >
 You're in no position to disembark!

< 22h/307H 71v/124V Pos: standing >
< T: Janotor TP: sta TC: awful E: a lich warlock sta EP: few scratches >
 You attempt to flee...
Aboard the Sloop Frosty
Obvious exits: -N
You flee southward!

< 22h/307H 49v/124V Pos: standing >

		Score information for Janotor

Level: 32   Race: Githzerai   Class: Ethermancer / Frost Magus Sex: Male
Hit points: 22(307)  Moves: 49(124)
Coins carried:   63 platinum     0 gold     4 silver     2 copper
Compression ratio: 82%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   7
Detecting:      Invisible Evil Good Magic
Protected from: Fire Cold Lightning Undead Low Circle spells
Enchantments:   Ultravision Farsee Fly Armor Aware
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.87 
Leaderboard Points:  320 

Active Spells:
--------------
vapor strike (13 minutes)
vapor armor (13 minutes)
storm empathy (29 minutes)
coldshield (3 minutes)
storm empathy (29 minutes)
faerie sight (13 minutes)
detect invisibility (4 minutes)


< 22h/307H 49v/124V Pos: standing >
You do not see that here.

< 22h/307H 49v/124V Pos: standing >
Your association is not in an alliance!

< 22h/307H 49v/124V Pos: standing >
On the Bridge of the Sloop Frosty
Obvious exits: -S
Fresh blood covers everything in the area.
A lich warlock is standing here, busy with his own matters.(Red Aura)
A lich warlock dances an acrobatic maneuver in battle, tripping you.

< 22h/307H 50v/124V Pos: sitting >
< T: Janotor TP: sit TC: awful E: a lich warlock sta EP: few scratches >
 A lich warlock's pierce grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a lich warlock's body flares as it bears the brunt of your assault!
You block a lich warlock's lunge at you.
A lich warlock's powerful slash hits you.
Your mask of white feathers [superior] was completely destroyed by the massive blow!