<worn as a badge> a masterly crafted obsidian badge
<worn on head> a blood hawk headdress
<worn on eyes> the eye of the ogre [poor] (glowing) (humming) [78%]
<worn in ear> a dangling dematite earring [71%]
<worn in ear> an aboleth's shrunken head [70%]
<worn on face> an assassins mask [85%]
<worn around neck> the service tags of the squad [superior] (glowing)
<worn around neck> an honor of guards medallion [74%]
<worn on body> a ghostly shimmering set of armor (glowing) [54%]
<worn about body> a deep hooded cloak of sorrow
<worn as quiver> the masters quiver (glowing)
<worn about waist> a belt encrusted with black sapphires [poor]
<worn on belt buckle>an ankylosaur tail club of damage (glowing)
<worn on arms> some gladiators vambraces [67%]
<worn around wrist> the combat brace of the maelstrom of precision [84%]
<worn around wrist> a bracelet of woven willow leaves [superior] [84%]
<worn on hands> some razor-knuckled blood crystal gloves
<worn on finger> an obsidian circle
<worn on finger> an obsidian circle of endurance
<primary weapon> a slimy troglodyte claw [superior] with a strange black stone
<secondary weapon> a slimy troglodyte claw [superior]
<worn on legs> some skull knee guards lined with feathers [superior] [86%]
<worn on feet> some spurred blood crystal boots
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 946h/1034H 369v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: awful >
A Grey Elf's pierce grazes you.
You parry a Grey Elf's lunge at you.
Dozz starts casting an offensive spell.
< 945h/1034H 369v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: awful >
Sylvist sits down in a comfortable spot.
< 946h/1034H 369v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: awful >
A Centaur becomes a FLuRrY of weapons as they begin their onslaught...
A Centaur's weak slash grazes Zlo.
A Centaur's weak slash grazes Zlo.
A Centaur's slash grazes Zlo.
A Centaur misses Zlo.
A Centaur misses Zlo.
A Centaur's weak slash grazes Zlo.
A Centaur misses Zlo.
An earth elemental's decent crush grazes a Centaur.
An earth elemental shivers as it hits a Centaur.
An earth elemental misses a Centaur.
A Centaur's weak slash grazes Zlo.
A Centaur's weak slash grazes Zlo.
A Centaur's weak slash grazes Zlo.
With a swift turn a Centaur lashes at an earth elemental.
A Centaur misses an earth elemental.
A Centaur's decent slash wounds Zlo.
With a swift turn a Centaur lashes at an earth elemental.
A Centaur's weak slash grazes an earth elemental.
Kaene snaps into visibility.
Kaene's fine slash wounds a Barbarian.
Kaene's pierce wounds a Barbarian.
Kaene's impressive slash wounds a Barbarian.
Kaene's impressive slash wounds a Barbarian.
Sylvist opens a midnight blue tome with silver bindings and begins studying it intently.
< 947h/1034H 369v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: awful >
An air elemental blocks a Grey Elf's lunge at it.
Ril clambers to her feet.
Ril, looking very frustrated, packs up her holy symbol.
A Grey Elf attempts to flee.
A Grey Elf leaves south.
< 947h/1034H 369v/381V Pos: standing >
Kaene dodges a Barbarian's attack.
A Barbarian misses Kaene.
A Barbarian misses Kaene.
A Barbarian misses Kaene.
Kaene snaps into visibility.
An air elemental's crush grazes a Grey Elf.
An air elemental misses a Grey Elf.
An air elemental misses a Grey Elf.
An air elemental misses a Grey Elf.
Ril starts casting a spell.
An aura of heavenly light appears over Nul's head.
< 948h/1034H 369v/381V Pos: standing >
Dozz stops chanting abruptly!
Norc completes his spell...
Norc utters the word 'yufzbarr'
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.09 frags!
Fraglord misses a Barbarian.
Fraglord's pierce wounds a Barbarian.
Fraglord's powerful slash wounds a Barbarian.
Fraglord's slash wounds a Barbarian.
Fraglord's powerful slash wounds a Barbarian.
Tiu dodges a Barbarian's attack.
Tiu parries a Barbarian's lunge at him.
Tiu dodges a Barbarian's attack.
< 950h/1034H 369v/381V Pos: standing >
A Barbarian fills with BLooDLuST and makes a ferocious leap at Zlo!
Zlo avoids a Barbarian's ferocious maul, and down he goes!
< 951h/1034H 369v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
< 952h/1034H 369v/381V Pos: standing >
Backstab who?
A Grey Elf enters from the north.
< 954h/1034H 371v/381V Pos: standing >
< 955h/1034H 373v/381V Pos: standing >
< 956h/1034H 375v/381V Pos: standing >
< 958h/1034H 377v/381V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 39 ] A Grey Elf makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 38 ] A Grey Elf makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
< 959h/1034H 379v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: small wounds >
Fraglord enters from the north.
< 961h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: small wounds >
< 961h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: small wounds >
A Githzerai enters from the north.
< 963h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: small wounds >
Zlo enters from the north.
A Githzerai leaves south.
< 964h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 965h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: small wounds >
Zlo leaves north.
< 966h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: small wounds >
You dodge a Grey Elf's vicious attack.
Fraglord dances an acrobatic maneuver in battle, and trips up a Grey Elf!
< 968h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: small wounds >
Nul enters from the north.
Nul drops some platinum coins.
Dozz skitters in from the north.
< 969h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: small wounds >
You skillfully slip behind a Grey Elf and slit their throat resulting in a mist of blood!
< 972h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: small wounds >
Fraglord's powerful pierce strikes a Grey Elf.
Fraglord's powerful slash strikes a Grey Elf.
Fraglord's powerful pierce strikes a Grey Elf.
Fraglord's slash strikes a Grey Elf hard.
Fraglord's powerful slash strikes a Grey Elf.
< 972h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
A Grey Elf just barely gets his shield up to block your attack.
[Damage: 11 ] Your impressive pierce strikes a Grey Elf.
A Grey Elf just barely gets his shield up to block your attack.
< 974h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
Dozz starts casting an offensive spell.
< 974h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
A Centaur trots in from the north.
< 975h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
A Centaur trots south.
< 976h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
< 978h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
Dozz completes his spell...
Dozz utters the word 'yufzraiqz'
Dozz's spell flows around a Grey Elf, leaving him unharmed!
You dodge a Grey Elf's vicious attack.
< 980h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
Nul snaps into visibility.
Nul places a silver dirk dubbed 'Extinction' in the back of a Grey Elf, resulting in some strange noises and some blood.
< 981h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
Fraglord's powerful slash strikes a Grey Elf.
Fraglord's slash strikes a Grey Elf hard.
Fraglord's powerful pierce strikes a Grey Elf hard.
A Grey Elf's neck-charm of Savannah of Broken Trusts was damaged from the massive blow!
Fraglord's powerful slash strikes a Grey Elf hard.
< 982h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
A Grey Elf's wound gushes blood all over the surrounding area.
< 983h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
Dozz starts casting an offensive spell.
You attempt to flee...
PANIC! You couldn't escape!
< 985h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
Nul leaps at a Grey Elf only to realize he is down already.
Looking panicked, a Grey Elf scrambles madly to his feet!
< 985h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 986h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 987h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
[Damage: 9 ] Your impressive pierce strikes a Grey Elf.
[Damage: 8 ] Your impressive pierce strikes a Grey Elf.
[Damage: 12 ] Your impressive pierce strikes a Grey Elf hard.
[Damage: 11 ] Your pierce strikes a Grey Elf hard.
You attempt to flee...
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
You flee southward!
< 988h/1034H 369v/381V Pos: standing >
A Githzerai enters from the south.
< 991h/1034H 372v/381V Pos: standing >
Backstab who?
< 994h/1034H 376v/381V Pos: standing >
Backstab who?
< 995h/1034H 378v/381V Pos: standing >
Backstab who?
< 996h/1034H 380v/381V Pos: standing >
Backstab who?
< 998h/1034H 381v/381V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 39 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Githzerai's spine!.
[Damage: 30 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
[Damage: 12 ] Your pierce strikes a Githzerai.
< 1001h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Githzerai sta EP: few wounds >
Hint: Type 'spells' to see what spells your class is able to use.
< 1010h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Githzerai sta EP: few wounds >
Tiny explosions wrack your body with pain!
You skillfully slip behind a Githzerai and slit their throat resulting in a mist of blood!
< 929h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Githzerai sta EP: few wounds >
Fraglord dances an acrobatic maneuver in battle, and trips up a Githzerai!
< 930h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Githzerai sit EP: few wounds >
You parry a Githzerai's lunge at you.
< 932h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Githzerai sit EP: few wounds >
[Damage: 12 ] Your impressive pierce strikes a Githzerai.
[Damage: 13 ] Your impressive pierce strikes a Githzerai.
< 933h/1034H 381v/381V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Githzerai sit EP: few wounds >
You attempt to flee...
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A greyish stone wall is here to the north.
A few coins lie scattered here.
[2] The corpse of a Grey Elf is lying here.
Dozz *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
Ril *-* Warlords *-* (Duergar)(medium) stands in mid-air here. (Casting) (Red Aura)
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
You flee northward!
< 936h/1034H 371v/381V Pos: standing >
Ril completes her spell...
Ril utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.
< 938h/1034H 371v/381V Pos: standing >
Nul leaves north.
You follow Nul.
You feel uneasy with so many Evil players in Ny'Neth.
Throne Room of the Titans
This room is magnificent, created by what must have been a truly gifted
being. All of the walls are made of jet black stone, marbled with lightning
blue glowing streaks. A gigantic throne rises up from the floor, carved
from the room itself as one continuous piece. Every few seconds, without
warning, a thunderous bang fills the room as a writhing blast of lightning
leaps from the throne to ricochet off the walls and ceiling before being
absorbed by the stone.
Obvious exits: -South
A few coins lie scattered here.
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
The corpse of a Gnome is lying here.
The corpse of a Titan king is lying here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Sylvist *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental stands, apparently asleep. (Minion)
Norc *-* Warlords *-* (Orc)(medium) stands in mid-air here. (Casting) (Red Aura)
Kaene *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
A globe of darkness floats near Tiu's head.
Vezz *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
A Barbarian (large) Praise Hydaelyn -=Celestial Sigil=- is lying in mid-air here.(Gold Aura)
A Barbarian (large) -=Celestial Sigil=- sits in mid-air here, fighting Tiu.
Dozz skitters in from the south.
< 941h/1034H 370v/381V Pos: standing >
Kaene places a slimy troglodyte claw [superior] with a strange black stone in the back of a Barbarian, resulting in some strange noises and some blood.
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A few coins lie scattered here.
[2] The corpse of a Grey Elf is lying here.
Ril *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
< 942h/1034H 369v/381V Pos: standing >
Backstab who?
A Barbarian enters from the north.
< 943h/1034H 370v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Throne Room of the Titans
This room is magnificent, created by what must have been a truly gifted
being. All of the walls are made of jet black stone, marbled with lightning
blue glowing streaks. A gigantic throne rises up from the floor, carved
from the room itself as one continuous piece. Every few seconds, without
warning, a thunderous bang fills the room as a writhing blast of lightning
leaps from the throne to ricochet off the walls and ceiling before being
absorbed by the stone.
Obvious exits: -South
Puddles of fresh blood cover the ground.
A few coins lie scattered here.
The corpse of a Grey Elf is lying here.
The corpse of a Gnome is lying here.
The corpse of a Titan king is lying here.
Dozz *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands, floating here. (Casting) (Red Aura)
A globe of darkness floats near Zlo's head.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Sylvist *-* Warlords *-* (Drider)(large) stands in mid-air here. (Casting) (Red Aura)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental stands, apparently asleep. (Minion)
Norc *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Kaene *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
A globe of darkness floats near Tiu's head.
Vezz *-* Warlords *-* (Githyanki)(medium) stands in mid-air here. (Casting) (Red Aura)
A Barbarian (large) -=Celestial Sigil=- sits in mid-air here, fighting Tiu.
Zlo stops invoking abruptly!
Vezz's face flushes white for a moment.
< 949h/1034H 377v/381V Pos: standing >
Backstab who?
< 950h/1034H 379v/381V Pos: standing >
Tiu's impressive crush wounds a Barbarian.
Tiu's crush grazes a Barbarian.
A Barbarian blocks Tiu's lunge at him.
Kaene snaps into visibility.
Kaene places a slimy troglodyte claw [superior] with a strange black stone in the back of a Barbarian, resulting in some strange noises and some blood.
Nul leaves south.
You follow Nul.
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A small pile of coins lies here.
[2] The corpse of a Grey Elf is lying here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Ril *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Dozz skitters in from the north.
< 953h/1034H 380v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Throne Room of the Titans
This room is magnificent, created by what must have been a truly gifted
being. All of the walls are made of jet black stone, marbled with lightning
blue glowing streaks. A gigantic throne rises up from the floor, carved
from the room itself as one continuous piece. Every few seconds, without
warning, a thunderous bang fills the room as a writhing blast of lightning
leaps from the throne to ricochet off the walls and ceiling before being
absorbed by the stone.
Obvious exits: -South
Puddles of fresh blood cover the ground.
A few coins lie scattered here.
The corpse of a Grey Elf is lying here.
The corpse of a Gnome is lying here.
The corpse of a Titan king is lying here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Sylvist *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental stands, apparently asleep. (Minion)
Norc *-* Warlords *-* (Orc)(medium) stands in mid-air here. (Casting) (Red Aura)
Kaene *-* Warlords *-* (Troll)(large) stands in mid-air here, fighting a Barbarian.(Red Aura)
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
A globe of darkness floats near Tiu's head.
Vezz *-* Warlords *-* (Githyanki)(medium) stands in mid-air here. (Casting) (Red Aura)
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here, fighting Tiu.
< 956h/1034H 379v/381V Pos: standing >
Backstab who?
< 957h/1034H 379v/381V Pos: standing >
A Barbarian attempts to flee.
A Barbarian leaves south.
< 959h/1034H 380v/381V Pos: standing >
Vezz's face flushes white for a moment.
< 960h/1034H 381v/381V Pos: standing >
Backstab who?
Norc stops invoking abruptly!
< 961h/1034H 381v/381V Pos: standing >
Vezz leaves south.
Tiu leaves south.
< 966h/1034H 381v/381V Pos: standing >
Zlo leaves south.
Sylvist leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
< 967h/1034H 381v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A small pile of coins lies here.
[2] The corpse of a Grey Elf is lying here.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Sylvist *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
Vezz *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dozz *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
< 970h/1034H 380v/381V Pos: standing >
Zlo leaves south.
Sylvist leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
Backstab who?
< 971h/1034H 380v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
Ril *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Fraglord *-* Warlords *-* (Duergar)(small) stands in mid-air here.(Red Aura)
There are some tracks heading south.
Nul enters from the north.
Nul drops some platinum coins.
Vezz enters from the north.
Tiu enters from the north.
Dozz skitters in from the north.
< 972h/1034H 379v/381V Pos: standing >
Backstab who?
< 974h/1034H 379v/381V Pos: standing >
Backstab who?
< 977h/1034H 381v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
< 978h/1034H 380v/381V Pos: standing >
You quickly scan the area.
Dozz who is close by to your north.
Tiu who is close by to your north.
Vezz who is close by to your north.
Nul who is close by to your north.
An air elemental who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
Norc who is a brief walk away to your north.
Kaene who is a brief walk away to your north.
A Halfling who is a brief walk away to your south.
An earth elemental who is in the distance to your south.
An earth elemental who is in the distance to your south.
Sylvist who is in the distance to your south.
Zlo who is in the distance to your south.
< 982h/1034H 380v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A handful of coins lie here.
A few drops of fresh blood are scattered around the area.
Dozz *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
Vezz *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Ril *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
< 985h/1034H 379v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A small pile of coins lies here.
[2] The corpse of a Grey Elf is lying here.
*Kaene *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion)
Norc *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
< 986h/1034H 378v/381V Pos: standing >
Kaene leaves south.
Backstab who?
< 989h/1034H 381v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Kaene who is close by to your south.
Tiu who is close by to your south.
Vezz who is close by to your south.
< 990h/1034H 381v/381V Pos: standing >
Norc leaves south.
An air elemental leaves south.
< 993h/1034H 381v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
An air elemental who is close by to your south.
Norc who is close by to your south.
Kaene who is close by to your south.
Tiu who is close by to your south.
Nul who is close by to your south.
< 996h/1034H 381v/381V Pos: standing >
Hall of the Titans
Obvious exits: -North -South
Fresh blood splatters cover the area.
A small pile of coins lies here.
[2] The corpse of a Grey Elf is lying here.
There are some tracks heading north.
< 1001h/1034H 381v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Tiu who is close by to your south.
Vezz who is close by to your south.
Nul who is close by to your south.
An air elemental who is not far off to your south.
Norc who is not far off to your south.
< 1003h/1034H 381v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Throne Room of the Titans
This room is magnificent, created by what must have been a truly gifted
being. All of the walls are made of jet black stone, marbled with lightning
blue glowing streaks. A gigantic throne rises up from the floor, carved
from the room itself as one continuous piece. Every few seconds, without
warning, a thunderous bang fills the room as a writhing blast of lightning
leaps from the throne to ricochet off the walls and ceiling before being
absorbed by the stone.
Obvious exits: -South
Puddles of fresh blood cover the ground.
A few coins lie scattered here.
The corpse of a Grey Elf is lying here.
The corpse of a Gnome is lying here.
The corpse of a Titan king is lying here.
*An air elemental stands, apparently asleep. (Minion)
< 1008h/1034H 380v/381V Pos: standing >
You quickly scan the area.
An air elemental who is not far off to your south.
Kaene who is not far off to your south.
Vezz who is not far off to your south.
< 1010h/1034H 380v/381V Pos: standing >
< 1011h/1034H 380v/381V Pos: standing >
< 1014h/1034H 380v/381V Pos: standing >
< 1015h/1034H 380v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A small pile of coins lies here.
[2] The corpse of a Grey Elf is lying here.
< 1018h/1034H 379v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few coins lie scattered here.
A few drops of fresh blood are scattered around the area.
*An air elemental is here looking like a small living tornado. (minion)
Norc *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Kaene *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Vezz *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
< 1019h/1034H 378v/381V Pos: standing >
You quickly scan the area.
An air elemental who is not far off to your north.
Dozz who is close by to your west.
Ril who is close by to your west.
Fraglord who is close by to your west.
A Githzerai who is close by to your west.
< 1021h/1034H 379v/381V Pos: standing >
Kaene puts a pile of coins into a bottomless bag of the shield dwarves.
< 1024h/1034H 381v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is a side area of the hallway, bracketed to both the north and south
by giant pillars of the blue veined stone. Every few seconds a spark of
electricity jumps from one of the pillars to another, accompanied by a sharp
cracking sound. The blue light cast by the glowing veins is brighter here,
as it is caught between the pillars and the wall, its only escape out into
the main hallway.
Obvious exits: -East
A few drops of fresh blood are scattered around the area.
[2] The corpse of a Titan lord is lying here.
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
A globe of darkness floats near Tiu's head.
Dozz *-* Warlords *-* (Drider)(large) stands in mid-air here, fighting a Githzerai. (Casting) (Red Aura)
*Ril *-* Warlords *-* (Duergar)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
Fraglord *-* Warlords *-* (Duergar)(small) stands in mid-air here, fighting a Githzerai.(Red Aura)
A Githzerai (medium) -=Celestial Sigil=- sits in mid-air here, fighting Fraglord.(Gold Aura)
< 1029h/1034H 380v/381V Pos: standing >
Seems that it's too crowded!
< 1032h/1034H 380v/381V Pos: standing >
Fraglord seems to dance with a Githzerai, but winds up flat on his ass.
< 1033h/1034H 380v/381V Pos: standing >
Vezz enters from the east.
< 1035h/1034H 380v/381V Pos: standing >
A Githzerai misses Fraglord.
Seems that it's too crowded!
Nul enters from the east.
Nul drops some platinum coins.
Kaene enters from the east.
< 1035h/1034H 380v/381V Pos: standing >
Tiu's impressive crush seriously wounds a Githzerai.
Tiu's impressive crush seriously wounds a Githzerai.
Fraglord misses a Githzerai.
Fraglord's powerful slash grievously wounds a Githzerai.
A Githzerai's delicate nipple ring was damaged from the massive blow!
Seems that it's too crowded!
< 1035h/1034H 380v/381V Pos: standing >
Dozz completes his spell...
Dozz utters the words 'hanuq yao'
A Githzerai gasps for air as Dozz's lethal mist envelops him!
A Githzerai's belt of fresh blood [superior] crumbled as it was consumed by the toxic gas.
A Githzerai's chunk of neberi crumbled as it was consumed by the toxic gas.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!