The death of [22 Warrior] Zkl (Dwarf)

in A Long Drawbridge Landing

from the perspective of [41 Earth Magus] Zlo *-* Warlords *-* (Drow Elf)

<worn as a badge>    a glowing blue crystal
<worn on head>       a golden crown set with diamonds [poor] (invis)
<worn on eyes>       a crystal eyepiece [superior]
<worn in ear>        an earring of bone
<worn in ear>        a hoop of twisting obsidian (humming)
<worn on face>       a lithixl beak [82%]
<worn around neck>   a charm made of dwarf bone
<worn around neck>   a fine necklace of seashells [superior] (glowing)
<worn on body>       a silky black dress of the sirens
<worn about body>    a deep hooded cloak of sorrow
<worn as quiver>     a silken backsheath of flight
<worn about waist>   an exquisite silk sash [poor] [87%]
<worn on belt buckle>the lost book of 'Magic'
<attached to belt>   a thick tome of legendary lores
<worn on arms>       some gnomish sleeves of ingenuity of intelligence
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a bracelet of astrology [poor]
<worn around wrist>  a bracelet of influence [superior]
<worn on hands>      some ancient Tukluk spellshield gloves
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a heavy silver ring (glowing)
<primary weapon>     a black staff headed with a goat skull [superior] (glowing)
<worn on legs>       a pleated red and blue kilt [poor] [68%]
<worn on feet>       a pair of mailed yeti hide boots [superior] [84%]

An earth elemental enters from the west.
An earth elemental enters from the west.

< 567h/567H 186v/190V Pos: standing >
You quickly scan the area.
A wolfspider who is close by to your north.
A wolfspider who is a brief walk away to your north.
A boa constrictor who is rather far off to your north.
An undead beggar who is close by to your east.
An undead beggar who is close by to your east.
An irate slave who is close by to your east.
An undead noble who is not far off to your east.
A rabid raccoon who is not far off to your west.
An undead child who is rather far off to your west.
A black crow who is in the distance to your west.

< 567h/567H 186v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -West 
An undead beggar stands here holding out a donation cup.
An undead beggar stands here holding out a donation cup.
An irate slave works here muttering something.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 567h/567H 187v/190V Pos: standing >
You quickly scan the area.
An undead noble who is close by to your north.
A hunchback man who is not far off to your north.
An undead noble who is close by to your east.
An undead horse who is close by to your west.
An undead horse who is close by to your west.
A rabid raccoon who is a brief walk away to your west.
An undead child who is in the distance to your west.

< 567h/567H 188v/190V Pos: standing >
A Long Drawbridge Landing
   @=====o=====o=====o=====o[///
Obvious exits: -North -East  -West 
An undead horse stands here stern.
An undead horse stands here stern.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 567h/567H 188v/190V Pos: standing >
You start chanting...

< 567h/567H 190v/190V Pos: standing >
Casting: wall of stone **

< 567h/567H 190v/190V Pos: standing >
Casting: wall of stone *

< 567h/567H 190v/190V Pos: standing >
Casting: wall of stone 

< 567h/567H 190v/190V Pos: standing >
You complete your spell...

< 567h/567H 190v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -West 
An undead beggar stands here holding out a donation cup.
An undead beggar stands here holding out a donation cup.
An irate slave works here muttering something.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 567h/567H 189v/190V Pos: standing >
You sit down and relax.

< 567h/567H 189v/190V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - gate
( 8th circle)  4 - disintegrate
( 7th circle)  1 - dimension door
               4 - earthen maul
( 6th circle)  3 - teleport
               2 - stone skin
               1 - color spray
( 5th circle)  1 - identify
               1 - conjure elemental
               1 - coldshield
               3 - wall of stone
( 4th circle)  6 - lightning bolt
               1 - levitate
               1 - infravision
( 3rd circle)  3 - shocking grasp
               1 - strength
               5 - dispel magic
( 2nd circle)  7 - sleep
               3 - mirror image
( 1st circle)  3 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) wall of stone

You can memorize no more spells.
You continue your study.

< 567h/567H 189v/190V Pos: sitting >
You have finished memorizing wall of stone.
Your studies are complete.

< 567h/567H 190v/190V Pos: sitting >
You clamber to your feet.

< 567h/567H 190v/190V Pos: standing >
You quickly scan the area.
A hunchback man who is not far off to your north.
An undead beggar who is close by to your east.
An undead noble who is close by to your east.
An undead horse who is close by to your west.
An undead horse who is close by to your west.
A rabid raccoon who is a brief walk away to your west.

< 567h/567H 190v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is a general store.
Obvious exits: -North -East  -South
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 567h/567H 189v/190V Pos: standing >
You quickly scan the area.
A hunchback man who is close by to your north.
An undead noble who is close by to your east.
An undead mercenary who is close by to your east.
An undead maid who is close by to your east.
An undead noble who is close by to your east.
An undead beggar who is close by to your south.
An undead beggar who is close by to your south.
An irate slave who is close by to your south.

< 567h/567H 189v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is a local tavern.
Obvious exits: -North -South -West 
An undead noble stands proudly over his servants.
An undead mercenary stands here with a hidden hand.
An undead maid is here cleaning everything in sight.
An undead noble stands proudly over his servants.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 567h/567H 188v/190V Pos: standing >
You quickly scan the area.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
Mredock, the bartender who is close by to your north.
An undead beggar who is close by to your south.
An undead noble who is close by to your south.

< 567h/567H 188v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -West  -Up   
An undead beggar stands here holding out a donation cup.
An undead noble stands proudly over his servants.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 567h/567H 189v/190V Pos: standing >
You quickly scan the area.
An undead noble who is close by to your north.
An undead mercenary who is close by to your north.
An undead maid who is close by to your north.
An undead noble who is close by to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
Mredock, the bartender who is not far off to your north.
An undead beggar who is close by to your west.
An undead beggar who is close by to your west.
An irate slave who is close by to your west.
An undead horse who is not far off to your west.
An undead horse who is not far off to your west.
A rabid raccoon who is rather far off to your west.
An irate slave who is close by above you.
An irate slave who is close by above you.

< 567h/567H 189v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 567h/567H 189v/190V Pos: standing >
You quickly scan the area.
An undead noble who is close by to your north.
An undead mercenary who is close by to your north.
An undead maid who is close by to your north.
An undead noble who is close by to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
Mredock, the bartender who is not far off to your north.
An undead beggar who is close by to your west.
An undead beggar who is close by to your west.
An irate slave who is close by to your west.
An undead horse who is not far off to your west.
An undead horse who is not far off to your west.
A rabid raccoon who is rather far off to your west.
An irate slave who is close by above you.
An irate slave who is close by above you.

< 567h/567H 189v/190V Pos: standing >
An undead beggar leaves west.

< 567h/567H 189v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 567h/567H 189v/190V Pos: standing >
You quickly scan the area.
An undead noble who is close by to your north.
An undead mercenary who is close by to your north.
An undead maid who is close by to your north.
An undead noble who is close by to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
Mredock, the bartender who is not far off to your north.
An undead beggar who is close by to your west.
An undead beggar who is close by to your west.
An undead beggar who is close by to your west.
An irate slave who is close by to your west.
An undead horse who is not far off to your west.
An undead horse who is not far off to your west.
A rabid raccoon who is rather far off to your west.
An irate slave who is close by above you.
An irate slave who is close by above you.

< 567h/567H 189v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is a local tavern.
Obvious exits: -North -South -West 
An undead noble stands proudly over his servants.
An undead mercenary stands here with a hidden hand.
An undead maid is here cleaning everything in sight.
An undead noble stands proudly over his servants.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 567h/567H 188v/190V Pos: standing >
You quickly scan the area.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
Mredock, the bartender who is close by to your north.
An undead noble who is close by to your south.
An irate slave who is close by to your west.

< 567h/567H 188v/190V Pos: standing >

< 567h/567H 190v/190V Pos: standing >
An irate slave enters from the west.

< 567h/567H 190v/190V Pos: standing >
You quickly scan the area.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
Mredock, the bartender who is close by to your north.
An undead noble who is close by to your south.

< 567h/567H 190v/190V Pos: standing >
The Tab Tavern
   This shady hut was crudely constructed in haste.  It's a place for
the local waste to get plastered.  They crowd in for the cheap prices
and wild company.  The ring leader of these monkeys stands behind the
counter, slapping anyone too out of hand.  Those chumps slumped in the
corner, call this place home.
Obvious exits: -South -Down #
An undead drunk sits here with a bottle in hand.
An undead drunk sits here with a bottle in hand.
An undead drunk sits here with a bottle in hand.
An undead drunk sits here with a bottle in hand.
Mredock, the bartender is here leaning against the bar.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 567h/567H 189v/190V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your south.
An undead noble who is close by to your south.
An undead mercenary who is close by to your south.
An undead maid who is close by to your south.
An undead noble who is close by to your south.
An undead noble who is not far off to your south.

< 567h/567H 189v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is a local tavern.
Obvious exits: -North -South -West 
An irate slave works here muttering something.
An undead noble stands proudly over his servants.
An undead mercenary stands here with a hidden hand.
An undead maid is here cleaning everything in sight.
An undead noble stands proudly over his servants.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 567h/567H 188v/190V Pos: standing >
You quickly scan the area.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
An undead drunk who is close by to your north.
Mredock, the bartender who is close by to your north.
An undead noble who is close by to your south.

< 567h/567H 188v/190V Pos: standing >
The Tab Tavern
   This shady hut was crudely constructed in haste.  It's a place for
the local waste to get plastered.  They crowd in for the cheap prices
and wild company.  The ring leader of these monkeys stands behind the
counter, slapping anyone too out of hand.  Those chumps slumped in the
corner, call this place home.
Obvious exits: -South -Down #
An undead drunk sits here with a bottle in hand.
An undead drunk sits here with a bottle in hand.
An undead drunk sits here with a bottle in hand.
An undead drunk sits here with a bottle in hand.
Mredock, the bartender is here leaning against the bar.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 567h/567H 187v/190V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your south.
An undead noble who is close by to your south.
An undead mercenary who is close by to your south.
An undead maid who is close by to your south.
An undead noble who is close by to your south.
An undead noble who is not far off to your south.

< 567h/567H 188v/190V Pos: standing >
Ok.

< 567h/567H 190v/190V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your south.
An undead noble who is close by to your south.
An undead mercenary who is close by to your south.
An undead noble who is close by to your south.
An undead maid who is not far off to your south.
An irate slave who is not far off to your south.
An undead noble who is not far off to your south.
A Dwarf who is close by below you.
Joji, the lonely hermit who is close by below you.

< 567h/567H 190v/190V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your south.
An undead noble who is close by to your south.
An undead mercenary who is close by to your south.
An undead noble who is close by to your south.
An undead maid who is not far off to your south.
An irate slave who is not far off to your south.
An undead noble who is not far off to your south.
A Dwarf who is close by below you.
Joji, the lonely hermit who is close by below you.

< 567h/567H 190v/190V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your south.
An undead noble who is close by to your south.
An undead mercenary who is close by to your south.
An undead noble who is close by to your south.
An undead maid who is not far off to your south.
An irate slave who is not far off to your south.
An undead noble who is not far off to your south.
A Dwarf who is close by below you.
Joji, the lonely hermit who is close by below you.

< 567h/567H 190v/190V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  There is an old
entrance to the dungeon that looks as if it was blocked off with boulders on
purpose.  There is a loose wood piling on the ceiling.
Obvious exits: -Up   
A Dwarf (medium) stands here. (Non-Fraggable)
(Q)Joji, the lonely hermit sits here in silence.
An earth elemental floats in from above.
An earth elemental floats in from above.
An earth elemental floats in from above.

< 567h/567H 189v/190V Pos: standing >
A Dwarf leaves up.

< 567h/567H 189v/190V Pos: standing >

< 567h/567H 189v/190V Pos: standing >
The door seems to be closed.

< 567h/567H 189v/190V Pos: standing >
Ok.

< 567h/567H 190v/190V Pos: standing >
Ok.

< 567h/567H 190v/190V Pos: standing >
The Tab Tavern
   This shady hut was crudely constructed in haste.  It's a place for
the local waste to get plastered.  They crowd in for the cheap prices
and wild company.  The ring leader of these monkeys stands behind the
counter, slapping anyone too out of hand.  Those chumps slumped in the
corner, call this place home.
Obvious exits: -South -Down 
An undead drunk sits here with a bottle in hand.
An undead drunk sits here with a bottle in hand.
An undead drunk sits here with a bottle in hand.
An undead drunk sits here with a bottle in hand.
Mredock, the bartender is here leaning against the bar.
An earth elemental floats in from below.
An earth elemental floats in from below.
An earth elemental floats in from below.

< 567h/567H 189v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is a local tavern.
Obvious exits: -North -South -West 
An irate slave works here muttering something.
An undead noble stands proudly over his servants.
An undead noble stands proudly over his servants.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 567h/567H 188v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -West  -Up   
An undead beggar stands here holding out a donation cup.
An undead maid is here cleaning everything in sight.
An irate slave works here muttering something.
An undead noble stands proudly over his servants.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 567h/567H 187v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 567h/567H 187v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -West 
An undead beggar stands here holding out a donation cup.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 567h/567H 187v/190V Pos: standing >
A Long Drawbridge Landing
   @=====o=====o=====o=====o[///
Obvious exits: -North -East  -West 
A greyish stone wall is here to the west.
A Dwarf (medium) stands here. (Non-Fraggable)
An undead horse stands here stern.
An undead horse stands here stern.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 567h/567H 187v/190V Pos: standing >
A Murky Swamp
   The murky swamp is infested with nat's.  The color of the water is puke
green.  There are many broken limps floating on the water.  The swamp has the
smell of decaying prey.  The sound of crickets from the nearby surrounding is
truly obnoxious.  It's hard to make out what is under the surface of the
water.  Alligators and snakes can be seen throughout the swamp.  This swamp
doesn't seem to be a safe place to hang around.  There is skunk weed spread
all through this repulsive swamp.  To the south, is impressive drawbridge.
Obvious exits: -North -East  -South -West  -Down 
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 567h/567H 187v/190V Pos: standing >
A Long Drawbridge Landing
   @=====o=====o=====o=====o[///
Obvious exits: -North -East  -West 
A greyish stone wall is here to the west.
A Dwarf (medium) stands here. (Non-Fraggable)
An undead horse stands here stern.
An undead horse stands here stern.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 567h/567H 187v/190V Pos: standing >
Pardon?

< 567h/567H 188v/190V Pos: standing >
A Dwarf swings his weapon wide...
...But in the end he fails to impress anyone.

< 567h/567H 188v/190V Pos: standing >

< 567h/567H 189v/190V Pos: standing >
Ok.
You snap into visibility.
An earth elemental snaps into visibility.
[Damage:  2 ] An earth elemental shivers as it hits a Dwarf.
A Dwarf is knocked to the ground by an earth elemental's mighty bash!
An earth elemental snaps into visibility.
A Dwarf avoids being bashed by an earth elemental, who loses its balance and falls.
An earth elemental snaps into visibility.
A Dwarf avoids being bashed by an earth elemental, who loses its balance and falls.

< 567h/567H 190v/190V Pos: standing >
An earth elemental misses a Dwarf.
An earth elemental misses a Dwarf.

< 567h/567H 190v/190V Pos: standing >

< 567h/567H 190v/190V Pos: standing >
You start chanting...

< 567h/567H 190v/190V Pos: standing >
An earth elemental dodges a Dwarf's attack.
A Dwarf's weak whip grazes an earth elemental.

< 567h/567H 190v/190V Pos: standing >
[Damage:  5 ] An earth elemental's decent crush grazes a Dwarf.
An earth elemental shivers as it hits a Dwarf.

< 567h/567H 190v/190V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Dwarf!
[Damage:  1 ] An emerald earring turns red hot, a Dwarf screams as an emerald earring burns him.
[Damage: 227 ] You smile happily as your disintegration ray hits a Dwarf!

< 567h/567H 190v/190V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 567h/567H 190v/190V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Dwarf!
[Damage: 122 ] You smile happily as your disintegration ray hits a Dwarf!

< 567h/567H 190v/190V Pos: standing >
A Dwarf clambers to his feet.

< 567h/567H 190v/190V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves east.

< 567h/567H 190v/190V Pos: standing >
You failed.

< 567h/567H 190v/190V Pos: standing >
An earth elemental clambers to its feet.

< 567h/567H 190v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -West 
A Dwarf (medium) crouches here. (Non-Fraggable)
An earth elemental enters from the west.
An earth elemental enters from the west.

< 567h/567H 189v/190V Pos: standing >
You start chanting...

< 567h/567H 189v/190V Pos: standing >
Casting: disintegrate 
A Dwarf rises to his feet.

< 567h/567H 189v/190V Pos: standing >
A Dwarf leaves west.

< 567h/567H 189v/190V Pos: standing >
You abort your spell before it's done!

< 567h/567H 189v/190V Pos: standing >
A Long Drawbridge Landing
   @=====o=====o=====o=====o[///
Obvious exits: -North -East  -West 
A greyish stone wall is here to the west.
A Dwarf (medium) stands here. (Non-Fraggable)
An earth elemental stands here, looking like a living rock. (minion) 
An undead horse stands here stern.
An undead horse stands here stern.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 567h/567H 188v/190V Pos: standing >

< 567h/567H 188v/190V Pos: standing >
A Dwarf leaves east.

< 567h/567H 188v/190V Pos: standing >
Ok.

< 567h/567H 190v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -West 
An undead beggar stands here holding out a donation cup.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 567h/567H 189v/190V Pos: standing >
Ok.

< 567h/567H 189v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -West  -Up   
A Dwarf (medium) crouches here. (Non-Fraggable)
An undead noble stands proudly over his servants.
An undead beggar stands here holding out a donation cup.
An undead maid is here cleaning everything in sight.
An irate slave works here muttering something.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 567h/567H 188v/190V Pos: standing >
You quickly scan the area.
An undead noble who is close by to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
An undead drunk who is not far off to your north.
Mredock, the bartender who is not far off to your north.
An undead beggar who is close by to your west.
An undead horse who is not far off to your west.
An undead horse who is not far off to your west.
A rabid raccoon who is rather far off to your west.
An undead maid who is close by above you.

< 567h/567H 188v/190V Pos: standing >
An undead noble leaves west.

< 567h/567H 189v/190V Pos: standing >
Ok.
A Dwarf avoids being bashed by an earth elemental, who loses its balance and falls.
A Dwarf avoids being bashed by an earth elemental, who loses its balance and falls.
A Dwarf avoids being bashed by an earth elemental, who loses its balance and falls.

< 567h/567H 190v/190V Pos: standing >
An irate slave leaves north.

< 567h/567H 190v/190V Pos: standing >
A Dwarf rises to his feet.

< 567h/567H 190v/190V Pos: standing >
A Dwarf leaves west.

< 567h/567H 190v/190V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -West 
An undead noble stands proudly over his servants.
An undead beggar stands here holding out a donation cup.

< 567h/567H 189v/190V Pos: standing >
You failed.

< 567h/567H 189v/190V Pos: standing >
A Long Drawbridge Landing
   @=====o=====o=====o=====o[///
Obvious exits: -North -East  -West 
A greyish stone wall is here to the west.
A Dwarf (medium) stands here. (Non-Fraggable)
An undead horse stands here stern.
An undead horse stands here stern.

< 567h/567H 188v/190V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
A Dwarf swings his weapon wide...
...But in the end he fails to impress anyone.

< 567h/567H 188v/190V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Dwarf!
[Damage:  1 ] A silk veil turns red hot, a Dwarf screams as a silk veil burns him.
[Damage:  1 ] An emerald earring turns red hot, a Dwarf screams as an emerald earring burns him.
[Damage: 181 ] You smile happily as your disintegration ray hits a Dwarf!
A Dwarf's small copper helmet was disintegrated by the negative energy!
A Dwarf's ring of endurance was disintegrated by the negative energy!
A Dwarf's soft leather belt was disintegrated by the negative energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.