<held> a small limestone totem
<held> a small ivory totem
< 178h/190H 63v/101V Pos: standing >
^^.....M
M..^..M
^M^...^ MM
^ ^M...^^ MM
^ ^MM.... MM
M^M^.^.@^ MM ^^
MM....^^ ^ ^
MM.^...M ^
MMM....^ ^ ^ ^^
M.....^^^^^^M
.^.^...^..^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 179h/190H 62v/101V Pos: standing >
You quickly scan the area.
You see nothing.
< 180h/190H 64v/101V Pos: standing >
< 180h/190H 64v/101V Pos: standing >
^.....M
M..^..M M
^M^...^ MMM
^M...^^ MM
^MM.... MM
M^M^.^..@ MM ^^
MM....^^ ^ ^ ^
MM.^...M ^^
MM....^ ^ ^ ^^^
.....^^^^^^M^
^.^...^..^.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 180h/190H 63v/101V Pos: standing >
You quickly scan the area.
A skeleton who is not far off to your south.
A skeleton who is not far off to your south.
The zombie of a bloated carcass who is not far off to your south.
A powerful lich who is not far off to your south.
< 181h/190H 64v/101V Pos: standing >
^^.....M
M..^..M
^M^...^ MM
^ ^M...^^ MM
^ ^MM.... MM
M^M^.^.@^ MM ^^
MM....^^ ^ ^
MM.^...M ^
MMM....^ ^ ^ ^^
M.....^^^^^^M
.^.^...^..^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 183h/190H 65v/101V Pos: standing >
^^^.....M
M..^..M
^M^...^ M
M^ ^M...^^ MM
M^ ^MM.... MM
M^M^.^@.^ MM ^
^ MM....^^ ^ ^
MM.^...M
MMM....^ ^ ^ ^
MM.....^^^^^^
M.^.^...^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 183h/190H 63v/101V Pos: standing >
^^^^.....M
M M..^..M
M ^M^...^
MM^ ^M...^^ MM
MM^ ^MM.... MM
M M^M^.@..^ MM
M^ MM....^^ ^
MM.^...M
MMM....^ ^ ^
MM.....^^^^^
MM.^.^...^.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 183h/190H 62v/101V Pos: standing >
M^^^^.....M
MM M..^..M
MM ^M^...^
MMM^ ^M...^^ M
MMM^ ^MM.... M
MM M^M^@^..^ MM
MM^ MM....^^ ^
M MM.^...M
MMM....^ ^ ^
MM.....^^^^
MMM.^.^...^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 183h/190H 60v/101V Pos: standing >
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
< 184h/190H 59v/101V Pos: standing >
Inside the Mine
Obvious exits: -N -E
< 184h/190H 58v/101V Pos: standing >
You sit down and relax.
< 185h/190H 59v/101V Pos: sitting >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 5th circle) 5 - molten spray
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
You can memorize 1 1st and 1 2nd circle spell(s).
< 185h/190H 59v/101V Pos: sitting >
Inside the Mine
Obvious exits: -N -E
< 186h/190H 62v/101V Pos: sitting >
Hint: Type 'forget (spell name)' to free up a spell slot. Alternately, you can 'forget all' to free all your spell slots.
You clamber to your feet.
< 186h/190H 64v/101V Pos: standing >
You quickly scan the area.
A red shape who is close by to your north.
< 187h/190H 66v/101V Pos: standing >
< 187h/190H 66v/101V Pos: standing >
Inside the Mine
Obvious exits: -E# -S
A burly mine guard is standing here.
You are knocked to the ground by a red shape's mighty bash!
< 187h/190H 66v/101V Pos: sitting >
< T: a red shape TP: sit TC:few scratches E: dred sta EP: excellent >
A red shape dodges your futile attack.
A red shape dodges your futile attack.
A red shape's weak punch strikes you.
A red shape's weak punch strikes you.
A red shape's punch wounds you.
< 169h/190H 67v/101V Pos: sitting >
< T: a red shape TP: sit TC: small wounds E: dred sta EP: excellent >
A red shape dodges your futile attack.
You miss a red shape.
< 169h/190H 67v/101V Pos: sitting >
< T: a red shape TP: sit TC: small wounds E: dred sta EP: excellent >
A red shape's punch strikes you.
A red shape's weak punch strikes you.
A red shape's weak punch strikes you.
< 144h/190H 67v/101V Pos: sitting >
< T: a red shape TP: sit TC: small wounds E: dred sta EP: excellent >
A red shape dodges your futile attack.
A red shape dodges your futile attack.
Sorry, you aren't allowed to do that in combat.
< 144h/190H 67v/101V Pos: sitting >
< T: a red shape TP: sit TC: small wounds E: dred sta EP: excellent >
You scramble madly to your feet!
< 144h/190H 67v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred sta EP: excellent >
You attempt to flee...
Inside the Mine
Obvious exits: -N -E
You flee southward!
< 144h/190H 46v/101V Pos: standing >
You start chanting...
< 144h/190H 46v/101V Pos: standing >
You feel your skill in shaman spell knowledge improving.
< 145h/190H 49v/101V Pos: standing >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
< 191h/190H 50v/101V Pos: standing >
Inside the Mine
Obvious exits: -N -E
< 191h/190H 52v/101V Pos: standing >
You failed.
< 191h/190H 54v/101V Pos: standing >
You sit down and relax.
< 191h/190H 54v/101V Pos: sitting >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 5th circle) 5 - molten spray
( 4th circle) 2 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
9 seconds: ( 4th) mending
You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.
< 191h/190H 54v/101V Pos: sitting >
You start meditating...
< 191h/190H 59v/101V Pos: sitting >
You have finished memorizing mending.
You snap out of your meditative trance, memorization complete.
< 191h/190H 76v/101V Pos: sitting >
You clamber to your feet.
< 191h/190H 77v/101V Pos: standing >
You failed.
< 191h/190H 79v/101V Pos: standing >
Inside the Mine
Obvious exits: -E# -S
A burly mine guard is standing here.
< 191h/190H 79v/101V Pos: standing >
You failed.
< 191h/190H 80v/101V Pos: standing >
You dodge a bash from a red shape, who loses his balance and falls.
< 191h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:excellent E: dred kne EP: excellent >
You dodge a red shape's vicious attack.
You dodge a red shape's vicious attack.
< 191h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:excellent E: dred kne EP: excellent >
You failed.
< 191h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:excellent E: dred kne EP: excellent >
You start chanting...
< 191h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:excellent E: dred kne EP: excellent >
Casting: molten spray
< 191h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:excellent E: dred kne EP: excellent >
You complete your spell...
You point at a red shape.
[Damage: 40 ] Your blast of molten spray slams into a red shape, burning holes into his flesh.
You score a CRITICAL HIT!!!!!
[Damage: 3 ] Your fine punch grazes a red shape.
You miss a red shape.
< 191h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:excellent E: dred kne EP: few scratches >
You start chanting...
< 191h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:excellent E: dred kne EP: few scratches >
You dodge a red shape's vicious attack.
A red shape's weak punch wounds you.
< 187h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred kne EP: few scratches >
You complete your spell...
You point at a red shape.
[Damage: 32 ] Your blast of molten spray slams into a red shape, burning holes into his flesh.
< 187h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred kne EP: few scratches >
You start chanting...
< 187h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred kne EP: few scratches >
You complete your spell...
You point at a red shape.
[Damage: 35 ] Your blast of molten spray slams into a red shape, burning holes into his flesh.
< 187h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred kne EP: small wounds >
You dodge a red shape's vicious attack.
A red shape's weak punch strikes you.
A red shape rises to his feet.
You suddenly see a red shape's foot in your chest.
You start chanting...
< 180h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred sta EP: small wounds >
Casting: molten spray
< 180h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred sta EP: small wounds >
You complete your spell...
You point at a red shape.
[Damage: 36 ] Your blast of molten spray slams into a red shape, burning holes into his flesh.
< 180h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred sta EP: small wounds >
You miss a red shape.
You miss a red shape.
< 180h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred sta EP: small wounds >
This thing will kill you so fast, it's not EVEN funny!
< 180h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred sta EP: small wounds >
Inside the Mine
Obvious exits: -E# -S
Dred the Guardian of the Mine stands here, fighting YOU!
< 180h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred sta EP: small wounds >
You start chanting...
< 180h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: dred sta EP: small wounds >
You complete your spell...
You point at a red shape.
[Damage: 33 ] Your blast of molten spray slams into a red shape, burning holes into his flesh.
A red shape's weak punch wounds you.
A red shape's punch wounds you.
A red shape's weak punch wounds you.
< 167h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred sta EP: small wounds >
You don't have that spell memorized.
< 167h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 167h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred sta EP: small wounds >
A red shape dodges your futile attack.
A red shape dodges your futile attack.
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
10 seconds: ( 5th) molten spray
21 seconds: ( 5th) molten spray
32 seconds: ( 5th) molten spray
43 seconds: ( 5th) molten spray
53 seconds: ( 5th) molten spray
You can memorize 1 1st and 1 2nd circle spell(s).
< 167h/190H 81v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred sta EP: small wounds >
You attempt to flee...
Inside the Mine
Obvious exits: -N -E
You flee southward!
< 167h/190H 58v/101V Pos: standing >
You are well on your way towards your next level.
< 167h/190H 58v/101V Pos: standing >
You sit down and relax.
< 167h/190H 59v/101V Pos: sitting >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
10 seconds: ( 5th) molten spray
21 seconds: ( 5th) molten spray
32 seconds: ( 5th) molten spray
43 seconds: ( 5th) molten spray
53 seconds: ( 5th) molten spray
You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.
< 167h/190H 60v/101V Pos: sitting >
You start meditating...
< 167h/190H 62v/101V Pos: sitting >
You have finished memorizing molten spray.
< 173h/190H 83v/101V Pos: sitting >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 5th circle) 1 - molten spray
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
5 seconds: ( 5th) molten spray
16 seconds: ( 5th) molten spray
27 seconds: ( 5th) molten spray
37 seconds: ( 5th) molten spray
You can memorize 1 1st and 1 2nd circle spell(s).
< 179h/190H 101v/101V Pos: sitting >
You are already meditating.
< 179h/190H 101v/101V Pos: sitting >
You stop meditating.
Inside the Mine
Obvious exits: -N -E
< 183h/190H 101v/101V Pos: sitting >
Score information for Cols
Level: 28 Race: Halfling Class: Shaman Sex: Male
Hit points: 184(190) Moves: 101(101)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Sitting around, resting.
Memorizing
Frags: +0.00 Deaths: 5
Enchantments: Fly Armor Aware Haste Levitation
Combat Pulse: 15 Spell Pulse: 0.75
Leaderboard Points: 279
Active Spells:
--------------
levitate (29 minutes)
bless (26 minutes)
spirit armor (27 minutes)
barkskin (21 minutes)
enhance armor (21 minutes)
stone skin (less than a minute remaining)
fly (118 minutes)
haste (6 minutes)
strength (57 minutes)
agility (57 minutes)
dexterity (57 minutes)
accelerated healing (38 minutes)
< 184h/190H 101v/101V Pos: sitting >
You have finished memorizing molten spray.
You start meditating...
< 185h/190H 101v/101V Pos: sitting >
You have finished memorizing molten spray.
< 190h/190H 101v/101V Pos: sitting >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 5th circle) 3 - molten spray
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
10 seconds: ( 5th) molten spray
20 seconds: ( 5th) molten spray
You can memorize 1 1st and 1 2nd circle spell(s).
< 190h/190H 101v/101V Pos: sitting >
You stop meditating.
Inside the Mine
Obvious exits: -N -E
< 190h/190H 101v/101V Pos: sitting >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 5th circle) 3 - molten spray
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
7 seconds: ( 5th) molten spray
17 seconds: ( 5th) molten spray
You can memorize 1 1st and 1 2nd circle spell(s).
< 190h/190H 101v/101V Pos: sitting >
< 190h/190H 101v/101V Pos: sitting >
Skill
1h bludgeon 40
2h bludgeon 40
bandage 40
carve 40
climb 40
concentration 40
fishing 40
kick 40
meditate 42
mount 40
quick chant 43
retreat 40
salvage 40
shaman spell knowledge 44
swim 40
< 190h/190H 101v/101V Pos: sitting >
You have finished memorizing molten spray.
You are well on your way towards your next level.
< 190h/190H 101v/101V Pos: sitting >
Inside the Mine
Obvious exits: -N -E
< 190h/190H 101v/101V Pos: sitting >
You feel your skin soften and return to normal.
< 190h/190H 101v/101V Pos: sitting >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.
< 190h/190H 101v/101V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!
< 190h/190H 101v/101V Pos: sitting >
Character attributes for Cols
Level: 28 Race: Halfling Class: Shaman
Age: 38 yrs / 3 mths Height: 38 inches Weight: 77 lbs Size: small
Actual (Base) Actual (Base)
Str: 95 (100) Pow: 71 ( 89)
Dex: 126 ( 97) Int: 88 ( 88)
Agi: 125 (100) Wis: 115 (100)
Con: 92 ( 97) Cha: 97 ( 88) Luk: 111 ( 93)
Equipped Items: 2 Carried weight: 4
Armor Points: -172 Reduces melee damage taken by 17.2%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 2%
Calming Chance(cha): 13%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 7 Damroll: 12
Alignment: 1000 (-1000 to 1000)
Saving Throws: PAR[52] FEA[52]
BRE[52] SPE[27]
Load carried: What load?
< 190h/190H 101v/101V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!
< 190h/190H 101v/101V Pos: sitting >
You have finished memorizing molten spray.
You snap out of your meditative trance, memorization complete.
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 5th circle) 5 - molten spray
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
You can memorize 1 1st and 1 2nd circle spell(s).
< 190h/190H 101v/101V Pos: sitting >
You clamber to your feet.
< 190h/190H 101v/101V Pos: standing >
You failed.
< 190h/190H 101v/101V Pos: standing >
Inside the Mine
Obvious exits: -E# -S
A burly mine guard is standing here.
< 190h/190H 100v/101V Pos: standing >
You dodge a bash from a red shape, who loses his balance and falls.
< 190h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC:excellent E: dred kne EP: small wounds >
You start chanting...
< 190h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC:excellent E: dred kne EP: small wounds >
You complete your spell...
You point at a red shape.
[Damage: 35 ] Your blast of molten spray slams into a red shape, burning holes into his flesh.
< 190h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC:excellent E: dred kne EP: small wounds >
A red shape's punch strikes you hard.
OUCH! That really did HURT!
A red shape's decent punch strikes you hard.
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred kne EP: small wounds >
You start chanting...
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred kne EP: small wounds >
Casting: molten spray
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred kne EP: small wounds >
You complete your spell...
You point at a red shape.
[Damage: 40 ] Your blast of molten spray slams into a red shape, burning holes into his flesh.
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred kne EP: few wounds >
You start chanting...
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred kne EP: few wounds >
Casting: molten spray
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred kne EP: few wounds >
You complete your spell...
You point at a red shape.
[Damage: 40 ] Your blast of molten spray slams into a red shape, burning holes into his flesh.
You dodge a red shape's vicious attack.
You dodge a red shape's vicious attack.
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred kne EP: few wounds >
You miss a red shape.
You miss a red shape.
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred kne EP: few wounds >
You start chanting...
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred kne EP: few wounds >
A red shape rises to his feet.
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred sta EP: few wounds >
You complete your spell...
You point at a red shape.
[Damage: 32 ] Your blast of molten spray slams into a red shape, burning holes into his flesh.
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred sta EP: few wounds >
You start chanting...
< 152h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: small wounds E: dred sta EP: few wounds >
You dodge a red shape's vicious attack.
You dodge a red shape's vicious attack.
A red shape's punch strikes you very hard.
OUCH! That really did HURT!
You suddenly see a red shape's foot in your chest.
< 118h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: dred sta EP: few wounds >
You complete your spell...
You point at a red shape.
[Damage: 32 ] Your blast of molten spray slams into a red shape, burning holes into his flesh.
< 118h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: dred sta EP: few wounds >
You don't have that spell memorized.
< 118h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: dred sta EP: few wounds >
You don't have that spell memorized.
< 118h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: dred sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 118h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: dred sta EP: few wounds >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
10 seconds: ( 5th) molten spray
21 seconds: ( 5th) molten spray
32 seconds: ( 5th) molten spray
43 seconds: ( 5th) molten spray
53 seconds: ( 5th) molten spray
You can memorize 1 1st and 1 2nd circle spell(s).
< 118h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: dred sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 118h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: dred sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 118h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: dred sta EP: few wounds >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
10 seconds: ( 5th) molten spray
21 seconds: ( 5th) molten spray
32 seconds: ( 5th) molten spray
43 seconds: ( 5th) molten spray
53 seconds: ( 5th) molten spray
You can memorize 1 1st and 1 2nd circle spell(s).
< 118h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: dred sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 118h/190H 100v/101V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: dred sta EP: few wounds >
You attempt to flee...
Inside the Mine
Obvious exits: -N -E
You flee southward!
< 118h/190H 73v/101V Pos: standing >
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
< 118h/190H 73v/101V Pos: standing >
You are well on your way towards your next level.
< 118h/190H 74v/101V Pos: standing >
You sit down and relax.
< 119h/190H 76v/101V Pos: sitting >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
10 seconds: ( 5th) molten spray
21 seconds: ( 5th) molten spray
32 seconds: ( 5th) molten spray
43 seconds: ( 5th) molten spray
53 seconds: ( 5th) molten spray
You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.
< 119h/190H 76v/101V Pos: sitting >
You are well on your way towards your next level.
< 120h/190H 80v/101V Pos: sitting >
You start meditating...
< 121h/190H 82v/101V Pos: sitting >
You have finished memorizing molten spray.
< 126h/190H 100v/101V Pos: sitting >
You are well on your way towards your next level.
< 131h/190H 101v/101V Pos: sitting >
You stop meditating.
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
< 132h/190H 101v/101V Pos: sitting >
Score information for Cols
Level: 28 Race: Halfling Class: Shaman Sex: Male
Hit points: 133(190) Moves: 101(101)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Sitting around, resting.
Memorizing
Frags: +0.00 Deaths: 5
Enchantments: Fly Armor Aware Haste Levitation
Combat Pulse: 15 Spell Pulse: 0.75
Leaderboard Points: 279
Active Spells:
--------------
levitate (28 minutes)
bless (25 minutes)
spirit armor (26 minutes)
barkskin (20 minutes)
enhance armor (20 minutes)
fly (117 minutes)
haste (5 minutes)
strength (56 minutes)
agility (56 minutes)
dexterity (56 minutes)
accelerated healing (37 minutes)
< 133h/190H 101v/101V Pos: sitting >
< 135h/190H 101v/101V Pos: sitting >
You have finished memorizing molten spray.
< 138h/190H 101v/101V Pos: sitting >
Autosaving...
< 146h/190H 101v/101V Pos: sitting >
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
< 146h/190H 101v/101V Pos: sitting >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 5th circle) 2 - molten spray
( 4th circle) 3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
( 2nd circle) 7 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
3 seconds: ( 5th) molten spray
14 seconds: ( 5th) molten spray
24 seconds: ( 5th) molten spray
You can memorize 1 1st and 1 2nd circle spell(s).
< 147h/190H 101v/101V Pos: sitting >
You start meditating...
< 147h/190H 101v/101V Pos: sitting >
You have finished memorizing molten spray.
< 151h/190H 101v/101V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing molten spray.
< 157h/190H 101v/101V Pos: sitting >
You have finished memorizing molten spray.
You snap out of your meditative trance, memorization complete.
< 170h/190H 101v/101V Pos: sitting >
You clamber to your feet.
< 170h/190H 101v/101V Pos: standing >
Hint: Want to see who has the world's artifacts? Try the 'artifact' command! Currently there are 3 types of artifacts: uniques, iouns and true artifacts. Arti unique, arti ioun or arti will display these lists.
< 174h/190H 101v/101V Pos: standing >
Hint: 'Luring' means hitting a mob and running away to make it follow you. Luring is useful to trick a mob into leaving its friends, so you can kill it more easily.
< 190h/190H 101v/101V Pos: standing >
< 190h/190H 101v/101V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.
< 190h/190H 101v/101V Pos: standing >
You stretch your toes feeling much more comfortable with unconstrained feet.
Hint: Type 'score' to get some information about your character.
< 190h/190H 101v/101V Pos: standing >
Autosaving...
< 190h/190H 101v/101V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!
< 190h/190H 101v/101V Pos: standing >
The world speeds up around you.
< 190h/190H 101v/101V Pos: standing >
Hint: Type 'group' to see your groupmates' health and movement.
< 190h/190H 101v/101V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose. Check the 'specialize' command for a list of what's available, and help files for descriptions.
< 190h/190H 101v/101V Pos: standing >
A red shape enters from the south.
< 190h/190H 101v/101V Pos: standing >
A red shape starts casting an offensive spell.
< 190h/190H 101v/101V Pos: standing >
A red shape completes his spell...
A red shape utters the words 'ofzahzf gajr eughjfbaiqz'
A red shape points at you.
Your soul is engulfed by unbearable pain as a red shape finishes incanting his spell.
YIKES! Another hit like that, and you've had it!!
< 94h/190H 101v/101V Pos: standing >
<You miss a red shape.
< 94h/190H 101v/101V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: a red shape sta EP: excellent >
A red shape starts casting an offensive spell.
< 94h/190H 101v/101V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: a red shape sta EP: excellent >
A red shape completes his spell...
A red shape utters the words 'ofzahzf gajr eughjfbaiqz'
A red shape points at you.
Your soul is engulfed by unbearable pain as a red shape finishes incanting his spell.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 0h/190H 101v/101V Pos: standing >
< T: a red shape TP: sta TC: awful E: a red shape sta EP: excellent >
A red shape starts casting an offensive spell.
< 0h/190H 101v/101V Pos: standing >
< T: a red shape TP: sta TC: awful E: a red shape sta EP: excellent >
You miss a red shape.
< 0h/190H 101v/101V Pos: standing >
< T: a red shape TP: sta TC: awful E: a red shape sta EP: excellent >
A red shape completes his spell...
A red shape utters the words 'ofzahzf gajr eughjfbaiqz'
A red shape points at you.
Your soul is engulfed by unbearable pain as a red shape finishes incanting his spell.