The death of [43 Zealot] Fraglord *-* Warlords *-* (Duergar)

in On the Merchant Dock

from the perspective of [40 Cavalier] Sxt -=Celestial Sigil=- (Githzerai)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a crown of stars [superior] (magic) (glowing) (humming)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[239h 41m 22s]
<worn in ear>        a bloody onyx ear stud [poor] (magic) [67%]
<worn in ear>        a steel hoop earring [superior]
<worn on face>       a stony granite face (magic) (glowing)
<worn around neck>   a string of gnome feet (magic) (illuminating) [88%]
<worn around neck>   a shiny mithril torque [superior]
<worn on body>       the barbed mail of the battlerager king (magic) (humming)
<worn about body>    the masters cloak (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight (magic) [83%]
<worn about waist>   a belt of rank [poor] [61%]
<worn on belt buckle>a necklace of dead frogs [superior]
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [83%]
<worn around wrist>  a mithril engraved clerical bracelet [poor] [86%]
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     the royal ring of Aravne (magic) (glowing) [87%]
<worn on finger>     a glowing electrum ring [superior] (magic) (illuminating)
<wielding twohanded> the sword of tormenting [poor] (magic)
<worn on legs>       leggings carved from minotaur bones [superior] (magic)
<worn on feet>       some boots of forest running

  *Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (good)          
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
  *New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (slightly good) 
   IceCrag Castle                                (neutral)       
  *Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
  *The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (extremely evil)
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (slightly good) 
  *The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (neutral)       
  *The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (evil)          
   Plane of Earth                                (slightly evil) 
  *Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 694h/694H 277v/277V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 277v/277V Pos: standing >
Acho sits down in a comfortable spot.

< 694h/694H 277v/277V Pos: standing >
Acho stares off into space, entering a meditative trance.

< 694h/694H 277v/277V Pos: standing >
Yzar completes his spell...
Yzar utters the words 'protection from evil'

< 694h/694H 277v/277V Pos: standing >
Orthyn opens the lost book of 'Magic' and begins studying it intently.

< 694h/694H 277v/277V Pos: standing >
Yzar starts casting a spell.
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 277v/277V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 277v/277V Pos: standing >

< 694h/694H 277v/277V Pos: standing >
Yzar completes his spell...
Yzar utters the word 'soulshield'
A holy aura forms around Yzar!

< 694h/694H 277v/277V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 277v/277V Pos: standing >

< 694h/694H 277v/277V Pos: standing >
Aboard the Carrack Blazing Saddles
Obvious exits: -N
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Orthyn (Grey Elf)(medium) sits resting.(Gold Aura)
*Aik (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Grif (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Zkr (Halfling)(small) stands in mid-air here.(Holy)(Gold Aura)
*Rhuarc (Centaur)(large) stands in mid-air here.(Gold Aura)
*Acho (Firbolg)(huge) sits resting.
*Sainth (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Yzar (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
*Diuk (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Zia (Centaur)(large) stands in mid-air here.

< 694h/694H 277v/277V Pos: standing >
Yzar starts casting a spell.

< 694h/694H 277v/277V Pos: standing >

< 694h/694H 277v/277V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 277v/277V Pos: standing >
Acho snaps out of his meditative trance, smiling placidly.

< 694h/694H 277v/277V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.
Acho clambers to his feet.

< 694h/694H 277v/277V Pos: standing >
Orthyn closes his book and smiles broadly.

< 694h/694H 277v/277V Pos: standing >
Yzar completes his spell...
Yzar utters the word 'epabrawa'
Orthyn clambers to his feet.

< 694h/694H 277v/277V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 277v/277V Pos: standing >

< 694h/694H 277v/277V Pos: standing >
Orthyn starts casting a spell.

< 694h/694H 277v/277V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 277v/277V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'oculoinfra uizuguburuhl'

< 694h/694H 277v/277V Pos: standing >

< 694h/694H 277v/277V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 277v/277V Pos: standing >
Orthyn disembarks this ship.
Yzar sits down in a comfortable spot.

< 694h/694H 277v/277V Pos: standing >
Yzar takes out his holy symbol and begins praying intently.

< 694h/694H 277v/277V Pos: standing >
You are no longer guarding Orthyn

< 694h/694H 277v/277V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 277v/277V Pos: standing >
You feel less like a panther and more like your normal self.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >

< 694h/694H 223v/223V Pos: standing >
Result for Zkr's roll #1 of a 10 sided die: 10.
Result for Zkr's roll #2 of a 10 sided die: 1.
Result for Zkr's roll #3 of a 10 sided die: 4.
Result for Zkr's roll #4 of a 10 sided die: 1.
Result for Zkr's roll #5 of a 10 sided die: 9.
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >

< 694h/694H 223v/223V Pos: standing >

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
Zkr begins to ponder on something.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Orthyn (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Orthyn (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
Orthyn comes aboard.

< 694h/694H 223v/223V Pos: standing >

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
Orthyn sits down in a comfortable spot.

< 694h/694H 223v/223V Pos: standing >
Orthyn opens the lost book of 'Magic' and begins studying it intently.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
Orthyn closes his book and smiles broadly.

< 694h/694H 223v/223V Pos: standing >
Orthyn clambers to his feet.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Galleon Fraglord floats here.
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Galleon Fraglord floats here.
The Carrack Blazing Saddles floats here.
A Duergar (medium)  *-* Warlords *-* stands in mid-air here.(Holy)(Red Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >
You disembark this ship.

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
Obvious exits: -N -E -W
The Galleon Fraglord floats here.
The Carrack Blazing Saddles floats here.
A Duergar (medium)  *-* Warlords *-* stands in mid-air here.(Holy)(Red Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 694h/694H 223v/223V Pos: standing >

< 694h/694H 223v/223V Pos: standing >
You snap into visibility.
You feel your skill in bash improving.
Divine power encases you as you turn to battle evil.
[Damage:  3 ] You shiver from the unnatural cold as you hit a Duergar.
Your bash knocks a Duergar to the ground!

< 693h/694H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP: few scratches >
 A Duergar says 'The non-believer must be punished!
A Duergar says 'Whet unci wes mosv, os pow foynd upun your tkuml!'
A Duergar misses you.
A Duergar misses you.
You snap into visibility.
A Duergar's fine whip wounds you.
You snap into visibility.
[Damage:  2 ] A Duergar suffers from contact with the aura about you.

< 771h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP: few scratches >
 You snap into visibility.
[Damage: 15 ] Your fine slash wounds a Duergar.
You snap into visibility.
You shiver from the unnatural cold as you hit a Duergar.
Your sword of tormenting [poor] glows dark and bites into a Duergar's neck.
A Duergar shivers slightly.
A Duergar seems to be blinded!
[Damage: 18 ] Your impressive slash wounds a Duergar.
You resist the effects of a Duergar's spell!
Your sword of tormenting [poor] glows dark and bites into a Duergar's neck.
A Duergar shivers slightly.
You snap into visibility.
A Duergar is already blind as a bat!

< 765h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP: few scratches >
 
< 765h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP: few scratches >
 Aik disembarks from the Carrack Blazing Saddles.

< 765h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP: few scratches >
 
< 765h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP: few scratches >
 Aik snaps into visibility.

< 765h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP: few scratches >
 
< 765h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP: few scratches >
 A Duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
A Duergar's eyes briefly cloud over as her body is painfully ripped apart from within.
A Duergar's silken backsheath of flight cracks as the tortured body writhes!

< 765h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  small wounds >
 You snap into visibility.
[Damage: 18 ] Your impressive slash wounds a Duergar.
You snap into visibility.
You shiver from the unnatural cold as you hit a Duergar.
[Damage: 16 ] Your impressive slash wounds a Duergar.
You snap into visibility.
You shiver from the unnatural cold as you hit a Duergar.
The holy power of your the sword of tormenting [poor] replenishes your soul with holy energy!
You feel a lot better!

< 770h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 Diuk disembarks from the Carrack Blazing Saddles.

< 770h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 You snap into visibility.
A Duergar's impressive whip wounds you.
You snap into visibility.
[Damage:  4 ] A Duergar suffers from contact with the aura about you.
Acho disembarks from the Carrack Blazing Saddles.

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 
< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 Grif disembarks from the Carrack Blazing Saddles.

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 Orthyn disembarks from the Carrack Blazing Saddles.

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 Yzar disembarks from the Carrack Blazing Saddles.
Acho starts casting an offensive spell.
Acho snaps into visibility.

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 
< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 Grif starts casting an offensive spell.
Grif snaps into visibility.

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 A Duergar's eyes briefly cloud over as her body is painfully ripped apart from within.
Zkr disembarks from the Carrack Blazing Saddles.

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 Diuk snaps into visibility.

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 You haven't reoriented yourself yet enough for another bash!

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  few wounds >
 Acho completes his spell...
Acho utters the words 'ofzahzf gajr eughjfbaiqz'
Acho points at a Duergar.
A Duergar's entire body spasms uncontrollably as her soul is viciously attacked by Acho.
You haven't reoriented yourself yet enough for another bash!

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  nasty wounds >
 Grif completes his spell...
Grif utters the words 'buoblg qrunsoqpze yugh'
Grif's fist beats the life out of a Duergar, blood pours from her body!
A Duergar's barbed mail of the battlerager king was damaged from the massive blow!
Zkr assists you heroically.
Zkr snaps into visibility.
Zkr's impressive whip wounds a Duergar.
Zkr shivers as he hits a Duergar.
You haven't reoriented yourself yet enough for another bash!

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  nasty wounds >
 You haven't reoriented yourself yet enough for another bash!

< 758h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 16 ] Your impressive slash strikes a Duergar.
You snap into visibility.
You shiver from the unnatural cold as you hit a Duergar.
[Damage: 12 ] Your fine slash strikes a Duergar.
You snap into visibility.
You shiver from the unnatural cold as you hit a Duergar.
Looking panicked, a Duergar scrambles madly to her feet!
You haven't reoriented yourself yet enough for another bash!
Zia disembarks from the Carrack Blazing Saddles.

< 749h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sta EP:  nasty wounds >
 You haven't reoriented yourself yet enough for another bash!

< 749h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sta EP:  nasty wounds >
 You haven't reoriented yourself yet enough for another bash!

< 749h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sta EP:  nasty wounds >
 A Duergar's eyes briefly cloud over as her body is painfully ripped apart from within.
You haven't reoriented yourself yet enough for another bash!
Grif starts casting an offensive spell.
Acho starts casting an offensive spell.

< 749h/780H 223v/223V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: A Duergar sta EP: pretty hurt >
 Zkr's impressive whip strikes a Duergar.
Zkr shivers as he hits a Duergar.
Zkr's impressive whip strikes a Duergar.
Zkr shivers as he hits a Duergar.
Zkr's fine whip strikes a Duergar.
Zkr shivers as he hits a Duergar.
A Duergar attempts to flee.
A Duergar leaves west.
Bash who?

< 749h/780H 223v/223V Pos: standing >
A Drider disembarks from the Clipper Nightshade.
Bash who?

< 749h/780H 223v/223V Pos: standing >
Aik's face flushes white for a moment.
Bash who?

< 749h/780H 223v/223V Pos: standing >
Bash who?
Sainth disembarks from the Carrack Blazing Saddles.

< 749h/780H 223v/223V Pos: standing >
Grif stops invoking abruptly!
Acho stops invoking abruptly!
Yzar leaves west riding on a beautiful pegasus.
Bash who?

< 749h/780H 223v/223V Pos: standing >
Bash who?

< 749h/780H 223v/223V Pos: standing >
Orthyn leaves west.
Bash who?

< 749h/780H 223v/223V Pos: standing >
Bash who?

< 749h/780H 223v/223V Pos: standing >
Bash who?

< 750h/780H 223v/223V Pos: standing >
Bash who?

< 748h/778H 223v/223V Pos: standing >
Bash who?

< 749h/778H 223v/223V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
Obvious exits: -N -E -W
A greyish stone wall is here to the north. (Illusion) (magic)
A greyish stone wall is here to the west. (Illusion) (magic)
Orthyn (Grey Elf)(medium) stands in mid-air here. (Casting) (Gold Aura)
Yzar (Githzerai)(medium) in mid-air sits atop a beautiful pegasus, fighting a Duergar.(Holy)(Gold Aura)
A Duergar (medium)  *-* Warlords *-* sits in mid-air here, fighting Yzar.(Holy)(Red Aura)
Sainth enters from the east.
Zkr enters from the east.
Grif enters from the east.
Diuk enters from the east.
Aik enters from the east.
Zia trots in from the east.
Grif starts casting an offensive spell.

< 749h/778H 222v/223V Pos: standing >
You snap into visibility.
As a Duergar avoids your bash, you topple over and fall to the ground.
Zia starts casting a spell.
Zia snaps into visibility.

< 750h/778H 222v/223V Pos: sitting >
Orthyn completes his spell...
Orthyn utters the word 'yufzbarr'
Orthyn smirks as his fireball explodes into the face of a Duergar.
A Duergar's silver handled whip, named 'Snapdragon' melted from the intense heat!
A Duergar's shiny crescent silver shield melted from the intense heat!
A Duergar's a blood hawk headdress melted from the intense heat!
A Duergar's pair of silver earrings with red rubies melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sxt by 4200000.
The smell of fresh blood enters your body, infusing you with power!