The death of [36 Holyman] Rolsek -=Tharnadian Royal Marines=- (Dwarf)

in A Fisherman Encampment

from the perspective of [44 Pyrokinetic] Xanan *-* Warlords *-* (Githyanki)

<worn as a badge>    a pitted diamond badge
<worn on head>       the crown of dragons (magic) [74%]
<worn on eyes>       the black eyepiece of Menzellon [poor]
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn in ear>        a small nightstone earring [superior] (magic) [89%]
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   a priest's holy collar [76%]
<worn around neck>   a masterly-crafted adamantium necklace from Sea Kingdom
<worn on body>       a moss-covered cloak [superior] (glowing)
<worn about body>    a spiked gem cloak from The Kingdom of Torg
<worn as quiver>     a shimmering electrum quiver [86%]
<worn about waist>   a belt bearing the crest of Darkuul [superior] (magic)
<worn on belt buckle>a sack of strange herbs (magic)
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a beautiful limestone tower shield
<worn on hands>      some glowing hemp mitts [84%]
<worn on finger>     a silvery ring with engraved sigils (glowing)
<worn on finger>     a finger band made from an illithids tentacle [superior] (magic)
<held>               the stinger of the manta ray [superior] (humming)
<worn on legs>       some pantaloons covered in runes (magic)
<worn on feet>       a pair of dwarf-hide boots [superior]

Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A large tarantula devours something.

< 628h/628H 111v/123V Pos: standing >
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A tiny desert spider devours some prey.(Red Aura)
Argh!!! The sun is too bright.

< 628h/628H 109v/123V Pos: standing >
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A desert arachnid is here.

< 628h/628H 107v/123V Pos: standing >
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A small spider searches for something to eat.

< 628h/628H 106v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
Argh!!! The sun is too bright.

< 628h/628H 104v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 102v/123V Pos: standing >

< 628h/628H 102v/123V Pos: standing >
Argh!!! The sun is too bright.

< 628h/628H 103v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 102v/123V Pos: standing >
Argh!!! The sun is too bright.

< 628h/628H 102v/123V Pos: standing >
Argh!!! The sun is too bright.
Nul stops using a massive longsword dubbed 'Dusk and Dawn'.

< 628h/628H 104v/123V Pos: standing >
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A scarab burrows into the sand.(Red Aura)
A large tarantula devours something.

< 628h/628H 103v/123V Pos: standing >
Argh!!! The sun is too bright.

< 628h/628H 103v/123V Pos: standing >
Nul wields the demonic warmace 'Pure-Dark'.

< 628h/628H 103v/123V Pos: standing >

< 628h/628H 103v/123V Pos: standing >

< 628h/628H 104v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 102v/123V Pos: standing >

< 628h/628H 103v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 102v/123V Pos: standing >

< 628h/628H 102v/123V Pos: standing >

< 628h/628H 102v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 101v/123V Pos: standing >

< 628h/628H 102v/123V Pos: standing >
The sun starts to set in the south.
The heat from the sun saps your life away!
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A desert arachnid is here.

< 612h/628H 100v/123V Pos: standing >

< 612h/628H 100v/123V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A desert arachnid is here.

< 612h/628H 101v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A small spider searches for something to eat.
A scarab burrows into the sand.(Red Aura)

< 612h/628H 100v/123V Pos: standing >

< 612h/628H 100v/123V Pos: standing >
Argh!!! The sun is too bright.

< 612h/628H 100v/123V Pos: standing >
Argh!!! The sun is too bright.

< 612h/628H 100v/123V Pos: standing >
Argh!!! The sun is too bright.

< 612h/628H 101v/123V Pos: standing >
Argh!!! The sun is too bright.

< 612h/628H 101v/123V Pos: standing >
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 612h/628H 99v/123V Pos: standing >

< 612h/628H 100v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S
The corpse of a large tarantula is lying here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 612h/628H 98v/123V Pos: standing >

< 612h/628H 99v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 612h/628H 98v/123V Pos: standing >

< 612h/628H 98v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: Before a Sandy Beach
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Before a Sandy Beach
</map>
Before a Sandy Beach
Obvious exits: -N -E -S
The corpse of a dark sailor is lying here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
(Q)A shady merchant argues over some merchandise.

< 612h/628H 97v/123V Pos: standing >

< 612h/628H 98v/123V Pos: standing >

< 612h/628H 98v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: Before an Encampment
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Before an Encampment
</map>
Before an Encampment
Obvious exits: -E -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 612h/628H 97v/123V Pos: standing >

< 612h/628H 97v/123V Pos: standing >
You failed.

< 612h/628H 98v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: A Fisherman Encampment
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Fisherman Encampment
</map>
A Fisherman Encampment
Obvious exits: -W
The corpse of a fisherman is lying here.
The corpse of a large fisherman is lying here.
The corpse of a bulky fisherman is lying here.
The corpse of a fisherman is lying here.
The corpse of a large fisherman is lying here.
The corpse of a fisherman is lying here.
Sounds of machinery operating are coming from the warehouse.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A Halfling (small)  -=Tharnadian Royal Marines=- stands in mid-air here.(Gold Aura)
A Dwarf (medium)  -=Tharnadian Royal Marines=- stands in mid-air here.(Holy)(Gold Aura)
A Dwarf (medium)  -=Tharnadian Royal Marines=- stands in mid-air here.

< 612h/628H 97v/123V Pos: standing >
Rex dances an amazing maneuver in battle, and trips up a Halfling!
But a Halfling manages to take Rex down with him!
Nul snaps into visibility.
Nul's impressive pierce strikes a Halfling.

< 612h/628H 97v/123V Pos: standing >
Nul snaps into visibility.
Nul's impressive bludgeon strikes a Halfling.
Nul's impressive pierce strikes a Halfling.
Nul's powerful bludgeon strikes a Halfling.
Nul's bludgeon strikes a Halfling.

< 612h/628H 97v/123V Pos: standing >
You begin to focus your will...

< 612h/628H 98v/123V Pos: standing >
A Dwarf leaves west.

< 612h/628H 99v/123V Pos: standing >
You snap into visibility.
Casting: psychic crush 

< 612h/628H 99v/123V Pos: standing >
Your mental manipulations become a reality...
A Halfling suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 96 ] -=[A Halfling's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
Rex's slash strikes a Halfling very hard.
Rex's mighty pierce strikes a Halfling very hard.
Rex's mighty pierce strikes a Halfling very hard.
Rex's powerful slash strikes a Halfling very hard.
Rex's powerful slash strikes a Halfling very hard.

< 612h/628H 99v/123V Pos: standing >
You begin to focus your will...

< 612h/628H 100v/123V Pos: standing >
A Halfling's punch grazes Rex.

< 613h/628H 101v/123V Pos: standing >
Casting: psychic crush 

< 613h/628H 102v/123V Pos: standing >
Your mental manipulations become a reality...
[Damage: 125 ] -=[A Halfling's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Halfling's gloves spun of magical spider web shattered in bits as the tortured body spasms and quivers!
A Halfling's burnt obsidian circlet from The Savannah of Broken Trusts shattered in bits as the tortured body spasms and quivers!
A Halfling's choker with red, white and a blue gems shattered in bits as the tortured body spasms and quivers!
A Halfling's cracked silver visor shattered in bits as the tortured body spasms and quivers!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.33 frags!
Your guild gained prestige!
You have gained 166 epic points.
You feel the bloodlust in your heart as you hear the death cry of a Halfling.
A Halfling stops following a Dwarf.
A Dwarf enters from the west.

< 613h/628H 102v/123V Pos: standing >
You failed.

< 613h/628H 103v/123V Pos: standing >
A Dwarf leaves west.
A Dwarf leaves west.
You do not see or have the morfos.

< 613h/628H 103v/123V Pos: standing >
You do not see or have the morfos.

< 613h/628H 103v/123V Pos: standing >
Saving Xanan.

< 613h/628H 104v/123V Pos: standing >
You failed.

< 613h/628H 104v/123V Pos: standing >
Nul leaves west.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: Before an Encampment
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Before an Encampment
</map>
Before an Encampment
Obvious exits: -E -W
A few coins lie scattered here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
A Dwarf (medium)  -=Tharnadian Royal Marines=- stands in mid-air here.
A Dwarf (medium)  -=Tharnadian Royal Marines=- stands in mid-air here.(Holy)(Gold Aura)

< 613h/628H 105v/123V Pos: standing >
A Dwarf leaves east.
A Dwarf leaves east.

< 613h/628H 105v/123V Pos: standing >
Before an Encampment
Obvious exits: -E -W
A few coins lie scattered here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.

< 613h/628H 105v/123V Pos: standing >
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: A Fisherman Encampment
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Fisherman Encampment
</map>
A Fisherman Encampment
Obvious exits: -W
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
The corpse of a Halfling is lying here.
The corpse of a fisherman is lying here.
The corpse of a large fisherman is lying here.
The corpse of a bulky fisherman is lying here.
The corpse of a fisherman is lying here.
The corpse of a large fisherman is lying here.
The corpse of a fisherman is lying here.
Sounds of machinery operating are coming from the warehouse.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
A Dwarf (medium)  -=Tharnadian Royal Marines=- stands in mid-air here.(Holy)(Gold Aura)
A Dwarf (medium)  -=Tharnadian Royal Marines=- stands in mid-air here.
Rex  *-* Warlords *-* (Goblin)(small) sits in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 614h/628H 105v/123V Pos: standing >
Nul snaps into visibility.
Nul tackles a Dwarf square in the chest knocking the wind out of him!

< 614h/628H 105v/123V Pos: standing >
Nul snaps into visibility.
Nul's bludgeon wounds a Dwarf.
Nul snaps into visibility.
Nul's impressive pierce wounds a Dwarf.
Nul gropes around as if blind as a Dwarf mutters a prayer to Clangeddin Silverbeard.
Nul seems to be blinded!
Nul snaps into visibility.
Nul's impressive pierce wounds a Dwarf.
Nul's slimy troglodyte claw with a strange black stone murmurs some strange incantations...
Nul snaps into visibility.
Nul's concussion blast rips into a Dwarf, shattering his soul!
Nul's impressive bludgeon wounds a Dwarf.
Nul snaps into visibility.
Nul's impressive bludgeon wounds a Dwarf.
Nul snaps into visibility.

< 614h/628H 107v/123V Pos: standing >
A Dwarf leaves west.

< 614h/628H 108v/123V Pos: standing >
Rex clambers to his feet.
You begin to focus your will...

< 614h/628H 108v/123V Pos: standing >
Rex places a shortsword named 'Narggle's Star' with a strange black stone in the back of a Dwarf, resulting in some strange noises and some blood.
Rex suffers from contact with the holy aura about a Dwarf.

< 614h/628H 109v/123V Pos: standing >

< 614h/628H 109v/123V Pos: standing >
Casting: psychic crush 

< 614h/628H 110v/123V Pos: standing >
Your mental manipulations become a reality...
A Dwarf suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 128 ] -=[A Dwarf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
Rex's powerful slash strikes a Dwarf.
Rex suffers from contact with the holy aura about a Dwarf.
Rex's powerful slash strikes a Dwarf.
Rex suffers from contact with the holy aura about a Dwarf.
Rex's Lobos' leather coat [superior] is burned by the light!
Rex misses a Dwarf.
Rex's impressive pierce strikes a Dwarf.
Rex suffers from contact with the holy aura about a Dwarf.
Rex's slash strikes a Dwarf hard.
Rex suffers from contact with the holy aura about a Dwarf.
A Dwarf grabs Rex by his forehead and calls down the might of his deity.
Rex's slash strikes a Dwarf hard.
Rex suffers from contact with the holy aura about a Dwarf.

< 615h/628H 110v/123V Pos: standing >
Rex seems to dance with a Dwarf, but winds up flat on his ass.

< 615h/628H 111v/123V Pos: standing >
You begin to focus your will...

< 615h/628H 111v/123V Pos: standing >
Casting: psychic crush 
A Dwarf suddenly appears a bit confused!
A Dwarf misses Nul.
Nul snaps into visibility.
Nul snaps into visibility.
Nul's impressive bludgeon strikes a Dwarf.
Nul snaps into visibility.
Nul's impressive pierce strikes a Dwarf.
Nul snaps into visibility.
Nul's powerful bludgeon seriously wounds a Dwarf.
Nul misses a Dwarf.
Nul snaps into visibility.

< 615h/628H 112v/123V Pos: standing >
Your mental manipulations become a reality...
A Dwarf suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 134 ] -=[A Dwarf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Dwarf's tigerskin shield shattered in bits as the tortured body spasms and quivers!
A Dwarf's skin-wrapped steel bodycloak shattered in bits as the tortured body spasms and quivers!
A Dwarf's cracked emerald charm shattered in bits as the tortured body spasms and quivers!
A Dwarf's icy silver visor shattered in bits as the tortured body spasms and quivers!
A Dwarf is dead! R.I.P.
You receive your share of experience.