The death of [45 Bounty Hunter] Spyte *-* Warlords *-* (Troll)

in A Short Hallway

from the perspective of [44 Cavalier] Sxt -=Celestial Sigil=- (Githzerai)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a crown of stars [superior] (glowing) (humming)
<worn in ear>        a diamond earring [superior]
<worn in ear>        an earring of congealed blood [poor]
<worn on face>       a stony granite face (glowing)
<worn around neck>   a sapphire and amethyst necklace [86%]
<worn around neck>   the collar of firestones
<worn on body>       a shadowy chest plate
<worn about body>    the terrifying shroud of undead power
<worn on back>       a double-buckled Alatorin backpack [81%]
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a belt of rank [poor]
<worn on belt buckle>a dreamcasters scepter of stars [superior]
<attached to belt>   a rugged adventurers satchel
<attached to belt>   an intricate hourglass running in reverse [poor] (invis)
<worn on arms>       a pair of frost-rimed cold iron vambraces [poor]
<worn around wrist>  a bracer bearing the Longhollow symbol
<worn around wrist>  a steel wire (glowing)
<worn on hands>      some spiked chitin gloves
<worn on finger>     a band of fiery persistance [superior]
<worn on finger>     a ring of the weretor [poor] (glowing)
<wielding twohanded> the sword of tormenting [poor]
<worn on legs>       leggings carved from minotaur bones [superior]
<worn on feet>       the boots of the living forest

   Court of the Muse                             (very good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly evil) 
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (extremely good)
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (good)          
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (evil)          
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (evil)          
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (good)          
   Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
  *Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (good)          
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (slightly good) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 757h/757H 193v/287V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A blue dracolich who is not far off above you.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 198v/287V Pos: standing >

< 757h/757H 199v/287V Pos: standing >
Looks like an exit.

< 757h/757H 200v/287V Pos: standing >
Looks like an exit.

< 757h/757H 201v/287V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A blue dracolich who is not far off above you.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 203v/287V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A blue dracolich who is not far off above you.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 204v/287V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A blue dracolich who is not far off above you.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 204v/287V Pos: standing >

< 757h/757H 207v/287V Pos: standing >
You get a blood red potion in a long vial from a bottomless bag of the illithids.

< 757h/757H 208v/287V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A blue dracolich who is not far off above you.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 209v/287V Pos: standing >
As you quaff a blood red potion in a long vial, the vial disappears in a bright flash of light!
Your eyes begin to tingle.

< 757h/757H 210v/287V Pos: standing >

< 757h/757H 217v/287V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U

< 757h/757H 219v/287V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A blue dracolich who is not far off above you.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 220v/287V Pos: standing >
Magisk falls asleep.

< 757h/757H 222v/287V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U

< 757h/757H 223v/287V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A blue dracolich who is not far off above you.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 228v/287V Pos: standing >
Magisk slumps to the ground.
Magisk awakens.

< 757h/757H 233v/287V Pos: standing >
Magisk clambers to his feet.

< 757h/757H 234v/287V Pos: standing >
Magisk sits down in a comfortable spot.

< 757h/757H 234v/287V Pos: standing >
Magisk opens a tome of wizardry and begins studying it intently.

< 757h/757H 235v/287V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A blue dracolich who is not far off above you.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 239v/287V Pos: standing >
Magisk closes his book and smiles broadly.

< 757h/757H 242v/287V Pos: standing >
Magisk clambers to his feet.

< 757h/757H 243v/287V Pos: standing >
Magisk starts casting a spell.

< 757h/757H 244v/287V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U

< 757h/757H 248v/287V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A blue dracolich who is not far off above you.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 249v/287V Pos: standing >
Magisk completes his spell...
Magisk utters the words 'efzaw hgruzzr'
Kiria falls asleep.
Dziph falls asleep.
Wodo falls asleep.
Keslor falls asleep.
Aik falls asleep.
Duac falls asleep.
Tiru falls asleep.
Sokol falls asleep.
The world becomes surreal, everything becomes a blur and you cannot tell
the difference between reality and dreams.  You are flying, colors flow past
you like paint in a river.  Then, as if something changed, you feel a sense of urgency
as you begin falling rapidly towards the ground below.  You close your eyes as the ground
rushes towards you...
You open your eyes and see:

<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -W -U -D
Sokol (Grey Elf)(medium) stands, apparently asleep.(Gold Aura)
Tiru (Gnome)(small) stands, apparently asleep.(Gold Aura)
Duac (Barbarian)(large) stands, apparently asleep.(Gold Aura)
Aik (Githzerai)(medium) stands, apparently asleep.(Gold Aura)
A torch floats near Aik's head. (Illuminating)
Keslor (Centaur)(large) stands, apparently asleep.(Gold Aura)
A globe of darkness floats near Keslor's head.
Wodo (Grey Elf)(medium) stands, apparently asleep.(Gold Aura)
Dziph (Barbarian)(large) stands, apparently asleep.
*Kiria (Barbarian)(large) stands, apparently asleep.(Gold Aura)
Magisk (Gnome)(small) stands in mid-air here.
Are you really here?  It must be a dream, you must be sleeping.

< 757h/757H 250v/287V Pos: standing >
You wake up.
Duac awakens.

< 757h/757H 287v/287V Pos: standing >
Skirry awakens.
Aik awakens.
Dziph awakens.
Sokol awakens.
You tense up and become more alert.
Wodo awakens.

< 757h/757H 287v/287V Pos: standing >
Orthyn awakens.
Ojo awakens.
Skirry sits down.
You are already standing.
Wodo clambers to his feet.
Kiria awakens.
Tiru awakens.

< 757h/757H 287v/287V Pos: standing >
Skirry clambers to his feet.
You quickly scan the area.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 287v/287V Pos: standing >
Skirry sits down.
Looks like an exit.
You extend your sights downward.
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
Wodo starts playing the horn of the dragonslayer and singing aloud.

< 757h/757H 287v/287V Pos: standing >
Skirry clambers to his feet.

< 757h/757H 287v/287V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
Ojo (Centaur)(large) stands in mid-air here.
Orthyn (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zkr (Halfling)(small) stands in mid-air here.
*Skirry (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sokol (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tiru (Gnome)(small) stands in mid-air here.(Gold Aura)
Duac (Barbarian)(large) stands in mid-air here.(Gold Aura)
Aik (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A torch floats near Aik's head. (Illuminating)
Keslor (Centaur)(large) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Keslor's head.
Wodo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Dziph (Barbarian)(large) stands in mid-air here.
*Kiria (Barbarian)(large) stands in mid-air here.(Gold Aura)
Magisk (Gnome)(small) sits resting.

< 757h/757H 287v/287V Pos: standing >
Magisk closes his book and smiles broadly.

< 757h/757H 287v/287V Pos: standing >
Zkr gets a potion of bloodrage from his a magical glowing sphere.
You quickly scan the area.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A tower guard who is close by above you.
A blue dracolich who is not far off above you.
A red dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.

< 757h/757H 287v/287V Pos: standing >
Magisk clambers to his feet.

< 757h/757H 287v/287V Pos: standing >
You are surrounded by a blue glow.

< 757h/757H 287v/287V Pos: standing >

< 757h/757H 287v/287V Pos: standing >
A Troll enters from below.
Duac leaves down.

< 757h/757H 287v/287V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Torrhan School of Knowledge
</map>

<map>
Zone: City of Torrhan.
Room: The Torrhan School of Knowledge
</map>
You feel uneasy with so many Good players in City of Torrhan.
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
Duac (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 757h/757H 286v/287V Pos: standing >

< 757h/757H 286v/287V Pos: standing >
Ojo floats in from above.
Orthyn floats in from above.
Skirry enters from above.
Magisk enters from above.
Zkr enters from above.
Wodo enters from above.
Aik enters from above.
Tiru floats in from above.
Keslor trots in from above.
Sokol enters from above.

< 757h/757H 286v/287V Pos: standing >

< 757h/757H 286v/287V Pos: standing >
Duac opens the doors.

< 757h/757H 286v/287V Pos: standing >
Duac leaves south.

< 757h/757H 286v/287V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Duac who is close by to your south.
An elite guard who is close by to your south.
Tirila who is not far off to your south.
Shahala who is close by to your west.
A Troll who is close by above you.
Dziph who is close by above you.
A blue dracolich who is a brief walk away above you.
A red dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 757h/757H 286v/287V Pos: standing >

< 757h/757H 286v/287V Pos: standing >
Pardon?

< 757h/757H 286v/287V Pos: standing >
Pardon?

< 757h/757H 286v/287V Pos: standing >
Pardon?

< 757h/757H 286v/287V Pos: standing >
Pardon?

< 757h/757H 286v/287V Pos: standing >
Dziph enters from above.

< 757h/757H 286v/287V Pos: standing >
Dziph leaves up.
Bash who?

< 757h/757H 286v/287V Pos: standing >
Bash who?

< 757h/757H 286v/287V Pos: standing >
Bash who?

< 757h/757H 286v/287V Pos: standing >
Bash who?
Kiria sneaks up.
Ojo floats up.
Orthyn floats up.
Skirry leaves up.
Magisk leaves up.
Zkr leaves up.
Wodo leaves up.
Aik leaves up.
Tiru floats up.
Keslor trots up.
Sokol leaves up.
You follow Kiria.


<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>

<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
You feel uneasy with so many Good players in City of Torrhan.
A Short Hallway
Obvious exits: -N -E -W -U -D
Sokol (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Keslor (Centaur)(large) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Keslor's head.
Tiru (Gnome)(small) stands in mid-air here.(Gold Aura)
Aik (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A torch floats near Aik's head. (Illuminating)
Wodo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zkr (Halfling)(small) stands in mid-air here.
Magisk (Gnome)(small) stands in mid-air here.
*Skirry (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Orthyn (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Ojo (Centaur)(large) stands in mid-air here.
*Kiria (Barbarian)(large) stands in mid-air here.(Gold Aura)
Dziph (Barbarian)(large) stands in mid-air here, fighting a Troll.
A tower guard keeps a close eye on the area.
*A Troll (large)  *-* Warlords *-* stands in mid-air here, fighting Dziph.(Red Aura)

< 757h/757H 285v/287V Pos: standing >
Magisk starts casting an offensive spell.
Keslor suddenly attacks a Troll!
A Troll snaps into visibility.
Keslor's fine bludgeon grazes a Troll.
Sokol starts casting an offensive spell.
Divine power encases you as you turn to battle evil.
[Damage:  1 ] Your bash knocks a Troll to the ground!
You feel your skill in skewer improving.
You dive at a Troll skewering him with your sword of tormenting [poor].
[Damage: 43 ] Kiria snaps into visibility.
Kiria leaps at a Troll only to realize he is down already.

< 757h/757H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 24 ] Your impressive slash wounds a Troll.
Your sword of tormenting [poor] glows dark and bites into a Troll's neck.
[Damage: 10 ] Your fine slash grazes a Troll.
You score a CRITICAL HIT!!!!!
[Damage: 18 ] Your impressive slash wounds a Troll.
Ojo starts casting an offensive spell.

< 847h/847H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 Sokol completes his spell...
Sokol utters the words 'ofzahzf gajr eughjfbaiqz'
Sokol points at a Troll.
A Troll snaps into visibility.
A Troll's entire body spasms uncontrollably as his soul is viciously attacked by Sokol.
Zkr assists you heroically.
Dziph attempts to flee.
Dziph tries to flee, but can't make it out of here!
Wodo starts casting an offensive spell.

< 847h/847H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 Dziph attempts to flee.
Dziph leaves north.

< 847h/847H 285v/287V Pos: standing >
<Magisk completes his spell...
Magisk utters the word 'asphyxiate'
Ghostly hands appear before a Troll, close around his neck and begin to squeeze!
A Troll snaps into visibility.
A Troll gasps for air as a pair of ghostly hands tighten around his throat!
Dziph enters from the north.

< 847h/847H 285v/287V Pos: standing >
<A Troll snaps into visibility.
A Troll gasps for air as a pair of ghostly hands tighten around his throat!
Dziph places a light copper switchblade in the back of a Troll, resulting in some strange noises and some blood.
With a swift tug Dziph wrenches the weapon free, ramming it into a Troll's spine!
Dziph places a light copper switchblade in the back of a Troll, resulting in some strange noises and some blood.
Dziph places a long slender dagger in the back of a Troll, resulting in some strange noises and some blood.

< 847h/847H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 A faint hum can be heard from a gladius called 'Backstabber' carried by Kiria.
Wodo sings a song that makes you feel safe from dragons.
You feel protected from the fire!
You feel protected from the poisonous gasses!
You feel protected from acid!
You feel protected from the lightning!
A Troll suddenly clutches their head, as if trying to shrug off some unknown malady.
A Troll snaps into visibility.
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.
A Troll snaps into visibility.
A Troll gasps for air as a pair of ghostly hands tighten around his throat!
A Troll misses Dziph.
A Troll misses Dziph.
Dziph parries a Troll's lunge at him.
A Troll snaps into visibility.
A Troll's powerful slash strikes Dziph.
Sokol starts casting an offensive spell.
Tiru starts casting an offensive spell.

< 847h/847H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 Wodo completes his spell...
Wodo utters the words 'buoblg qrunsoqpze yugh'
A Troll snaps into visibility.
Wodo's fist beats the life out of a Troll, blood pours from his body!

< 847h/847H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Troll sit EP:  nasty wounds >
 Kiria misses a Troll.
Kiria snaps into visibility.
A Troll snaps into visibility.
Kiria's fine pierce wounds a Troll.
Kiria's slash wounds a Troll.
Kiria misses a Troll.
Kiria's pierce wounds a Troll.
Kiria's impressive pierce strikes a Troll.
Magisk starts casting an offensive spell.

< 847h/847H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Troll sit EP:  nasty wounds >
 Ojo completes his spell...
Ojo utters the word 'gjifal'
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Ojo unleashes light in a focused, searing ray at a Troll!

< 847h/847H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Troll sit EP:  nasty wounds >
 Tiru completes his spell...
Tiru utters the word 'euguihzofahz'
Tiru sends a bright green ray of light streaking towards a Troll!
A Troll snaps into visibility.
Tiru cackles as his disintegration ray strikes a Troll hard!
Zkr assists Kiria heroically.

< 847h/847H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Troll sit EP: pretty hurt >
 Dziph attempts to flee.
Dziph leaves north.

< 847h/847H 285v/287V Pos: standing >
<Sokol completes his spell...
Sokol utters the words 'ofzahzf gajr eughjfbaiqz'
Sokol points at a Troll.
A Troll snaps into visibility.
A Troll's entire body spasms uncontrollably as his soul is viciously attacked by Sokol.
A Troll's vampiric fangs of subduction is corrupted by spiritual anger!
Dziph enters from the north.
Wodo starts casting an offensive spell.

< 847h/847H 285v/287V Pos: standing >
<A Troll snaps into visibility.
Dziph places a light copper switchblade in the back of a Troll, resulting in some strange noises and some blood.
With a swift tug Dziph wrenches the weapon free, ramming it into a Troll's spine!
Dziph places a light copper switchblade in the back of a Troll, resulting in some strange noises and some blood.
Dziph places a long slender dagger in the back of a Troll, resulting in some strange noises and some blood.

< 847h/847H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Troll sit EP: pretty hurt >
 Magisk completes his spell...
Magisk utters the word 'asphyxiate'
Ghostly hands appear before a Troll, close around his neck and begin to squeeze!
A Troll snaps into visibility.
A Troll gasps for air as a pair of ghostly hands tighten around his throat!

< 847h/847H 285v/287V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Troll sit EP:  awful >
 A Troll snaps into visibility.
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.
A Troll snaps into visibility.
A Troll gasps for air as a pair of ghostly hands tighten around his throat!
A Troll is mortally wounded, and will die soon, if not aided.
A Troll snaps into visibility.
[Damage:  6 ] Your decent slash hits a Troll.
A Troll's massive longsword dubbed 'Dusk and Dawn' was completely destroyed by the massive blow!
A Troll's gauntlets of dwarven kind was completely destroyed by the massive blow!
A Troll's cuirass emblazoned with the mantis sigil [superior] was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sxt by 3118500.
The smell of fresh blood enters your body, infusing you with power!