The death of [46 Earth Magus] Zlo *-* Warlords *-* (Drow Elf)

in Along a Gravel Highway

from the perspective of [46 Healer] Leu -=Celestial Sigil=- (Grey Elf)

<worn as a badge>    a scale of a koi fish [superior]
<worn on head>       the royal crown of Aravne [superior] (magic)
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        a wad of spawn goo [superior] (magic) (humming)
<worn in ear>        a bloody crystal earring from The Forest City of Aravne [86%]
<worn on face>       a mask of charred flesh [poor] [79%]
<worn around neck>   a token of allegiance to Thrym
<worn around neck>   a priest's holy collar [87%]
<worn on body>       a dark blue robe [poor]
<worn about body>    a griffon feather cloak [superior] (illuminating)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a silken sash of raw silk [superior]
<worn on belt buckle>a huge mining sack [81%]
<worn on arms>       some fine limestone vambraces
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a bracelet of ice [poor] (magic)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     a shimmering ring of the faeries [superior] (magic) [88%]
<worn on finger>     a ring of barriers [poor] (magic)
<held>               a book of dwarven religion [superior] (magic) (glowing)
<worn on legs>       some tempered mithril leg plates (magic)
<worn on feet>       some tempered mithril boots (magic)

 Spell Protection

Active Spells:
--------------
endurance (10 minutes)
stone skin (less than a minute remaining)
detect invisibility (41 minutes)
improved invisibility (19 minutes)
vitality (7 minutes)
accelerated healing (7 minutes)


< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
You start chanting...

< 616h/616H 169v/169V Pos: standing >
Casting: vitality 

< 616h/616H 169v/169V Pos: standing >
You complete your spell...

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
You feel your skin soften and return to normal.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Skirry gets some landrace Medicus from his bottomless bag of the illithids.

< 616h/616H 169v/169V Pos: standing >
Vulm's Gem Shop
Obvious exits: -W
*Eikel FireMage -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here. (Casting) (Gold Aura)
*Skirry  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Grif  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Barsuka  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*(Q)Vulm, the gem master of Verspin, is here.

< 616h/616H 169v/169V Pos: standing >
A black rift in space opens next to you, and Sha steps out of it grinning.

< 616h/616H 169v/169V Pos: standing >
Skirry gets a mistweyd nose-pipe from his bottomless bag of the illithids.

< 616h/616H 169v/169V Pos: standing >
Skirry inserts a mistweyd nose-pipe into his nostrils and inhales deep some landrace Medicus smoke.
Skirry finishes smoking his mistweyd nose-pipe.
Skirry exhales the smoke with a grin.

< 616h/616H 169v/169V Pos: standing >
Skirry puts a mistweyd nose-pipe into a bottomless bag of the illithids.

< 616h/616H 169v/169V Pos: standing >
Duac gets a yellow potion from his rugged adventurers satchel.

< 616h/616H 169v/169V Pos: standing >
Duac quaffs a yellow potion.

< 616h/616H 169v/169V Pos: standing >
Sha stops following Duac.
Sha now follows Duac.
Eikel gets some landrace Medicus from his rugged adventurers satchel.

< 616h/616H 169v/169V Pos: standing >
Sha sits down in a comfortable spot.
You start chanting...
Eikel gets an obsidian hookah from his rugged adventurers satchel.

< 616h/616H 169v/169V Pos: standing >
Sha opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 616h/616H 169v/169V Pos: standing >
Casting: vitality 

< 616h/616H 169v/169V Pos: standing >
You complete your spell...

< 616h/616H 169v/169V Pos: standing >
Wodo enters from the west.

< 616h/616H 169v/169V Pos: standing >
Eikel kindles some landrace Medicus and contently puffs the smoke from an obsidian hookah.
Eikel finishes smoking his obsidian hookah.
Eikel exhales the smoke with a grin.

< 616h/616H 169v/169V Pos: standing >
Wodo plays a song to lift his spirit off the ground.
Wodo leaves west.

< 616h/616H 169v/169V Pos: standing >
You sit down and relax.

< 616h/616H 169v/169V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - full harm
( 9th circle)  2 - word of recall
               1 - resurrect
               1 - holy word
( 8th circle)  4 - mass heal
               1 - regeneration
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  6 - healing salve
( 5th circle)  1 - heal
               2 - vitality
               2 - destroy undead
( 4th circle)  1 - protection from evil
               1 - remove curse
               2 - summon
               1 - cure disease
               3 - invigorate
( 3rd circle)  1 - earthquake
               2 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  5 - blindness
               2 - protection from fire
               3 - protection from cold
( 1st circle)  3 - armor
               5 - bless
               1 - detect magic
               2 - cause light

And you are currently praying for the following spells:
    1 seconds:  ( 5th) vitality
    3 seconds:  ( 5th) vitality

You can pray no more spells.
You continue your praying.

< 616h/616H 169v/169V Pos: sitting >
Sha closes his book and smiles broadly.
Wodo enters from the west.
You start meditating...

< 616h/616H 169v/169V Pos: sitting >

< 616h/616H 169v/169V Pos: sitting >
Sha clambers to his feet.

< 616h/616H 169v/169V Pos: sitting >
You have finished praying for vitality.

< 616h/616H 169v/169V Pos: sitting >
Eikel puts an obsidian hookah into a rugged adventurers satchel.

< 616h/616H 169v/169V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 616h/616H 169v/169V Pos: sitting >

< 616h/616H 169v/169V Pos: sitting >

< 616h/616H 169v/169V Pos: sitting >
You clamber to your feet.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
You start chanting...

< 616h/616H 169v/169V Pos: standing >
You complete your spell...
You touch Wodo invoking a healing energy to cure his wounds.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Wodo plays a song to lift his spirit off the ground.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
A wormhole swirls for a moment and then disperses.

< 616h/616H 169v/169V Pos: standing >
Wodo plays a song to lift his spirit off the ground.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Vulm's Gem Shop
Obvious exits: -W
*Wodo Rockstar -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sha  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eikel FireMage -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Skirry  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Grif  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Barsuka  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*(Q)Vulm, the gem master of Verspin, is here.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Wodo plays a song to lift his spirit off the ground.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Wodo plays a song to lift his spirit off the ground.

< 616h/616H 169v/169V Pos: standing >
You quickly scan the area.
A puppy dog who is close by to your west.
A dwarven peddler who is close by to your west.
A cleric from Tharnadia who is not far off to your west.
A chicken who is not far off to your west.
A chicken who is a brief walk away to your west.
A high guard of Verspin who is rather far off to your west.
A mime who is in the distance to your west.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Wodo plays a song to lift his spirit off the ground.

< 616h/616H 169v/169V Pos: standing >
You quickly scan the area.
A cleric from Tharnadia who is close by to your west.
A puppy dog who is close by to your west.
A dwarven peddler who is close by to your west.
A chicken who is not far off to your west.
A chicken who is a brief walk away to your west.
A high guard of Verspin who is rather far off to your west.
A mime who is in the distance to your west.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Wodo leaves west.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Barsuka starts casting a spell called 'shadow shield'.

< 616h/616H 169v/169V Pos: standing >
Barsuka completes his spell...
Barsuka utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Barsuka's skin.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

		Score information for Leu

Level: 46   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 616(616)  Moves: 169(169)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Soulshielded
Frags:   -1.19   Deaths:   22
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Acid
Protected by:   Greater Spirit Ward
Enchantments:   Farsee Fly Aware Haste Invisibility Levitation
Songs:          Song of Revelation
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  345 
Paladin auras:   Spell Protection

Active Spells:
--------------
endurance (8 minutes)
detect invisibility (39 minutes)
improved invisibility (17 minutes)
vitality (5 minutes)
accelerated healing (5 minutes)


< 616h/616H 169v/169V Pos: standing >
Barsuka sits down in a comfortable spot.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
You start chanting...

< 616h/616H 169v/169V Pos: standing >
Casting: vitality 

< 616h/616H 169v/169V Pos: standing >
Barsuka opens a spellbook and begins studying it intently.

< 616h/616H 169v/169V Pos: standing >
You complete your spell...
You feel a slight magical surge that reinforces and refreshes your vitality.

< 616h/616H 169v/169V Pos: standing >
Barsuka closes his book and smiles broadly.
You sit down and relax.

< 616h/616H 169v/169V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - full harm
( 9th circle)  2 - word of recall
               1 - resurrect
               1 - holy word
( 8th circle)  4 - mass heal
               1 - regeneration
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  5 - healing salve
( 5th circle)  1 - heal
               3 - vitality
               2 - destroy undead
( 4th circle)  1 - protection from evil
               1 - remove curse
               2 - summon
               1 - cure disease
               3 - invigorate
( 3rd circle)  1 - earthquake
               2 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  5 - blindness
               2 - protection from fire
               3 - protection from cold
( 1st circle)  3 - armor
               5 - bless
               1 - detect magic
               2 - cause light

And you are currently praying for the following spells:
    2 seconds:  ( 6th) healing salve
    3 seconds:  ( 5th) vitality

You can pray no more spells.
You continue your praying.

< 616h/616H 169v/169V Pos: sitting >
Barsuka clambers to his feet.
You start meditating...

< 616h/616H 169v/169V Pos: sitting >
You have finished praying for healing salve.

< 616h/616H 169v/169V Pos: sitting >

< 616h/616H 169v/169V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 616h/616H 169v/169V Pos: sitting >

< 616h/616H 169v/169V Pos: sitting >
You clamber to your feet.

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

		Score information for Leu

Level: 46   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 616(616)  Moves: 169(169)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Soulshielded
Frags:   -1.19   Deaths:   22
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Acid
Protected by:   Greater Spirit Ward
Enchantments:   Farsee Fly Aware Haste Invisibility Levitation
Songs:          Song of Revelation
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  345 
Paladin auras:   Spell Protection

Active Spells:
--------------
endurance (8 minutes)
detect invisibility (39 minutes)
improved invisibility (17 minutes)
vitality (11 minutes)
accelerated healing (5 minutes)


< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Duac leaves west.
Sha leaves west.
You follow Duac.


<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S# -W
*Sha  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A puppy dog stands here, looking snuggly.
A cleric from Tharnadia strolls here, looking for something.(holy)(Gold Aura)
A dwarven peddler sells his goods in the chaos.(Gold Aura)
Barsuka enters from the east.
Grif enters from the east.
Skirry enters from the east.
Eikel enters from the east.

< 616h/616H 168v/169V Pos: standing >

< 616h/616H 168v/169V Pos: standing >
Duac opens the double.

< 616h/616H 168v/169V Pos: standing >
Duac leaves east.
Sha leaves east.
You follow Duac.


<map>
Zone: Verspin.
Room: Vulm's Gem Shop
</map>

<map>
Zone: Verspin.
Room: Vulm's Gem Shop
</map>
Vulm's Gem Shop
Obvious exits: -W
*Sha  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*(Q)Vulm, the gem master of Verspin, is here.
Barsuka enters from the west.
Grif enters from the west.
Skirry enters from the west.
Eikel enters from the west.

< 616h/616H 167v/169V Pos: standing >

< 616h/616H 167v/169V Pos: standing >

< 616h/616H 167v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Duac leaves west.
Sha leaves west.
You follow Duac.


<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S -W
*Sha  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A chicken pecks around here.
A puppy dog stands here, looking snuggly.
A cleric from Tharnadia strolls here, looking for something.(holy)(Gold Aura)
A dwarven peddler sells his goods in the chaos.(Gold Aura)
Barsuka enters from the east.
Grif enters from the east.
Skirry enters from the east.
Eikel enters from the east.

< 616h/616H 168v/169V Pos: standing >

< 616h/616H 168v/169V Pos: standing >
Duac leaves south.
Sha leaves south.
You follow Duac.


<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
*Sha  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
Barsuka enters from the north.
Grif enters from the north.
Skirry enters from the north.
Eikel enters from the north.

< 616h/616H 167v/169V Pos: standing >

< 616h/616H 167v/169V Pos: standing >

< 616h/616H 168v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >

< 616h/616H 169v/169V Pos: standing >
Duac leaves south.
Sha leaves south.
You follow Duac.

    .^M.^^.^..    
    .*...^.^.     
 ^    ***..M^     
 .^    *^**.   .  
 *^^    @*  M ..  
 **..   M    ..*  
 +++++++P+++++++  
  ***.M     .**   
   **^       ^    
Along a Gravel Highway
Obvious exits: -N -E -S -W
*Sha  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Barsuka enters from the north.
Grif enters from the north.
Skirry enters from the north.
Eikel enters from the north.

< 616h/616H 168v/169V Pos: standing >
Duac leaves south.
Sha leaves south.
You follow Duac.

    .*...^.^.     
      ***..M^     
 .^    *^**.   .  
 *^^    P*  M ..  
 **..   @    ..*  
 +++++++P+++++++  
 .***.M     .***  
  .**^       ^.   
   ^..            
Along a Gravel Highway
Obvious exits: -N -E -S -W
*Sha  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A noble white steed trots here, swatting its tail.(Gold Aura)
Barsuka enters from the north.
Grif enters from the north.
Skirry enters from the north.
Eikel enters from the north.

< 616h/616H 167v/169V Pos: standing >
Duac leaves south.
Sha leaves south.
You follow Duac.

      ***..M^     
  ^    *^**.      
 *^^    +*  M ..  
 **..   P    ..*  
 +++++++@+++++++  
 .***.M     .***  
 ^.**^       ^.^  
  .^..            
   ..^.           
Along a Gravel Highway
Obvious exits: -N -E -S -W
*Sha  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
Wodo Rockstar -=Celestial Sigil=- (Grey Elf)(medium) sits in mid-air here, fighting an earth elemental.(Gold Aura)
An earth elemental stands in mid-air here, fighting Wodo. (Minion) 
An earth elemental sits in mid-air here. (Minion) 
An earth elemental stands in mid-air here, fighting Wodo. (Minion) 
Barsuka enters from the north.
Grif enters from the north.
Skirry enters from the north.
Eikel enters from the north.

< 616h/616H 166v/169V Pos: standing >
Duac snaps into visibility.
Duac tackles a Drow Elf square in the chest knocking the wind out of him!

< 616h/616H 166v/169V Pos: standing >
Grif starts casting an offensive spell.
Grif snaps into visibility.
Eikel snaps into visibility.

< 616h/616H 167v/169V Pos: standing >
Sha starts casting an offensive spell.
Sha snaps into visibility.
Skirry starts casting an offensive spell.
Skirry snaps into visibility.

< 616h/616H 167v/169V Pos: standing >
An earth elemental clambers to its feet.
An earth elemental says 'Today is a good day to die!'
Barsuka starts casting an offensive spell.
Barsuka snaps into visibility.

< 616h/616H 168v/169V Pos: standing >
Autosaving...
An earth elemental attacks Wodo. [2 Hits]

< 616h/616H 169v/169V Pos: standing >
Skirry snaps into visibility.

< 616h/616H 169v/169V Pos: standing >
Barsuka completes his spell...
Barsuka utters the words 'buoblg qrunsoqpze yugh'
Barsuka's fist beats the life out of a Drow Elf, blood pours from his body!
Grif completes his spell...
Grif utters the words 'buoblg qfjgpuio paie'
Grif's spell flows around a Drow Elf, leaving him unharmed!
Tiny explosions wrack a Drow Elf's body with pain!
Sha completes his spell...
Sha utters the words 'buoblg qrunsoqpze yugh'
Sha's fist beats the life out of a Drow Elf, blood pours from his body!
Skirry completes his spell...
Skirry utters the words 'buoblg qrunsoqpze yugh'
Skirry's spell flows around a Drow Elf, leaving him unharmed!

< 616h/616H 169v/169V Pos: standing >
Duac attacks a Drow Elf. [4 Hits]
A Drow Elf has lost his link.

< 616h/616H 169v/169V Pos: standing >
Wodo attacks an earth elemental. [0 Hits]
A Drow Elf has reconnected.
Barsuka starts casting an offensive spell.

< 616h/616H 169v/169V Pos: standing >
Sha starts casting an offensive spell.

< 616h/616H 169v/169V Pos: standing >
Wodo plays a song to lift his spirit off the ground.
A Drow Elf suddenly attacks Duac!
      ***..M^     
  ^    *^**.      
 *^^    +*  M ..  
 **..   M    ..*  
 +++++++@+++++++  
 .***.M     .***  
 ^.**^       ^.^  
  .^..            
   ..^.           
Grif starts casting an offensive spell.
Skirry starts casting an offensive spell.
Skirry snaps into visibility.

< 616h/616H 169v/169V Pos: standing >
      ***..M^     
  ^    *^**.      
 *^^    +*  M ..  
 **..   M    ..*  
 +++++++@+++++++  
 .***.M     .***  
 ^.**^       ^.^  
  .^..            
   ..^.           

< 616h/616H 169v/169V Pos: standing >
A Drow Elf suddenly attacks Duac!

< 616h/616H 169v/169V Pos: standing >
Barsuka completes his spell...
Barsuka utters the words 'buoblg qrunsoqpze yugh'
Barsuka's fist beats the life out of a Drow Elf, blood pours from his body!

< 616h/616H 169v/169V Pos: standing >
Skirry snaps into visibility.
Tiny explosions wrack a Drow Elf's body with pain!
Sha completes his spell...
Sha utters the words 'buoblg qrunsoqpze yugh'
Sha's spell flows around a Drow Elf, leaving him unharmed!
You start chanting...

< 616h/616H 169v/169V Pos: standing >
Grif completes his spell...
Grif utters the words 'buoblg qrunsoqpze yugh'
Grif's fist beats the life out of a Drow Elf, blood pours from his body!
Skirry completes his spell...
Skirry utters the words 'buoblg qrunsoqpze yugh'
Skirry's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf attacks Eikel. [0 Hits]
Wodo snaps into visibility.
An earth elemental attacks Wodo. [0 Hits]

< 616h/616H 169v/169V Pos: standing >
A Drow Elf suddenly attacks Duac!
Barsuka starts casting an offensive spell.

< 616h/616H 169v/169V Pos: standing >
Sha starts casting an offensive spell.

< 616h/616H 169v/169V Pos: standing >
Grif starts casting an offensive spell.

< 616h/616H 169v/169V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Wodo's body, and his wounds begin to heal!
A Drow Elf suddenly attacks Eikel!
      ***..M^     
  ^    *^**.      
 *^^    +*  M ..  
 **..   M    ..*  
 +++++++@+++++++  
 .***.      .***  
 ^.**^M      ^.^  
  .^..            
   ..^.           
Skirry starts casting an offensive spell.
Skirry snaps into visibility.

< 616h/616H 169v/169V Pos: standing >
An earth elemental futilely tries to rescue a Drow Elf!
Wodo attacks an earth elemental. [0 Hits]
An earth elemental attacks Wodo. [1 Hits]

< 616h/616H 169v/169V Pos: standing >
Barsuka completes his spell...
Barsuka utters the words 'buoblg qrunsoqpze yugh'
Barsuka's fist beats the life out of a Drow Elf, blood pours from his body!
A Drow Elf's string of gnome feet was completely destroyed by the massive blow!
A Drow Elf's ring of the mermaids was completely destroyed by the massive blow!
A Drow Elf's yellow ring of chrysoberyl [superior] was completely destroyed by the massive blow!
A Drow Elf's enchanted elven eyepatch 'Opticlude' was completely destroyed by the massive blow!
A Drow Elf stops following a Drow Elf.
A Drow Elf stops following a Drow Elf.
A Drow Elf stops following a Drow Elf.
A Drow Elf stops following a Drow Elf.
An earth elemental stops following a Drow Elf.
An earth elemental stops following a Drow Elf.
An earth elemental stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!