The death of [44 Scourge] Bile *-* Warlords *-* (Goblin)

in The Docks of Quietus Quay

from the perspective of [46 Air Magus] Tiru -=Celestial Sigil=- (Gnome)

<worn as a badge>    a serpentine seal of Bozk
<worn on head>       the devil crown of Bar'zuul (magic)
<worn on eyes>       the eyes of a basilisk [78%]
<worn in ear>        a glowing jade earring (glowing) [73%]
<worn in ear>        a glowing jade earring (glowing) [80%]
<worn on face>       a lithixl beak [66%]
<worn around neck>   a fine necklace of seashells [superior] (magic) (glowing)
<worn around neck>   a glowing steel necklace [poor] (glowing)
<worn on body>       a silky black dress of the sirens (magic) [62%]
<worn about body>    a griffon feather cloak [poor] (illuminating) [88%]
<worn on back>       a large leather backpack [77%]
<worn as quiver>     an angelic steel quiver [60%]
<worn about waist>   an exquisite silk sash [superior] (magic)
<worn on belt buckle>the tome of an ancient prophecy (magic)
<attached to belt>   the lost book of 'Magic' [40%]
<attached to belt>   a glowing quill (glowing) [53%]
<worn on arms>       sleeves of gold dragonskin [superior] (magic) [72%]
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [88%]
<worn around wrist>  a bracelet of finger bones [poor]
<worn around wrist>  a bracelet of woven leafs [poor] (magic)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     an ice ring [superior] (magic) (illuminating)
<primary weapon>     the orb of the sea (magic) (glowing)[222h 18m 4s]
<worn on legs>       a pleated red and blue kilt [poor] [27%]
<worn on feet>       the boots of the dreamer (magic)

You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Goblin!
[Damage: 60 ] You smile happily as your disintegration ray hits a Goblin!

< 123h/386H 110v/110V Pos: standing >
A Goblin misses an air elemental.
An air elemental dodges a Goblin's attack.
A Goblin misses an air elemental.

< 123h/386H 110v/110V Pos: standing >
You start chanting...

< 124h/386H 110v/110V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Goblin!
[Damage: 62 ] You smile happily as your disintegration ray hits a Goblin!

< 124h/386H 110v/110V Pos: standing >
An air elemental snaps into visibility.
[Damage:  6 ] An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  8 ] An air elemental's decent crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  9 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental misses a Goblin.
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin clambers to his feet.

< 125h/386H 110v/110V Pos: standing >
A Goblin starts casting a spell.

< 125h/386H 110v/110V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'efaui iahjcandus'
A Goblin sucks the life out of the surroundings, healing a Goblin.
An air elemental dodges a Goblin's attack.
A Goblin misses an air elemental.
An air elemental dodges a Goblin's attack.
Ok.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
[Damage:  1 ] A Goblin's spell flows around an air elemental, leaving it unharmed!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental's mass slams into a Goblin, knocking him to the ground!

< 125h/386H 110v/110V Pos: standing >

< 126h/386H 110v/110V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.

< 126h/386H 110v/110V Pos: standing >
An air elemental misses a Goblin.
[Damage:  7 ] An air elemental's crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin blocks an air elemental's lunge at him.

< 127h/386H 110v/110V Pos: standing >
A Goblin misses an air elemental.
A Goblin's weak bludgeon grazes an air elemental.
A Goblin misses an air elemental.

< 128h/386H 110v/110V Pos: standing >
A stocky duergar evaluates the struggle, watching your battle tactics.
An air elemental snaps into visibility.
[Damage:  6 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin blocks an air elemental's lunge at him.
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
You start chanting...

< 128h/386H 110v/110V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Goblin!
[Damage: 60 ] You smile happily as your disintegration ray hits a Goblin!

< 128h/386H 110v/110V Pos: standing >
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (very good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
  *Clan Stoutdorf Settlement                     (slightly good) 
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
  *Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
  *The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (slightly good) 
  *The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (good)          
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly evil) 
  *The Fortress of Dreams                        (good)          
  *Bahamut's Palace                              (slightly good) 
   Dragonnia                                     (neutral)       
  *The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
  *Ny'Neth's Stronghold                          (slightly evil) 
  *Apocalypse Castle                             (slightly good) 
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 129h/386H 110v/110V Pos: standing >
[Damage:  6 ] An air elemental's crude crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental misses a Goblin.
You don't have that spell memorized.

< 129h/386H 110v/110V Pos: standing >
A Goblin misses an air elemental.
A Goblin misses an air elemental.
A Goblin misses an air elemental.

< 130h/386H 110v/110V Pos: standing >
A Goblin stops sitting around and gets to his knees.

< 130h/386H 110v/110V Pos: standing >
A Goblin blocks an air elemental's lunge at him.
A Goblin blocks an air elemental's lunge at him.
An air elemental snaps into visibility.
[Damage:  5 ] An air elemental's crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental misses a Goblin.
A Goblin rises to his feet.

< 130h/386H 110v/110V Pos: standing >
A Goblin starts casting an offensive spell.

< 130h/386H 110v/110V Pos: standing >
An air elemental rises to its feet.

< 130h/386H 110v/110V Pos: standing >
Ok.
[Damage:  1 ] An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental's mass slams into a Goblin, knocking him to the ground!
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.

< 131h/386H 110v/110V Pos: standing >
A Goblin stops chanting abruptly!

< 131h/386H 110v/110V Pos: standing >
An air elemental snaps into visibility.
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin blocks an air elemental's lunge at him.
[Damage:  8 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin blocks an air elemental's lunge at him.

< 131h/386H 110v/110V Pos: standing >
A stocky duergar evaluates the struggle, watching your battle tactics.

< 132h/386H 110v/110V Pos: standing >
A Goblin misses an air elemental.
An air elemental dodges a Goblin's attack.
An air elemental snaps into visibility.
A Goblin's weak bludgeon grazes an air elemental.

< 132h/386H 110v/110V Pos: standing >
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  6 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin blocks an air elemental's lunge at him.
[Damage:  5 ] An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental misses a Goblin.

< 132h/386H 110v/110V Pos: standing >
You start chanting...

< 133h/386H 110v/110V Pos: standing >
You complete your spell...
[Damage: 56 ] The cyclone whirls and rips about, sending a Goblin reeling!
A Goblin's black mask covered in flames of endurance was damaged from the massive blow!
An air elemental misses a Goblin.
An air elemental snaps into visibility.
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  6 ] An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  7 ] An air elemental's crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!

< 134h/386H 110v/110V Pos: standing >
A Goblin misses an air elemental.
A Goblin misses an air elemental.
An air elemental dodges a Goblin's attack.

< 134h/386H 110v/110V Pos: standing >
You start chanting...

< 134h/386H 110v/110V Pos: standing >
[Damage:  6 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage: 13 ] An air elemental's fine crush strikes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental misses a Goblin.
An air elemental misses a Goblin.
[Damage: 11 ] An air elemental's fine crush strikes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!

< 135h/386H 110v/110V Pos: standing >
You complete your spell...
[Damage: 51 ] The cyclone whirls and rips about, sending a Goblin reeling!

< 135h/386H 110v/110V Pos: standing >
A Goblin clambers to his feet.

< 135h/386H 110v/110V Pos: standing >
A Goblin starts casting a spell.

< 135h/386H 110v/110V Pos: standing >
An air elemental clambers to its feet.

< 136h/386H 110v/110V Pos: standing >
An air elemental snaps into visibility.
[Damage:  5 ] An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  5 ] An air elemental's crude crush strikes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!

< 136h/386H 110v/110V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'efaui iahjcandus'
A Goblin sucks the life out of the surroundings, healing a Goblin.
An air elemental dodges a Goblin's attack.
An air elemental dodges a Goblin's attack.
An air elemental dodges a Goblin's attack.

< 136h/386H 110v/110V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.

< 137h/386H 110v/110V Pos: standing >
[Damage:  5 ] An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin dodges an air elemental's attack.
A Goblin dodges an air elemental's attack.
[Damage:  5 ] An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental misses a Goblin.

< 137h/386H 110v/110V Pos: standing >

< 137h/386H 110v/110V Pos: standing >
A Goblin settles to his knees.

< 137h/386H 110v/110V Pos: standing >
Autosaving...

< 137h/386H 110v/110V Pos: standing >
Ok.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.

< 138h/386H 110v/110V Pos: standing >
A Goblin misses an air elemental.
A Goblin's bludgeon grazes an air elemental.
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin blocks an air elemental's lunge at him.
[Damage:  5 ] An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental misses a Goblin.

< 138h/386H 110v/110V Pos: standing >
A Goblin rises to his feet.

< 138h/386H 110v/110V Pos: standing >
A Goblin starts casting a spell.

< 139h/386H 110v/110V Pos: standing >

< 139h/386H 110v/110V Pos: standing >
[Damage:  4 ] An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental misses a Goblin.
A Goblin dodges an air elemental's attack.
A Goblin dodges an air elemental's attack.

< 139h/386H 110v/110V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'efaui iahjcandus'
A Goblin sucks the life out of the surroundings, healing a Goblin.

< 139h/386H 110v/110V Pos: standing >
A stocky duergar watches the area, making sure the battle does not get out of hand.
You start chanting...

< 140h/386H 110v/110V Pos: standing >

< 140h/386H 110v/110V Pos: standing >
A Goblin's fine bludgeon wounds an air elemental.
A Goblin's decent bludgeon grazes an air elemental.
A Goblin's bludgeon wounds an air elemental.

< 140h/386H 110v/110V Pos: standing >
A Goblin blocks an air elemental's lunge at him.
An air elemental misses a Goblin.
An air elemental misses a Goblin.
[Damage:  5 ] An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin dodges an air elemental's attack.

< 141h/386H 110v/110V Pos: standing >
You complete your spell...
[Damage: 59 ] The cyclone whirls and rips about, sending a Goblin reeling!

< 141h/386H 110v/110V Pos: standing >
A Goblin starts casting an offensive spell.

< 141h/386H 110v/110V Pos: standing >

< 141h/386H 110v/110V Pos: standing >
An air elemental misses a Goblin.
An air elemental misses a Goblin.
[Damage:  9 ] An air elemental's crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  3 ] An air elemental's crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!

< 141h/386H 110v/110V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'hanuq yao'
Tiru gasps for air as a Goblin's lethal mist envelops him!
Upon being struck, Tiru disappears into thin air.
Tiru stops following you.

< 142h/386H 110v/110V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.

< 142h/386H 110v/110V Pos: standing >
An air elemental clambers to its feet.
A Goblin misses an air elemental.
An air elemental dodges a Goblin's attack.
A Goblin misses an air elemental.
A Goblin starts casting an offensive spell.
Tiru suddenly attacks a Goblin!
Tiru misses a Goblin.
Ok.
[Damage:  1 ] An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental's mass slams into a Goblin, knocking him to the ground!
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
Tiru seems a bit busy at the moment, try later.

< 143h/386H 110v/110V Pos: standing >

< 143h/386H 110v/110V Pos: standing >
An air elemental snaps into visibility.
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  6 ] An air elemental's crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  8 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!

< 143h/386H 110v/110V Pos: standing >

< 143h/386H 110v/110V Pos: standing >
A Goblin stops chanting abruptly!

< 143h/386H 110v/110V Pos: standing >
An air elemental misses a Goblin.
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental misses a Goblin.
[Damage:  5 ] An air elemental's crude crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
An air elemental clambers to its feet.

< 144h/386H 110v/110V Pos: standing >

< 144h/386H 110v/110V Pos: standing >
A stocky duergar watches the battle in amusement.

< 144h/386H 110v/110V Pos: standing >
A Goblin blocks Tiru's lunge at him.

< 144h/386H 110v/110V Pos: standing >
An air elemental dodges a Goblin's attack.
A Goblin misses an air elemental.
A Goblin misses an air elemental.

< 145h/386H 110v/110V Pos: standing >
You start chanting...

< 145h/386H 110v/110V Pos: standing >
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  6 ] An air elemental's crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  7 ] An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!

< 145h/386H 110v/110V Pos: standing >
You complete your spell...
The gale force of your spell sends a Goblin flying through the room!
A Goblin is stunned!
[Damage: 113 ] The cyclone whirls and rips about, sending a Goblin reeling!
A Goblin's diamond necklace was damaged from the massive blow!

< 145h/386H 110v/110V Pos: standing >
[Damage:  7 ] An air elemental's decent crush strikes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  6 ] An air elemental's crush strikes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  6 ] An air elemental's decent crush strikes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  6 ] An air elemental's decent crush strikes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  6 ] An air elemental's decent crush strikes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!

< 146h/386H 110v/110V Pos: standing >
You start chanting...

< 146h/386H 110v/110V Pos: standing >
A Goblin blocks Tiru's lunge at him.

< 146h/386H 110v/110V Pos: standing >
You complete your spell...
[Damage: 50 ] The cyclone whirls and rips about, sending a Goblin reeling!

< 147h/386H 110v/110V Pos: standing >
A Goblin clambers to his feet.

< 147h/386H 110v/110V Pos: standing >
A Goblin settles to his knees.

< 147h/386H 110v/110V Pos: standing >
A Goblin misses an air elemental.
A Goblin misses an air elemental.
An air elemental snaps into visibility.
[Damage:  6 ] An air elemental's crude crush strikes a Goblin very hard.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  6 ] An air elemental's crude crush seriously wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
[Damage:  7 ] An air elemental's crush seriously wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin blocks an air elemental's lunge at him.
[Damage:  5 ] An air elemental's crude crush seriously wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
As an air elemental strikes a Goblin, he smiles as an air elemental tears its flesh!
A Goblin rises to his feet.

< 147h/386H 110v/110V Pos: standing >
You start chanting...

< 147h/386H 110v/110V Pos: standing >
A Goblin starts casting a spell.

< 148h/386H 110v/110V Pos: standing >
A stocky duergar evaluates the struggle, watching your battle tactics.

< 148h/386H 110v/110V Pos: standing >
You complete your spell...
The gale force of your spell sends a Goblin flying through the room!
A Goblin is momentarily dazed...
[Damage: 16 ] The cyclone whirls and rips about, sending a Goblin reeling!
A Goblin's blackened dreamwalker's staff was completely destroyed by the massive blow!
A Goblin's exquisite mithril mantle from the Church of the Eternal Dusk was completely destroyed by the massive blow!
A Goblin's crown of unholy saints [superior] was completely destroyed by the massive blow!
A Goblin's boots of endurance was completely destroyed by the massive blow!
A Goblin's bloody battle goggles was completely destroyed by the massive blow!
A Goblin's belt of desert sands was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!