*****..
***..
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 75h/159H 103v/120V Pos: standing >
*****
+******
+**@**.
****...
**...
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 75h/159H 103v/120V Pos: standing >
+++**
+******
+**@***
+*****.
***..
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 76h/159H 103v/120V Pos: standing >
**+**
++++***
+**@***
+******
*****
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 76h/159H 104v/120V Pos: standing >
**+**
***+***
+++@***
+******
*****
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 104v/120V Pos: standing >
**+**
***+***
***@***
++++***
*****
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 104v/120V Pos: standing >
**+**
***+***
***@***
***+***
+++**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 104v/120V Pos: standing >
**+**
***+***
***@***
***+***
**+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 105v/120V Pos: standing >
**+**
***+***
***@***
***+***
**+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 105v/120V Pos: standing >
++++^
***+***
***@***
***+***
**+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 105v/120V Pos: standing >
**+**
+++++^*
***@***
***+***
**+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 105v/120V Pos: standing >
**+**
***+***
+++@+^*
***+***
**+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 106v/120V Pos: standing >
**+**
.**+***
***@***
M++++^*
**+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 106v/120V Pos: standing >
.*+**
.**+***
.**@***
***+***
++++^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 106v/120V Pos: standing >
..+*.
..*+***
.**@***
.**+***
**+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 107v/120V Pos: standing >
..M.D
...+*..
..*@***
.**+***
**+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 107v/120V Pos: standing >
^.+..
...M.D.
...@*..
..*+***
**+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 107v/120V Pos: standing >
^.+..
.^.+...
...@.D.
...+*..
.*+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman stands here, protecting the roads of Tharnadia.
< 76h/159H 107v/120V Pos: standing >
..+..
.^.+...
.^.@...
...M.D.
..+*.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 108v/120V Pos: standing >
..+..
...+...
.^.@...
.^.+...
..M.D
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 108v/120V Pos: standing >
..M..
...+...
...@...
.^.+...
^.+..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 76h/159H 108v/120V Pos: standing >
..+..
...M...
...@...
...+...
^.+..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman stands here, protecting the roads of Tharnadia.
< 77h/159H 109v/120V Pos: standing >
..+..
...+...
...@...
...M...
..+..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman stands here, protecting the roads of Tharnadia.
< 77h/159H 109v/120V Pos: standing >
..+..
...+...
...@...
...M...
..M..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 77h/159H 109v/120V Pos: standing >
*.+M+
*..+...
...@...
...+...
..M..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 77h/159H 109v/120V Pos: standing >
**..+
**.+M+.
*..@...
...+...
..+..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 77h/159H 110v/120V Pos: standing >
***.^
***..++
**.@M+.
*..+...
..+..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 77h/159H 110v/120V Pos: standing >
****.
****.^.
***@.++
**.+M+.
..+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 77h/159H 110v/120V Pos: standing >
*****
*****..
***@.^.
***..++
*.+M+
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 77h/159H 111v/120V Pos: standing >
*****
******.
***@*..
****.^.
**..+
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 77h/159H 112v/120V Pos: standing >
**M..
******^
***@**.
*****..
***.^
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 77h/159H 112v/120V Pos: standing >
....^
***M..^
***@**^
******.
****.
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 77h/159H 112v/120V Pos: standing >
..^^M
*....^^
***@..^
******^
*****
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A well trained barbarian mercenary has been hired to guard the countryside from evil.
< 77h/159H 112v/120V Pos: standing >
.^^.M
...^^MM
*..@.^^
***M..^
*****
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 77h/159H 113v/120V Pos: standing >
.....
..^^.M.
...@^MM
*....^^
**M..
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 77h/159H 113v/120V Pos: standing >
+++++
^......
..^@.M.
...^^MM
....^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 77h/159H 113v/120V Pos: standing >
.MM.^
M++++++
^..@...
..^^.M.
..^^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 77h/159H 113v/120V Pos: standing >
^..MM
..MM.^^
M++@+++
^......
.^^.M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 78h/159H 115v/120V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 78h/159H 115v/120V Pos: standing >
..MM.
.MM.^^^
+++@+++
.......
^^.M.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 78h/159H 115v/120V Pos: standing >
.MM.^
MM.^^^.
+++@+++
.......
^.M.^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 78h/159H 116v/120V Pos: standing >
MM.^^
M.^^^..
+++@+++
......^
.M.^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 78h/159H 116v/120V Pos: standing >
M.^^
.^^^...
+++@+++
.....^^
M.^^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 78h/159H 116v/120V Pos: standing >
.^^ .
^^^...^
+++@+++
....^^^
.^^.^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 78h/159H 116v/120V Pos: standing >
^^ .^
^^...^+
+++@+++
...^^^+
^^.^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A green iguana walks across the ground here, slowly peering about.
< 78h/159H 117v/120V Pos: standing >
^ .^+
^...^+.
+++@++M
..^^^+M
^.^^+
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 78h/159H 117v/120V Pos: standing >
.^+.
...^+.M
+++@+MM
.^^^+M^
.^^+M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 78h/159H 117v/120V Pos: standing >
.^+.M
..^+.M.
+++@MM^
^^^+M^^
^^+MM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 78h/159H 117v/120V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 78h/159H 118v/120V Pos: standing >
^^+..
.^M.MM
..^@.M.
++++MM^
^^+M^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 79h/159H 120v/120V Pos: standing >
**+^^
^^+..M
.^@.MM
..^+.M.
+++MM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A member of the Tharnadia highway patrol keeps the roads safe.
< 79h/159H 120v/120V Pos: standing >
A tharnadian highway patrolman leaves south.
< 79h/159H 120v/120V Pos: standing >
M**+^
M ^^+..
^ .@+.M
...^M.M
++++M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 79h/159H 120v/120V Pos: standing >
MM**+
MM ^^+.
^^ @^+.
^...^M.
+++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 79h/159H 120v/120V Pos: standing >
Your mount is too exhausted.
< 79h/159H 120v/120V Pos: standing >
Your mount is too exhausted.
< 79h/159H 120v/120V Pos: standing >
You dismount a stray dog.
< 79h/159H 120v/120V Pos: standing >
You are not riding anything!
< 79h/159H 120v/120V Pos: standing >
Rolling Plains
Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient. As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains. The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you. Though it is
over-grown from lack of heavy use, wildlife still uses enough to see. As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
Fresh blood covers everything in the area.
< 79h/159H 118v/120V Pos: standing >
Broken Path Headed Toward a Grove of Trees
The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze. There is
a sense of calm about the trees that invites you to go deeper into them. You
notice a deer and other woodland animals scurry about in the distance. Birds
are singing, and it seems as though the woods are alive with creatures. This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A strange looking monkey-like creature clings to a nearby branch.
< 80h/159H 116v/120V Pos: standing >
Upon the Tree-line
The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze. There is
a sense of calm about the trees that invites you to go deeper into them. You
notice a deer and other woodland animals scurry about in the distance. Birds
are singing, and it seems as though the woods are alive with creatures. This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A strange looking monkey-like creature clings to a nearby branch.
< 80h/159H 116v/120V Pos: standing >
Just Inside the Archway
As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven. One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest. It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A blue-tailed butterfly floats about the room.
< 80h/159H 116v/120V Pos: standing >
A Tranquil Forest
Sounds come from all around you as you enter deeper into the forest. Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life. Off to your left is
a group of deer approaching a stream. About the same time you seem them they
look up and then dart off into the distance. To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them. There is a path that leads to the
west and east. Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A red-tailed butterfly floats here apon the winds.
< 81h/159H 116v/120V Pos: standing >
A Tranquil Forest
Sounds come from all around as you enter deeper into the forest. Above you
there is a bit of rustling in the trees and the whole forest seems to teem with
life. The pathway that leads northward, heading up the side of the hill, seems
to be still paved somewhat. Other ways to go look like they are just wildlife
paths through the forest. Ancient runes from an age gone past adorn the paths.
The woods around are full of life and movement. Birds and bugs fly through the
trees, and other woodland creatures gathering food for their families scurry on
the sides of the path through the trees and bushes. Many sounds are heard along
the walk through the woods. Birds chirping, calls of the wilds, and many other
woodland sounds come from all around as you travel further down the path.
Obvious exits: -North -South
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
< 81h/159H 115v/120V Pos: standing >
Base of the Hills
Though there are trees scattered around the base of the hill and along the
pathway up, they seem sparse toward the top. Once clear of the forest trees,
an ancient keep whose walls have fallen to rubble after many ages can be seen
on the apex of the next hill. The wind has picked up quite a bit as a strong
gale blows through. As it turns the dirt into a cloud of dust that it carries
away, the pathway becomes uncovered, and the intricate runes of long past that
adorn the path are revealed to be elven glyph's of warding.
Obvious exits: -South -Up
< 82h/159H 116v/120V Pos: standing >
A Tranquil Forest
Sounds come from all around as you enter deeper into the forest. Above you
there is a bit of rustling in the trees and the whole forest seems to teem with
life. The pathway that leads northward, heading up the side of the hill, seems
to be still paved somewhat. Other ways to go look like they are just wildlife
paths through the forest. Ancient runes from an age gone past adorn the paths.
The woods around are full of life and movement. Birds and bugs fly through the
trees, and other woodland creatures gathering food for their families scurry on
the sides of the path through the trees and bushes. Many sounds are heard along
the walk through the woods. Birds chirping, calls of the wilds, and many other
woodland sounds come from all around as you travel further down the path.
Obvious exits: -North -South
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
< 82h/159H 115v/120V Pos: standing >
< 82h/159H 116v/120V Pos: standing >
A red-breasted tree-hugger leaves north.
< 83h/159H 120v/120V Pos: standing >
A Kobold enters from the south.
The lich of a moonstone knight enters from the south.
The lich of a moonstone knight enters from the south.
The lich of a moonstone knight enters from the south.
< 83h/159H 120v/120V Pos: standing >
A Kobold gives an order to his followers.
The lich of a moonstone knight starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a moonstone knight starts casting an offensive spell.
The lich of a moonstone knight starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a moonstone knight snaps into visibility.
< 83h/159H 120v/120V Pos: standing >
The lich of a moonstone knight completes its spell...
The lich of a moonstone knight utters the words 'buoblg qrunsoqpze yugh'
The lich of a moonstone knight's mighty magic fist slams into you!