<worn as a badge> a masterly crafted obsidian badge of health [45%]
<worn on head> a blood hawk headdress [82%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a dangling whitestone earring
<worn in ear> an earring of bone
<worn on face> a lithixl beak [superior]
<worn around neck> a slaadi necklace of Chaos of constitution (glowing)
<worn around neck> an honor of guards medallion of dexterity
<worn on body> a breastplate melded with drowidian metal [superior]
<worn about body> a deep hooded cloak of sorrow
<worn as quiver> the masters quiver of regeneration (glowing)
<worn about waist> a belt encrusted with black sapphires [poor]
<worn on belt buckle>an ankylosaur tail club of damage (glowing)
<worn on arms> the vambraces of the vampire lords of damage (humming)
<worn around wrist> a bracelet of woven willow leaves [superior]
<worn around wrist> an adamantium bracer of Tarkorsh of precision
<worn on hands> the gauntlets of the lifestealer (glowing)
<worn on finger> a ring of regeneration of endurance (glowing)
<worn on finger> an obsidian circle of endurance
<primary weapon> Tiamat's poison tail stinger[160h 17m 18s]
<secondary weapon> the dagger of Wind (invis)[160h 16m 30s]
<worn on legs> some skull knee guards lined with feathers [superior]
<worn on feet> some spurred blood crystal boots
A globe of darkness floats near Nul's head.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Sylvast *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Revithax *-* Warlords *-* (Drider)(large) stands in mid-air here.
*Droog *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Juv *-* Warlords *-* (Troll)(large) stands in mid-air here.
Koop *-* Warlords *-* (Troll)(large) stands in mid-air here.
Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Even's head.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
< 1244h/1250H 334v/338V Pos: standing >
Even leaves east.
Koop leaves east.
Juv leaves east.
Droog leaves east.
Revithax leaves east.
Sylvast leaves east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
Nul leaves east.
You follow Droog.
......^^M
+++++++^MMM
....*^^MMMM
...**@MMM^^
.***.^MMM^^
***..^MM^^.
**.MMM^^.
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Dunga *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A globe of darkness floats near Nul's head.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Sylvast *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Revithax *-* Warlords *-* (Drider)(large) stands in mid-air here.
*Droog *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Juv *-* Warlords *-* (Troll)(large) stands in mid-air here.
Koop *-* Warlords *-* (Troll)(large) stands in mid-air here.
Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Even's head.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.
< 1248h/1250H 336v/338V Pos: standing >
Even leaves north.
Koop leaves north.
Juv leaves north.
Droog leaves north.
Revithax leaves north.
Sylvast leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
Nul leaves north.
You follow Droog.
......^^^
.......^^MM
+++++++^MMM
....*@^MMMM
...**DMMM^^
.***.^MMM^^
**..^MM^^
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Dunga *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A globe of darkness floats near Nul's head.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Sylvast *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Revithax *-* Warlords *-* (Drider)(large) stands in mid-air here.
*Droog *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Juv *-* Warlords *-* (Troll)(large) stands in mid-air here.
Koop *-* Warlords *-* (Troll)(large) stands in mid-air here.
Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Even's head.
There are Troll tracks going north.
There are some tracks heading north.
There are Troll tracks going north.
< 1250h/1250H 334v/338V Pos: standing >
......^^^
.......^^MM
+++++++^MMM
....*@^MMMM
...**.MMM^^
.***.^MMM^^
**..^MM^^
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Dunga *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A globe of darkness floats near Nul's head.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Sylvast *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Revithax *-* Warlords *-* (Drider)(large) stands in mid-air here.
*Droog *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Juv *-* Warlords *-* (Troll)(large) stands in mid-air here.
Koop *-* Warlords *-* (Troll)(large) stands in mid-air here.
Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Even's head.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
< 1250h/1250H 336v/338V Pos: standing >
Even leaves north.
Koop leaves north.
Juv leaves north.
Droog leaves north.
Revithax leaves north.
Sylvast leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
Nul leaves north.
You follow Droog.
..M...***
.......^^^M
........^^^MM
........^^MMM
++++++@+^MMM^
.....*D^MMMM^
....**.MMM^^^
.***.^MMM^^
**..^MM^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Dunga *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A globe of darkness floats near Nul's head.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Sylvast *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Revithax *-* Warlords *-* (Drider)(large) stands in mid-air here.
*Droog *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Juv *-* Warlords *-* (Troll)(large) stands in mid-air here.
Koop *-* Warlords *-* (Troll)(large) stands in mid-air here.
Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Even's head.
< 1250h/1250H 336v/338V Pos: standing >
Even leaves east.
Koop leaves east.
Juv leaves east.
Droog leaves east.
Revithax leaves east.
Sylvast leaves east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
Nul leaves east.
Dunga sneaks east.
You follow Droog.
.M...***^
......^^^MM
.......^^^MM^
.......^^MMM^
++++++@^MMM^^
....*.^MMMM^^
...**.MMM^^^.
***.^MMM^^.
*..^MM^^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Dunga *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A globe of darkness floats near Nul's head.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Sylvast *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Revithax *-* Warlords *-* (Drider)(large) stands in mid-air here.
*Droog *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Juv *-* Warlords *-* (Troll)(large) stands in mid-air here.
Koop *-* Warlords *-* (Troll)(large) stands in mid-air here.
Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Even's head.
< 1250h/1250H 335v/338V Pos: standing >
You quickly scan the area.
The smiling cleric who is close by to your east.
The scarred mage who is close by to your east.
< 1250h/1250H 335v/338V Pos: standing >
Nul stops using the demonic warmace 'Pure-Dark'.
You quickly scan the area.
The smiling cleric who is close by to your east.
The scarred mage who is close by to your east.
< 1250h/1250H 337v/338V Pos: standing >
Nul wields a heavy basalt longsword [superior] with a strange black stone.
< 1250h/1250H 338v/338V Pos: standing >
< 1250h/1250H 338v/338V Pos: standing >
Nul's body appears to recover from the affects of the potion.
You feel like a potion could do you good once again.
Nul leaves east.
< 1250h/1250H 338v/338V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.
< 1250h/1250H 338v/338V Pos: standing >
Even leaves east.
Koop leaves east.
Juv leaves east.
Droog leaves east.
Revithax leaves east.
Sylvast leaves east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
Dunga sneaks east.
You follow Droog.
A Trade Path Heading into a Ravine
This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north. The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north. A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing. Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
Obvious exits: -West -Up -Down
A large wooden sign stands here.
*Dunga *-* Warlords *-* (Troll)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Sylvast *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Revithax *-* Warlords *-* (Drider)(large) stands in mid-air here.
*Droog *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Juv *-* Warlords *-* (Troll)(large) stands in mid-air here.
Koop *-* Warlords *-* (Troll)(large) stands in mid-air here.
Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Even's head.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here, fighting the scarred mage.
The smiling cleric stands in mid-air here, fighting Nul.(Gold Aura)
The scarred mage stands in mid-air here, fighting Nul.(Gold Aura)
< 1250h/1250H 337v/338V Pos: standing >
Juv snaps into visibility.
Juv suddenly looks a bit dumb, and madly slams at the smiling cleric!
< 1250h/1250H 337v/338V Pos: standing >
Dunga starts casting an offensive spell.
Dunga snaps into visibility.
< 1250h/1250H 337v/338V Pos: standing >
Even starts casting a spell.
< 1250h/1250H 337v/338V Pos: standing >
Even completes his spell...
Even utters the words 'pzaruio garzz'
Upon Even's touch a soft glow flows from his hands and surrounds Nul.
Droog starts casting a spell.
Droog snaps into visibility.
< 1250h/1250H 337v/338V Pos: standing >
Dunga completes his spell...
Dunga utters the words 'abrauztg gpahhzfuio uqzbarr'
Dunga points at the scarred mage.
Dunga's iceball shatters upon impacting the scarred mage, rending flesh and sending blood flying.
< 1250h/1250H 337v/338V Pos: standing >
Nul parries the scarred mage's lunge at him.
Nul parries the scarred mage's lunge at him.
The scarred mage starts casting an offensive spell.
An air elemental suddenly attacks the scarred mage!
An air elemental snaps into visibility.
An air elemental misses the scarred mage.
An air elemental suddenly attacks the scarred mage!
An air elemental snaps into visibility.
An air elemental misses the scarred mage.
Smirk. I don't believe you could sneak behind to stab it.
< 1250h/1250H 337v/338V Pos: standing >
Nul parries the smiling cleric's lunge at him.
The smiling cleric's punch grazes Nul.
< 1250h/1250H 337v/338V Pos: standing >
Juv's impressive slash wounds the smiling cleric.
Juv suffers from contact with the aura about the smiling cleric.
Juv's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
Juv calls down a roaring flamestrike at the smiling cleric who starts to melt!
Juv points at the smiling cleric.
The smiling cleric is surrounded by the dancing outline of purplish flames!
The smiling cleric wails in agony as Juv's biting cold freezes her exposed skin!
Juv's pierce wounds the smiling cleric.
Juv suffers from contact with the aura about the smiling cleric.
Juv's impressive slash wounds the smiling cleric.
Juv suffers from contact with the aura about the smiling cleric.
Juv's impressive slash strikes the smiling cleric.
Juv suffers from contact with the aura about the smiling cleric.
Dunga starts casting an offensive spell.
< 1250h/1250H 337v/338V Pos: standing >
Nul's impressive slash strikes the scarred mage.
The scarred mage dodges Nul's attack.
Nul's pierce strikes the scarred mage.
The scarred mage dodges Nul's attack.
Nul's impressive slash strikes the scarred mage.
The scarred mage dodges Nul's attack.
< 1250h/1250H 337v/338V Pos: standing >
Sylvast gives an order to his followers.
An air elemental snaps into visibility.
The scarred mage avoids being bashed by an air elemental, who loses its balance and falls.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 67 ] The smiling cleric makes a strange sound as you place Tiamat's poison tail stinger in her back.
The globe around your body flares as it bears the brunt of the smiling cleric's assault!
With a swift tug you wrench the weapon free, ramming it into the smiling cleric's spine!.
[Damage: 53 ] The smiling cleric makes a strange sound as you place Tiamat's poison tail stinger in her back.
The globe around your body flares as it bears the brunt of the smiling cleric's assault!
[Damage: 19 ] Your impressive pierce strikes the smiling cleric.
The globe around your body flares as it bears the brunt of the smiling cleric's assault!
< 1250h/1250H 337v/338V Pos: standing >
< T: Nul TP: sta TC:excellent E: halfling ass EP: few wounds >
Droog completes his spell...
Droog utters the words 'paffue xurhuio'
The scarred mage begins to dry and wilt.
An air elemental misses the scarred mage.
An air elemental misses the scarred mage.
Revithax starts casting an offensive spell.
< 1250h/1250H 337v/338V Pos: standing >
< T: Nul TP: sta TC:excellent E: halfling ass EP: few wounds >
Koop starts casting an offensive spell.
< 1250h/1250H 337v/338V Pos: standing >
< T: Nul TP: sta TC:excellent E: halfling ass EP: few wounds >
The scarred mage completes her spell...
The scarred mage utters the word 'wzhzafgxabraw'
The scarred mage conjures up a fearsome meteor swarm!
The scarred mage massacres Dunga to little pieces with her meteor swarm.
The scarred mage massacres an air elemental to little pieces with her meteor swarm.
The scarred mage massacres an air elemental to little pieces with her meteor swarm.
The scarred mage massacres an air elemental to little pieces with her meteor swarm.
Revithax raises hands performing an arcane gesture and some of the scarred mage's spell energy is dispersed.
The scarred mage massacres Revithax to little pieces with her meteor swarm.
The scarred mage massacres Droog to little pieces with her meteor swarm.
The scarred mage massacres Koop to little pieces with her meteor swarm.
The scarred mage massacres Nul to little pieces with her meteor swarm.
Dunga completes his spell...
Dunga utters the words 'abrauztg gpahhzfuio uqzbarr'
Dunga points at the scarred mage.
Dunga's iceball shatters upon impacting the scarred mage, rending flesh and sending blood flying.
The scarred mage is mortally wounded, and will die soon, if not aided.
Droog's crude slash hits the scarred mage.
The scarred mage is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the scarred mage.
Revithax stops invoking abruptly!
< 1250h/1250H 337v/338V Pos: standing >
< T: Nul TP: sta TC:few scratches E: halfling ass EP: few wounds >
< 1250h/1250H 337v/338V Pos: standing >
< T: Nul TP: sta TC:few scratches E: halfling ass EP: few wounds >
You attempt to flee...
On a Trade Path in a Narrow Ravine
It is fortunate that this path is well-kept because it is quite steep here
and a poorly kept path could cause problems for merchant carts and wagons.
Steep rocky hills extend upward to the sides of the path, making it seem quite
cramped and uncomfortable, yet also offering a great deal of protection by
making it impossible for thieves to set up any ambushes here. The path
continues down toward a deep valley and heads upward toward a small forest
clearing.
Obvious exits: -Up -Down
You flee downward!
< 1250h/1250H 322v/338V Pos: standing >
Saving Fraglo.
< 1250h/1250H 322v/338V Pos: standing >
A Trade Path Heading into a Ravine
This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north. The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north. A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing. Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
Obvious exits: -West -Up -Down
A few drops of fresh blood are scattered around the area.
The corpse of the scarred mage is lying here.
Shattered bits of ice are scattered about the area.
A large wooden sign stands here.
*Dunga *-* Warlords *-* (Troll)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
An air elemental crouches in mid-air here. (Minion)
*An air elemental is here looking like a small living tornado. (minion)
Sylvast *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Revithax *-* Warlords *-* (Drider)(large) stands in mid-air here.
*Droog *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Juv *-* Warlords *-* (Troll)(large) stands in mid-air here, fighting the smiling cleric.
Koop *-* Warlords *-* (Troll)(large) stands in mid-air here.
Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Even's head.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here, fighting the smiling cleric.
The smiling cleric is lying in mid-air here, fighting Nul.(Gold Aura)
There are some tracks.
There are some tracks.
< 1250h/1250H 325v/338V Pos: standing >
Dunga starts casting a spell.
Dunga snaps into visibility.
Even starts casting a spell.
You snap into visibility.
[Damage: 114 ] The smiling cleric makes a strange sound as you place Tiamat's poison tail stinger in her back.
The globe around your body flares as it bears the brunt of the smiling cleric's assault!
Your Tiamat's poison tail stinger lashes out in a blur of speed at the smiling cleric.
[Damage: 23 ] Your powerful pierce seriously wounds the smiling cleric.
The globe around your body flares as it bears the brunt of the smiling cleric's assault!
< 1250h/1250H 327v/338V Pos: standing >
< T: Nul TP: sta TC:few scratches E: halfling ass EP: pretty hurt >
Sylvast gets a small pile of coins from the corpse of the scarred mage.
< 1250h/1250H 329v/338V Pos: standing >
< T: Nul TP: sta TC:excellent E: halfling ass EP: pretty hurt >
Juv snaps into visibility.
Juv's slash seriously wounds the smiling cleric.
Juv suffers from contact with the aura about the smiling cleric.
Juv's pierce seriously wounds the smiling cleric.
Juv suffers from contact with the aura about the smiling cleric.
Juv's slash seriously wounds the smiling cleric.
Juv suffers from contact with the aura about the smiling cleric.
Juv's impressive slash seriously wounds the smiling cleric.
Juv suffers from contact with the aura about the smiling cleric.
Koop starts casting an offensive spell.
Sylvast puts a small pile of coins into a bottomless bag of the illithids.
< 1250h/1250H 329v/338V Pos: standing >
< T: Nul TP: sta TC:excellent E: halfling ass EP: awful >
Dunga completes his spell...
Dunga utters the words 'abrauztg gpahhzfuio uqzbarr'
Dunga points at the smiling cleric.
Dunga's iceball shatters upon impacting the smiling cleric, rending flesh and sending blood flying.
The smiling cleric is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the smiling cleric's last actions in this world.
Koop stops invoking abruptly!
Even completes his spell...
Even utters the words 'wagg pzar'
A warm feeling fills your body.
You attempt to flee...
On a Stone Stairway
Two people can travel abreast on this narrow stairway. The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge. At this height one
can see down into the lower branches of some of the trees to the east. Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify. The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up -Down
You flee upward!
< 1250h/1250H 318v/338V Pos: standing >
Saving Fraglo.
< 1250h/1250H 320v/338V Pos: standing >
A Trade Path Heading into a Ravine
This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north. The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north. A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing. Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
Obvious exits: -West -Up -Down
Fresh blood splatters cover the area.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
Shattered bits of ice are scattered about the area.
A large wooden sign stands here.
Dunga *-* Warlords *-* (Troll)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
An air elemental crouches in mid-air here. (Minion)
*An air elemental is here looking like a small living tornado. (minion)
Sylvast *-* Warlords *-* (Orc)(medium) stands in mid-air here. (Casting)
Revithax *-* Warlords *-* (Drider)(large) stands in mid-air here.
*Droog *-* Warlords *-* (Troll)(large) stands in mid-air here.
Juv *-* Warlords *-* (Troll)(large) stands in mid-air here.
Koop *-* Warlords *-* (Troll)(large) stands in mid-air here.
Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Even's head.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
There are some tracks.
There are some tracks.
There are some tracks.
< 1250h/1250H 325v/338V Pos: standing >
Even starts casting a spell.
Backstab who?
< 1250h/1250H 327v/338V Pos: standing >
Dunga sits down in a comfortable spot.
< 1250h/1250H 329v/338V Pos: standing >
Sylvast completes his spell...
Sylvast utters the words 'xarr ay yafqz'
< 1250h/1250H 338v/338V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental rises to its feet.
Backstab who?
< 1250h/1250H 338v/338V Pos: standing >
Even completes his spell...
Even utters the word 'eabratizgg'
The room goes dark!
< 1250h/1250H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.
< 1250h/1250H 338v/338V Pos: standing >
You quickly scan the area.
A Githzerai who is in the distance to your west.
A halfling guard who is in the distance above you.
< 1250h/1250H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.
< 1250h/1250H 338v/338V Pos: standing >
Sylvast starts casting a spell.
< 1250h/1250H 338v/338V Pos: standing >
Dunga stares off into space, entering a meditative trance.
< 1250h/1250H 338v/338V Pos: standing >
Backstab who?
< 1250h/1250H 338v/338V Pos: standing >
A Githzerai enters from the west.
Juv snaps into visibility.
A Githzerai snaps into visibility.
Juv places a wicked black dagger named 'Sanguine Blessing' [poor] with a strange black stone in the back of a Githzerai, resulting in some strange noises and some blood.
You snap into visibility.
[Damage: 19 ] Your impressive pierce wounds a Githzerai.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 26 ] A Githzerai makes a strange sound as you place the dagger of Wind in his back.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
You parry a Githzerai's lunge at you.
You dodge a Githzerai's vicious attack.
You parry a Githzerai's lunge at you.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
Nul snaps into visibility.
Nul tackles a Githzerai square in the chest knocking the wind out of him!
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Sylvast completes his spell...
Sylvast utters the words 'xarr ay yafqz'
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Juv snaps into visibility.
Juv leaps at a Githzerai only to realize he is down already.
Sorry, you aren't allowed to do that in combat.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Nul snaps into visibility.
Nul's slash strikes a Githzerai.
Nul's impressive slash strikes a Githzerai.
Nul's impressive pierce wounds a Githzerai.
Droog snaps into visibility.
Droog trips over a Githzerai, in a futile attempt to slam him down even further.
Dunga clambers to his feet.
Dunga snaps out of his trance, looking frustrated.
Revithax suddenly attacks a Githzerai!
Revithax misses a Githzerai.
Sorry, you aren't allowed to do that in combat.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Dunga starts casting an offensive spell.
Even starts casting an offensive spell.
Sorry, you aren't allowed to do that in combat.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Even completes his spell...
Even utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Githzerai by Even!
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
It is a bit hard to circle someone when you are being beaten upon!
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
Dunga completes his spell...
Dunga utters the words 'abrauztg gpahhzfuio uqzbarr'
Dunga points at a Githzerai.
Dunga's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
You snap into visibility.
[Damage: 19 ] Your impressive pierce strikes a Githzerai.
A Githzerai's fragile platinum tower shield was damaged from the massive blow!
Your Tiamat's poison tail stinger lashes out in a blur of speed at a Githzerai.
[Damage: 17 ] Your impressive pierce strikes a Githzerai.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
Juv's impressive slash strikes a Githzerai.
Juv's impressive slash strikes a Githzerai.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
You dodge a Githzerai's vicious attack.
A Githzerai misses you.
You parry a Githzerai's lunge at you.
You snap into visibility.
Even starts casting an offensive spell.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
Even completes his spell...
Even utters the words 'jiparl xafe'
Even sends a Githzerai reeling with an unholy word.
Koop starts casting a spell.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
Sylvast gives an order to his followers.
An air elemental snaps into visibility.
A Githzerai avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Githzerai avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Githzerai avoids being bashed by an air elemental, who loses its balance and falls.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
Dunga starts casting a spell.
Dunga snaps into visibility.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
Even starts casting an offensive spell.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
Even completes his spell...
Even utters the words 'jiparl xafe'
Even sends a Githzerai reeling with an unholy word.
< 1250h/1250H 338v/338V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
Koop completes his spell...
Koop utters the words 'abrauztg gpahhzfuio uqzbarr'
Koop points at a Githzerai.
Koop's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
A Githzerai's necklace of the Emissary [superior] freezes and shatters into million pieces from the intense cold!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!