The death of [47 Animalist] Nem -=Tharnadian Royal Marines=- (Centaur)

in Kieta's Adventurer Supply Shoppe

from the perspective of [49 Dark Dreamer] Obn *-* Warlords *-* (Kobold)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       the magenta eye of a beholder guardian (magic) (humming)
<worn in ear>        an earring of bone [poor] [84%]
<worn in ear>        a delicate nipple ring (magic) (glowing)
<worn on face>       a grotesque quasit-skin mask (magic) [74%]
<worn around neck>   a priest's holy collar
<worn around neck>   a cosmic silver collar (magic)
<worn on body>       a robe of the Titan magi (magic)
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn on back>       an ermineskin backpack
<worn on tail>       a tailring of pure nature of intelligence
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [74%]
<worn about waist>   a gnomish harm prevention belt (magic) (glowing)
<worn on belt buckle>a black leather tome with an embossed dracolich (magic) [88%]
<attached to belt>   an illithid-skin sack [superior] (magic) (glowing) [76%]
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     a glowing white-gold ring (magic)
<worn on finger>     a glowing white-gold ring (magic)
<held>               a decaying chunk of beholder flesh [poor] (magic)
<held>               Utgard-Loki's crystal ball (magic)[107h 19m 58s]
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       a pair of clawed demon-hide moccasins

A woman who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.

< 592h/592H 127v/127V Pos: standing >
A human merchant opens the door.

< 592h/592H 127v/127V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A stray cat who is close by to your north.
A Centaur who is close by to your east.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is not far off to your west.
A woman who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A large rat who is rather far off to your west.
The doctor who is in the distance to your west.

< 592h/592H 127v/127V Pos: standing >

< 592h/592H 127v/127V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A stray cat who is close by to your north.
A Centaur who is close by to your east.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is not far off to your west.
A woman who is not far off to your west.
A militia guard who is a brief walk away to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.

< 592h/592H 127v/127V Pos: standing >

< 592h/592H 127v/127V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A stray cat who is close by to your north.
A Centaur who is close by to your east.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is not far off to your west.
A woman who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.

< 592h/592H 127v/127V Pos: standing >

< 592h/592H 127v/127V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A stray cat who is close by to your north.
A Centaur who is close by to your east.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is not far off to your west.
A woman who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.

< 592h/592H 127v/127V Pos: standing >

< 592h/592H 127v/127V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A stray cat who is close by to your north.
A Centaur who is close by to your east.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is not far off to your west.
A woman who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.

< 592h/592H 127v/127V Pos: standing >

< 592h/592H 127v/127V Pos: standing >

< 592h/592H 127v/127V Pos: standing >
The door is open.
There is a small supply shop to the east.
You extend your sights eastward.
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
[2] A large stone warhammer has been dropped here.
A Centaur (large)  -=Tharnadian Royal Marines=- stands in mid-air here.
Kieta is stocking the shelves of her store.(holy)

< 592h/592H 127v/127V Pos: standing >
The door is open.
There is a small supply shop to the east.
You extend your sights eastward.
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
[2] A large stone warhammer has been dropped here.
A Centaur (large)  -=Tharnadian Royal Marines=- stands in mid-air here.
Kieta is stocking the shelves of her store.(holy)

< 592h/592H 127v/127V Pos: standing >
You follow a human merchant.

You move in the shadows.
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
[2] A large stone warhammer has been dropped here.
*A human merchant is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a human merchant's head.
A Centaur (large)  -=Tharnadian Royal Marines=- stands in mid-air here.
Kieta is stocking the shelves of her store.(holy)

< 592h/592H 126v/127V Pos: standing >
You see nothing special...

< 592h/592H 126v/127V Pos: standing >
You see nothing special about him.
This Centaur is in excellent condition.
He's large in size.
His skin has a barklike texture..
His body seems to be made of stone!
He is encased in killing ice!

<worn as a badge>    a humming gem badge [83%]
<worn on head>       a light brass cap from Du'Maathe Castle [79%]
<worn on eyes>       a dwarven-made bone visor from Du'Maathe Castle
<worn in ear>        a small copper colored earring [superior] (magic)
<worn in ear>        a small copper colored earring [poor] (magic) [86%]
<worn on face>       a jeweled dragonscale veil from Du'Maathe Castle [68%]
<worn around neck>   a fragile steel charm from Du'Maathe Castle
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn on body>       a dark magenta robe [poor] (magic) (glowing)
<worn on horse body> a leather saddle
<worn about body>    a decent electrum mantle from Du'Maathe Castle [88%]
<worn on back>       a big big bag for a little person (illuminating)
<worn on tail>       a cracked dragonscale tail protector
<worn about waist>   a soft leather belt
<worn on arms>       the sleeves of the swamp troll [superior] [83%]
<worn around wrist>  some iron-plated bracers
<worn around wrist>  a bracelet of twisted roots [superior] (glowing) [89%]
<worn on hands>      some ancient Tukluk spellshield gloves of strength
<worn on finger>     a gold ring with diamonds (illuminating)
<worn on finger>     a heavy silver ring (magic) (glowing)
<primary weapon>     an unique gem mace from Du'Maathe Castle (magic)
<held>               the totem of the ancient shaman spirits [superior] (glowing) [75%]

< 592h/592H 126v/127V Pos: standing >
You step out of the shadows.
Ok.
A human merchant snaps into visibility.
A human merchant moves in the shadows, suddenly reappearing behind a Centaur!

< 592h/592H 126v/127V Pos: standing >
A human merchant parries a Centaur's lunge at him.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 126v/127V Pos: standing >
It's already closed!

< 592h/592H 126v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant's a shortsword named 'Narggle's Star' with a strange black stone murmurs some strange incantations...
A human merchant snaps into visibility.
A human merchant's concussion blast rips into a Centaur, shattering his soul!
A Centaur screams in pain as a human merchant's pierce tears into his flesh.
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's pierce tears into his flesh.
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!
A human merchant snaps into visibility.
A human merchant reaches for the ground, quickly tossing a clump of dirt at a Centaur's face!
A Centaur seems to be blinded!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A Centaur misses a human merchant.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant's a shortsword named 'Narggle's Star' with a strange black stone murmurs some strange incantations...
A human merchant snaps into visibility.
A human merchant's concussion blast rips into a Centaur, shattering his soul!
A Centaur's some ancient Tukluk spellshield gloves of strength is blasted by the negative energy!
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's pierce tears into his flesh.
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's pierce tears into his flesh.
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant snaps into visibility.
A Centaur screams in pain as a human merchant's slash tears into his flesh.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A Centaur misses a human merchant.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A human merchant snaps into visibility.
A human merchant's impressive slash wounds a Centaur.
A human merchant snaps into visibility.
A human merchant's mighty pierce strikes a Centaur.
A human merchant snaps into visibility.
A human merchant's powerful slash strikes a Centaur.
A human merchant snaps into visibility.
A human merchant's powerful slash strikes a Centaur.
A human merchant snaps into visibility.
A human merchant's slash strikes a Centaur.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's mild out today.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A human merchant's intercepts a Centaur's attack with a shortsword named 'Narggle's Star' with a strange black stone with eloquent ease.
A human merchant snaps into visibility.
A human merchant's slash strikes a Centaur.
A shortsword named 'Narggle's Star' with a strange black stone slices through the air with incredible ease!
A human merchant snaps into visibility.
A human merchant's powerful slash strikes a Centaur.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A human merchant snaps into visibility.
A human merchant's powerful slash strikes a Centaur.
A human merchant snaps into visibility.
A human merchant's powerful pierce strikes a Centaur.
A human merchant strikes viciously at a Centaur's wrist causing him to swing about madly.
A human merchant snaps into visibility.
A human merchant's powerful pierce strikes a Centaur.
A human merchant snaps into visibility.
A human merchant's slash strikes a Centaur.
A human merchant snaps into visibility.
A human merchant's slash strikes a Centaur.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A human merchant snaps into visibility.
A human merchant's powerful slash strikes a Centaur.
A human merchant snaps into visibility.
A human merchant's powerful pierce strikes a Centaur.
A human merchant snaps into visibility.
A human merchant's slash strikes a Centaur.
A human merchant snaps into visibility.
A human merchant's powerful pierce strikes a Centaur hard.
A human merchant snaps into visibility.
A human merchant's powerful pierce strikes a Centaur hard.
A human merchant snaps into visibility.
A human merchant's powerful slash strikes a Centaur hard.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A Centaur misses a human merchant.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A human merchant snaps into visibility.
A human merchant's powerful slash strikes a Centaur very hard.
A human merchant snaps into visibility.
A human merchant's powerful slash seriously wounds a Centaur.
A human merchant strikes viciously at a Centaur's wrist causing him to swing about madly.
A human merchant snaps into visibility.
A human merchant's powerful pierce seriously wounds a Centaur.
A human merchant snaps into visibility.
A human merchant's powerful pierce seriously wounds a Centaur.
A human merchant snaps into visibility.
A human merchant's impressive slash strikes a Centaur very hard.
A human merchant snaps into visibility.
A human merchant's powerful slash seriously wounds a Centaur.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A human merchant parries a Centaur's lunge at him.
A human merchant snaps into visibility.
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
It's already closed!

< 592h/592H 127v/127V Pos: standing >
A human merchant snaps into visibility.
A human merchant's powerful pierce enshrouds a Centaur in a mist of blood.
A human merchant snaps into visibility.
A human merchant's slash enshrouds a Centaur in a mist of blood.
A human merchant snaps into visibility.
A human merchant's powerful pierce hits a Centaur.
A Centaur is mortally wounded, and will die soon, if not aided.
A human merchant snaps into visibility.
A human merchant's weak pierce hits a Centaur.
A Centaur's fragile steel charm from Du'Maathe Castle was completely destroyed by the massive blow!
A Centaur's jeweled dragonscale veil from Du'Maathe Castle was completely destroyed by the massive blow!
A Centaur's soft leather belt was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Obn by 6666666.
The smell of fresh blood enters your body, infusing you with power!