<worn on head> an angelic obsidian cap
<worn on eyes> a bloody glassteel visor from Lost Temple of Tikitzopl
<worn in ear> a pair of silver earrings with red rubies
<worn on face> an ashen volcanic-forged mask [poor] [67%]
<worn around neck> a blue moon charm (glowing)
<worn around neck> a magical silver necklace
<worn on body> a well-used silver tunic from The Ethereal Plane
<worn about body> a moss-covered cloak [superior] (glowing)
<worn on tail> a tail of a giant salamander [poor] (illuminating)
<worn about waist> a long flowing girth of spidersilk (glowing) [88%]
<worn around wrist> a small bracelet of woven mithril chain
<worn around wrist> a bracelet of pine needles [poor]
<worn on hands> some icy reptile scale mitts from Plane of Air
<worn on finger> a glowing faerie ring [82%]
<worn on finger> a tarnished and abused ring
<held> a shaft of swirling mists [poor] (glowing)
<worn on legs> some moss-covered leggings [superior] (glowing)
<worn on feet> some soft leather boots [poor]
A Duergar foreman checks the aqueduct for problems.(Red Aura)
< 293h/300H 66v/186V Pos: standing >
< 293h/300H 66v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
Along the Aqueduct
Obvious exits: -N -S
Lanagin the priest of Bloodstone stands here, waiting to converse with Daagar.(Red Aura)
Savenge, the Furylord, stands here menacing all around him.(Red Aura)
< 293h/300H 67v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: A Water Wheel On the Aqueduct
</map>
<map>
Zone: Storm Port.
Room: A Water Wheel On the Aqueduct
</map>
A Water Wheel On the Aqueduct
Obvious exits: -N -S
The aqueduct's huge water wheel keeps the water flowing here.
A black crow hops through the streets, pecking at trash.
< 293h/300H 68v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
< 293h/300H 68v/186V Pos: standing >
< 293h/300H 68v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: South End of the Aqueduct
</map>
South End of the Aqueduct
Obvious exits: -N -S
< 293h/300H 71v/186V Pos: standing >
< 294h/300H 71v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: On a Small Reservoir
</map>
<map>
Zone: Storm Port.
Room: On a Small Reservoir
</map>
On a Small Reservoir
Obvious exits: -N -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)
< 294h/300H 72v/186V Pos: standing >
< 294h/300H 72v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: On a Small Reservoir
</map>
On a Small Reservoir
Obvious exits: -N -E -W
< 294h/300H 73v/186V Pos: standing >
< 294h/300H 73v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: On a Small Reservoir
</map>
On a Small Reservoir
Obvious exits: -N -E
< 294h/300H 74v/186V Pos: standing >
< 294h/300H 74v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: On a Small Reservoir
</map>
<map>
Zone: Storm Port.
Room: On a Small Reservoir
</map>
On a Small Reservoir
Obvious exits: -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)
< 294h/300H 74v/186V Pos: standing >
< 294h/300H 75v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: A Campsite on the Edge of the Reservoir
</map>
<map>
Zone: Storm Port.
Room: A Campsite on the Edge of the Reservoir
</map>
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A timber wolf stands here.
A large grizzly bear stands here.
A timber wolf stands here.
Suulod, the Goblin camp leader, watches over the area here.(Red Aura)
< 294h/300H 75v/186V Pos: standing >
< 294h/300H 76v/186V Pos: standing >
Suulod says 'From this day onwards you will follow the path of the Spiritualist!'
< 298h/300H 79v/186V Pos: standing >
Pardon?
< 300h/300H 81v/186V Pos: standing >
< 300h/300H 82v/186V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A timber wolf stands here.
A large grizzly bear stands here.
A timber wolf stands here.
Suulod, the Goblin camp leader, watches over the area here.(Red Aura)
< 300h/300H 92v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: On a Small Reservoir
</map>
<map>
Zone: Storm Port.
Room: On a Small Reservoir
</map>
On a Small Reservoir
Obvious exits: -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)
< 300h/300H 94v/186V Pos: standing >
< 300h/300H 95v/186V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/300H 96v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: On a Small Reservoir
</map>
<map>
Zone: Storm Port.
Room: On a Small Reservoir
</map>
On a Small Reservoir
Obvious exits: -N -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)
< 300h/300H 96v/186V Pos: standing >
< 300h/300H 97v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: South End of the Aqueduct
</map>
South End of the Aqueduct
Obvious exits: -N -S
< 300h/300H 97v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
< 300h/300H 97v/186V Pos: standing >
< 300h/300H 98v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S -U
< 300h/300H 98v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
< 300h/300H 99v/186V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/300H 99v/186V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/300H 99v/186V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/300H 99v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: Squall Road
</map>
Squall Road
Obvious exits: -N# -E -W
< 300h/300H 100v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: Squall Road
</map>
<map>
Zone: Storm Port.
Room: Squall Road
</map>
Squall Road
Obvious exits: -E -W
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
< 300h/300H 100v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
Squall Road West Intersection
Obvious exits: -N -E -S -W#
An Orc merchant wanders the city, selling his wares.(Red Aura)
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
< 300h/300H 100v/186V Pos: standing >
< 300h/300H 101v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: On the Verge of Squall Road
</map>
On the Verge of Squall Road
Obvious exits: -N -W#
< 300h/300H 102v/186V Pos: standing >
The gate seems to be closed.
< 300h/300H 102v/186V Pos: standing >
Ok.
< 300h/300H 104v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>
<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>
The South Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
< 300h/300H 104v/186V Pos: standing >
< 300h/300H 104v/186V Pos: standing >
Ok.
< 300h/300H 105v/186V Pos: standing >
<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
< 300h/300H 105v/186V Pos: standing >
< 300h/300H 106v/186V Pos: standing >
.^.
..@.
..MM*+*.
.****.*..
*++.+**..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 300h/300H 106v/186V Pos: standing >
.^.
..@.
..MM*+*.
.****.*..
*++.+**..
.^.
..+.
..MM*@*.
.****.*..
**++.+**..
*+******.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 300h/300H 107v/186V Pos: standing >
.^.
..+.
..MM*@*.
.****.*..
**++.+**..
*+******.
< 300h/300H 107v/186V Pos: standing >
..+.
MM@+*
***.*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 300h/300H 107v/186V Pos: standing >
..+.
MM@+*
***.*
< 300h/300H 108v/186V Pos: standing >
MM*+*
**@.*
++.+*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 300h/300H 108v/186V Pos: standing >
MM*+*
**@.*
++.+*
.MM*+
**@*.
*++.+
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 300h/300H 108v/186V Pos: standing >
.MM*+
**@*.
*++.+
..MM*
.*@**
**++.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 300h/300H 108v/186V Pos: standing >
..MM*
.*@**
**++.
*..MM
*.@**
***++
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 300h/300H 109v/186V Pos: standing >
*..MM
*.@**
***++
*.. .
.**.. ..+
.****..MM*+
^.***@****.
M...***++.+
MM^.***+***
MM^.**.**
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 300h/300H 109v/186V Pos: standing >
*.. .
.**.. ..+
.****..MM*+
^.***@****.
M...***++.+
MM^.***+***
MM^.**.**
***..
**@.*
..***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 300h/300H 109v/186V Pos: standing >
***..
**@.*
..***
****.
.*@*.
...**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 300h/300H 110v/186V Pos: standing >
****.
.*@*.
...**
.****
^.@**
M...*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 300h/300H 110v/186V Pos: standing >
.****
^.@**
M...*
..***..
MM^..**..
MMM^.****..
MMMM^@***.*
^^MMM...***
M^^MMM^.***
.^MMMM^.*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 300h/300H 110v/186V Pos: standing >
..***..
MM^..**..
MMM^.****..
MMMM^@***.*
^^MMM...***
M^^MMM^.***
.^MMMM^.*
..**.
^.@**
M^.**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 300h/300H 110v/186V Pos: standing >
..**.
^.@**
M^.**
***..
..@*.
^.***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 300h/300H 111v/186V Pos: standing >
***..
..@*.
^.***
< 300h/300H 111v/186V Pos: standing >
..*...
M^.***..
MM..***..
MMM^.@**..
MMMM^.****.
MMMMM^.***.
^^MMM...*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 300h/300H 111v/186V Pos: standing >
..*...
M^.***..
MM..***..
MMM^.@**..
MMMM^.****.
MMMMM^.***.
^^MMM...*
M..*...
MM^.***..
MMM..***..
MMMM^@.**..
^MMMM^.****
^MMMMM^.***
^^^MMM...
Rugged Grasslands Along the Coast
Obvious exits: -N -E -W
< 300h/300H 111v/186V Pos: standing >
M..*...
MM^.***..
MMM..***..
MMMM^@.**..
^MMMM^.****
^MMMMM^.***
^^^MMM...
< 300h/300H 112v/186V Pos: standing >
..*...
M^.***..
MM..***..
MMM^.@**..
MMMM^.****.
MMMMM^.***.
^^MMM...*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 300h/300H 112v/186V Pos: standing >
..*...
M^.***..
MM..***..
MMM^.@**..
MMMM^.****.
MMMMM^.***.
^^MMM...*
^.***..
MM..***..
MMM^..**..
MMMM^@****.
MMMMM^.***.
^^^MMM...**
M^^MMM^.*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 300h/300H 112v/186V Pos: standing >
^.***..
MM..***..
MMM^..**..
MMMM^@****.
MMMMM^.***.
^^^MMM...**
M^^MMM^.*
< 300h/300H 113v/186V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Just Below the Mountain Glacier
</map>
Just Below the Mountain Glacier
Obvious exits: -E -S -W
< 300h/300H 113v/186V Pos: standing >
Your mount is too exhausted.
< 300h/300H 113v/186V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rocky Path Above the Tree line
</map>
Rocky Path Above the Tree line
Obvious exits: -E -W
< 300h/300H 114v/186V Pos: standing >
Your mount is too exhausted.
< 300h/300H 114v/186V Pos: standing >
You dismount a jet black stag.
< 300h/300H 116v/186V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rocky Path Above the Tree line
</map>
<map>
Zone: Arachdrathos Wilderness.
Room: Rocky Path Above the Tree line
</map>
Rocky Path Above the Tree line
Obvious exits: -E -W
A jet black stag regally walks down the trail.
< 300h/300H 112v/186V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Bend in the Path Above the Tree line
</map>
Bend in the Path Above the Tree line
Obvious exits: -E -S
< 300h/300H 108v/186V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/300H 109v/186V Pos: standing >
A Barbarian snaps into visibility.
A Barbarian suddenly looks a bit dumb, and madly slams _YOU_!
The world starts spinning, and your ears are ringing!
< 292h/300H 109v/186V Pos: on your ass >
< 292h/300H 109v/186V Pos: on your ass >
-=[A Barbarian's powerful slash strikes you.]=-
-=[A Barbarian's powerful pierce strikes you hard.]=-
-=[A Barbarian's powerful slash strikes you hard.]=-
-=[A Barbarian's powerful slash strikes you very hard.]=-
< 192h/300H 109v/186V Pos: on your ass >
< T: Argoth TP: ass TC: few wounds E: A Barbarian sta EP: excellent >
A Barbarian snaps into visibility.
-=[A Barbarian's powerful slash strikes you very hard.]=-
You miss a Barbarian.
< 164h/300H 109v/186V Pos: on your ass >
< T: Argoth TP: ass TC: few wounds E: A Barbarian sta EP: excellent >
You miss someone.
Someone parries your futile lunge at him.
A Barbarian snaps into visibility.
< 164h/300H 109v/186V Pos: on your ass >
< T: Argoth TP: ass TC: few wounds E: A Barbarian sta EP: excellent >
The world stops spinning.
< 164h/300H 109v/186V Pos: on your ass >
< T: Argoth TP: ass TC: few wounds E: someone sta EP: excellent >
A Barbarian snaps into visibility.
-=[A Barbarian's powerful slash strikes you very hard.]=-
-=[A Barbarian's pierce seriously wounds you.]=-
-=[A Barbarian's powerful slash seriously wounds you.]=-
-=[A Barbarian's impressive slash seriously wounds you.]=-
< 71h/300H 109v/186V Pos: on your ass >
< T: Argoth TP: ass TC:pretty hurt E: A Barbarian sta EP: excellent >
A Barbarian snaps into visibility.
-=[A Barbarian's mighty slash causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Barbarian's impressive slash causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Barbarian parries your futile lunge at him.
< 10h/300H 109v/186V Pos: on your ass >
< T: Argoth TP: ass TC: awful E: A Barbarian sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 10h/300H 109v/186V Pos: on your ass >
< T: Argoth TP: ass TC: awful E: someone sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 10h/300H 109v/186V Pos: on your ass >
< T: Argoth TP: ass TC: awful E: someone sta EP: excellent >
You clamber to your feet.
< 10h/300H 109v/186V Pos: standing >
< T: Argoth TP: sta TC: awful E: someone sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 10h/300H 109v/186V Pos: standing >
< T: Argoth TP: sta TC: awful E: someone sta EP: excellent >
A Barbarian snaps into visibility.
-=[A Barbarian's impressive slash critically injures you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
-=[