The death of [34 Guardian] Tuah (Troll)

in A Path Through the Village

from the perspective of [51 Thief] Yzari -=Celestial Sigil=- (Halfling)

<worn as a badge>    a symbol of a sword thrust through a cresent moon
<worn on head>       the diamond crown of Winduin of precision (glowing) [88%]
<worn on eyes>       the eye of the ogre [superior] (magic) (glowing) (humming) [59%]
<worn in ear>        a diamond stud covered in blood (magic) (glowing)
<worn in ear>        a dangling dematite earring [poor]
<worn on face>       a hallowed Cimmerian mask of Winduin (glowing)
<worn around neck>   a superior diamond amulet from Ceothia
<worn around neck>   a fine dragonscale pendant from New Cave city
<worn on body>       a silver-studded suit of white dragon scalemail [superior]
<worn about body>    a cloak of ethereal mists [superior] (invis) (magic) [85%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a black leather belt set with a ruby buckle (magic)
<worn on belt buckle>an elven quiver [poor]
<attached to belt>   a disguise kit
<attached to belt>   a disguise kit
<worn on arms>       a pair of silver arm protectors of damage
<worn around wrist>  a heavy bracer of cold iron [poor]
<worn around wrist>  the writhing serpent of miracles [poor] [88%]
<worn on hands>      some sinister sapphire mitts from Pits of Cerberus
<worn on finger>     a ring of invisibility [poor] (magic)
<worn on finger>     an obsidian circle of damage (magic) [79%]
<primary weapon>     a shortsword named 'Narggle's Star' [poor] with a strange black stone (magic)
<secondary weapon>   a tricksters dagger of deception and illusions [superior] (magic)
<worn on legs>       a fiery greaves of giants power [superior] with a strange dark bloodstone (glowing)
<worn on feet>       a pair of dusty boots [poor] (glowing)

A lizardman tribesman who is close by to your east.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is not far off to your west.
A lizardman tribesman who is not far off to your west.
A lizardman tribeswoman who is rather far off to your west.
A lizardman tribesman who is rather far off to your west.

< 484h/484H 140v/172V Pos: standing >
A Path Through the Village
   This path, which is mainly a tunnel, runs through the lizard man
village.  About 2 feet of water lies at the bottom of the path, which
is perfect for the lizards.  The area around here is mostly hot and
humid, just as the lizard men like it.
Obvious exits: -North -East  -South -West 
This lizardman strolls through the water of the swamp, here.
This lizardman strolls through the water of the swamp, here.

< 484h/484H 143v/172V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is a brief walk away to your west.
A lizardman tribesman who is a brief walk away to your west.
A lizardman tribeswoman who is in the distance to your west.
A lizardman tribesman who is in the distance to your west.

< 484h/484H 152v/172V Pos: standing >
A Path Through the Village
   This path, which is mainly a tunnel, runs through the lizard man
village.  About 2 feet of water lies at the bottom of the path, which
is perfect for the lizards.  The area around here is mostly hot and
humid, just as the lizard men like it.
Obvious exits: -North -East  -South -West 

< 484h/484H 154v/172V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your west.
A lizardman tribesman who is close by to your west.
A lizardman tribesman who is rather far off to your west.
A lizardman tribesman who is rather far off to your west.

< 484h/484H 157v/172V Pos: standing >
A Path Through the Village
   This path, which is mainly a tunnel, runs through the lizard man
village.  About 2 feet of water lies at the bottom of the path, which
is perfect for the lizards.  The area around here is mostly hot and
humid, just as the lizard men like it.
Obvious exits: -North -East  -South -West 
[4] The corpse of a lizardman tribesman is lying here.

< 484h/484H 158v/172V Pos: standing >

< 484h/484H 159v/172V Pos: standing >
You quickly scan the area.
A Troll who is not far off to your south.
A lizardman tribesman who is not far off to your west.
A lizardman tribesman who is not far off to your west.
A lizardman tribesman who is in the distance to your west.
A lizardman tribesman who is in the distance to your west.

< 484h/484H 161v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 484h/484H 165v/172V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Path Through the Village
   This path, which is mainly a tunnel, runs through the lizard man
village.  About 2 feet of water lies at the bottom of the path, which
is perfect for the lizards.  The area around here is mostly hot and
humid, just as the lizard men like it.
Obvious exits: -North -East  -South -West 
[4] The corpse of a lizardman tribesman is lying here.

< 484h/484H 172v/172V Pos: standing >
A Path Through the Village
   This path, which is mainly a tunnel, runs through the lizard man
village.  About 2 feet of water lies at the bottom of the path, which
is perfect for the lizards.  The area around here is mostly hot and
humid, just as the lizard men like it.
Obvious exits: -North -East  -South -West 
[4] The corpse of a lizardman tribesman is lying here.

< 484h/484H 171v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 484h/484H 171v/172V Pos: standing >

< 484h/484H 171v/172V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Path Through the Village
   This path, which is mainly a tunnel, runs through the lizard man
village.  About 2 feet of water lies at the bottom of the path, which
is perfect for the lizards.  The area around here is mostly hot and
humid, just as the lizard men like it.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
The corpse of a lizardman tribesman is lying here.
A Troll (large) stands here. (Non-Fraggable)

< 484h/484H 171v/172V Pos: standing >

< 484h/484H 171v/172V Pos: standing >

< 484h/484H 171v/172V Pos: standing >

< 484h/484H 171v/172V Pos: standing >

< 484h/484H 171v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 484h/484H 171v/172V Pos: standing >

< 484h/484H 171v/172V Pos: standing >

< 484h/484H 171v/172V Pos: standing >

< 484h/484H 171v/172V Pos: standing >
A Path Through the Village
Obvious exits: -North -East  -South -West 
[4] The corpse of a lizardman tribesman is lying here.

< 484h/484H 171v/172V Pos: standing >
A Dark Dwelling
     This slimy dwelling appears to be scattered with bones of humans,
and other humanoid species that the lizard men have captured and eaten.
Lizard men appear to sleep anywhere they please, often on a rock by
a pool of water in the center of the room. Every now and then someone
might see a lizard man eating some kind of mushrooms or other swamp
plants, but most often screams of terrified villagers from human towns
can be heard as they are dragged, face first, through the water of
the lizard men village into these spacious dwellings where the lizard
men will eat them, sometimes alive.  Bones of the eaten humans and
other humanoids are used as weapons sometimes, and often used to
make shields.  Others have found it nice to use the bones to make
different kinds of jewelry such as necklaces, amulets, and other
types of things.
Obvious exits: -East 

< 484h/484H 170v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 484h/484H 170v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 484h/484H 170v/172V Pos: standing >
A Path Through the Village
   This path, which is mainly a tunnel, runs through the lizard man
village.  About 2 feet of water lies at the bottom of the path, which
is perfect for the lizards.  The area around here is mostly hot and
humid, just as the lizard men like it.
Obvious exits: -North -East  -South -West 
[4] The corpse of a lizardman tribesman is lying here.

< 484h/484H 171v/172V Pos: standing >
A Path Through the Village
   This path, which is mainly a tunnel, runs through the lizard man
village.  About 2 feet of water lies at the bottom of the path, which
is perfect for the lizards.  The area around here is mostly hot and
humid, just as the lizard men like it.
Obvious exits: -North -East  -South -West 
[4] The corpse of a lizardman tribesman is lying here.

< 484h/484H 170v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 484h/484H 170v/172V Pos: standing >

< 484h/484H 172v/172V Pos: standing >

< 484h/484H 172v/172V Pos: standing >

< 484h/484H 172v/172V Pos: standing >
A Path Through the Village
Obvious exits: -North -East  -South -West 
[4] The corpse of a lizardman tribesman is lying here.

< 484h/484H 172v/172V Pos: standing >

< 484h/484H 172v/172V Pos: standing >
A Path Through the Village
Obvious exits: -North -East  -South -West 
[4] The corpse of a lizardman tribesman is lying here.

< 484h/484H 172v/172V Pos: standing >
A Murky Dwelling
     This slimy dwelling appears to be scattered with bones of humans,
and other humanoid species that the lizard men have captured and eaten.
Lizard men appear to sleep anywhere they please, often on a rock by
a pool of water in the center of the room. Every now and then someone
might see a lizard man eating some kind of mushrooms or other swamp
plants, but most often screams of terrified villagers from human towns
can be heard as they are dragged, face first, through the water of
the lizard men village into these spacious dwellings where the lizard
men will eat them, sometimes alive.  Bones of the eaten humans and
other humanoids are used as weapons sometimes, and often used to
make shields.  Others have found it nice to use the bones to make
different kinds of jewelry such as necklaces, amulets, and other
types of things.
Obvious exits: -West 

< 484h/484H 171v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 484h/484H 171v/172V Pos: standing >
A Path Through the Village
   This path, which is mainly a tunnel, runs through the lizard man
village.  About 2 feet of water lies at the bottom of the path, which
is perfect for the lizards.  The area around here is mostly hot and
humid, just as the lizard men like it.
Obvious exits: -North -East  -South -West 
[4] The corpse of a lizardman tribesman is lying here.
This lizardman strolls through the water of the swamp, here.

< 484h/484H 170v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 484h/484H 170v/172V Pos: standing >
You quickly scan the area.
A Troll who is not far off to your south.
A lizardman tribesman who is in the distance to your west.
A lizardman tribesman who is in the distance to your west.

< 484h/484H 172v/172V Pos: standing >
A Troll enters from the south.

< 484h/484H 172v/172V Pos: standing >
A lizardman tribesman is knocked to the ground by a Troll's skillful bash!

< 484h/484H 172v/172V Pos: standing >
A lizardman tribesman misses a Troll.
A lizardman tribesman misses a Troll.

< 484h/484H 172v/172V Pos: standing >
You snap into visibility.
Your fine slash grazes a Troll.

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC:few scratches E: A Troll sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
A Troll dodges your futile attack.
A Troll parries your futile lunge at him.
Your fine pierce grazes a Troll.
Your impressive slash grazes a Troll.
A Troll blocks your futile lunge at him.
A Troll dodges a lizardman tribesman's attack.

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC:few scratches E: A Troll sta EP: few scratches >
 A Troll's impressive slash strikes a lizardman tribesman.
A Troll's impressive slash strikes a lizardman tribesman.
A Troll's impressive slash strikes a lizardman tribesman.

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC: small wounds E: A Troll sta EP: few scratches >
 You stealthily position yourself behind a Troll, circling him.

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC: small wounds E: A Troll sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
A Troll screams in pain as your pierce tears into his flesh
A Troll parries your futile lunge at him.
You miss a Troll.
A Troll screams in pain as your slash tears into his flesh
A Troll parries your futile lunge at him.
You reach for the ground, quickly tossing a clump of dirt at a Troll's face!

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC: small wounds E: A Troll sta EP: few scratches >
 A Troll blocks a lizardman tribesman's lunge at him.

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC: small wounds E: A Troll sta EP: few scratches >
 A Troll's powerful slash strikes a lizardman tribesman hard.
A lizardman tribesman clambers to his feet.
A Troll's impressive slash strikes a lizardman tribesman.
A Troll misses a lizardman tribesman.

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
A Troll screams in pain as your pierce tears into his flesh
A Troll screams in pain as your slash tears into his flesh
A Troll screams in pain as your pierce tears into his flesh
You miss a Troll.
A Troll screams in pain as your slash tears into his flesh

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 A lizardman tribesman is knocked to the ground by a Troll's skillful bash!

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 The winds of time have reclaimed the corpse of a lizardman tribesman.
The corpse of a lizardman tribesman crumbles to dust and blows away.
A Troll dodges a lizardman tribesman's attack.
A Troll parries a lizardman tribesman's lunge at him.

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 A Troll screams in pain as your slash tears into his flesh
A Troll screams in pain as your slash tears into his flesh

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC: few wounds E: A Troll sta EP:  small wounds >
 A Troll's slash strikes a lizardman tribesman very hard.
A Troll's slash strikes a lizardman tribesman.
A Troll's impressive slash strikes a lizardman tribesman hard.

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC: few wounds E: A Troll sta EP:  small wounds >
 You see nothing special about him.
This Troll has a few scratches.
He's large in size.
He seems to be moving much faster than normal..

<worn on head>       a pitch black knight's visor [poor]
<worn around neck>   a sparkling glass pendant
<worn around neck>   a boreal obsidian pendant
<worn on body>       a brutal steel platemail
<worn about body>    a fur cloak
<worn as quiver>     a bloody stone quiver
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a rugged adventurers satchel (magic)
<attached to belt>   a stylish granite belt buckle
<worn on arms>       some spiked iron sleeves from Ixxillikor
<held as shield>     a static bark shield
<worn around wrist>  a blue Cimmerian bracelet
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      a pair of tarnished gauntlets [superior]
<primary weapon>     a crystal broadsword (magic) (glowing)
<worn on legs>       some misshaped granite greaves
<worn on feet>       some dwarven-made iron shoes

You attempt to peek at the inventory:
You can't see anything.

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 A Troll parries a lizardman tribesman's lunge at him.
A Troll blocks a lizardman tribesman's lunge at him.

< 484h/484H 172v/172V Pos: standing >
< T: tribesman TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Troll parries your futile lunge at him.
Your impressive pierce wounds a Troll.
The legendary dagger fills you with the Power and Knowledge of Illusions and Trickery.
You send a wave of incredible visions toward a Troll.
Your wave of visions seems to slightly mesmerize a Troll!
A Troll is stunned!

< 484h/484H 172v/172V Pos: standing >
Toss it at who?

< 484h/484H 172v/172V Pos: standing >
Your impressive slash grazes a Troll.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP: few scratches >
 A lizardman tribesman misses a Troll.
A Troll parries a lizardman tribesman's lunge at him.
A lizardman tribesman clambers to his feet.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your slash grazes a Troll.
You miss a Troll.
Your impressive slash grazes a Troll.
A Troll parries your futile lunge at him.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP: few scratches >
 You reach for the ground, quickly tossing a clump of dirt at a Troll's face!
A Troll seems to be blinded!

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP: few scratches >
 A Troll misses you.
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
A lizardman tribesman's decent punch wounds a Troll.
A lizardman tribesman misses a Troll.
A lizardman tribesman whacks a Troll in the side with a sound kick.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your slash grazes a Troll.
Your pierce wounds a Troll.
Your slash wounds a Troll.
You score a CRITICAL HIT!!!!!
Your pierce wounds a Troll.
Your impressive slash wounds a Troll.
Your impressive slash grazes a Troll.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 A lizardman tribesman misses a Troll.
A lizardman tribesman's punch wounds a Troll.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 You parry a Troll's lunge at you.
You parry a Troll's lunge at you.
You dodge a Troll's vicious attack.
Your improved dexterity grants you an additional attack!
Your impressive pierce wounds a Troll.
Your impressive slash grazes a Troll.
Your impressive pierce wounds a Troll.
Your fine slash grazes a Troll.
Your impressive slash wounds a Troll.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your impressive slash wounds a Troll.
Your impressive slash wounds a Troll.
Your impressive slash wounds a Troll.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 A lizardman tribesman misses a Troll.
A Troll's eyes roll as a lizardman tribesman plants a foot in his face.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 A Troll misses you.
You parry a Troll's lunge at you.
A Troll misses you.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 Your slash wounds a Troll.
Your impressive pierce wounds a Troll.
Your fine slash grazes a Troll.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A lizardman tribesman's fine punch wounds a Troll.
A lizardman tribesman misses a Troll.
You reach for the ground, quickly tossing a clump of dirt at a Troll's face!

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You dodge a Troll's vicious attack.
You play with a Troll before lunging into an offensive routine!
Your slash grazes a Troll.
Your slash wounds a Troll.
You parry a Troll's lunge at you.
Your improved dexterity grants you an additional attack!
Your pierce wounds a Troll.
Your slash wounds a Troll.
Your impressive pierce wounds a Troll.
Your fine slash grazes a Troll.
A Troll parries your futile lunge at him.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 
< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A lizardman tribesman misses a Troll.
A lizardman tribesman's decent punch wounds a Troll.
A lizardman tribesman hits a Troll with a mighty kick to his chest.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your impressive slash wounds a Troll.
Your impressive pierce wounds a Troll.
Your slash wounds a Troll.
Your impressive pierce wounds a Troll.
Your fine slash wounds a Troll.
Your slash wounds a Troll.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You dodge a Troll's vicious attack.
With superb grace and ease, you intercept a Troll's attack with a shortsword named 'Narggle's Star' [poor] with a strange black stone and counter-attack!
Your slash wounds a Troll.
You score a CRITICAL HIT!!!!!
Your powerful slash wounds a Troll.
You parry a Troll's lunge at you.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You reach for the ground, quickly tossing a clump of dirt at a Troll's face!

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A lizardman tribesman misses a Troll.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your fine slash wounds a Troll.
Your fine pierce wounds a Troll.
Your impressive slash wounds a Troll.
Your slash wounds a Troll.
Your impressive slash wounds a Troll.

< 484h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A Troll's decent slash grazes you.
A Troll suffers from contact with the aura about you.
A Troll misses you.
A Troll's fine slash wounds you.
A Troll suffers from contact with the aura about you.
Your improved dexterity grants you an additional attack!
A Troll blocks your futile lunge at him.
A Troll dodges your futile attack.
A Troll parries your futile lunge at him.
Your impressive slash wounds a Troll.
Your slash wounds a Troll.
Your a shortsword named 'Narggle's Star' [poor] with a strange black stone murmurs some strange incantations...
Your concussion blast rips into a Troll, shattering his soul!

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A Troll dodges a lizardman tribesman's attack.
A Troll parries a lizardman tribesman's lunge at him.
A Troll's eyes roll as a lizardman tribesman plants a foot in his face.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 
< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A Troll dodges your futile attack.
Your impressive pierce wounds a Troll.
A Troll parries your futile lunge at him.
Your impressive slash wounds a Troll.
A Path Through the Village
Obvious exits: -North -East  -South -West 
[3] The corpse of a lizardman tribesman is lying here.
A Troll (large) stands here, fighting YOU! (Non-Fraggable)
A lizardman tribesman stands here, fighting a Troll.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 You reach for the ground, quickly tossing a clump of dirt at a Troll's face!
A Troll seems to be blinded!

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A Troll misses you.
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
A lizardman tribesman misses a Troll.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 
< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 
< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 Your slash wounds a Troll.
A Troll blocks your futile lunge at him.
Your impressive slash wounds a Troll.
A Troll blocks your futile lunge at him.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A lizardman tribesman's impressive punch strikes a Troll.
A lizardman tribesman's punch wounds a Troll.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 You dodge a Troll's vicious attack.
A Troll misses you.
A Troll misses you.
Your improved dexterity grants you an additional attack!
Your impressive pierce wounds a Troll.
Your impressive slash wounds a Troll.
Your impressive pierce wounds a Troll.
A Troll dodges your futile attack.
Your fine slash wounds a Troll.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 
< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A Path Through the Village
Obvious exits: -North -East  -South -West 
[3] The corpse of a lizardman tribesman is lying here.
A Troll (large) stands here, fighting YOU! (Non-Fraggable)
A lizardman tribesman stands here, fighting a Troll.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 It is a bit hard to circle someone when you are being beaten upon!

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a Troll.
Your impressive pierce wounds a Troll.
Your fine slash wounds a Troll.
A Troll dodges your futile attack.
Your fine slash wounds a Troll.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A lizardman tribesman misses a Troll.
A lizardman tribesman's decent punch strikes a Troll.
A Troll withstands a bash from a lizardman tribesman, who bounces back and falls.
A Path Through the Village
Obvious exits: -North -East  -South -West 
[3] The corpse of a lizardman tribesman is lying here.
A Troll (large) stands here, fighting YOU! (Non-Fraggable)
A lizardman tribesman crouches here, fighting a Troll.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your impressive pierce wounds a Troll.
A Troll dodges your futile attack.
Your pierce strikes a Troll.
Your impressive slash wounds a Troll.
Your impressive slash wounds a Troll.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A lizardman tribesman misses a Troll.
A Path Through the Village
Obvious exits: -North -East  -South -West 
[3] The corpse of a lizardman tribesman is lying here.
A Troll (large) stands here, fighting YOU! (Non-Fraggable)
A lizardman tribesman crouches here, fighting a Troll.

< 474h/484H 172v/172V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 You dodge a Troll's vicious attack.
A Troll misses you.
A Troll's slash grazes you.
A Troll suffers from contact with the aura about you.
Your impressive slash wounds a Troll.
Your impressive pierce wounds a Troll.
The legendary dagger fills you with the Power and Knowledge of Illusions and Trickery.
You send a wave of incredible visions toward a Troll.
Your wave of visions seems to mesmerize a Troll!
A Troll is stunned!

< 470h/484H 172v/172V Pos: standing >
A lizardman tribesman's punch strikes a Troll.
A lizardman tribesman rises to his feet.
A lizardman tribesman whacks a Troll in the side with a sound kick.

< 471h/484H 172v/172V Pos: standing >
Your impressive slash strikes a Troll.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: few wounds E: A Troll sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
Your powerful slash strikes a Troll.
Your fine pierce wounds a Troll.
Your fine slash wounds a Troll.
Your impressive pierce strikes a Troll.
You miss a Troll.
A Troll dodges your futile attack.
A lizardman tribesman misses a Troll.
A lizardman tribesman misses a Troll.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: few wounds E: A Troll sta EP: pretty hurt >
 A Troll's impressive slash strikes a lizardman tribesman hard.
A Troll's impressive slash strikes a lizardman tribesman.
A lizardman tribesman dodges a Troll's attack.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 You stealthily position yourself behind a Troll, circling him.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 A Troll parries your futile lunge at him.
A Troll blocks your futile lunge at him.
A Troll parries your futile lunge at him.
A Troll parries your futile lunge at him.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 A Troll dodges a lizardman tribesman's attack.
A Troll dodges a lizardman tribesman's attack.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 A Troll's impressive slash strikes a lizardman tribesman.
A Troll's impressive slash strikes a lizardman tribesman.
A lizardman tribesman dodges a Troll's attack.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A Troll screams in pain as your pierce tears into his flesh
A Troll screams in pain as your slash tears into his flesh
A Troll parries your futile lunge at him.
A Troll blocks your futile lunge at him.
A Troll parries your futile lunge at him.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 You reach for the ground, quickly tossing a clump of dirt at a Troll's face!
A Troll seems to be blinded!

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 A Troll dodges a lizardman tribesman's attack.
A lizardman tribesman misses a Troll.
A Troll blocks a lizardman tribesman's kick with his arm.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A Troll screams in pain as your pierce tears into his flesh
A Troll screams in pain as your slash tears into his flesh
Your a shortsword named 'Narggle's Star' [poor] with a strange black stone murmurs some strange incantations...
Your concussion blast rips into a Troll, shattering his soul!
A Troll screams in pain as your pierce tears into his flesh
A Troll screams in pain as your slash tears into his flesh
You miss a Troll.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 A Troll misses a lizardman tribesman.
A Troll's impressive slash strikes a lizardman tribesman hard.
A Troll misses a lizardman tribesman.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 A lizardman tribesman's fine punch seriously wounds a Troll.
A lizardman tribesman's punch strikes a Troll very hard.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 Your improved dexterity grants you an additional attack!
Your pierce strikes a Troll very hard.
The legendary dagger fills you with the Power and Knowledge of Illusions and Trickery.
Your slash strikes a Troll very hard.
Your pierce strikes a Troll very hard.
You score a CRITICAL HIT!!!!!
Your slash enshrouds a Troll in a mist of blood.
A Troll dodges your futile attack.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 A lizardman tribesman dodges a Troll's attack.
A Troll's fine slash strikes a lizardman tribesman.
A Troll's impressive slash strikes a lizardman tribesman very hard.

< 472h/484H 172v/172V Pos: standing >
< T: tribesman TP: sta TC:pretty hurt E: A Troll sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
Your powerful pierce causes a Troll to grimace in pain.
Your impressive slash enshrouds a Troll in a mist of blood.
Your impressive pierce causes a Troll to grimace in pain.
A Troll is incapacitated and will slowly die, if not aided.
A Troll slumps to the ground.
Your impressive slash hits a Troll.
A Troll is dead! R.I.P.
You receive your share of experience.