<worn as a badge> a spherical chunk of the swamp fane runestone [poor]
<worn on head> the helmet of agony (humming)
<worn on eyes> the eye of the ogre (glowing) (humming)
<worn in ear> an anti-matter earring
<worn in ear> a lightning earring
<worn on face> a grotesque quasit-skin mask [47%]
<worn around neck> a psionicist locket of power [poor] (glowing)
<worn around neck> a cosmic silver collar
<worn on body> a robe of the Titan magi
<worn about body> the cloak of Arachdrathos [superior]
<worn on back> a stylish silken backpack [86%]
<worn on tail> a tailring of pure nature of intelligence
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone [74%]
<worn about waist> the woven entrails of an unfortunate soul [poor] [49%]
<worn on belt buckle>a dreamcasters scepter of stars [superior] [72%]
<attached to belt> an illithid-skin sack [superior] (glowing) [76%]
<attached to belt> a black leather tome with an embossed dracolich [88%]
<worn on arms> some mithril-plated gnomish arm enhancers (humming)
<worn around wrist> a bracelet of dracolich hide of endurance (humming)
<worn around wrist> the bracelet of emeralds
<worn on hands> the gloves of warding
<worn on finger> an enchanted ring of balor bone [poor]
<worn on finger> a glowing white-gold ring
<held> Utgard-Loki's crystal ball[212h 28m 50s]
<held> a decaying chunk of beholder flesh [poor]
<worn on legs> some mithril-plated gnomish leg enhancers (humming) [84%]
<worn on feet> a pair of clawed demon-hide moccasins
Obvious exits: -N -E -S -W
A little humanoid thinks he can kick your ass.
< 422h/422H 161v/168V Pos: standing >
Northwest Shore of the Great Llzazan Lake
Obvious exits: -N -E -S -W
< 422h/422H 163v/168V Pos: standing >
On Llzazan Lake
Obvious exits: -N -E -S -W
< 422h/422H 163v/168V Pos: standing >
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W
< 422h/422H 166v/168V Pos: standing >
M
MMMMMM ,,
,,M,MM^MMMMM
,,,,..@.MM,M
MMM...M..M,M
..o....MM
..ooo..MM
.....o..
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 422h/422H 164v/168V Pos: standing >
M
MMMMMM ,,
,,M,MM^MMMMM
,,,,....MM,M
MMM...@..M,M
..o....MM
M ..ooo..MM
.....o..M
MMM..oo..
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
A baby purple worm scavenges the cavern for food.
< 422h/422H 162v/168V Pos: standing >
M
MMMMMM ,,
M,,M,MM^MMMMM
,,,,,....MM,M
MMMM..@M..M,M
M ..o....MM
MM ..ooo..MM
, .....o..
MMM..oo.
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 422h/422H 166v/168V Pos: standing >
MMMMMM ,
,,M,MM^MMMM
,,,,,....MM,M
MMMM...M..M,M
M ..@....MM
MM ..ooo..MM
,, .....o..M
, MMM..oo..
M,.M.ooM.
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 422h/422H 164v/168V Pos: standing >
,M,MM^MMM
,,,,....MM,
MMMM...M..M,M
M ..o....MM
MM ..@oo..MM
,, .....o..M
,, MMM..oo..M
,M,.M.ooM.
M..MM..
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 422h/422H 162v/168V Pos: standing >
You are carrying: (2/11)
a golden mining pick (humming)
a bottomless bag of the illithids
< 422h/422H 165v/168V Pos: standing >
You get a fiery red potion from a bottomless bag of the illithids.
< 422h/422H 168v/168V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
Their skin is already hard as a rock!
You feel vitalized.
Your eyes tingle.
< 422h/422H 168v/168V Pos: standing >
,M,MM^MMM
,,,,....MM,
MMMM...M..,,M
M ..o...MMM
MM ..@oo..MM
,, .....o..M
,, MMM..oo..M
,M,.M.ooM.
M..MM..
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 642h/642H 168v/168V Pos: standing >
,M,MM^MMM
,,,,....MM,
MMMM...M..,,M
M ..o...MMM
MM ..@oo..MM
,, .....o..M
,, MMM..oo..M
,M,.M.ooM.
M..MM..
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 642h/642H 168v/168V Pos: standing >
You start chanting...
< 642h/642H 168v/168V Pos: standing >
Casting: dream travel *
< 642h/642H 168v/168V Pos: standing >
Casting: dream travel
< 642h/642H 168v/168V Pos: standing >
You complete your spell...
You drift into the world of dreams...
Try opening your eyes first.
< 642h/642H 168v/168V Pos: standing >
You wake up.
< 642h/642H 168v/168V Pos: standing >
You are already standing.
< 642h/642H 168v/168V Pos: standing >
You tense up and become more alert.
< 642h/642H 168v/168V Pos: standing >
Pane has just given you his consent.
You sit down and relax.
< 642h/642H 168v/168V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nonexistence
(10th circle) 2 - clone form
1 - delirium
1 - gate to ardgral
( 9th circle) 4 - asphyxiate
( 8th circle) 1 - mask
2 - vanish
1 - shadow merging
( 7th circle) 6 - hammer
( 6th circle) 2 - stunning visions
4 - reflection
( 5th circle) 2 - illusionary wall
2 - shadow travel
( 4th circle) 3 - sleep
1 - infravision
5 - insects
( 3rd circle) 5 - blindness
2 - mirror image
3 - shadow monster
( 2nd circle) 7 - burning hands
2 - dispel magic
1 - darkness
( 1st circle) 1 - minor creation
8 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
1 seconds: ( 8th) shadow shield
3 seconds: ( 6th) reflection
4 seconds: ( 5th) shadow travel
5 seconds: ( 5th) shadow travel
7 seconds: ( 5th) shadow travel
8 seconds: ( 5th) shadow travel
10 seconds: ( 9th) dream travel
You can memorize no more spells.
You continue your study.
< 642h/642H 168v/168V Pos: sitting >
You start meditating...
< 642h/642H 168v/168V Pos: sitting >
You have finished memorizing shadow shield.
< 642h/642H 168v/168V Pos: sitting >
You have finished memorizing reflection.
< 642h/642H 168v/168V Pos: sitting >
You have finished memorizing shadow travel.
< 642h/642H 168v/168V Pos: sitting >
You have finished memorizing shadow travel.
< 642h/642H 168v/168V Pos: sitting >
You have finished memorizing shadow travel.
< 642h/642H 168v/168V Pos: sitting >
You have finished memorizing shadow travel.
< 642h/642H 168v/168V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.
Pane is now a member of your group.
< 642h/642H 168v/168V Pos: sitting >
You clamber to your feet.
< 642h/642H 168v/168V Pos: standing >
Pane leaves north.
< 642h/642H 168v/168V Pos: standing >
Pane enters from the north.
< 642h/642H 168v/168V Pos: standing >
***^^
*^@^^
^.^^+
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
*Pane *-* Warlords *-* (Thri-Kreen)(medium) stands in mid-air here.
< 642h/642H 168v/168V Pos: standing >
Your group consists of ( 2/30):
( Head) 642/642 hit, 168/168 move Obn
(Front) 927/927 hit, 179/182 move Pane
< 642h/642H 168v/168V Pos: standing >
Pane leaves north.
< 642h/642H 168v/168V Pos: standing >
You start chanting...
< 642h/642H 168v/168V Pos: standing >
Casting: dream travel *
< 642h/642H 168v/168V Pos: standing >
Casting: dream travel
< 642h/642H 168v/168V Pos: standing >
You complete your spell...
You failed.
< 642h/642H 168v/168V Pos: standing >
Pane enters from the west.
< 642h/642H 168v/168V Pos: standing >
You sit down and relax.
< 642h/642H 168v/168V Pos: sitting >
Pane sits down in a comfortable spot.
You have memorized the following spells:
(11th circle) 1 - nonexistence
(10th circle) 2 - clone form
1 - delirium
1 - gate to ardgral
( 9th circle) 4 - asphyxiate
( 8th circle) 1 - mask
1 - shadow shield
2 - vanish
1 - shadow merging
( 7th circle) 6 - hammer
( 6th circle) 2 - stunning visions
5 - reflection
( 5th circle) 2 - illusionary wall
6 - shadow travel
( 4th circle) 3 - sleep
1 - infravision
5 - insects
( 3rd circle) 5 - blindness
2 - mirror image
3 - shadow monster
( 2nd circle) 7 - burning hands
2 - dispel magic
1 - darkness
( 1st circle) 1 - minor creation
8 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
1 seconds: ( 9th) dream travel
You can memorize no more spells.
You continue your study.
< 642h/642H 168v/168V Pos: sitting >
You start meditating...
< 642h/642H 168v/168V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.
< 642h/642H 168v/168V Pos: sitting >
You clamber to your feet.
< 642h/642H 168v/168V Pos: standing >
Score information for Obn
Level: 51 Race: Kobold Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 642(642) Moves: 168(168)
Coins carried: 0 platinum 8 gold 15 silver 19 copper
Compression ratio: 72%
Status: Standing.
Frags: +6.78 Deaths: 40
Detecting: Invisible Life Heat
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Sparkling
Combat Pulse: 11 Spell Pulse: 0.70
Leaderboard Points: 1342
Active Spells:
--------------
detect invisibility (54 minutes)
vitality (11 minutes)
fly (76 minutes)
serendipity (12 minutes)
shadow shield (less than a minute remaining)
< 642h/642H 168v/168V Pos: standing >
You purge 'asphyxiate' from your thoughts.
< 642h/642H 168v/168V Pos: standing >
You sit down and relax.
< 642h/642H 168v/168V Pos: sitting >
You are memorizing detect illusion, which will take about 1 seconds.
< 642h/642H 168v/168V Pos: sitting >
You start meditating...
< 642h/642H 168v/168V Pos: sitting >
You have finished memorizing detect illusion.
Your studies are complete.
< 642h/642H 168v/168V Pos: sitting >
< 642h/642H 168v/168V Pos: sitting >
You clamber to your feet.
< 642h/642H 168v/168V Pos: standing >
You start chanting...
< 642h/642H 168v/168V Pos: standing >
Casting: dream travel *
< 642h/642H 168v/168V Pos: standing >
Casting: dream travel
< 642h/642H 168v/168V Pos: standing >
You complete your spell...
You drift into the world of dreams...
Try opening your eyes first.
< 642h/642H 168v/168V Pos: standing >
You wake up.
< 642h/642H 168v/168V Pos: standing >
You are already standing.
< 642h/642H 168v/168V Pos: standing >
You tense up and become more alert.
< 642h/642H 168v/168V Pos: standing >
You sit down and relax.
< 642h/642H 168v/168V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nonexistence
(10th circle) 2 - clone form
1 - delirium
1 - gate to ardgral
( 9th circle) 3 - asphyxiate
1 - detect illusion
( 8th circle) 1 - mask
1 - shadow shield
2 - vanish
1 - shadow merging
( 7th circle) 6 - hammer
( 6th circle) 2 - stunning visions
5 - reflection
( 5th circle) 2 - illusionary wall
6 - shadow travel
( 4th circle) 3 - sleep
1 - infravision
5 - insects
( 3rd circle) 5 - blindness
2 - mirror image
3 - shadow monster
( 2nd circle) 7 - burning hands
2 - dispel magic
1 - darkness
( 1st circle) 1 - minor creation
8 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
1 seconds: ( 9th) dream travel
You can memorize no more spells.
You continue your study.
< 642h/642H 168v/168V Pos: sitting >
A half-elf guard has just given you her consent.
< 642h/642H 168v/168V Pos: sitting >
No one here by that name.
A half-elf guard starts following you.
< 642h/642H 168v/168V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.
< 642h/642H 168v/168V Pos: sitting >
You clamber to your feet.
< 642h/642H 168v/168V Pos: standing >
< 642h/642H 168v/168V Pos: standing >
You start chanting...
< 642h/642H 168v/168V Pos: standing >
Casting: dream travel *
< 642h/642H 168v/168V Pos: standing >
Casting: dream travel
< 642h/642H 168v/168V Pos: standing >
You complete your spell...
Pane falls asleep.
< 642h/642H 168v/168V Pos: standing >
+++M^.^^^
.......^^^M
......^^^^MM^
..^...^^^^M^^
.....^@.^^M^^
.....^.^^MM^^
..^^..^^MM^^.
.^^.^^MMM^^
^^^^MMM^^
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
*Pane *-* Warlords *-* (Thri-Kreen)(medium) stands, apparently asleep.
*A half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
< 642h/642H 168v/168V Pos: standing >
Pane awakens.
< 642h/642H 168v/168V Pos: standing >
Pane starts following you.
< 642h/642H 168v/168V Pos: standing >
+MM+^.^^^
.......^^^M
......^^^^MM^
..^...^^^^M^^
.....^@.^^M^^
.....^.^^MM^^
..^^..^^MM^^.
.^^.^^MMM^^
^^^^MMM^^
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
*Pane *-* Warlords *-* (Thri-Kreen)(medium) stands in mid-air here.
*A half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
< 642h/642H 168v/168V Pos: standing >
Your group consists of ( 2/30):
( Head) 642/642 hit, 168/168 move Obn
(Front) 927/927 hit, 182/182 move Pane
< 642h/642H 168v/168V Pos: standing >
You feel the swirling shadows around your body dissipate.
< 642h/642H 168v/168V Pos: standing >
A half-elf guard is in another group.
< 642h/642H 168v/168V Pos: standing >
A half-elf guard is in another group.
< 642h/642H 168v/168V Pos: standing >
A half-elf guard is in another group.
< 642h/642H 168v/168V Pos: standing >
You start chanting...
< 642h/642H 168v/168V Pos: standing >
A half-elf guard has just given you her consent.
< 642h/642H 168v/168V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.
< 642h/642H 168v/168V Pos: standing >
No one here by that name.
< 642h/642H 168v/168V Pos: standing >
A half-elf guard is now a member of your group.
< 642h/642H 168v/168V Pos: standing >
++++^.^^^
.......^^^M
......^^^^MM^
..^...^^^^M^^
.....^@.^^M^^
.....^.^^MM^^
..^^..^^MM^^.
.^^.^^MMM^^
^^^^MMM^^
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
*Pane *-* Warlords *-* (Thri-Kreen)(medium) stands in mid-air here.
*A half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
< 642h/642H 168v/168V Pos: standing >
...++..^^
+++++^.^^^^
........^^^MM
......^^^^MM^
..^...@^^^M^^
.....^P.^^M^^
.....^.^^MM^^
.^^..^^MM^^
^^.^^MMM^
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Pane enters from the south.
A half-elf guard sneaks in from the south.
< 642h/642H 166v/168V Pos: standing >
..^.+M^^.
....++..^^^
++++++^.^^^^M
........^^^MM
......@^^^MM^
..^...P^^^M^^
.....^^.^^M^^
....^.^^MM^
^^..^^MM^
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Pane enters from the south.
A half-elf guard sneaks in from the south.
< 642h/642H 164v/168V Pos: standing >
...P+.^.^
...^.+M^^..
.....++..^^^M
++++++^.^^^^M
......@.^^^MM
......P^^^MM^
..^...^^^^M^^
....^^.^^M^
...^.^^MM
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Pane enters from the south.
A half-elf guard sneaks in from the south.
< 642h/642H 162v/168V Pos: standing >
..P+.^.^^
..^.+M^^..^
....++..^^^MM
+++++^.^^^^M.
.....P@^^^MM^
.....^^^^MM^^
.^...^^^^M^^^
...^^.^^M^^
..^.^^MM^
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Pane enters from the west.
< 642h/642H 163v/168V Pos: standing >
.M.+..^^.
...P+.^.^^.
...^.+M^^..^M
....++..^^^MM
+++++^@^^^^M.
......P^^^MM^
.....^^^^MM^^
^...^^^^M^^
..^^.^^M^
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S
Pane enters from the south.
< 642h/642H 165v/168V Pos: standing >
...+.....
..M.+..^^.^
....P+.^.^^.M
...^.+M^^..^M
....++@.^^^MM
+++++^P^^^^M.
.......^^^MM^
....^^^^MM^
...^^^^M^
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Pane enters from the south.
A half-elf guard sneaks in from the south.
< 642h/642H 165v/168V Pos: standing >
....+....
...M.+..^^.
.....P+.^.^^.
....^.+M^^..^
.....+@P.^^^M
++++++^.^^^^M
........^^^MM
.....^^^^MM
^...^^^^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Pane enters from the east.
A half-elf guard sneaks in from the east.
< 642h/642H 165v/168V Pos: standing >
.....+...
....M.+..^^
......P+.^.^^
.....^.+M^^..
......@P..^^^
+++++++^.^^^^
.........^^^M
......^^^^M
.^...^^^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Pane enters from the east.
A half-elf guard sneaks in from the east.
< 642h/642H 166v/168V Pos: standing >
....*+*.^
......+....
.....M.+..^^.
......P+.^.^^
.....^@+M^^..
......P+..^^^
+++++++^.^^^^
........^^^
.....^^^^
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Pane enters from the south.
< 642h/642H 167v/168V Pos: standing >
..***+*..
.....*+*.^.
.......+.....
.....M.+..^^.
......@+.^.^^
.....^P+M^^..
......++..^^^
++++++^.^^^
.......^^
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A Centaur (large) stands here.
Pane enters from the south.
A half-elf guard snaps into visibility.
In her haste to slam a Centaur around, a half-elf guard slips and falls!
< 642h/642H 165v/168V Pos: standing >
Pane suddenly attacks a Centaur!
Pane snaps into visibility.
Pane's impressive whip strikes a Centaur.
< 642h/642H 166v/168V Pos: standing >
You start chanting...
You snap into visibility.
< 642h/642H 168v/168V Pos: standing >
Casting: asphyxiate
< 642h/642H 168v/168V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around his neck and begin to squeeze!
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
< 642h/642H 168v/168V Pos: standing >
You snap into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
< 642h/642H 168v/168V Pos: standing >
You snap into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
< 642h/642H 168v/168V Pos: standing >
Pane performs a slight gesture around his forearm and suddenly gains speed and accuracy!
< 642h/642H 168v/168V Pos: standing >
A Centaur suddenly appears a bit confused!
A Centaur misses Pane.
Pane blocks a Centaur's lunge at him.
Pane snaps into visibility.
Pane snaps into visibility.
Pane's whip strikes a Centaur.
Pane's slash wounds a Centaur.
Pane's impressive slash strikes a Centaur.
Pane's impressive whip strikes a Centaur.
Pane's impressive slash strikes a Centaur.
Pane's slash strikes a Centaur.
Pane's whip strikes a Centaur hard.
Pane's impressive slash strikes a Centaur.
Pane's impressive slash strikes a Centaur.
Pane's whip strikes a Centaur.
Pane's slash strikes a Centaur.
You start chanting...
You snap into visibility.
< 642h/642H 168v/168V Pos: standing >
Casting: asphyxiate
< 642h/642H 168v/168V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
< 642h/642H 168v/168V Pos: standing >
You snap into visibility.
[Damage: 41 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
Pane snaps into visibility.
Pane's impressive whip strikes a Centaur hard.
Pane's slash strikes a Centaur very hard.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
Pane points at a Centaur.
Pane snaps into visibility.
A Centaur screams out in anguish as his spirit is viciously violated by Pane.
Pane's slash seriously wounds a Centaur.
Pane's impressive whip enshrouds a Centaur in a mist of blood.
Pane's impressive slash enshrouds a Centaur in a mist of blood.
Pane's impressive whip grievously wounds a Centaur.
A Centaur is stunned!
Pane's fine slash hits a Centaur.
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Obn by 6796729.