The death of [38 Cavalier] Yra (Human)

in An Intersection of Hallways

from the perspective of [53 Earth Magus] Zlo *-* Warlords *-* (Drow Elf)

<worn as a badge>    a crystal shard [poor] (humming)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a pulsating diamond earring (glowing) [66%]
<worn in ear>        a glowing jade earring (glowing) [61%]
<worn on face>       a pitch-black leather mask [superior] (magic)
<worn around neck>   a charm made of dwarf bone [83%]
<worn around neck>   some kharma mind beads [superior] (magic)
<worn on body>       a purple robe of stars [poor]
<worn about body>    the terrifying shroud of undead power of constitution (magic) [72%]
<worn as quiver>     an angelic steel quiver [37%]
<worn about waist>   a belt of fresh blood [superior] [85%]
<worn on belt buckle>a glowing blue crystal (magic)
<attached to belt>   the lost book of 'Magic' [55%]
<attached to belt>   the lost book of 'Magic' [56%]
<worn on arms>       sleeves of gold dragonskin of endurance (magic)
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  a satanic bracelet [superior] (magic)
<worn around wrist>  a satanic bracelet (magic) [78%]
<worn on hands>      gloves of arcane power [superior]
<worn on finger>     a silvery ring set with rubies and crystals [superior]
<worn on finger>     some mithril ringlets [superior] (magic)
<primary weapon>     the staff of blue flames (magic) (glowing)[222h 7m 31s]
<worn on legs>       some bright blue leg plates [79%]
<worn on feet>       a pair of phantom boots

Sparkling magic surrounds you as you begin your chant.

< 779h/779H 213v/214V Pos: standing >
You complete your spell...

< 779h/779H 213v/214V Pos: standing >
An Intersection of Hallways
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the east. (magic)
*An earth elemental stands here, looking like a living rock. (minion) 
*Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
*Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
*Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
*Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
*An earth elemental stands here, looking like a living rock. (minion) 
*An earth elemental stands here, looking like a living rock. (minion) 

< 779h/779H 213v/214V Pos: standing >
You start chanting...

< 779h/779H 213v/214V Pos: standing >
Casting: wall of stone **

< 779h/779H 213v/214V Pos: standing >
Casting: wall of stone *

< 779h/779H 213v/214V Pos: standing >
Casting: wall of stone 

< 779h/779H 213v/214V Pos: standing >
You complete your spell...

< 779h/779H 213v/214V Pos: standing >
You sit down and relax.

< 779h/779H 213v/214V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
(10th circle)  1 - farsee
               1 - group stone skin
               1 - stornogs shimmering starshell
               1 - earth form
( 9th circle)  1 - relocate
               1 - gate
               3 - acidimmolate
( 8th circle)  5 - disintegrate
( 7th circle)  1 - dimension door
               5 - earthen maul
( 6th circle)  4 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - coldshield
               2 - wall of stone
( 4th circle)  1 - enchant weapon
               1 - lightning bolt
               1 - levitate
               1 - infravision
               5 - wall of force
( 3rd circle)  2 - shocking grasp
               1 - strength
               6 - dispel magic
               1 - agility
( 2nd circle)  8 - sleep
               3 - mirror image
( 1st circle)  4 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) wall of stone
    3 seconds:  ( 5th) wall of stone

You can memorize no more spells.
You continue your study.

< 779h/779H 213v/214V Pos: sitting >

< 779h/779H 214v/214V Pos: sitting >
You have finished memorizing wall of stone.

< 779h/779H 214v/214V Pos: sitting >
You have finished memorizing wall of stone.
Your studies are complete.

< 779h/779H 214v/214V Pos: sitting >
You clamber to your feet.

< 779h/779H 214v/214V Pos: standing >
A Side Hallway, On the Western Side
   This side hallway stems off of a central intersection just towards the
east.  The majority of this hallway is dark, except for the very few
torches which are only lit when needed for the human anti-paladins of
the tower.  This entire tower seems to be covered with the stench of
evil, and it smells like the combined odor of smelly humans and even
smellier trolls and ogres.
Obvious exits: -North -East  -South -West 
An earth elemental enters from the east.
An earth elemental enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
An earth elemental enters from the east.

< 779h/779H 213v/214V Pos: standing >
A Bloody Room
   This room is a bloody mess of dead boddies and ravaged corpses.  The
great warbeast of the tower rests in this room devouring the corpses as
they are thrown to it.  There is a large steal door preventing people
from wandering in here by accident.  This beast appears to feed on the
remains of the trainees who don't make it past the training room.
Obvious exits: -North
Fresh blood splatters cover the area.
The corpse of a bloody warbeast is lying here.
A suit of blood-red leather armor lies here.
A patrolling guard stands here, fighting a Human.
A Grey Elf (medium) stands here. (Non-Fraggable)
A Human (medium) sits atop a beautiful pegasus, fighting a patrolling guard. (Non-Fraggable)
An earth elemental enters from the north.
An earth elemental enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
An earth elemental enters from the north.

< 779h/779H 212v/214V Pos: standing >
I see nothing suitable there.

< 779h/779H 212v/214V Pos: standing >
Ok.
You snap into visibility.
An earth elemental snaps into visibility.
[Damage:  4 ] A Grey Elf is knocked to the ground by an earth elemental's mighty bash!
An earth elemental snaps into visibility.
A Grey Elf avoids being bashed by an earth elemental, who loses its balance and falls.
An earth elemental snaps into visibility.
A Grey Elf avoids being bashed by an earth elemental, who loses its balance and falls.

< 779h/779H 213v/214V Pos: standing >
An earth elemental misses a Grey Elf.
[Damage:  9 ] An earth elemental's fine crush wounds a Grey Elf.
[Damage:  8 ] An earth elemental's fine crush wounds a Grey Elf.
A patrolling guard's punch wounds a Human.
A patrolling guard suffers from contact with the aura about a Human.
A patrolling guard misses a beautiful pegasus.
A patrolling guard's fine punch strikes a Human.
A patrolling guard suffers from contact with the aura about a Human.

< 779h/779H 214v/214V Pos: standing >
A Grey Elf misses an earth elemental.

< 779h/779H 214v/214V Pos: standing >
A beautiful pegasus misses a patrolling guard.
A Human misses a patrolling guard.
A Human misses a patrolling guard.

< 779h/779H 214v/214V Pos: standing >
A Human clambers to his feet.

< 779h/779H 214v/214V Pos: standing >
You start chanting...

< 779h/779H 214v/214V Pos: standing >
A patrolling guard misses a Human.
A patrolling guard misses a beautiful pegasus.
A patrolling guard misses a beautiful pegasus.
A patrolling guard starts casting an offensive spell.

< 779h/779H 214v/214V Pos: standing >
A Grey Elf misses an earth elemental.
A Grey Elf misses an earth elemental.

< 779h/779H 214v/214V Pos: standing >
Casting: disintegrate 
[Damage: 17 ] An earth elemental's impressive crush strikes a Grey Elf.
[Damage:  9 ] An earth elemental's crush wounds a Grey Elf.

< 779h/779H 214v/214V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Grey Elf!
[Damage: 90 ] You smile happily as your disintegration ray hits a Grey Elf!

< 779h/779H 214v/214V Pos: standing >
A patrolling guard completes his spell...
A patrolling guard utters the word 'yzabra'
A patrolling guard scares the bejesus out of a Human!
A Human attempts to flee.
A Human leaves north riding on a beautiful pegasus.

< 779h/779H 214v/214V Pos: standing >
You start chanting...

< 779h/779H 214v/214V Pos: standing >
Casting: disintegrate 

< 779h/779H 214v/214V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Grey Elf!
[Damage: 92 ] You smile happily as your disintegration ray hits a Grey Elf!
A Grey Elf's pair of bark leggings is blasted by the negative energy!

< 779h/779H 214v/214V Pos: standing >
A Grey Elf misses an earth elemental.
A Grey Elf's weak crush grazes an earth elemental.

< 779h/779H 214v/214V Pos: standing >
An earth elemental clambers to its feet.

< 779h/779H 214v/214V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 779h/779H 214v/214V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Grey Elf!
[Damage:  1 ] A pair of bark leggings turns red hot, a Grey Elf screams as a pair of bark leggings burns him.
[Damage:  1 ] A pair of bark lined boots turns red hot, a Grey Elf screams as a pair of bark lined boots burns him.
[Damage:  1 ] An elfskin belt turns red hot, a Grey Elf screams as an elfskin belt burns him.
[Damage:  1 ] A hardwood cudgel turns red hot, a Grey Elf screams as a hardwood cudgel burns him.
[Damage: 128 ] You smile happily as your disintegration ray hits a Grey Elf!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
A Grey Elf's death cry reverberates in your head as he falls to the ground.
A Grey Elf stops following a Human.

< 779h/779H 214v/214V Pos: standing >
An earth elemental clambers to its feet.

< 779h/779H 214v/214V Pos: standing >
A Side Hallway, On the Western Side
   This side hallway stems off of a central intersection just towards the
east.  The majority of this hallway is dark, except for the very few
torches which are only lit when needed for the human anti-paladins of
the tower.  This entire tower seems to be covered with the stench of
evil, and it smells like the combined odor of smelly humans and even
smellier trolls and ogres.
Obvious exits: -North -East  -South -West 
A Human (medium) sits atop a beautiful pegasus. (Non-Fraggable)
An earth elemental enters from the south.
An earth elemental enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.

< 779h/779H 213v/214V Pos: standing >
Ok.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.
A Human withstands a bash from an earth elemental, who bounces back and falls.
A Human withstands a bash from an earth elemental, who bounces back and falls.

< 779h/779H 213v/214V Pos: standing >
[Damage:  7 ] An earth elemental's crush grazes a beautiful pegasus.
[Damage:  5 ] An earth elemental's decent crush wounds a Human.
[Damage:  7 ] An earth elemental's decent crush grazes a beautiful pegasus.
[Damage:  6 ] An earth elemental's decent crush wounds a Human.

< 779h/779H 213v/214V Pos: standing >
A Human misses an earth elemental.

< 779h/779H 213v/214V Pos: standing >
A beautiful pegasus misses an earth elemental.

< 779h/779H 213v/214V Pos: standing >
A Human starts casting a spell.

< 779h/779H 213v/214V Pos: standing >
You start chanting...

< 779h/779H 213v/214V Pos: standing >
A beautiful pegasus misses an earth elemental.

< 779h/779H 213v/214V Pos: standing >
Casting: earthen maul 
[Damage:  5 ] An earth elemental's crush wounds a Human.
An earth elemental misses a Human.
[Damage:  5 ] An earth elemental's crush wounds a Human.
[Damage:  8 ] An earth elemental's fine crush grazes a beautiful pegasus.
[Damage:  6 ] An earth elemental's decent crush wounds a Human.

< 779h/779H 213v/214V Pos: standing >
You complete your spell...
[Damage: 153 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 779h/779H 213v/214V Pos: standing >
A Human completes his spell...
A Human utters the word 'pzar'
Healing energy flows from a Human into a Human's body!

< 779h/779H 214v/214V Pos: standing >
You start chanting...

< 779h/779H 214v/214V Pos: standing >
A Human attempts to flee.
A Human leaves north riding on a beautiful pegasus.

< 779h/779H 214v/214V Pos: standing >
You abort your spell before it's done!

< 779h/779H 214v/214V Pos: standing >
An earth elemental rises to its feet.

< 779h/779H 214v/214V Pos: standing >
An earth elemental rises to its feet.

< 779h/779H 214v/214V Pos: standing >
A Human rides in on a beautiful pegasus from the north.
A Small Training Room
  This small training room is used for the sole purpose of sparring the
various initiates against eachother in an attempt to eliminate the weak,
and produce the best stock warriors for their legion of doom.  This
training room is rather plain, and looks like little more than a room
soaked in blood.  There are only a few fighting dummies, because real
opponents are better than stationary ones.
Obvious exits: -South
A young apprentice of this dark order rests after sparring.
A young apprentice of this dark order rests after sparring.
A young apprentice of this dark order rests after sparring.
An earth elemental enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.

< 779h/779H 213v/214V Pos: standing >
Ok.

< 779h/779H 213v/214V Pos: standing >
A Side Hallway, On the Western Side
   This side hallway stems off of a central intersection just towards the
east.  The majority of this hallway is dark, except for the very few
torches which are only lit when needed for the human anti-paladins of
the tower.  This entire tower seems to be covered with the stench of
evil, and it smells like the combined odor of smelly humans and even
smellier trolls and ogres.
Obvious exits: -North -East  -South -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
An earth elemental enters from the north.

< 779h/779H 212v/214V Pos: standing >
Ok.

< 779h/779H 212v/214V Pos: standing >
An Intersection of Hallways
   This intersection of hallways occurs almost in the dead center of
the tower.  Towards the east and west run a couple small hallways,
while towards the north and south run the main hallway.  The stairs
of the tower appear a short ways off to the north.  This area seems to
be the most traveled area of the tower.  While the low level innitates
of the tower goto their respective rooms on the lower levels, the higher
level raiders march through here daily towards the stairs.
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
A Human (medium) sits atop a beautiful pegasus. (Non-Fraggable)
An earth elemental enters from the west.
An earth elemental enters from the west.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
An earth elemental enters from the west.

< 779h/779H 213v/214V Pos: standing >
Ok.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.
A Human withstands a bash from an earth elemental, who bounces back and falls.
A Human withstands a bash from an earth elemental, who bounces back and falls.

< 779h/779H 213v/214V Pos: standing >
A Human misses an earth elemental.
A Human's weak slash grazes an earth elemental.

< 779h/779H 213v/214V Pos: standing >
An earth elemental misses a Human.
An earth elemental misses a Human.
A Human parries an earth elemental's lunge at him.
A Human's mount sidesteps an earth elemental's blow.

< 779h/779H 213v/214V Pos: standing >
You start chanting...

< 779h/779H 213v/214V Pos: standing >
A Human's slash grazes an earth elemental.
A Human misses an earth elemental.

< 779h/779H 213v/214V Pos: standing >
Casting: earthen maul 

< 779h/779H 213v/214V Pos: standing >
You complete your spell...
[Damage: 85 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 779h/779H 213v/214V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 779h/779H 214v/214V Pos: standing >
A Human's mount sidesteps an earth elemental's blow.
A Human parries an earth elemental's lunge at him.
A Human parries an earth elemental's lunge at him.
A Human dodges an earth elemental's attack.
[Damage:  5 ] An earth elemental's decent crush wounds a Human.

< 779h/779H 214v/214V Pos: standing >
You complete your spell...
[Damage: 162 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 779h/779H 214v/214V Pos: standing >
An earth elemental rises to its feet.

< 779h/779H 214v/214V Pos: standing >
A Human misses an earth elemental.
A Human's weak slash grazes an earth elemental.
An earth elemental rises to its feet.
You start chanting...

< 779h/779H 214v/214V Pos: standing >
A Human dismounts a beautiful pegasus.

< 779h/779H 214v/214V Pos: standing >
Casting: earthen maul 

< 779h/779H 214v/214V Pos: standing >
You complete your spell...
[Damage: 85 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 779h/779H 214v/214V Pos: standing >
A Human's hands glow as he lays his hands on himself.

< 779h/779H 214v/214V Pos: standing >
You feel like a potion could do you good once again.
You feel your skin soften and return to normal.

< 779h/779H 214v/214V Pos: standing >
An earth elemental rises to its feet.
You withstand a bash from a Human, who bounces back and falls.

< 779h/779H 214v/214V Pos: standing >
< T: earth TP: sta TC:few scratches E: A Human kne EP: excellent >
 Ok.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.

< 779h/779H 214v/214V Pos: standing >
< T: earth TP: sit TC:few scratches E: A Human kne EP: excellent >
 [Damage:  6 ] An earth elemental's decent crush wounds a Human.
An earth elemental misses a Human.
An earth elemental misses a Human.
[Damage:  6 ] An earth elemental's decent crush wounds a Human.
[Damage:  6 ] An earth elemental's crush wounds a Human.
[Damage:  5 ] An earth elemental's crush wounds a Human.
[Damage:  7 ] An earth elemental's decent crush wounds a Human.
[Damage:  7 ] An earth elemental's decent crush wounds a Human.
[Damage:  5 ] An earth elemental's crush wounds a Human.

< 779h/779H 214v/214V Pos: standing >
< T: earth TP: sit TC:few scratches E: A Human kne EP: few scratches >
 A Human's weak slash grazes an earth elemental.

< 779h/779H 214v/214V Pos: standing >
< T: earth TP: sit TC:few scratches E: A Human kne EP: few scratches >
 You miss a Human.
You miss a Human.

< 779h/779H 214v/214V Pos: standing >
< T: earth TP: sit TC:few scratches E: A Human kne EP: few scratches >
 You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC!  You couldn't escape!

< 779h/779H 214v/214V Pos: standing >
< T: earth TP: sit TC:few scratches E: A Human kne EP: few scratches >
 You see nothing special about him.
This Human has a few scratches.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He is glowing with holiness!
He is surrounded by a blue glow.

<worn as a badge>    a sparkling electrum badge from Abandoned Elven Homestead
<worn on head>       a dwarven-made crystal helm
<worn on eyes>       a blood-stained gem eyepatch
<worn in ear>        an engraved silver earring [superior] (magic)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a dented granite mask from Abandoned Elven Homestead
<worn around neck>   the service tags of the squad [superior] (glowing)
<worn around neck>   a blood-soaked collar [poor]
<worn on body>       a suit of blood-red leather armor [superior]
<worn about body>    a superior steel cloak
<worn about waist>   a strip of su-monster skin [80%]
<worn on belt buckle>a robin's tail feather (glowing) (illuminating)
<worn on arms>       sleeves of pleated seal-skin [poor]
<worn around wrist>  a blue Cimmerian bracelet [superior] [84%]
<worn around wrist>  a green Cimmerian bracelet
<worn on hands>      some disease covered spiked talons [poor]
<worn on finger>     a dented ring [poor]
<worn on finger>     a dented ring [poor]
<wielding twohanded> a wicked red-shafted battle axe [superior] (glowing)
<worn on legs>       some tarnished bark greaves
<worn on feet>       a pair of dark ostriche-hide boots

< 779h/779H 214v/214V Pos: standing >
< T: earth TP: sit TC:few scratches E: A Human kne EP: few scratches >
 A Human misses an earth elemental.

< 779h/779H 214v/214V Pos: standing >
< T: earth TP: sit TC:few scratches E: A Human kne EP: few scratches >
 You attempt to flee...
A Side Hallway, On the Western Side
   This side hallway stems off of a central intersection just towards the
east.  The majority of this hallway is dark, except for the very few
torches which are only lit when needed for the human anti-paladins of
the tower.  This entire tower seems to be covered with the stench of
evil, and it smells like the combined odor of smelly humans and even
smellier trolls and ogres.
Obvious exits: -North -East  -South -West 
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
You flee westward!

< 779h/779H 191v/214V Pos: standing >
An Intersection of Hallways
   This intersection of hallways occurs almost in the dead center of
the tower.  Towards the east and west run a couple small hallways,
while towards the north and south run the main hallway.  The stairs
of the tower appear a short ways off to the north.  This area seems to
be the most traveled area of the tower.  While the low level innitates
of the tower goto their respective rooms on the lower levels, the higher
level raiders march through here daily towards the stairs.
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
An earth elemental sits in mid-air here, fighting a Human. (Minion) 
An earth elemental sits in mid-air here, fighting a Human. (Minion) 
An earth elemental sits in mid-air here, fighting a Human. (Minion) 
A beautiful pegasus stands here tossing his mane. (minion) 
A Human (medium) crouches here, fighting an earth elemental. (Non-Fraggable)
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.

< 779h/779H 194v/214V Pos: standing >
You sit down and relax.

< 779h/779H 197v/214V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
(10th circle)  1 - farsee
               1 - group stone skin
               1 - stornogs shimmering starshell
               1 - earth form
( 9th circle)  1 - relocate
               1 - gate
               3 - acidimmolate
( 8th circle)  2 - disintegrate
( 7th circle)  1 - dimension door
               1 - earthen maul
( 6th circle)  4 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - coldshield
               4 - wall of stone
( 4th circle)  1 - enchant weapon
               1 - lightning bolt
               1 - levitate
               1 - infravision
               5 - wall of force
( 3rd circle)  2 - shocking grasp
               1 - strength
               6 - dispel magic
               1 - agility
( 2nd circle)  8 - sleep
               3 - mirror image
( 1st circle)  4 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) disintegrate
    3 seconds:  ( 8th) disintegrate
    5 seconds:  ( 8th) disintegrate
    7 seconds:  ( 7th) earthen maul
    8 seconds:  ( 7th) earthen maul
   10 seconds:  ( 7th) earthen maul
   12 seconds:  ( 7th) earthen maul

You can memorize no more spells.
You continue your study.

< 779h/779H 198v/214V Pos: sitting >
You start meditating...

< 779h/779H 200v/214V Pos: sitting >
An earth elemental clambers to its feet.
A Human rises to his feet.

< 779h/779H 204v/214V Pos: sitting >
You have finished memorizing disintegrate.

< 779h/779H 206v/214V Pos: sitting >
You have finished memorizing disintegrate.
A Human's weak slash grazes an earth elemental.
A Human's weak slash grazes an earth elemental.

< 779h/779H 213v/214V Pos: sitting >
An earth elemental clambers to its feet.

< 779h/779H 214v/214V Pos: sitting >
You have finished memorizing disintegrate.

< 779h/779H 214v/214V Pos: sitting >
An earth elemental clambers to its feet.

< 779h/779H 214v/214V Pos: sitting >
You have finished memorizing earthen maul.

< 779h/779H 214v/214V Pos: sitting >
An earth elemental misses a Human.
A Human dodges an earth elemental's attack.
A Human parries an earth elemental's lunge at him.
A Human parries an earth elemental's lunge at him.
[Damage:  5 ] An earth elemental's decent crush wounds a Human.
A Human parries an earth elemental's lunge at him.
[Damage:  6 ] An earth elemental's decent crush wounds a Human.
[Damage:  5 ] An earth elemental's crush wounds a Human.

< 779h/779H 214v/214V Pos: sitting >
You have finished memorizing earthen maul.

< 779h/779H 214v/214V Pos: sitting >
You stop meditating.
Ok.
[Damage:  3 ] A Human is knocked to the ground by an earth elemental's mighty bash!
A Human avoids being bashed by an earth elemental, who loses its balance and falls.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.

< 779h/779H 214v/214V Pos: sitting >
Autosaving...
You have finished memorizing earthen maul.

< 779h/779H 214v/214V Pos: sitting >
A Human misses an earth elemental.
A Human's weak slash grazes an earth elemental.

< 779h/779H 214v/214V Pos: sitting >
You have finished memorizing earthen maul.
Your studies are complete.

< 779h/779H 214v/214V Pos: sitting >
[Damage: 13 ] An earth elemental's fine crush strikes a Human.
An earth elemental misses a Human.
[Damage:  7 ] An earth elemental's decent crush wounds a Human.
[Damage:  6 ] An earth elemental's decent crush wounds a Human.
An earth elemental misses a Human.
[Damage:  8 ] An earth elemental's fine crush wounds a Human.
[Damage: 17 ] An earth elemental's impressive crush strikes a Human.
[Damage:  8 ] An earth elemental's fine crush wounds a Human.
You clamber to your feet.

< 779h/779H 214v/214V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 779h/779H 214v/214V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Human!
[Damage: 129 ] You smile happily as your disintegration ray hits a Human!

< 779h/779H 214v/214V Pos: standing >
A Human misses an earth elemental.
A Human misses an earth elemental.

< 779h/779H 214v/214V Pos: standing >
You are already standing.

< 779h/779H 214v/214V Pos: standing >
You start chanting...

< 779h/779H 214v/214V Pos: standing >
Casting: disintegrate 

< 779h/779H 214v/214V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Human!
[Damage:  1 ] A dented ring [poor] turns red hot, a Human screams as a dented ring [poor] burns him.
[Damage:  1 ] The service tags of the squad [superior] turns red hot, a Human screams as the service tags of the squad [superior] burns him.
[Damage:  1 ] A blood-soaked collar [poor] turns red hot, a Human screams as a blood-soaked collar [poor] burns him.
[Damage:  1 ] Some tarnished bark greaves turns red hot, a Human screams as some tarnished bark greaves burns him.
[Damage:  1 ] Sleeves of pleated seal-skin [poor] turns red hot, a Human screams as sleeves of pleated seal-skin [poor] burns him.
[Damage:  1 ] A sparkling electrum badge from Abandoned Elven Homestead turns red hot, a Human screams as a sparkling electrum badge from Abandoned Elven Homestead burns him.
[Damage:  1 ] A robin's tail feather turns red hot, a Human screams as a robin's tail feather burns him.
[Damage: 225 ] You smile happily as your disintegration ray hits a Human!
A Human clambers to his feet.

< 779h/779H 214v/214V Pos: standing >
An earth elemental clambers to its feet.
An earth elemental misses a Human.
A Human parries an earth elemental's lunge at him.
An earth elemental misses a Human.
An earth elemental misses a Human.
An earth elemental misses a Human.
An earth elemental clambers to its feet.
A Human parries an earth elemental's lunge at him.
[Damage:  6 ] An earth elemental's decent crush enshrouds a Human in a mist of blood.
[Damage:  6 ] An earth elemental's crush causes a Human to grimace in pain.
A Human is incapacitated and will slowly die, if not aided.
A Human is stunned!
A Human slumps to the ground.

< 779h/779H 214v/214V Pos: standing >
You start chanting...

< 779h/779H 214v/214V Pos: standing >
Casting: disintegrate 

< 779h/779H 214v/214V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Human!
[Damage:  1 ] A dented ring [poor] turns red hot, a Human screams as a dented ring [poor] burns him.
[Damage:  1 ] Sleeves of pleated seal-skin [poor] turns red hot, a Human screams as sleeves of pleated seal-skin [poor] burns him.
A Human is incapacitated and will slowly die, if not aided.
[Damage:  1 ] A green Cimmerian bracelet turns red hot, a Human screams as a green Cimmerian bracelet burns him.
A Human is incapacitated and will slowly die, if not aided.
[Damage:  1 ] A robin's tail feather turns red hot, a Human screams as a robin's tail feather burns him.
A Human is incapacitated and will slowly die, if not aided.
[Damage:  6 ] You smile happily as your disintegration ray hits a Human!
A Human's dented ring [poor] was disintegrated by the negative energy!
A Human's strip of su-monster skin was disintegrated by the negative energy!
A beautiful pegasus stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.