The death of [54 Forest Druid] Zia -=Celestial Sigil=- (Centaur)

in A Huge Behemoth Cage

from the perspective of [51 Trickster] Korv *-* Warlords *-* (Orc)

<worn on head>       a frost-rimed ivory tiara from The Temple of Blibdoolpoolp [65%]
<worn on eyes>       a ghastly reptile scale visor
<worn in ear>        an ashen adamantium stud
<worn in ear>        a tiny orb of obsidian (magic) [79%]
<worn on face>       a magenta mask [superior] [88%]
<worn around neck>   a frost-rimed marble charm
<worn around neck>   a carnelian and ruby inlaid gorget [poor] (magic)
<worn on body>       a silky black dress of the sirens (magic) [55%]
<worn about body>    the cloak of dragonkind of health (magic)
<worn as quiver>     a dark diamond quiver
<worn about waist>   a fragile granite girth
<worn on belt buckle>a white leather-bound tome of spirit domination (magic)
<attached to belt>   a quill [67%]
<worn on arms>       some frost-rimed flesh sleeves [28%]
<worn around wrist>  a coral bracer [poor]
<worn around wrist>  a coral bracer [superior]
<worn on hands>      a pair of delicate spider silk gloves [superior] (magic) [86%]
<worn on finger>     an enchanted ring of balor bone
<worn on finger>     a superior marble band from The Temple of Blibdoolpoolp [88%]
<primary weapon>     a dagger called 'Raptor' [superior] (magic)
<held>               a small wooden horn
<worn on legs>       some bloody hide leggings [77%]
<worn on feet>       a pair of ghostly boots (magic)

A Human tries to flee, but can't make it out of here!
You don't have that spell memorized.

< 746h/1033H 126v/126V Pos: standing >
A Human opens the door.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
Pardon?
A large skeletal knight closes the door.
A Centaur starts casting a spell.
A Centaur snaps into visibility.

< 747h/1033H 126v/126V Pos: standing >
A Human opens the door.
A Halfling starts casting a spell.
You cackle with insane glee in her face.
A large skeletal knight closes the door.

< 747h/1033H 126v/126V Pos: standing >
A Human opens the door.
A large skeletal knight closes the door.

< 748h/1033H 126v/126V Pos: standing >
You sing a song that makes your heart swell with pride.
A Halfling completes his spell...
A Halfling utters the words 'xafe ay candusqarr'
A Halfling utters a single word and disappears.

< 748h/1033H 126v/126V Pos: standing >
Zikr completes his spell...
Zikr utters the words 'yjrr pzar'
A torrent of divine energy flows from Zikr into Zikr's body, and his wounds begin to heal!
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 749h/1033H 126v/126V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 749h/1033H 126v/126V Pos: standing >
Drimat starts casting an offensive spell.
Drimat snaps into visibility.
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 750h/1033H 126v/126V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
You start chanting...

< 750h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
A Centaur completes her spell...
A Centaur utters the word 'gjifal'
A Centaur snaps into visibility.
A Centaur unleashes light in a focused, searing ray at Zikr!
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 751h/1033H 126v/126V Pos: standing >
Nom sings a song to protect him from the world.
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 751h/1033H 126v/126V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 752h/1033H 126v/126V Pos: standing >
Casting: fireball 
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 752h/1033H 126v/126V Pos: standing >
Drimat completes his spell...
Drimat utters the words 'paffue xurhuio'
A Human seems to be blinded!
Drimat snaps into visibility.
A Human begins to dry and wilt.
A Human's small ivory totem was corroded by acid.
You complete your spell...
A Human attacks a ferocious undead behemoth. [0 Hits]
A ferocious undead behemoth attacks a Human. [3 Hits]

< 753h/1033H 126v/126V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 753h/1033H 126v/126V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 754h/1033H 126v/126V Pos: standing >
A Human says 'vitiop'

< 754h/1033H 126v/126V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 755h/1033H 126v/126V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
Pardon?

< 756h/1033H 126v/126V Pos: standing >
Drimat starts casting an offensive spell.
Drimat snaps into visibility.
Zikr suddenly attacks a Human!

< 756h/1033H 126v/126V Pos: standing >
A fearsome undead behemoth is dead! R.I.P.
The last gasps of a fearsome undead behemoth cause a sickening chill to run up your spine.
A fearsome undead behemoth crumbles to dust.
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 757h/1033H 126v/126V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 757h/1033H 126v/126V Pos: standing >
A Centaur completes her spell...
A Centaur utters the words 'gsafz qraje'
A Centaur snaps into visibility.
A cloud of spores engulfs Zikr!

< 758h/1033H 126v/126V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 758h/1033H 126v/126V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 759h/1033H 126v/126V Pos: standing >
Drimat completes his spell...
Drimat utters the words 'paffue xurhuio'
Drimat snaps into visibility.
A Human begins to dry and wilt.
A Human's lashed shield [poor] melted corroded by the acid.
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Korv by 8891319.
You just gained 0.08 frags!
A Human's death cry reverberates in your head as she falls to the ground.
A Human stops following a Grey Elf.

< 759h/1033H 126v/126V Pos: standing >
You sing a song that makes your heart swell with pride.
Saving Korv.

< 760h/1033H 126v/126V Pos: standing >
Pardon?
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 761h/1033H 126v/126V Pos: standing >
A ferocious undead behemoth suddenly attacks Drimat!
Drimat snaps into visibility.

< 762h/1033H 126v/126V Pos: standing >
Nom sings a song to protect him from the world.

< 763h/1033H 126v/126V Pos: standing >
A Centaur completes her spell...
A Centaur utters the word 'gjifal'
Zikr seems to be blinded!
A Centaur snaps into visibility.
A Centaur unleashes light in a focused, searing ray at Zikr!
A large skeletal knight gets a handful of coins from the corpse of Cheebye.

< 765h/1033H 126v/126V Pos: standing >
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 768h/1033H 126v/126V Pos: standing >
Zikr starts casting a spell.

< 769h/1033H 126v/126V Pos: standing >
Drimat attacks a ferocious undead behemoth. [1 Hits]

< 770h/1033H 126v/126V Pos: standing >
A ferocious undead behemoth kicks Drimat, cracking exo-skelelton.
A ferocious undead behemoth attacks Drimat. [0 Hits]

< 770h/1033H 126v/126V Pos: standing >
You sing a song that makes your heart swell with pride.
Zikr completes his spell...
Zikr utters the words 'yjrr pzar'
A torrent of divine energy flows from Zikr into Zikr's body, and his wounds begin to heal!
You start chanting...

< 771h/1033H 126v/126V Pos: standing >
Casting: asphyxiate 
A Centaur completes her spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 774h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 774h/1033H 126v/126V Pos: standing >
Nom sings a song to protect him from the world.

< 775h/1033H 126v/126V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around her neck and begin to squeeze!
A Centaur snaps into visibility.
[Damage: 32 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 775h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
[Damage: 31 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 776h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
[Damage: 31 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 776h/1033H 126v/126V Pos: standing >
A Centaur starts casting a spell.
A Centaur snaps into visibility.

< 776h/1033H 126v/126V Pos: standing >
Zikr suddenly attacks a Centaur!

< 777h/1033H 126v/126V Pos: standing >
Drimat attacks a ferocious undead behemoth. [1 Hits]
You start chanting...

< 778h/1033H 126v/126V Pos: standing >
A ferocious undead behemoth attacks Drimat. [2 Hits]

< 779h/1033H 126v/126V Pos: standing >
Casting: asphyxiate 
A Centaur completes her spell...
A Centaur utters the word 'gjifal'
A Centaur snaps into visibility.
A Centaur unleashes light in a focused, searing ray at Zikr!

< 781h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 782h/1033H 126v/126V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around her neck and begin to squeeze!
A Centaur snaps into visibility.
[Damage: 31 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 782h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
[Damage: 28 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 782h/1033H 126v/126V Pos: standing >
You sing a song that makes your heart swell with pride.
A Centaur snaps into visibility.
[Damage: 27 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
A Centaur snaps into visibility.
Zikr attacks a Centaur. [4 Hits]

< 783h/1033H 126v/126V Pos: standing >
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 784h/1033H 126v/126V Pos: standing >
You start chanting...

< 785h/1033H 126v/126V Pos: standing >
Nom sings a song to protect him from the world.
Zikr starts casting an offensive spell.

< 786h/1033H 126v/126V Pos: standing >
Drimat attacks a ferocious undead behemoth. [1 Hits]

< 787h/1033H 126v/126V Pos: standing >
Casting: asphyxiate 

< 788h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
A ferocious undead behemoth hurts his foot on Drimat's tough exterior.
A ferocious undead behemoth attacks Drimat. [2 Hits]

< 788h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around her neck and begin to squeeze!
A Centaur snaps into visibility.
[Damage: 27 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 789h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
[Damage: 32 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
Drimat starts casting an offensive spell.

< 789h/1033H 126v/126V Pos: standing >
A Centaur completes her spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
Zikr completes his spell...
Zikr utters the words 'yjrr pabraw'
A Centaur snaps into visibility.
A beam of pure wrath is called down on a Centaur by Zikr!
A Centaur snaps into visibility.
[Damage: 33 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 790h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 790h/1033H 126v/126V Pos: standing >
You don't have that spell memorized.

< 792h/1033H 126v/126V Pos: standing >
You don't have that spell memorized.
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 793h/1033H 126v/126V Pos: standing >
You don't have that spell memorized.

< 793h/1033H 126v/126V Pos: standing >
Drimat completes his spell...
Drimat utters the words 'aque ghcandusaw'
Drimat snaps into visibility.
A Centaur snaps into visibility.
Drimat sends a stream of acid into a Centaur, vaporizing fragile carbon compounds and creating a horrible stench.
You don't have that spell memorized.

< 794h/1033H 126v/126V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Even.
You don't have that spell memorized.

< 794h/1033H 126v/126V Pos: standing >
You sing a song that makes your heart swell with pride.
You don't have that spell memorized.

< 795h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
A Centaur snaps into visibility.
Zikr strikes viciously at a Centaur's wrist causing her to swing about madly.
A Centaur snaps into visibility.
Zikr attacks a Centaur. [5 Hits]
Drimat snaps into visibility.
Drimat attacks a ferocious undead behemoth. [1 Hits]
You don't have that spell memorized.

< 795h/1033H 126v/126V Pos: standing >
You don't have that spell memorized.

< 795h/1033H 126v/126V Pos: standing >
Zikr starts casting a spell.
You sit down and relax.

< 796h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!
You have memorized the following spells:
(11th circle)  1 - clone form
(10th circle)  1 - dream travel
( 9th circle)  1 - fly
               1 - mask
               2 - shadow shield
               1 - vanish
( 7th circle)  3 - fireball
               1 - dimension door
               1 - reflection
( 6th circle)  4 - lightning bolt
               2 - illusionary wall
               1 - shadow travel
( 5th circle)  4 - sleep
               1 - levitate
               1 - infravision
               2 - insects
( 4th circle)  2 - concealment
               7 - shadow monster
( 3rd circle)  5 - burning hands
               3 - dispel magic
               2 - darkness
( 2nd circle)  2 - minor creation
               4 - magic missile
               3 - mirror image
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 8th) bigbys clenched fist
    7 seconds:  ( 8th) bigbys clenched fist
   11 seconds:  ( 8th) bigbys clenched fist
   15 seconds:  ( 8th) bigbys clenched fist
   18 seconds:  ( 8th) bigbys clenched fist
   22 seconds:  ( 7th) fireball
   26 seconds:  (10th) asphyxiate
   30 seconds:  (10th) asphyxiate
   35 seconds:  (10th) asphyxiate

You can memorize 11 1st circle spell(s).
You continue your study.

< 796h/1033H 126v/126V Pos: sitting >
Drimat snaps into visibility.
A ferocious undead behemoth attacks Drimat. [1 Hits]
A Huge Behemoth Cage
Obvious exits: -North#
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
Shattered bits of ice are scattered about the area.
*Nom (Orc)(medium) stands in mid-air here.(Red Aura)
Zikr (Kobold)(small) stands in mid-air here, fighting a Centaur. (Casting) (Red Aura)
Drimat (Drider)(large) stands in mid-air here, fighting a ferocious undead behemoth.(Red Aura)
A globe of darkness floats near Drimat's head.
Even (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*A large skeletal knight shambles here with eyes of fire.(Gold Aura)
A ferocious undead behemoth stands here, fighting Drimat.(Red Aura)
*A Centaur (large)  -=Celestial Sigil=- stands in mid-air here, fighting Zikr. (Casting) 

< 797h/1033H 126v/126V Pos: sitting >
Drimat starts casting an offensive spell.
Drimat snaps into visibility.
You start meditating...

< 797h/1033H 126v/126V Pos: sitting >
Nom sings a song to protect him from the world.
Drimat's flesh melds with conjured rocks, turning it to stone.
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 798h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A Centaur completes her spell...
A plague of insects and arachnids flow like an ocean.

< 799h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 799h/1033H 126v/126V Pos: sitting >
Drimat snaps into visibility.

< 800h/1033H 126v/126V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 800h/1033H 126v/126V Pos: sitting >
Zikr completes his spell...
Zikr quickly diagnoses Zikr's wounds.
A torrent of divine energy flows from Zikr into Zikr's body, and his wounds begin to heal!

< 801h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
Zikr attacks a Centaur. [4 Hits]

< 801h/1033H 126v/126V Pos: sitting >
Drimat completes his spell...
Drimat snaps into visibility.
A Centaur snaps into visibility.
Drimat sends a stream of acid into a Centaur, vaporizing fragile carbon compounds and creating a horrible stench.

< 802h/1033H 126v/126V Pos: sitting >
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 802h/1033H 126v/126V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Drimat snaps into visibility.
Drimat attacks a ferocious undead behemoth. [3 Hits]
Zikr starts casting an offensive spell.

< 804h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!
Drimat starts casting an offensive spell.

< 806h/1033H 126v/126V Pos: sitting >
A ferocious undead behemoth kicks Drimat, cracking exo-skelelton.
A ferocious undead behemoth attacks Drimat. [2 Hits]

< 806h/1033H 126v/126V Pos: sitting >
You sing a song that makes your heart swell with pride.
A Centaur snaps into visibility.

< 806h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!
You have finished memorizing bigbys clenched fist.

< 807h/1033H 126v/126V Pos: sitting >
Zikr completes his spell...
A Centaur snaps into visibility.
A beam of pure wrath is called down on a Centaur by Zikr!
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
Zikr attacks a Centaur. [5 Hits]

< 807h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A Centaur completes her spell...
A plague of insects and arachnids flow like an ocean.

< 808h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 809h/1033H 126v/126V Pos: sitting >
Nom sings a song to protect him from the world.
Drimat completes his spell...
Drimat snaps into visibility.
A Centaur snaps into visibility.
Drimat sends a stream of acid into a Centaur, vaporizing fragile carbon compounds and creating a horrible stench.

< 810h/1033H 126v/126V Pos: sitting >
You have finished memorizing bigbys clenched fist.
You stop meditating.
You change up your song...
You no longer feel like a hero.
You start playing your small wooden drum, but this instrument won't work for this song.

< 810h/1033H 126v/126V Pos: sitting >
You start meditating...

< 811h/1033H 126v/126V Pos: sitting >
Zikr starts casting an offensive spell.

< 811h/1033H 126v/126V Pos: sitting >
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 812h/1033H 126v/126V Pos: sitting >
Drimat snaps into visibility.
A ferocious undead behemoth is incapacitated and will slowly die, if not aided.
Drimat attacks a ferocious undead behemoth. [2 Hits]

< 812h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 813h/1033H 126v/126V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 814h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.

< 814h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 815h/1033H 126v/126V Pos: sitting >
Zikr completes his spell...
A Centaur snaps into visibility.
A beam of pure wrath is called down on a Centaur by Zikr!

< 816h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 817h/1033H 126v/126V Pos: sitting >
You have finished memorizing fireball.

< 817h/1033H 126v/126V Pos: sitting >
A load of dung suddenly drops from between a Centaur's rear legs, landing with a soft plop.

< 818h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A Centaur completes her spell...
A plague of insects and arachnids flow like an ocean.

< 818h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 818h/1033H 126v/126V Pos: sitting >
You stop meditating.
You stop using a small wooden drum.

< 819h/1033H 126v/126V Pos: sitting >
You hold a small wooden horn.

< 819h/1033H 126v/126V Pos: sitting >
You start playing your small wooden horn and singing aloud.

< 820h/1033H 126v/126V Pos: sitting >
Zikr says 'May your bloodshed be a willing sacrifice!'
A Centaur snaps into visibility.
Zikr's decent whip hits a Centaur across the leg, resulting in a limp stride.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
Zikr attacks a Centaur. [7 Hits]
You start meditating...

< 820h/1033H 126v/126V Pos: sitting >
You have finished memorizing asphyxiate.

< 821h/1033H 126v/126V Pos: sitting >
A ferocious undead behemoth is mortally wounded, and will die soon, if not aided.
A ferocious undead behemoth is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Korv by 139018.
The smell of fresh blood enters your body, infusing you with power!
A ferocious undead behemoth's death cry reverberates in your head as he falls to the ground.
A ferocious undead behemoth crumbles to dust.

< 821h/1033H 126v/126V Pos: sitting >
Nom sings a song to protect him from the world.
Zikr starts casting an offensive spell.

< 822h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 822h/1033H 126v/126V Pos: sitting >
Zikr completes his spell...
A Centaur snaps into visibility.
A Centaur snaps into visibility.
Zikr calls down a roaring flamestrike at a Centaur who starts to melt!
Drimat puts a small pile of coins into a rugged adventurers satchel.

< 823h/1033H 126v/126V Pos: sitting >
Drimat starts casting an offensive spell.
Drimat snaps into visibility.

< 824h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!
A Centaur snaps into visibility.
A Centaur attacks Zikr. [0 Hits]

< 824h/1033H 126v/126V Pos: sitting >
You have finished memorizing asphyxiate.

< 825h/1033H 126v/126V Pos: sitting >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!
Zikr starts casting a spell.

< 826h/1033H 126v/126V Pos: sitting >
You feel the swirling shadows around your body dissipate.
Your globe shimmers and fades into thin air.

< 827h/1033H 126v/126V Pos: sitting >
Drimat snaps into visibility.
Drimat completes his spell...
Drimat snaps into visibility.
A Centaur snaps into visibility.
A Centaur begins to dry and wilt.

< 828h/1033H 126v/126V Pos: sitting >
A Centaur opens the door.

< 828h/1033H 126v/126V Pos: sitting >
You have finished memorizing asphyxiate.
Your studies are complete.
Saving Korv.
A large skeletal knight closes the door.

< 829h/1033H 126v/126V Pos: sitting >
Zikr completes his spell...
A torrent of divine energy flows from Zikr into Zikr's body, and his wounds begin to heal!
You clamber to your feet.

< 829h/1033H 126v/126V Pos: standing >
You are already standing.

< 830h/1033H 126v/126V Pos: standing >
A Huge Behemoth Cage
Obvious exits: -North#
A steaming pile of horse droppings is here.
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
Shattered bits of ice are scattered about the area.
*Nom (Orc)(medium) stands in mid-air here.(Red Aura)
Zikr (Kobold)(small) stands in mid-air here, fighting a Centaur.(Red Aura)
*Drimat (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Drimat's head.
Even (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*A large skeletal knight shambles here with eyes of fire.(Gold Aura)
*A Centaur (large)  -=Celestial Sigil=- stands in mid-air here, fighting Zikr.

< 830h/1033H 126v/126V Pos: standing >
Zikr starts casting an offensive spell.

< 831h/1033H 126v/126V Pos: standing >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!

< 832h/1033H 126v/126V Pos: standing >
You sing a song to protect you from the world.
You begin to shimmer.
You feel your skin harden to stone.
Bands of AMAZINGLY strong armor wrap around you.

< 832h/1033H 126v/126V Pos: standing >
A Centaur opens the door.

< 833h/1033H 126v/126V Pos: standing >
Nom closes the door.
You start chanting...

< 833h/1033H 126v/126V Pos: standing >
Nom sings a song to protect him from the world.
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm Zikr!
A Centaur snaps into visibility.
A Centaur attacks Zikr. [0 Hits]

< 834h/1033H 126v/126V Pos: standing >
Zikr completes his spell...
Zikr utters the words 'yrawz ghfutz'
A Centaur snaps into visibility.
A Centaur snaps into visibility.
Zikr calls down a roaring flamestrike at a Centaur who starts to melt!

< 834h/1033H 126v/126V Pos: standing >
Casting: bigbys clenched fist 

< 836h/1033H 126v/126V Pos: standing >
Zikr starts casting an offensive spell.
A Centaur opens the door.

< 836h/1033H 126v/126V Pos: standing >
You complete your spell...
A Centaur snaps into visibility.
[Damage: 122 ] Your giant fist of force causes a Centaur to stagger in agony!
A Centaur is mortally wounded, and will die soon, if not aided.
Nom closes the door.

< 836h/1033H 126v/126V Pos: standing >
Drimat starts casting a spell.
Drimat snaps into visibility.

< 837h/1033H 126v/126V Pos: standing >
Zikr completes his spell...
Zikr utters the words 'yrawz ghfutz'
A Centaur snaps into visibility.
A Centaur is mortally wounded, and will die soon, if not aided.
A Centaur snaps into visibility.
Zikr calls down a roaring flamestrike at a Centaur who starts to melt!
A Centaur's gloves of the mind melted from the intense heat!
A Centaur's holy symbol of the Ravenkind melted from the intense heat!
A Centaur's diamond-studded tail ring [poor] melted from the intense heat!
A Centaur's lightning earring melted from the intense heat!
A Centaur's messenger bag embroidered with mystical sigils melted from the intense heat!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Korv by 13333333.
The smell of fresh blood enters your body, infusing you with power!