The Inn of the Shady Grove
The small and simple room here is decorated with a variety of
plants and pieces of furniture. The room is constructed from stone
and mortar. The room glows an erie yellow from the large candles
which burn on the counter along the west wall. A hallway can be
seen just beyond the counter where visitors have taken some time
off. There are exits leading into the House of the Poor and the
Bar of the Dancing Flame.
Obvious exits: -East -South
An unwanted bracelet collects among the rubble here.
[13] A small bandage rests upon the ground here.
A cup is lying here.
[3] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A long steel sword is here in the dirt.
[5] A durable looking footman's flail lies discarded here.
[5] A large black leather whip lies coiled here.
[4] A large two-handed sword has been left here.
[3] A large two-handed sword has been left here.
[4] A great flail has been carelessly left here.
[6] A sturdy looking wooden club has been left here.
[6] A stout cudgel carved from oak wood lies here.
[6] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel dagger about a foot in length lies here.
[5] A steel dagger has been tossed aside here.
[5] A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
A black velvet covered book lies discarded here.
An orcish guard stands here patrolling.
< 1h/82H 113v/113V Pos: standing >
The Bar of Dancing Flame
Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down
Fresh blood splatters cover the area.
A small collar collects among the rubble on the ground.
A mighty board stands here held up by great swords reading 'Flame Board.'
An orcish street sweeper is here cleaning the city from rubbish.
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.
< 1h/82H 112v/113V Pos: standing >
An orcish shaman enters from below.
< 1h/82H 112v/113V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East -Up
Fresh blood covers everything in the area.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A durable looking footman's flail lies discarded here.
[2] A large black leather whip lies coiled here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
[2] A great flail has been carelessly left here.
< 1h/82H 111v/113V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
< 1h/82H 110v/113V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
The corpse of an old orcish woman is lying here.
Byebye (Orc)(medium) stands here.
An orcish merchant is standing here completing his next transaction.
< 1h/82H 109v/113V Pos: standing >
Byebye leaves north.
You quickly scan the area.
Byebye who is close by to your north.
A cowardly orcish girl who is not far off to your north.
An orcish thief who is not far off to your north.
A baby orc who is rather far off to your north.
Sylchat who is close by to your east.
An orcish elite who is close by to your east.
Meinar, the old baker who is close by to your east.
An orcish warrior who is not far off to your south.
A Halfling who is in the distance to your south.
A Minotaur who is in the distance to your south.
A Gnome who is in the distance to your south.
A Githzerai who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Githzerai who is in the distance to your south.
A Minotaur who is in the distance to your south.
A Gnome who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Grey Elf who is in the distance to your south.
< 1h/82H 109v/113V Pos: standing >
You quickly scan the area.
A cowardly orcish girl who is not far off to your north.
An orcish thief who is not far off to your north.
A baby orc who is rather far off to your north.
Sylchat who is close by to your east.
An orcish elite who is close by to your east.
Meinar, the old baker who is close by to your east.
An orcish warrior who is not far off to your south.
A thick-haired buffalo who is in the distance to your south.
A thick-haired buffalo who is in the distance to your south.
An orcish shaman who is in the distance to your south.
A Halfling who is in the distance to your south.
A Minotaur who is in the distance to your south.
A Githzerai who is in the distance to your south.
A Minotaur who is in the distance to your south.
A Gnome who is in the distance to your south.
A Grey Elf who is in the distance to your south.
< 2h/82H 112v/113V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
< 2h/82H 112v/113V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a large warhorse is lying here.
The corpse of the grinning bobcat is lying here.
The corpse of a baby orc is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish thief is lying here.
An orcish warrior is here preparing for the next invasion.
< 2h/82H 111v/113V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
The corpse of an orcish assassin is lying here.
[2] The corpse of a baby orc is lying here.
< 2h/82H 110v/113V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 2h/82H 109v/113V Pos: standing >
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down #
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
The corpse of an umber hulk is lying here.
[2] The corpse of the orc gate guard is lying here.
[3] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an umber hulk is lying here.
The corpse of an orcish elite is lying here.
[2] The corpse of the orc gate guard is lying here.
[3] The corpse of a young orc sentinel is lying here.
[2] The corpse of the orc gate guard is lying here.
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands in mid-air here, fighting a Gnome.
A thick-haired buffalo stands here.
An orcish shaman stands in mid-air here, fighting a Gnome.
A Halfling (tiny) -=Celestial Sigil=- stands in mid-air here.
A Gnome (tiny) -=Celestial Sigil=- stands in mid-air here, fighting an orcish shaman.
A Githzerai (medium) -=Celestial Sigil=- stands in mid-air here.
A Grey Elf (small) Swish -=Tharnadian Royal Marines=- stands in mid-air here.
A Minotaur (large) -=Celestial Sigil=- stands in mid-air here.
A Gnome (tiny) -=Celestial Sigil=- stands in mid-air here.
A Grey Elf (medium) -=Celestial Sigil=- stands in mid-air here.
A Barbarian (large) Bayraktar -=Celestial Sigil=- stands in mid-air here, fighting an orcish shaman.
A Grey Elf suddenly attacks YOU!
A Grey Elf's impressive slash hits you.