The death of [52 Shadowmage] Dze -=Celestial Sigil=- (Gnome)

in Along a Crumbling Cobblestone Road

from the perspective of [55 Elementalist] Dunga *-* Warlords *-* (Troll)

<worn as a badge>    a clump of glowing fuzz [69%]
<worn on head>       a black devil-hide headband [superior] (magic)
<worn on eyes>       an eyepatch of a cRazY MaN [poor] [86%]
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn in ear>        a tiny endurium earring [poor] made by Acho (magic)
<worn on face>       a beautiful mask made of bird feathers
<worn around neck>   a psionicist locket of power (magic) (glowing) [52%]
<worn around neck>   the medallion of kossuth [superior] (magic) [78%]
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [81%]
<worn about waist>   the threads of astral projection [superior] (glowing)
<worn on belt buckle>a harp of the sirens (magic) (glowing) [68%]
<worn on arms>       the sleeves of Arkan'non (magic) [74%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [70%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [50%]
<worn on hands>      the hands of justice (magic) (glowing) [72%]
<worn on finger>     a ring called 'Soulcatcher'
<worn on finger>     the ring of the berserker lord [poor] (magic) [84%]
<held>               the Totem of Mastery (magic) (glowing)[222h 10m 7s]
<held>               the totem of Mox (magic) (humming)[222h 10m 7s]
<worn on legs>       a pair of ghostly pants (magic) [69%]
<worn on feet>       the boots of the dreamer (magic)


< 1371h/1371H 250v/250V Pos: standing >
You complete your spell...
You point at a Gnome.
You snap into visibility.
[Damage: 181 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 1371h/1371H 250v/250V Pos: standing >
Shizam completes his spell...
Shizam utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
Shizam snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by a Gnome hits Zikr soundly.
A bolt of force sent by a Gnome hits Zikr soundly.
A bolt of force sent by a Gnome hits Zikr soundly.

< 1371h/1371H 250v/250V Pos: standing >
Shizam snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 1371h/1371H 250v/250V Pos: standing >
Shizam snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
An air elemental rises to its feet.
An air elemental attacks Vessekae. [1 Hits]

< 1371h/1371H 250v/250V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 1371h/1371H 250v/250V Pos: standing >
The rain stops.
A Gnome leaves south.

< 1371h/1371H 250v/250V Pos: standing >
You abort your spell before it's done!

< 1371h/1371H 250v/250V Pos: standing >
Vessekae attacks an air elemental. [1 Hits]

< 1371h/1371H 250v/250V Pos: standing >
An air elemental attacks Vessekae. [4 Hits]
An air elemental attacks Vessekae. [1 Hits]
You failed.
Shizam leaves south.
Vessekae attempts to flee.
Vessekae leaves south.

< 1371h/1371H 250v/250V Pos: standing >
You failed.

< 1371h/1371H 250v/250V Pos: standing >
Booger Street
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
*Vessekae  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
A small snake slithers through the vines here.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)

< 1371h/1371H 248v/250V Pos: standing >
Bodyslam who?

< 1371h/1371H 248v/250V Pos: standing >

< 1371h/1371H 248v/250V Pos: standing >
You quickly scan the area.
A bugbear commoner who is close by to your north.
A drunk bugbear who is close by to your north.
A small snake who is close by to your north.
An air elemental who is close by to your north.
An air elemental who is close by to your north.
An air elemental who is close by to your north.
Zikr who is close by to your north.
A bugbear cleaner who is close by to your north.
A small snake who is close by to your north.
A bugbear child who is not far off to your north.
An orcish merchant who is not far off to your north.
A bugbear girl who is not far off to your north.
A drunk bugbear who is not far off to your north.
A bugbear father who is not far off to your north.
A bugbear guard who is not far off to your east.
A bugbear guard who is not far off to your east.
A bugbear guard who is not far off to your east.
A bugbear guard who is not far off to your east.
A Gnome who is a brief walk away to your east.
A bugbear youth who is close by to your west.
A bugbear child who is not far off to your west.
A bugbear girl who is a brief walk away to your west.
A bugbear guard who is a brief walk away to your west.
A bugbear father who is rather far off to your west.
A shaman in training who is rather far off to your west.
A bugbear youth who is in the distance to your west.
A bugbear child who is in the distance to your west.
A bugbear guard who is in the distance to your west.
A bugbear girl who is in the distance to your west.

< 1371h/1371H 248v/250V Pos: standing >
You quickly scan the area.
A bugbear commoner who is close by to your north.
A drunk bugbear who is close by to your north.
A small snake who is close by to your north.
An air elemental who is close by to your north.
An air elemental who is close by to your north.
An air elemental who is close by to your north.
Zikr who is close by to your north.
A bugbear cleaner who is close by to your north.
A small snake who is close by to your north.
A bugbear noble who is not far off to your north.
A bugbear child who is not far off to your north.
An orcish merchant who is not far off to your north.
A drunk bugbear who is not far off to your north.
A bugbear father who is not far off to your north.
A bugbear guard who is not far off to your east.
A bugbear guard who is not far off to your east.
A bugbear guard who is not far off to your east.
A bugbear guard who is not far off to your east.
A Gnome who is a brief walk away to your east.
A bugbear child who is close by to your west.
A bugbear youth who is close by to your west.
A bugbear girl who is a brief walk away to your west.
A bugbear guard who is a brief walk away to your west.
A bugbear father who is rather far off to your west.
A shaman in training who is rather far off to your west.
A bugbear youth who is in the distance to your west.
A bugbear child who is in the distance to your west.
A bugbear guard who is in the distance to your west.
A bugbear girl who is in the distance to your west.

< 1371h/1371H 248v/250V Pos: standing >
Zikr enters from the north.

< 1371h/1371H 248v/250V Pos: standing >
A bugbear youth leaves west.

< 1371h/1371H 248v/250V Pos: standing >
Keane leaves east.
Shizam leaves east.
Narmu leaves east.
You follow Keane.

Booger Street
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the west.

< 1371h/1371H 247v/250V Pos: standing >
Keane leaves east.
Shizam leaves east.
Narmu leaves east.
You follow Keane.

City Gates of Bugentolen
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
Zikr enters from the west.

< 1371h/1371H 246v/250V Pos: standing >
Keane leaves east.
Shizam leaves east.
Narmu leaves east.
You follow Keane.

 
       M^.....    
     M^^^+++++.   
    M^^^.+......  
  MM^...........  
 MM^...^@+....M.  
 M^..M..+.......  
 ^......+.....^^  
  ....**....^..   
   ..***+*P^.^    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the west.

< 1371h/1371H 246v/250V Pos: standing >
Keane leaves east.
Shizam leaves east.
Narmu leaves east.
You follow Keane.

 
      M^......    
    M^^^+++++..   
   M^^^.+.......  
 MM^............  
 M^...^P@....M..  
 ^..M..+........  
 ......+.....^^.  
  ...**....^..^   
   .***+*.^.^^    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the west.

< 1371h/1371H 246v/250V Pos: standing >
Keane leaves east.
Shizam leaves east.
Narmu leaves east.
You follow Keane.

 
     M^.......    
   M^^^+++++..+   
  M^^^.+........  
 M^.............  
 ^...^+P@...M...  
 ..M..+.........  
 .....+.....^^.^  
  ..**....^..^.   
   ***+*.^.^^.    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
There is a slight disturbance in the spirit realm here.
Zikr enters from the west.

< 1371h/1371H 246v/250V Pos: standing >
Keane leaves east.
Shizam leaves east.
Narmu leaves east.
You follow Keane.

 
    M^........    
  M^^^+++++..++   
 M^^^.+.........  
 ^..............  
 ...^++P@..M....  
 .M..+.........^  
 ....+.....^^.^.  
  .**....^..^.^   
   **+*.^.^^.^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Vessekae sneaks in from the west.
Zikr enters from the west.

< 1371h/1371H 244v/250V Pos: standing >
Keane leaves east.
Shizam leaves east.
Narmu leaves east.
You follow Keane.

 
   M^.........    
  ^^^+++++..+++   
 ^^^.+..........  
 ...............  
 ..^++.P@.M.....  
 M..+.........^^  
 ...+.....^^.^.^  
  **....^..^.^M   
   *+*.^.^^.^M    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the west.

< 1371h/1371H 243v/250V Pos: standing >
Keane leaves south.
Shizam leaves south.
Narmu leaves south.
You follow Keane.

 
   ^^+++++..++    
  ^^.+.........   
 ...............  
 ..^++..P.M.....  
 M..+...@.....^^  
 ...+.....^^.^.^  
 .**....^..^.^MM  
  **+*.^.^^.^MM   
   *+*.^^^.^MM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the north.

< 1371h/1371H 242v/250V Pos: standing >
Keane leaves south.
Shizam leaves south.
Narmu leaves south.
You follow Keane.

 
   ^.+........    
  .............   
 ..^++....M.....  
 M..+...P.....^^  
 ...+...@.^^.^.^  
 .**....^..^.^MM  
 ***+*.^.^^.^MMM  
  **+*.^^^.^MMM   
   *+*...^^^MM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the north.

< 1371h/1371H 241v/250V Pos: standing >
Keane leaves south.
Shizam leaves south.
Narmu leaves south.
You follow Keane.

 
   ...........    
  .^++....M....   
 M..+.........^^  
 ...+...P.^^.^.^  
 .**....@..^.^MM  
 ***+*.^.^^.^MMM  
 ***+*.^^^.^MMMM  
  **+*...^^^MMM   
   *.**^^^^MMM    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the north.

< 1371h/1371H 240v/250V Pos: standing >
Keane leaves south.
Shizam leaves south.
Narmu leaves south.
You follow Keane.

 
   ^++....M...    
  ..+.........^   
 ...+.....^^.^.^  
 .**....P..^.^MM  
 ***+*.^@^^.^MMM  
 ***+*.^^^.^MMMM  
 ***+*...^^^MMM^  
  **.**^^^^MMMM   
   *+*.^.^MMMM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
There is a slight disturbance in the spirit realm here.
Zikr enters from the north.

< 1371h/1371H 238v/250V Pos: standing >
Keane leaves south.
Shizam leaves south.
Narmu leaves south.
You follow Keane.

 
   .+.........    
  ..+.....^^.^.   
 .**....^..^.^MM  
 ***+*.^P^^.^MMM  
 ***+*.^@^.^MMMM  
 ***+*...^^^MMM^  
 .**.**^^^^MMMM^  
  **+*.^.^MMMM^   
   *.+.PM^MMMM    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the north.

< 1371h/1371H 237v/250V Pos: standing >
Keane leaves south.
Shizam leaves south.
Narmu leaves south.
You follow Keane.

 
   .+.....^^.^    
  **....^..^.^M   
 ***+*.^.^^.^MMM  
 ***+*.^P^.^MMMM  
 ***+*..@^^^MMM^  
 .**.**^^^^MMMM^  
 .**+*.^.^MMMM^^  
  **.+.PM^MMMM^   
   ***.^+MMMMM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the north.

< 1371h/1371H 235v/250V Pos: standing >
Keane leaves south.
Shizam leaves south.
Narmu leaves south.
You follow Keane.

 
   *....^..^.^    
  **+*.^.^^.^MM   
 ***+*.^^^.^MMMM  
 ***+*..P^^^MMM^  
 .**.**^@^^MMMM^  
 .**+*.^.^MMMM^^  
 .**.+.PM^MMMM^^  
  ****.^+MMMMM^   
   *  ^^+MMMM^    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the north.

< 1371h/1371H 234v/250V Pos: standing >
Keane leaves south.
Shizam leaves south.
Narmu leaves south.
You follow Keane.

 
   *+*.^.^^.^M    
  **+*.^^^.^MMM   
 ***+*...^^^MMM^  
 .**.**^P^^MMMM^  
 .**+*.^@^MMMM^^  
 .**.+.PM^MMMM^^  
 *****.^+MMMMM^^  
  **  ^^+MMMM^^   
   * M ^^MMMM^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the north.

< 1371h/1371H 233v/250V Pos: standing >
Keane leaves west.
Shizam leaves west.
Narmu leaves west.
You follow Keane.

 
   **+*.^.^^.^    
  ***+*.^^^.^MM   
 .***+*...^^^MMM  
 ..**.**^^^^MMMM  
 ..**+*.@P^MMMM^  
 ..**.+.PM^MMMM^  
 .*****.^+MMMMM^  
  ***  ^^+MMMM^   
   ** M ^^MMMM    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
Zikr enters from the east.

< 1371h/1371H 231v/250V Pos: standing >
Keane leaves west.
Shizam leaves west.
Narmu leaves west.
You follow Keane.

 
   ***+*.^.^^.    
  .***+*.^^^.^M   
 ..***+*...^^^MM  
 ...**.**^^^^MMM  
 ...**+*@P.^MMMM  
 ...**.+.PM^MMMM  
 ..*****.^+MMMMM  
  .***  ^^+MMMM   
   *** M ^^MMM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
There is a slight disturbance in the spirit realm here.
Zikr enters from the east.

< 1371h/1371H 230v/250V Pos: standing >
Keane leaves south.
Shizam leaves south.
Narmu leaves south.
You follow Keane.

 
   ***+*.^^^.^    
  .***+*...^^^M   
 ...**.**^^^^MMM  
 ...**+*P^.^MMMM  
 ...**.+@PM^MMMM  
 ..*****.^+MMMMM  
 ..***  ^^+MMMM^  
  **** M ^^MMMM   
   **    .+MMM    
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
There is a slight disturbance in the spirit realm here.
Zikr enters from the north.

< 1371h/1371H 229v/250V Pos: standing >
Keane leaves east.
Shizam leaves east.
Narmu leaves east.
You follow Keane.

 
   **+*.^^^.^M    
  ***+*...^^^MM   
 ..**.**^^^^MMMM  
 ..**+*.^.^MMMM^  
 ..**.+P@M^MMMM^  
 .*****.^+MMMMM^  
 .***  ^^+MMMM^^  
  *** M ^^MMMM^   
   *    .+MMMM    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Keane  *-* Warlords *-* (Ogre)(large) stands in mid-air here.(Red Aura)
An immature leucrotta stands, floating here, fighting a Gnome.
A Gnome (tiny)  -=Celestial Sigil=- stands in mid-air here, fighting an immature leucrotta.(Gold Aura)
Zikr enters from the west.

< 1371h/1371H 228v/250V Pos: standing >
Narmu starts casting an offensive spell.
Zikr suddenly attacks a Gnome!

< 1371h/1371H 229v/250V Pos: standing >
Shizam starts casting an offensive spell.
Shizam snaps into visibility.

< 1371h/1371H 230v/250V Pos: standing >
A Gnome attacks an immature leucrotta. [1 Hits]

< 1371h/1371H 230v/250V Pos: standing >
You start chanting...
Keane misses a kick at a Gnome due to his small size.
Keane snaps into visibility.

< 1371h/1371H 231v/250V Pos: standing >
Narmu completes his spell...
Narmu utters the word 'uwwarahz'
A flaming conflagration spews from Narmu striking a Gnome full on!
A Gnome's ring of the Neogi Lords of strength is burned from the blast!
An immature leucrotta misses a kick at a Gnome due to his small size.
An immature leucrotta attacks a Gnome. [0 Hits]
Vessekae starts casting an offensive spell.
Vessekae snaps into visibility.

< 1371h/1371H 232v/250V Pos: standing >
Shizam completes his spell...
Shizam utters the word 'pawwzf'
Shizam snaps into visibility.
Shizam creates a hammer out of thin air that smashes into a Gnome, bits of flesh and bone fly everywhere!
A Gnome is stunned!

< 1371h/1371H 233v/250V Pos: standing >
Keane snaps into visibility.
A Gnome is incapacitated and will slowly die, if not aided.
A Gnome slumps to the ground.
A Gnome's thin dragonskin cloak coated with brass of health was completely destroyed by the massive blow!
A Gnome's helmet of agony of health was completely destroyed by the massive blow!
A Gnome's unearthly dragonscale amulet was completely destroyed by the massive blow!
A Gnome's eyes of the High Forest was completely destroyed by the massive blow!
A Gnome's anti-matter earring was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Dunga by 13333333.
The smell of fresh blood enters your body, infusing you with power!