The death of [42 Necrolyte] Gell (Githyanki)

in Foothills of a Lush Mountain Valley

from the perspective of [56 Diabolis] Aikii -=Celestial Sigil=- (Githzerai)

<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[64h 36m 28s]
<worn on eyes>       an eyepatch of negative energy (magic)
<worn in ear>        a flaming earring [poor]
<worn in ear>        an earring of rainbows [poor] (invis)
<worn on face>       the petrified visage of Lord Nymav K'haar [poor]
<worn around neck>   the necklace of wisdom [poor] [70%]
<worn around neck>   the amulet of lordly protection (magic)
<worn on body>       a suit of flame-wreathed platemail [superior] [84%]
<worn about body>    a frayed skin cloak branded with primative glyphs (magic) [60%]
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   a belt of skulls of constitution (magic) [81%]
<worn on belt buckle>the tome of Strahd of endurance (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [89%]
<worn around wrist>  the bracelet of emeralds [89%]
<worn around wrist>  a silver charm bracelet [superior] (magic) (glowing)
<worn on hands>      gloves of arcane power [poor]
<worn on finger>     a ring of the Neogi Lords [superior] (glowing) [82%]
<worn on finger>     a titanium ring (magic) (glowing)
<held>               the globe of shadows (invis) (magic)[64h 36m 28s]
<worn on legs>       some slime-covered aboleth skin [superior] (magic) (glowing)
<worn on feet>       a pair of clawed demon-hide moccasins

 Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Fearless GlobeOfDarkness
Combat Pulse:   19 Spell Pulse:  0.82 
Leaderboard Points:  632 

Active Spells:
--------------
stone skin (3 minutes)
inertial barrier (30 minutes)
vitality (30 minutes)
well-rested bonus (123 minutes)


< 829h/829H 173v/173V Pos: standing >
The sun starts to set in the south.
You can not enroll group members without being head of a group.

< 829h/829H 173v/173V Pos: standing >
 **.^M  
 **@*^  
 ^^**^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
An ice elemental is here chilling the room. (minion) 
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
One of the most pathetic mares you've ever seen stands here. (minion) 
Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.

< 829h/829H 173v/173V Pos: standing >
A sick and impotent three-legged mare is now a member of Zia's group.

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 829h/829H 173v/173V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
Selly is now a member of Zia's group.

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >
Kenon steps out of the etherportal.

< 829h/829H 173v/173V Pos: standing >
 **.^M  
 **@*^  
 ^^**^  

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >

		Score information for Aikii

Level: 56   Race: Githzerai   Class: Necromancer / Diabolis Sex: Male
Hit points: 829(829)  Moves: 173(173)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Soulshielded
Frags:   -0.60   Deaths:   40
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Acid Living Animals
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Fearless GlobeOfDarkness
Combat Pulse:   19 Spell Pulse:  0.82 
Leaderboard Points:  632 

Active Spells:
--------------
stone skin (3 minutes)
inertial barrier (30 minutes)
vitality (30 minutes)
well-rested bonus (123 minutes)


< 829h/829H 173v/173V Pos: standing >
Cols steps out of the etherportal.

< 829h/829H 173v/173V Pos: standing >
 **.^M  
 **@*^  
 ^^**^  

< 829h/829H 173v/173V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Kenon.

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >
Kenon's body appears to recover from the affects of the potion.

< 829h/829H 173v/173V Pos: standing >
Cols stops following Kenon.
Cols now follows Kenon.

< 829h/829H 173v/173V Pos: standing >
Cols has just given you his consent.

< 829h/829H 173v/173V Pos: standing >
You can not enroll group members without being head of a group.

< 829h/829H 173v/173V Pos: standing >
Cols is now a member of Zia's group.

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >
Kenon is now a member of Zia's group.

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
  *The Chasm of the Misty Vale                   (slightly good) 
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly evil) 
  *Orrak                                         (extremely evil)
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (evil)          
  *Nizari                                        (very evil)     
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (evil)          
  *The Temple of the Sun                         (pure good)     
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (good)          
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (slightly good) 
  *Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (good)          
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
  *The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (slightly good) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (evil)          
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (good)          
  *The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
  *The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (very evil)     
  *Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
  *The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (very evil)     
   Ruined Temple of Tezcatlipoca                 (evil)          
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (very evil)     
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly good) 
  *Sea Kingdom                                   (evil)          
   Plane of Earth                                (good)          
   Sevenoaks                                     (evil)          
  *The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (slightly good) 
  *The Realm of Barovia                          (neutral)       
  *The Royal Mausoleum of Castle IceCrag         (extremely evil)
  *Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
  *Ceothia                                       (slightly good) 
   Tiamat                                        (evil)          
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 829h/829H 173v/173V Pos: standing >
Kenon now follows Selly.

< 829h/829H 173v/173V Pos: standing >
The etherportal crumbles to dust and blows away.

< 829h/829H 173v/173V Pos: standing >
Zia stops following Selly.
Zia now follows Selly.

< 829h/829H 173v/173V Pos: standing >
Cols stops following Kenon.
Cols now follows Selly.

< 829h/829H 173v/173V Pos: standing >

		Score information for Aikii

Level: 56   Race: Githzerai   Class: Necromancer / Diabolis Sex: Male
Hit points: 829(829)  Moves: 173(173)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Soulshielded
Frags:   -0.60   Deaths:   40
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Acid Living Animals
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Fearless GlobeOfDarkness
Combat Pulse:   19 Spell Pulse:  0.82 
Leaderboard Points:  632 

Active Spells:
--------------
stone skin (2 minutes)
inertial barrier (29 minutes)
vitality (29 minutes)
well-rested bonus (122 minutes)


< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >
 **.^M  
 **@*^  
 ^^**^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An ice elemental is here chilling the room. (minion) 
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
One of the most pathetic mares you've ever seen stands here. (minion) 
Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.

< 829h/829H 173v/173V Pos: standing >

< 829h/829H 173v/173V Pos: standing >
You stop following Zia.
You now follow Selly.

< 829h/829H 173v/173V Pos: standing >
Selly shouts out loudly.. MOVING!!!!
 **.^M  
 **@*^  
 ^^**^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An ice elemental is here chilling the room. (minion) 
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
One of the most pathetic mares you've ever seen stands here. (minion) 
Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.

< 829h/829H 173v/173V Pos: standing >
You are already standing.

< 829h/829H 173v/173V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.

< 829h/829H 173v/173V Pos: standing >
You follow Selly.

   *^.^^MMM^    
  ***.^^MMM^.   
 ^^^**.^^MM^^.  
 ^^.***.^MM^..  
 M^^^**@^MM^..  
 MM.^****^M^^.  
 MMM.^^**^M^^^  
  MM^^.^***^^   
   MM+...**^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the south.
Zia trots in from the south.
A sick and impotent three-legged mare trots in from the south.
An ice elemental enters from the south.

< 829h/829H 171v/173V Pos: standing >
   *^.^^MMM^    
  ***.^^MMM^.   
 ^^^**.^^MM^^.  
 ^^.***.^MM^..  
 M^^^**@^MM^..  
 MM.^****^M^^.  
 MMM.^^**^M^^^  
  MM^^.^***^^   
   MM+...**^    
You follow Selly.

   ^^.^MMM^^    
  **^.^^MMM^^   
 .***.^^MMM^.^  
 ^^^**.^^MM^^.  
 ^^.***@^MM^..  
 M^^^**P^MM^..  
 MM.^****^M^^.  
  MM.^^**^M^^   
   M^^.^***^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the south.
Zia trots in from the south.
A sick and impotent three-legged mare trots in from the south.
An ice elemental enters from the south.

< 829h/829H 169v/173V Pos: standing >
   ^^.^MMM^^    
  **^.^^MMM^^   
 .***.^^MMM^.^  
 ^^^**.^^MM^^.  
 ^^.***@^MM^..  
 M^^^**.^MM^..  
 MM.^****^M^^.  
  MM.^^**^M^^   
   M^^.^***^    
Selly sneaks north.
You follow Selly.

   .^.^MMM^.    
  *^^.^MMM^^.   
 ***^.^^MMM^^^  
 .***.^^MMM^.^  
 ^^^**.@^MM^^.  
 ^^.***P^MM^..  
 M^^^**.^MM^..  
  M.^****^M^^   
   M.^^**^M^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the south.
Zia trots in from the south.
A sick and impotent three-legged mare trots in from the south.
An ice elemental enters from the south.

< 829h/829H 167v/173V Pos: standing >
   .^.^MMM^.    
  *^^.^MMM^^.   
 ***^.^^MMM^^^  
 .***.^^MMM^.^  
 ^^^**.@^MM^^.  
 ^^.***.^MM^..  
 M^^^**.^MM^..  
  M.^****^M^^   
   M.^^**^M^    
Selly sneaks west.
You follow Selly.

   ^.^.^MMM^    
  **^^.^MMM^^   
 .***^.^^MMM^^  
 ..***.^^MMM^.  
 P^^^**@P^MM^^  
 M^^.***.^MM^.  
 MM^^^**.^MM^.  
  MM.^****^M^   
   MM.^^**^M    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the east.
Zia trots in from the east.
A sick and impotent three-legged mare trots in from the east.
Kenon sneaks in from the east.
An ice elemental enters from the east.

< 829h/829H 165v/173V Pos: standing >
   ^.^.^MMM^    
  **^^.^MMM^^   
 .***^.^^MMM^^  
 ..***.^^MMM^.  
 P^^^**@^^MM^^  
 M^^.***.^MM^.  
 MM^^^**.^MM^.  
  MM.^****^M^   
   MM.^^**^M    
You follow Selly.

 **.^^  
 ^*@P^  
 .***.  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the east.
Zia trots in from the east.
A sick and impotent three-legged mare trots in from the east.
Kenon sneaks in from the east.
An ice elemental enters from the east.

< 829h/829H 164v/173V Pos: standing >
 **.^^  
 ^*@.^  
 .***.  
Selly sneaks west.
You follow Selly.

 ***.^  
 ^^@P.  
 ^.***  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the east.
Zia trots in from the east.
A sick and impotent three-legged mare trots in from the east.
An ice elemental enters from the east.

< 829h/829H 163v/173V Pos: standing >
 ***.^  
 ^^@*.  
 ^.***  
Selly sneaks west.
You follow Selly.

   ***^.^.^M    
  ^^***^^.^MM   
 ^^..***^.^^MM  
 M^...***.^^MM  
 MM^P^^@**.^^M  
  MMM^^.***.^M  
   MMM^^^**.^M  
    MMM.^****   
     MMM.^^*    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the east.
Zia trots in from the east.
A sick and impotent three-legged mare trots in from the east.
Kenon sneaks in from the east.
An ice elemental enters from the east.

< 829h/829H 162v/173V Pos: standing >
   ***^.^.^M    
  ^^***^^.^MM   
 ^^..***^.^^MM  
 M^...***.^^MM  
 MM^P^^@**.^^M  
  MMM^^.***.^M  
   MMM^^^**.^M  
    MMM.^****   
     MMM.^^*    
Selly sneaks west.
You follow Selly.

   ****^.^.^    
  .^^***^^.^M   
 ^^^..***^.^^M  
 MM^...***.^^M  
  MM^P^@P**.^^  
   MMM^^.***.^  
    MMM^^^**.^  
     MMM.^***   
      MMM.^^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the east.
Zia trots in from the east.
A sick and impotent three-legged mare trots in from the east.
Kenon sneaks in from the east.
An ice elemental enters from the east.

< 829h/829H 161v/173V Pos: standing >
   ****^.^.^    
  .^^***^^.^M   
 ^^^..***^.^^M  
 MM^...***.^^M  
  MM^P^@^**.^^  
   MMM^^.***.^  
    MMM^^^**.^  
     MMM.^***   
      MMM.^^    

< 829h/829H 162v/173V Pos: standing >
Selly sneaks west.
You follow Selly.

   *****^.^.    
  ^.^^***^^.^   
 M^^^..***^.^^  
 MMM^...***.^^  
   MM^P@P^**.^  
    MMM^^.***.  
     MMM^^^**.  
      MMM.^**   
       MMM.^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cols enters from the east.
Zia trots in from the east.
A sick and impotent three-legged mare trots in from the east.
Kenon sneaks in from the east.
An ice elemental enters from the east.

< 829h/829H 161v/173V Pos: standing >
   *****^.^.    
  ^.^^***^^.^   
 M^^^..***^.^^  
 MMM^...***.^^  
   MM^P@^^**.^  
    MMM^^.***.  
     MMM^^^**.  
      MMM.^**   
       MMM.^    

< 829h/829H 161v/173V Pos: standing >
Selly sneaks west.
You follow Selly.

   .*****^.^    
  ^^.^^***^^.   
 MM^^^..***^.^  
 MMMM^...***.^  
    MM^@P^^**.  
     MMM^^.***  
      MMM^^^**  
       MMM.^*   
        MMM.    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*The wraith of a cook stands here. (minion) (Red Aura)
*The wraith of a disciple stands here. (minion) (Red Aura)
*The wraith of a disciple stands here. (minion) (Red Aura)
*The wraith of a disciple stands here. (minion) (Red Aura)
A Githyanki (medium) stands here. (Non-Fraggable)(Red Aura)
Cols enters from the east.
Zia trots in from the east.
A sick and impotent three-legged mare trots in from the east.
Kenon sneaks in from the east.
An ice elemental enters from the east.
Zia starts casting an offensive spell.

< 829h/829H 160v/173V Pos: standing >
   .*****^.^    
  ^^.^^***^^.   
 MM^^^..***^.^  
 MMMM^...***.^  
    MM^@^^^**.  
     MMM^^.***  
      MMM^^^**  
       MMM.^*   
        MMM.    
Cols starts casting an offensive spell.
Cols snaps into visibility.

< 829h/829H 161v/173V Pos: standing >
Kenon settles to his knees.

< 829h/829H 163v/173V Pos: standing >
Kenon snaps into visibility.
Kenon's leap knocks into a Githyanki, sending him slightly off balance...

< 829h/829H 164v/173V Pos: standing >
Kenon snaps into visibility.
Kenon's impressive slash hits a Githyanki.
A Githyanki is mortally wounded, and will die soon, if not aided.
Kenon slips beneath a Githyanki's guard dealing a vicious attack!!
Kenon snaps into visibility.
Kenon's weak slash hits a Githyanki.
A Githyanki's glowing faerie ring was completely destroyed by the massive blow!
A Githyanki's tiny ruby ring was completely destroyed by the massive blow!
A Githyanki's platinum stud [superior] was completely destroyed by the massive blow!
The wraith of a disciple stops following a Githyanki.
The wraith of a disciple stops following a Githyanki.
The wraith of a disciple stops following a Githyanki.
The wraith of a cook stops following a Githyanki.
A Githyanki is dead! R.I.P.
You receive your share of experience.