<worn as a badge> a drow-made limestone badge
<worn on eyes> a twined hemp eyepatch [40%]
<worn in ear> a slime covered earring (glowing)
<worn on face> a black leather mask
<worn around neck> a cracked electrum amulet
<worn around neck> a sparkling bark necklace [88%]
<worn about body> a flowing black bodycloak [89%]
<worn on back> a large leather backpack
<worn as quiver> a mystical serpent runed quiver
<worn about waist> a light granite girth from The Lizardman Swamps of Clavikord
<worn on arms> some sparkling hemp sleeves [60%]
<worn around wrist> a well-used bronze bracer
<worn around wrist> an adamantium bracer of Tarkorsh of precision [88%]
<worn on hands> some exquisite cured leather gloves
<worn on finger> a ring of blood [superior]
<worn on finger> a flaming sapphire signet
<primary weapon> a shortsword named 'Narggle's Star' [superior]
<secondary weapon> a slimy troglodyte claw [poor]
< 277h/277H 93v/121V Pos: standing >
^.M.*****
M.....****.
MM^.M.****.
MMM^.@****.
MMM^^++..++
MMMM^M****.
MMMM+^***
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 277h/277H 92v/121V Pos: standing >
....*****
.^.M.*****.
M.....****.
MM^.M@****.
MMM^..****.
MMM^^++..++
MMM^M****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 277h/277H 90v/121V Pos: standing >
...*****.
^....*****.
.^.M.*****.
M....@****.
MM^.M.****.
MMM^..****.
MM^^++..+
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 277h/277H 88v/121V Pos: standing >
..***
M.@**
...**
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 85v/121V Pos: standing >
.***M
..@**
M.***
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 83v/121V Pos: standing >
*****
.*@*M
..***
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 80v/121V Pos: standing >
*****
**@**
.***M
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 78v/121V Pos: standing >
*****
**@**
*****
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 76v/121V Pos: standing >
*****
**@**
*****
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 73v/121V Pos: standing >
*****
**@**
*****
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 71v/121V Pos: standing >
*****
**@**
*****
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 68v/121V Pos: standing >
*****
**@**
*****
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 66v/121V Pos: standing >
***.*
**@**
*****
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 64v/121V Pos: standing >
**...
**@.*
*****
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 277h/277H 61v/121V Pos: standing >
*++.....M
***M+..++++
****.......
*****@..*..
******.***.
**********.
*******.M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 277h/277H 61v/121V Pos: standing >
*+.......
**++.....MM
***M+..++++
****.@.....
*****...*..
******.***.
*********
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 277h/277H 58v/121V Pos: standing >
*+..^....
**+........
**++.....MM
***M+@.++++
****.......
*****...*..
*****.***
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East -South -West
< 277h/277H 56v/121V Pos: standing >
M+M^^M...
**+..^.....
**+........
**++.@...MM
***M+..++++
****.......
****...*.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 277h/277H 56v/121V Pos: standing >
.+.^....^
*M+M^^M....
**+..^.....
**+..@.....
**++.....MM
***M+..++++
***......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 277h/277H 53v/121V Pos: standing >
*.+.^....
**M+M^^M...
***+..^....
***+.@.....
***++.....M
****M+..+++
****.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 277h/277H 52v/121V Pos: standing >
**.+.^...
***M+M^^M..
****+..^...
****+@.....
****++.....
*****M+..++
*****....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 277h/277H 49v/121V Pos: standing >
***.+.^..
****M+M^^M.
*****+..^..
*****@.....
*****++....
******M+..+
******...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 51v/121V Pos: standing >
....+....
****.+.^...
****M+M^^M.
*****@..^..
*****+.....
*****++....
*****M+..
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 51v/121V Pos: standing >
.......M.
.....+.....
****.+.^...
****M@M^^M.
*****+..^..
*****+.....
****++...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 50v/121V Pos: standing >
....M....
........M..
.....+.....
****.@.^...
****M+M^^M.
*****+..^..
****+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 50v/121V Pos: standing >
....+....
.....M.....
........M..
.....@.....
****.+.^...
****M+M^^M.
****+..^.
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 50v/121V Pos: standing >
....+^...
.....+.....
.....M.....
.....@..M..
.....+.....
****.+.^...
***M+M^^M
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East -South -West
< 277h/277H 49v/121V Pos: standing >
....+^...
.....+^....
.....+.....
.....@.....
........M..
.....+.....
***.+.^..
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East -South -West
A mature male leucrotta sniffs the air in search of prey.
< 277h/277H 47v/121V Pos: standing >
..^^+*...
.....+^...^
.....+^....
.....@.....
.....M.....
........M..
....+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 46v/121V Pos: standing >
**^*+**..
...^^+*....
.....+^...^
.....@^....
.....+.....
.....M.....
.......M.
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 46v/121V Pos: standing >
++.+M**..
.**^*+**...
...^^+*....
.....@^...^
.....+^....
.....+.....
....M....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 46v/121V Pos: standing >
*^*+^^*.M
+++.+M**...
.**^*+**...
...^^@*....
.....+^...^
.....+^....
....+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 45v/121V Pos: standing >
^^*+*^^.^
**^*+^^*.M^
+++.+M**...
.**^*@**...
...^^+*....
.....+^...^
....+^...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 45v/121V Pos: standing >
***+*....
*^^*+*^^.^.
**^*+^^*.M^
+++.+@**...
.**^*+**...
...^^+*....
....+^...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
A female leucrotta is busy looking for an easy meal.
< 277h/277H 44v/121V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Inside the Southern Gate
</map>
<map>
Zone: Village of Split Shield.
Room: Inside the Southern Gate
</map>
Inside the Southern Gate
A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes. Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town. From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -East -South -West -Up
A village guard is here watching the gates.
< 277h/277H 44v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 45v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 45v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 46v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 46v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 47v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 48v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 48v/121V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: A Wooden Ladder Below the Watch Tower
</map>
A Wooden Ladder Below the Watch Tower
This old wooden ladder lead up to the watch tower, and down to
the road below. It sways and creeks in high winds. Some of the rungs
are missing, slowing down the process.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down
< 277h/277H 51v/121V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Inside the Southern Gate
</map>
<map>
Zone: Village of Split Shield.
Room: Inside the Southern Gate
</map>
Inside the Southern Gate
A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes. Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town. From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -East -South -West -Up
A village guard is here watching the gates.
< 277h/277H 55v/121V Pos: standing >
***+*....
*^^*+*^^.^.
**^*+^^*.M^
+++.+@**...
.**^*+**...
...^^+*....
....+^...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 54v/121V Pos: standing >
^^*+*^^.^
**^*+^^*.M^
+++.++**...
.**^*@**...
...^^+*....
.....+^...^
....+^...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 54v/121V Pos: standing >
+.++M
*^@+M
.^^+*
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East -South -West
< 277h/277H 56v/121V Pos: standing >
****+*...
**^^*+*^^.^
.**^*+^^*.M
++++.@+**..
..**^*+**..
....^^+*...
.....+^..
A Turning Point Marked with an Impaled Head
Obvious exits: -North -East -South -West
An old sign is posted here in the grass.
< 277h/277H 56v/121V Pos: standing >
^**.+....
.****+*....
**^^*+*^^.^
.**^*@^^*.M
++++.++**..
..**^*+**..
...^^+*..
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 55v/121V Pos: standing >
^*.M+....
^^**.+.....
.****+*....
**^^*@*^^.^
.**^*+^^*.M
++++.++**..
.**^*+**.
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 55v/121V Pos: standing >
.^..+....
.^*.M+.....
^^**.+.....
.****@*....
**^^*+*^^.^
.**^*+^^*.M
+++.++**.
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 54v/121V Pos: standing >
....M...*
..^..+....*
.^*.M+.....
^^**.@.....
.****+*....
**^^*+*^^.^
**^*+^^*.
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 54v/121V Pos: standing >
^...+..^*
.....M...**
..^..+....*
.^*.M@.....
^^**.+.....
.****+*....
*^^*+*^^.
A repaired Cobblestone Path
Obvious exits: -North -East -South -West
< 277h/277H 54v/121V Pos: standing >
^...+..^*
.....M...**
..^..+....*
.^*.M@.....
^^**.+.....
.****+*....
*^^*+*^^.
^.^^+..**
M^...+..^**
.....M...**
..^..@....*
.^*.M+.....
^^**.+.....
****+*...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 53v/121V Pos: standing >
*^*^^^^**
*^.^^+..***
M^...+..^**
.....@...**
..^..+....*
.^*.M+.....
^**.+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
An immature leucrotta wanders around looking for scraps of food.
< 277h/277H 53v/121V Pos: standing >
***^^^*^M
**^*^^^^**M
*^.^^+..***
M^...@..^**
.....M...**
..^..+....*
^*.M+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 52v/121V Pos: standing >
*******MM
****^^^*^MM
**^*^^^^**M
*^.^^@..***
M^...+..^**
.....M...**
.^..+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 277h/277H 52v/121V Pos: standing >
<map>
Zone: Shady Grove.
Room: A Small Pathway
</map>
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
A static mithril bodycloak lies here on the ground.
< 277h/277H 52v/121V Pos: standing >
<map>
Zone: Shady Grove.
Room: Nearing the Shady Grove
</map>
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
< 277h/277H 50v/121V Pos: standing >
<map>
Zone: Shady Grove.
Room: Before the Ramparts that Lead to the South Gates of Shady Grove
</map>
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...
Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above. These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger. The gates to the
city are large and black. Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up #
< 277h/277H 50v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 50v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 51v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 52v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 277h/277H 52v/121V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Alas, you cannot go that way. . . .
< 277h/277H 53v/121V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Alas, you cannot go that way. . . .
< 277h/277H 53v/121V Pos: standing >
A Gnome snaps into visibility.
< 277h/277H 55v/121V Pos: standing >
A Barbarian snaps into visibility.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 277h/277H 55v/121V Pos: sitting >
A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome's force missile slams into you.
OUCH! That really did HURT!
A Gnome snaps into visibility.
A Gnome's force missile slams into you.
OUCH! That really did HURT!
A Gnome snaps into visibility.
A Gnome's force missile slams into you.
OUCH! That really did HURT!
< 142h/277H 59v/121V Pos: sitting >
A faint hum can be heard from a gladius called 'Backstabber' carried by someone.
< 142h/277H 61v/121V Pos: sitting >
A Halfling snaps into visibility.
< 142h/277H 61v/121V Pos: sitting >
A Gnome snaps into visibility.
< 143h/277H 62v/121V Pos: sitting >
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gsufuh aiojugp'
A Halfling points at you.
A Halfling's spiritual assault devastates you, causing you to SCREAM in utter anguish!
Your some spiked leather armor bearing the insignia of Tharnadia [superior] was destroyed by the blast!
Your dwarven helmet of knocking [poor] was destroyed by the blast!
Your some dwarven-made flesh leggings was destroyed by the blast!
Your some brutal bark boots was destroyed by the blast!