The death of [53 Healer] Sev -=Celestial Sigil=- (Gnome)

in The Tunnel of Dread

from the perspective of [56 Earth Magus] Zlo *-* Warlords *-* (Drow Elf)

<worn as a badge>    a silverthorn corsage (magic) (glowing) [82%]
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a pulsating diamond earring (glowing)
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       the mask of stone form of regeneration (humming)
<worn around neck>   an amulet of the Neogi Lords [superior] (magic) [82%]
<worn around neck>   some kharma mind beads of health (magic)
<worn on body>       a warsuit of jade wyrmscale (glowing) [73%]
<worn about body>    the terrifying shroud of undead power of constitution (magic)
<worn as quiver>     the quiver of dragon hunters [superior]
<worn about waist>   a utility belt of poisoning agents [superior]
<worn on belt buckle>the tome of Strahd of charisma (magic) (glowing) [80%]
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<held as shield>     a crystalline tower shield (magic) (glowing) [78%]
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[225h 46m 47s]
<worn on hands>      gloves of arcane power [superior]
<worn on finger>     a ring of the Neogi Lords of health (glowing)
<worn on finger>     a ring of elemental control [superior] (magic) (glowing)
<primary weapon>     the staff of blue flames (magic) (glowing)[225h 46m 47s]
<worn on legs>       some leggings of red flames of regeneration (magic)
<worn on feet>       mystical boots of Volo the Traveller (magic) (glowing)

A hostile fish who is not far off to your east.
A hostile fish who is not far off to your east.
A mean water muskrat who is not far off to your east.
A large alligator who is a brief walk away to your east.
A large alligator who is a brief walk away to your east.

< 799h/799H 258v/258V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your north.
A large alligator who is close by to your north.
A large alligator who is not far off to your north.
A large alligator who is not far off to your north.
A hostile fish who is close by to your east.
A hostile fish who is close by to your east.
A large alligator who is close by to your east.
A hostile fish who is not far off to your east.
A hostile fish who is not far off to your east.
A mean water muskrat who is not far off to your east.
A large alligator who is a brief walk away to your east.
A large alligator who is a brief walk away to your east.

< 799h/799H 258v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.  Upward is a fresh breath of air.
Obvious exits: -North -South -Up   
A hostile fish swims by here scraping you.(Red Aura)
A large alligator is here looking for prey.(Red Aura)
An earth elemental swims in from the south.
An earth elemental swims in from the south.
An earth elemental swims in from the south.
Spyte swims in from the south.
Krey swims in from the south.
Renier swims in from the south.

< 799h/799H 256v/258V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your north.
A large alligator who is close by to your north.
A mean water muskrat who is close by to your south.
A mean water muskrat who is close by to your south.

< 799h/799H 256v/258V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your north.
A large alligator who is close by to your north.
A mean water muskrat who is close by to your south.
A mean water muskrat who is close by to your south.

< 799h/799H 256v/258V Pos: standing >
A Rock Landing
You extend your sights upward.
A Rock Landing
   Emerging from the water, a cave comes into view.  This is a tight
tunnel in the bottom of the cave.  In the distance are sounds of bats
and other creatures.  The walls of the cave are made of solid rock and
for some reason seem to be damp.  Because of the extreme darkness it
is hard to see the surroundings of the cave.  The air has a stale
smell to it.  There are also many rodents that live in these tunnels.
Down leads back into the chilly water.
Obvious exits: -East  -Down 

< 799h/799H 256v/258V Pos: standing >
A Rock Landing
   Emerging from the water, a cave comes into view.  This is a tight
tunnel in the bottom of the cave.  In the distance are sounds of bats
and other creatures.  The walls of the cave are made of solid rock and
for some reason seem to be damp.  Because of the extreme darkness it
is hard to see the surroundings of the cave.  The air has a stale
smell to it.  There are also many rodents that live in these tunnels.
Down leads back into the chilly water.
Obvious exits: -East  -Down 
An earth elemental enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
Spyte floats in from below.
Krey enters from below.
Renier enters from below.

< 799h/799H 254v/258V Pos: standing >
You quickly scan the area.
A hostile fish who is close by below you.

< 799h/799H 255v/258V Pos: standing >
You take a deep breath of fresh air.

< 799h/799H 257v/258V Pos: standing >
A Dark Tunnel
   This is a tight tunnel in the bottom of the cave.  In the distance
are sounds of bats and other creatures.  The walls of the cave are
made of solid rock and for some reason seem to be damp.  Because of
the extreme darkness it is hard to see the surroundings of the cave.
The air has a stale smell to it.  There are also many rodents that
live in these tunnels.
Obvious exits: -West  -Up   
A mean water muskrat is huddled in the corner.(Red Aura)
A giant bat is here flying circles.(Red Aura)
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Krey enters from the west.
Renier enters from the west.

< 799h/799H 255v/258V Pos: standing >
A Dead End Corner
You extend your sights upward.
A Dead End Corner
   This is a tight tunnel in the bottom of the cave.  In the distance
are sounds of bats and other creatures.  The walls of the cave are
made of solid rock and for some reason seem to be damp.  Because of
the extreme darkness it is hard to see the surroundings of the cave.
The air has a stale smell to it.  There are also many rodents that
live in these tunnels.  A cavern boulder blocks the higher exit.
Obvious exits: -Down 

< 799h/799H 255v/258V Pos: standing >
You quickly scan the area.
You see nothing.

< 799h/799H 255v/258V Pos: standing >
A Dead End Corner
   This is a tight tunnel in the bottom of the cave.  In the distance
are sounds of bats and other creatures.  The walls of the cave are
made of solid rock and for some reason seem to be damp.  Because of
the extreme darkness it is hard to see the surroundings of the cave.
The air has a stale smell to it.  There are also many rodents that
live in these tunnels.  A cavern boulder blocks the higher exit.
Obvious exits: -Down 
An earth elemental enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
Spyte floats in from below.
Krey enters from below.
Renier enters from below.

< 799h/799H 256v/258V Pos: standing >
A Dark Tunnel
   This is a tight tunnel in the bottom of the cave.  In the distance
are sounds of bats and other creatures.  The walls of the cave are
made of solid rock and for some reason seem to be damp.  Because of
the extreme darkness it is hard to see the surroundings of the cave.
The air has a stale smell to it.  There are also many rodents that
live in these tunnels.
Obvious exits: -West  -Up   
A mean water muskrat is huddled in the corner.(Red Aura)
A giant bat is here flying circles.(Red Aura)
An earth elemental enters from above.
An earth elemental enters from above.
An earth elemental enters from above.
Krey enters from above.
Renier enters from above.

< 799h/799H 254v/258V Pos: standing >
A Rock Landing
   Emerging from the water, a cave comes into view.  This is a tight
tunnel in the bottom of the cave.  In the distance are sounds of bats
and other creatures.  The walls of the cave are made of solid rock and
for some reason seem to be damp.  Because of the extreme darkness it
is hard to see the surroundings of the cave.  The air has a stale
smell to it.  There are also many rodents that live in these tunnels.
Down leads back into the chilly water.
Obvious exits: -East  -Down 
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Krey enters from the east.
Renier enters from the east.

< 799h/799H 252v/258V Pos: standing >
Alas, you cannot go that way. . . .

< 799h/799H 253v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.  Upward is a fresh breath of air.
Obvious exits: -North -South -Up   
A hostile fish swims by here scraping you.(Red Aura)
A large alligator is here looking for prey.(Red Aura)
An earth elemental swims in from above.
An earth elemental swims in from above.
An earth elemental swims in from above.
Krey swims in from above.
Renier swims in from above.

< 799h/799H 255v/258V Pos: standing >
An Underwater Nook
   Here the cavern stops at an enclosed nook.  There is lots of room to
swim and no noticeable turbulence from the river above.  It is pitch
black in here, leading to a hint of fear.  There doesn't seem to be any
fish in here for some reason.  The sides of the cavern are made of
weather down rock.
Obvious exits: -South
A large alligator is here looking for prey.(Red Aura)
A large alligator is here looking for prey.(Red Aura)
An earth elemental swims in from the south.
An earth elemental swims in from the south.
An earth elemental swims in from the south.
Krey swims in from the south.
Renier swims in from the south.

< 799h/799H 254v/258V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your south.
A large alligator who is close by to your south.
A mean water muskrat who is not far off to your south.
A mean water muskrat who is not far off to your south.

< 799h/799H 258v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.  Upward is a fresh breath of air.
Obvious exits: -North -South -Up   
A hostile fish swims by here scraping you.(Red Aura)
A large alligator is here looking for prey.(Red Aura)
An earth elemental swims in from the north.
An earth elemental swims in from the north.
An earth elemental swims in from the north.
Spyte swims in from the north.
Krey swims in from the north.
Renier swims in from the north.

< 799h/799H 256v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.
Obvious exits: -North -East 
A mean water muskrat is huddled in the corner.(Red Aura)
A mean water muskrat is huddled in the corner.(Red Aura)
An earth elemental swims in from the north.
An earth elemental swims in from the north.
An earth elemental swims in from the north.
Krey swims in from the north.
Renier swims in from the north.

< 799h/799H 254v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.
Obvious exits: -East  -West 
A hostile fish swims by here scraping you.(Red Aura)
A large alligator is here looking for prey.(Red Aura)
An earth elemental swims in from the west.
An earth elemental swims in from the west.
An earth elemental swims in from the west.
Krey swims in from the west.
Renier swims in from the west.

< 799h/799H 253v/258V Pos: standing >
A Crossing in the Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.
Obvious exits: -East  -South -West 
A hostile fish swims by here scraping you.(Red Aura)
A hostile fish swims by here scraping you.(Red Aura)
A hostile fish swims by here scraping you.(Red Aura)
A mean water muskrat is huddled in the corner.(Red Aura)
An earth elemental swims in from the west.
An earth elemental swims in from the west.
An earth elemental swims in from the west.
Spyte swims in from the west.
Krey swims in from the west.
Renier swims in from the west.

< 799h/799H 253v/258V Pos: standing >
An Underwater Nook
   Here the cavern stops at an enclosed nook.  There is lots of room to
swim and no noticeable turbulence from the river above.  It is pitch
black in here, leading to a hint of fear.  There doesn't seem to be any
fish in here for some reason.  The sides of the cavern are made of
weather down rock.
Obvious exits: -West 
A large alligator is here looking for prey.(Red Aura)
A large alligator is here looking for prey.(Red Aura)
An earth elemental swims in from the west.
An earth elemental swims in from the west.
An earth elemental swims in from the west.
Krey swims in from the west.
Renier swims in from the west.

< 799h/799H 253v/258V Pos: standing >
A Crossing in the Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.
Obvious exits: -East  -South -West 
A hostile fish swims by here scraping you.(Red Aura)
A hostile fish swims by here scraping you.(Red Aura)
A mean water muskrat is huddled in the corner.(Red Aura)
An earth elemental swims in from the east.
An earth elemental swims in from the east.
An earth elemental swims in from the east.
Krey swims in from the east.
Renier swims in from the east.

< 799h/799H 256v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.
Obvious exits: -North -South
A hostile fish swims by here scraping you.(Red Aura)
A hostile fish swims by here scraping you.(Red Aura)
A large alligator is here looking for prey.(Red Aura)
An earth elemental swims in from the north.
An earth elemental swims in from the north.
An earth elemental swims in from the north.
Spyte swims in from the north.
Krey swims in from the north.
Renier swims in from the north.

< 799h/799H 254v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.  Upward is a secret latch into
the local store.
Obvious exits: -North -Up   #
An earth elemental swims in from the north.
An earth elemental swims in from the north.
An earth elemental swims in from the north.
Spyte swims in from the north.
Krey swims in from the north.
Renier swims in from the north.

< 799h/799H 255v/258V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your north.
A hostile fish who is close by to your north.
A large alligator who is close by to your north.
A hostile fish who is not far off to your north.
A hostile fish who is not far off to your north.
A mean water muskrat who is not far off to your north.

< 799h/799H 258v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.
Obvious exits: -North -South
A hostile fish swims by here scraping you.(Red Aura)
A hostile fish swims by here scraping you.(Red Aura)
A large alligator is here looking for prey.(Red Aura)
An earth elemental swims in from the south.
An earth elemental swims in from the south.
An earth elemental swims in from the south.
Spyte swims in from the south.
Krey swims in from the south.
Renier swims in from the south.

< 799h/799H 256v/258V Pos: standing >
A Crossing in the Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.
Obvious exits: -East  -South -West 
A hostile fish swims by here scraping you.(Red Aura)
A hostile fish swims by here scraping you.(Red Aura)
A mean water muskrat is huddled in the corner.(Red Aura)
An earth elemental swims in from the south.
An earth elemental swims in from the south.
An earth elemental swims in from the south.
Spyte swims in from the south.
Krey swims in from the south.
Renier swims in from the south.

< 799h/799H 254v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.
Obvious exits: -East  -West 
A hostile fish swims by here scraping you.(Red Aura)
A large alligator is here looking for prey.(Red Aura)
An earth elemental swims in from the east.
An earth elemental swims in from the east.
An earth elemental swims in from the east.
Krey swims in from the east.
Renier swims in from the east.

< 799h/799H 253v/258V Pos: standing >
Alas, you cannot go that way. . . .

< 799h/799H 258v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.
Obvious exits: -North -East 
A mean water muskrat is huddled in the corner.(Red Aura)
A mean water muskrat is huddled in the corner.(Red Aura)
An earth elemental swims in from the east.
An earth elemental swims in from the east.
An earth elemental swims in from the east.
Krey swims in from the east.
Renier swims in from the east.

< 799h/799H 256v/258V Pos: standing >
An Underwater Cavern
   This is a secret underwater cavern below a ragging river.  There is
lots of room to swim and no noticeable turbulence from the river above.
It is pitch black in here, leading to a hint of fear.  The sides of the
cavern are made of weather down rock.  Upward is a fresh breath of air.
Obvious exits: -North -South -Up   
A hostile fish swims by here scraping you.(Red Aura)
A large alligator is here looking for prey.(Red Aura)
An earth elemental swims in from the south.
An earth elemental swims in from the south.
An earth elemental swims in from the south.
Spyte swims in from the south.
Krey swims in from the south.
Renier swims in from the south.

< 799h/799H 254v/258V Pos: standing >
A Rock Landing
   Emerging from the water, a cave comes into view.  This is a tight
tunnel in the bottom of the cave.  In the distance are sounds of bats
and other creatures.  The walls of the cave are made of solid rock and
for some reason seem to be damp.  Because of the extreme darkness it
is hard to see the surroundings of the cave.  The air has a stale
smell to it.  There are also many rodents that live in these tunnels.
Down leads back into the chilly water.
Obvious exits: -East  -Down 
An earth elemental enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
Krey enters from below.
Renier enters from below.

< 799h/799H 255v/258V Pos: standing >
You take a deep breath of fresh air.
A Dark Tunnel
   This is a tight tunnel in the bottom of the cave.  In the distance
are sounds of bats and other creatures.  The walls of the cave are
made of solid rock and for some reason seem to be damp.  Because of
the extreme darkness it is hard to see the surroundings of the cave.
The air has a stale smell to it.  There are also many rodents that
live in these tunnels.
Obvious exits: -West  -Up   
A mean water muskrat is huddled in the corner.(Red Aura)
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Krey enters from the west.
Renier enters from the west.

< 799h/799H 254v/258V Pos: standing >
You don't find anything you didn't see before.

< 799h/799H 258v/258V Pos: standing >
Krey gets a sparkling large shrimp from his bottomless bag of the illithids.

< 799h/799H 258v/258V Pos: standing >
Krey eats a sparkling large shrimp.

< 799h/799H 258v/258V Pos: standing >
A Dead End Corner
   This is a tight tunnel in the bottom of the cave.  In the distance
are sounds of bats and other creatures.  The walls of the cave are
made of solid rock and for some reason seem to be damp.  Because of
the extreme darkness it is hard to see the surroundings of the cave.
The air has a stale smell to it.  There are also many rodents that
live in these tunnels.  A cavern boulder blocks the higher exit.
Obvious exits: -Down 
A giant bat is here flying circles.(Red Aura)
An earth elemental enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
Krey enters from below.
Renier enters from below.

< 799h/799H 256v/258V Pos: standing >
You find a secret entrance!

< 799h/799H 256v/258V Pos: standing >

< 799h/799H 256v/258V Pos: standing >
A mean water muskrat enters from below.

< 799h/799H 256v/258V Pos: standing >

< 799h/799H 256v/258V Pos: standing >
A Dead End Corner
Obvious exits: -Up   # -Down 
A mean water muskrat is huddled in the corner.(Red Aura)
*Renier  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Krey  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Krey's head.
*Spyte  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
*An earth elemental stands here, looking like a living rock. (minion) 
*An earth elemental stands here, looking like a living rock. (minion) 
*An earth elemental stands here, looking like a living rock. (minion) 
A giant bat is here flying circles.(Red Aura)

< 799h/799H 256v/258V Pos: standing >
Ok.

< 799h/799H 256v/258V Pos: standing >
The cavern is open.
The Tunnel of Dread
You extend your sights upward.
The Tunnel of Dread
   This naturally formed tunnel is dimly lit and made of solid rock.  The
uncomfortably hot air is stale and reeks of rotting flesh.  In the distance
there are sounds of bats and what might be a dragon.  It seems as if there is
danger in the air.  A cavern boulder blocks the lower exit.
Obvious exits: -South -Up    -Down 
Fresh blood covers everything in the area.
The corpse of a hatchling dragon is lying here.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here, fighting a magnificent mother wyrm.(Gold Aura)
A magnificent mother wyrm stands in mid-air here, fighting a Gnome.(Red Aura)

< 799h/799H 256v/258V Pos: standing >
You quickly scan the area.
A Gnome who is close by above you.
A magnificent mother wyrm who is close by above you.
A deadly wraith who is not far off above you.
A deadly wraith who is not far off above you.
Fragnox, the lord of mind power who is not far off above you.

< 799h/799H 256v/258V Pos: standing >
The Tunnel of Dread
   This naturally formed tunnel is dimly lit and made of solid rock.  The
uncomfortably hot air is stale and reeks of rotting flesh.  In the distance
there are sounds of bats and what might be a dragon.  It seems as if there is
danger in the air.  A cavern boulder blocks the lower exit.
Obvious exits: -South -Up    -Down 
Fresh blood covers everything in the area.
The corpse of a hatchling dragon is lying here.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here, fighting a magnificent mother wyrm.(Gold Aura)
A magnificent mother wyrm stands in mid-air here, fighting a Gnome.(Red Aura)
An earth elemental enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
Spyte floats in from below.
Krey enters from below.
Renier enters from below.

< 799h/799H 254v/258V Pos: standing >
A Gnome misses a magnificent mother wyrm.
A magnificent mother wyrm dodges a Gnome's attack.

< 799h/799H 255v/258V Pos: standing >
A Gnome starts casting an offensive spell.

< 799h/799H 257v/258V Pos: standing >
Ok.
Spyte snaps into visibility.
Spyte suddenly looks a bit dumb, and madly slams at a Gnome!

< 799h/799H 258v/258V Pos: standing >
It's already closed!

< 799h/799H 258v/258V Pos: standing >
A Gnome stops chanting abruptly!
It's already closed!

< 799h/799H 258v/258V Pos: standing >
Spyte snaps into visibility.
Spyte's impressive whip wounds a Gnome.
A Gnome blocks Spyte's lunge at her.
Spyte snaps into visibility.
Spyte's impressive pierce wounds a Gnome.
Spyte snaps into visibility.
Spyte's whip wounds a Gnome.
Spyte snaps into visibility.
Spyte's impressive whip wounds a Gnome.
Spyte snaps into visibility.
Spyte's whip wounds a Gnome.
Spyte snaps into visibility.

< 799h/799H 258v/258V Pos: standing >
Krey starts casting an offensive spell called 'electrical execution'.
Krey snaps into visibility.

< 799h/799H 258v/258V Pos: standing >
Renier suddenly attacks a Gnome!
Renier snaps into visibility.
Renier misses a Gnome.

< 799h/799H 258v/258V Pos: standing >
Pardon?

< 799h/799H 258v/258V Pos: standing >
Pardon?

< 799h/799H 258v/258V Pos: standing >
Krey completes his spell...
Krey utters the words 'zrzqhfuqar znzjudihuai'
A Gnome is engulfed by a shower of arcing electricity sent by Krey.
A Gnome misses a magnificent mother wyrm.
A Gnome misses a magnificent mother wyrm.
A magnificent mother wyrm's powerful whip strikes a Gnome.
A Gnome's spell flows around a magnificent mother wyrm, leaving her unharmed!
A magnificent mother wyrm shivers as she hits a Gnome.
From nowhere, a python summoned by a magnificent mother wyrm bites a Gnome in the leg, disappearing as quickly as it appeared.
A Gnome shivers slightly.
A magnificent mother wyrm's powerful whip strikes a Gnome.
A magnificent mother wyrm suffers from contact with the aura about a Gnome.
A Gnome's spell flows around a magnificent mother wyrm, leaving her unharmed!
A magnificent mother wyrm's powerful whip strikes a Gnome.
A magnificent mother wyrm suffers from contact with the aura about a Gnome.
A magnificent mother wyrm shivers as she hits a Gnome.
A magnificent mother wyrm breathes frost!
Renier is partly turned to ice, as a magnificent mother wyrm breathes frost.
Krey is partly turned to ice, as a magnificent mother wyrm breathes frost.
Spyte snaps into visibility.
Spyte is partly turned to ice, as a magnificent mother wyrm breathes frost.
An earth elemental snaps into visibility.
An earth elemental is partly turned to ice, as a magnificent mother wyrm breathes frost.
An earth elemental snaps into visibility.
An earth elemental is partly turned to ice, as a magnificent mother wyrm breathes frost.
A magnificent mother wyrm's spell flows around an earth elemental, leaving it unharmed!
An earth elemental snaps into visibility.
You snap into visibility.
A magnificent mother wyrm freezes you.
A Gnome is partly turned to ice, as a magnificent mother wyrm breathes frost.
Pardon?

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: few wounds E: wyrm sta EP:  nasty wounds >
 [Damage:  5 ] An earth elemental's crush grazes a magnificent mother wyrm.
[Damage:  9 ] An earth elemental's fine crush wounds a magnificent mother wyrm.
[Damage: 10 ] An earth elemental's fine crush wounds a magnificent mother wyrm.
A magnificent mother wyrm dodges an earth elemental's attack.
[Damage:  4 ] An earth elemental's crude crush grazes a magnificent mother wyrm.
An earth elemental misses a magnificent mother wyrm.
[Damage:  5 ] An earth elemental's decent crush grazes a magnificent mother wyrm.
Pardon?

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: few wounds E: wyrm sta EP:  nasty wounds >
 Krey starts casting an offensive spell.

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: few wounds E: wyrm sta EP:  nasty wounds >
 You start chanting...

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: few wounds E: wyrm sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Gnome.

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: few wounds E: wyrm sta EP:  nasty wounds >
 Krey completes his spell...
Krey utters the words 'zrzqhfuqar znzjudihuai'
A Gnome is engulfed by a shower of arcing electricity sent by Krey.

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: few wounds E: wyrm sta EP:  nasty wounds >
 Casting: acidimmolate 

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: few wounds E: wyrm sta EP:  nasty wounds >
 You complete your spell...
Your bubbling spray of goo strikes a magnificent mother wyrm full on!
[Damage: 28 ] 
< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: few wounds E: wyrm sta EP:  nasty wounds >
 Spyte snaps into visibility.
Spyte's impressive whip wounds a Gnome.
Spyte snaps into visibility.
Spyte's impressive pierce wounds a Gnome.
Spyte snaps into visibility.
Spyte's impressive pierce strikes a Gnome.
Spyte snaps into visibility.
Spyte's impressive whip strikes a Gnome.
Spyte snaps into visibility.
Spyte's impressive whip strikes a Gnome.
Spyte snaps into visibility.
Spyte's impressive whip strikes a Gnome.
Spyte snaps into visibility.
Krey starts casting an offensive spell called 'electrical execution'.

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: nasty wounds E: wyrm sta EP:  nasty wounds >
 A Gnome misses a magnificent mother wyrm.
A Gnome misses a magnificent mother wyrm.

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: nasty wounds E: wyrm sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Gnome.
A Gnome blocks Renier's lunge at her.
A Gnome blocks Renier's lunge at her.

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: nasty wounds E: wyrm sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Gnome.
You start chanting...
Renier starts casting an offensive spell called 'greater soul disturbance'.

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: nasty wounds E: wyrm sta EP:  nasty wounds >
 Krey completes his spell...
Krey utters the words 'zrzqhfuqar znzjudihuai'
A Gnome is engulfed by a shower of arcing electricity sent by Krey.

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: nasty wounds E: wyrm sta EP:  nasty wounds >
 A magnificent mother wyrm's powerful whip strikes a Gnome very hard.
A Gnome's spell flows around a magnificent mother wyrm, leaving her unharmed!
A Gnome's spell flows around a magnificent mother wyrm, leaving her unharmed!
A magnificent mother wyrm's mighty whip enshrouds a Gnome in a mist of blood.
A magnificent mother wyrm suffers from contact with the aura about a Gnome.
A Gnome's spell flows around a magnificent mother wyrm, leaving her unharmed!
A magnificent mother wyrm's powerful whip seriously wounds a Gnome.
A Gnome's spell flows around a magnificent mother wyrm, leaving her unharmed!
A magnificent mother wyrm shivers as she hits a Gnome.
From nowhere, a python summoned by a magnificent mother wyrm bites a Gnome in the leg, disappearing as quickly as it appeared.
A Gnome shivers slightly.

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC:pretty hurt E: wyrm sta EP:  nasty wounds >
 Casting: acidimmolate 
Renier completes his spell...
Renier utters the words 'ofzahzf gajr eughjfbaiqz'
Renier points at a Gnome.
A Gnome's entire body spasms uncontrollably as her soul is viciously attacked by Renier.
[Damage:  8 ] An earth elemental's fine crush wounds a magnificent mother wyrm.
An earth elemental misses a magnificent mother wyrm.
[Damage:  5 ] An earth elemental's decent crush grazes a magnificent mother wyrm.
An earth elemental misses a magnificent mother wyrm.
[Damage:  4 ] An earth elemental's crude crush grazes a magnificent mother wyrm.
A magnificent mother wyrm dodges an earth elemental's attack.
[Damage:  4 ] An earth elemental's crude crush grazes a magnificent mother wyrm.

< 723h/799H 258v/258V Pos: standing >
< T: A Gnome TP: ass TC: awful E: wyrm sta EP:  nasty wounds >
 [Damage: 20 ] Green slime eats away at a magnificent mother wyrm's skin!
You complete your spell...
Your bubbling spray of goo strikes a Gnome full on!
[Damage: 45 ] A Gnome's some sparkling gold cuirass from Plane of Fire, Brass melted corroded by the acid.
A Gnome's cloak of storm winds melted corroded by the acid.
A Gnome's holy symbol of sanctity melted corroded by the acid.
A Gnome's sun ring [superior] melted corroded by the acid.
A Gnome's boots of the dreamer melted corroded by the acid.
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 13333333.
The smell of fresh blood enters your body, infusing you with power!