<floating about head>a swirling force of light and darkness (magic) [68%]
<worn as a badge> a spherical chunk of the swamp fane runestone of regeneration (magic)
<worn on head> the shadowy crown of damnation of endurance (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a tiny copper earring [superior] (magic)
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> a white hot mask of living flame (glowing) [80%]
<worn around neck> a holy symbol of the Ravenkind of health (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver of health
<worn on body> the platemail of the DragonLord (magic)[239h 59m 34s]
<worn about body> a cloak of Elvenkind (glowing) (humming)[239h 59m 34s]
<worn on back> a double-buckled Alatorin backpack [41%]
<worn as quiver> the quiver of holding of health (magic)
<worn about waist> a vortex of air forming a sash of health
<worn on belt buckle>a soul sceptre of regeneration (magic) (glowing)
<attached to belt> an intricate hourglass running in reverse [poor] (magic) [85%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards of health (magic)
<held as shield> 'Einjar' the titan shield of purity (magic) (glowing)[239h 59m 34s]
<worn around wrist> the ancestral bracelet of Sevenoaks of health (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks of endurance (magic)
<worn on hands> the sacred stone claws of Aan of endurance (magic)
<worn on finger> the ring of the void of health (magic)
<worn on finger> a blue ring shooting sparks of health
<primary weapon> the holy mace of the efreeti (magic) (glowing)[239h 59m 34s]
<worn on legs> some slime-covered aboleth skin of endurance (magic) (glowing)
<worn on feet> a pair of clawed demon-hide moccasins
Rhoka enters from above.
Rhoka enters from above.
Pane sneaks in from above.
< 966h/969H 247v/248V Pos: standing >
On a Stone Stairway
It is a good thing that halflings don't have any fear of heights. This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen. The drop down to the valley below would be swift, and most likely end in
a quick and painless death. Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south. Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down
Fresh blood splatters cover the area.
The corpse of a Gnome is lying here.
The corpse of a young duck is lying here.
Shattered bits of ice are scattered about the area.
Shag *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Shag's head.
Wer *-* Warlords *-* (Troll)(large) crouches in mid-air here.(Red Aura)
*Dunga What TIME is IT?! *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dunga's head.
Rhoka enters from below.
Rhoka enters from below.
Rhoka enters from below.
Rhoka enters from below.
Rhoka enters from below.
Pane sneaks in from below.
< 966h/969H 246v/248V Pos: standing >
Outside the Woodseer Gates
Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below. A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city. Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West -Down
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
[3] The corpse of a minotaur mercenary guard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a Githzerai is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of weth is lying here.
The corpse of a halfling guard is lying here.
*A Halfling (small) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
*Kaene *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaene's head.
Alarm bells sound, signalling an invasion!
Rhoka enters from below.
Rhoka enters from below.
Rhoka enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rhoka enters from below.
Rhoka enters from below.
Alarm bells sound, signalling an invasion!
Narmu sneaks in from below.
< 966h/969H 245v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 966h/969H 247v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 966h/969H 248v/248V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance you are carrying.
< 967h/969H 248v/248V Pos: standing >
Slay whom?
< 967h/969H 248v/248V Pos: standing >
Kaene sneaks west.
< 967h/969H 248v/248V Pos: standing >
Fraglo enters from below.
Outside the Woodseer Gates
Obvious exits: -West -Down
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
[3] The corpse of a minotaur mercenary guard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a Githzerai is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of weth is lying here.
The corpse of a halfling guard is lying here.
Fraglo *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fraglo's head.
Narmu *-* Warlords *-* (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Narmu's head.
*Pane *-* Warlords *-* (Thri-Kreen)(small) stands in mid-air here.(Red Aura)
Rhoka *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Rhoka *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Rhoka *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Rhoka *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Rhoka *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 967h/969H 248v/248V Pos: standing >
The blood-red glow surrounding you fades away.
Inside the Woodseer Gates
Rusty gates are propped open here, obviously not in use for quite a long
time. It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep. Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution. An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
A bright light fills this area.
Obvious exits: -East -West
A few coins lie scattered here.
Fresh blood splatters cover the area.
Rhoka enters from the east.
Rhoka enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rhoka enters from the east.
Rhoka enters from the east.
Rhoka enters from the east.
Narmu sneaks in from the east.
< 967h/969H 247v/248V Pos: standing >
Petalrich Lane and Vinestrong Way
Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer. A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East -South -West
A small pile of coins lies here.
Fresh blood splatters cover the area.
*Kaene *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaene's head.
A fuzzy white duckling wanders here searching for food.
Rhoka enters from the east.
Rhoka enters from the east.
Rhoka enters from the east.
Rhoka enters from the east.
Rhoka enters from the east.
< 968h/969H 246v/248V Pos: standing >
Pane winces in pain, as the flames surrounding his sword are too much for him to handle!
Pane snaps into visibility.
< 968h/969H 248v/248V Pos: standing >
A fuzzy duckling leaves west.
You quickly scan the area.
The small woman who is close by to your north.
A halfling woodcarver who is close by to your north.
A lieutenant who is close by to your north.
Wer who is not far off to your east.
Fraglo who is not far off to your east.
The halfling adventurer who is close by to your south.
The small woman who is not far off to your south.
A halfling woodcarver who is not far off to your south.
The young adventurer who is a brief walk away to your south.
A fuzzy duckling who is close by to your west.
Kaene who is close by to your west.
Cross who is close by to your west.
A halfling child who is a brief walk away to your west.
A lieutenant who is a brief walk away to your west.
The wandering merchant who is a brief walk away to your west.
An ugly frog who is a brief walk away to your west.
The halfling boy who is rather far off to your west.
The halfling thief who is in the distance to your west.
The halfling boy who is in the distance to your west.
The young adventurer who is in the distance to your west.
< 968h/969H 248v/248V Pos: standing >
You quickly scan the area.
The small woman who is close by to your north.
A halfling woodcarver who is close by to your north.
A lieutenant who is close by to your north.
Wer who is not far off to your east.
Fraglo who is not far off to your east.
The halfling adventurer who is close by to your south.
The small woman who is not far off to your south.
A halfling woodcarver who is not far off to your south.
The young adventurer who is a brief walk away to your south.
A fuzzy duckling who is close by to your west.
Cross who is close by to your west.
Kaene who is not far off to your west.
A halfling child who is a brief walk away to your west.
A lieutenant who is a brief walk away to your west.
The wandering merchant who is a brief walk away to your west.
An ugly frog who is a brief walk away to your west.
The halfling boy who is rather far off to your west.
The halfling thief who is in the distance to your west.
The halfling boy who is in the distance to your west.
The young adventurer who is in the distance to your west.
< 968h/969H 248v/248V Pos: standing >
Inside the Woodseer Gates
Rusty gates are propped open here, obviously not in use for quite a long
time. It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep. Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution. An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
A bright light fills this area.
Obvious exits: -East -West
A few coins lie scattered here.
Fresh blood splatters cover the area.
Rhoka enters from the west.
Rhoka enters from the west.
Rhoka enters from the west.
Rhoka enters from the west.
Rhoka enters from the west.
Pane sneaks in from the west.
Narmu sneaks in from the west.
< 969h/969H 247v/248V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Outside the Woodseer Gates
Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below. A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city. Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West -Down
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
[3] The corpse of a minotaur mercenary guard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a Githzerai is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of weth is lying here.
The corpse of a halfling guard is lying here.
Wer *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rhoka enters from the west.
Rhoka enters from the west.
Rhoka enters from the west.
Rhoka enters from the west.
Rhoka enters from the west.
Pane sneaks in from the west.
< 969h/969H 246v/248V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is a brief walk away to your west.
Cross who is a brief walk away to your west.
Kaene who is rather far off to your west.
A halfling child who is in the distance to your west.
A lieutenant who is in the distance to your west.
The wandering merchant who is in the distance to your west.
An ugly frog who is in the distance to your west.
Fraglo who is close by below you.
Shag who is close by below you.
Dunga who is a brief walk away below you.
< 969h/969H 246v/248V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is a brief walk away to your west.
Cross who is a brief walk away to your west.
Kaene who is rather far off to your west.
A halfling child who is in the distance to your west.
A lieutenant who is in the distance to your west.
The wandering merchant who is in the distance to your west.
An ugly frog who is in the distance to your west.
Fraglo who is close by below you.
Shag who is close by below you.
Dunga who is a brief walk away below you.
< 969h/969H 248v/248V Pos: standing >
Pane stops using a longsword called 'Flame of the North'.
< 969h/969H 248v/248V Pos: standing >
On a Stone Stairway
It is a good thing that halflings don't have any fear of heights. This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen. The drop down to the valley below would be swift, and most likely end in
a quick and painless death. Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south. Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down
Fresh blood splatters cover the area.
The corpse of a Gnome is lying here.
The corpse of a young duck is lying here.
Shattered bits of ice are scattered about the area.
Fraglo *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fraglo's head.
*Shag *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Holy) (casting) (Red Aura)
An impenetrable globe of darkness floats near Shag's head.
Rhoka enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Wer enters from above.
< 969h/969H 247v/248V Pos: standing >
Shag completes his spell...
Shag utters the words 'brzat yazwai'
A sickly black cloud seems to coalesce in the room and flow towards Shag.
Suddenly, he lets out an unearthly ROAR that leaves you shaken.
< 969h/969H 247v/248V Pos: standing >
Yikes! You can't think of anything to say!
< 969h/969H 247v/248V Pos: standing >
Rhoka gets some angel feather leggings [poor] from the corpse of Dze.
Rhoka gets a golden crown set with diamonds from the corpse of Dze.
Rhoka gets a suit of flame-wreathed platemail from the corpse of Dze.
Rhoka gets a heavy solid gold pendant [superior] from the corpse of Dze.
Rhoka gets a necklace of flowing mist [superior] from the corpse of Dze.
Rhoka gets an enchanted ring of balor bone from the corpse of Dze.
Rhoka gets a bottomless bag of the shield dwarves from the corpse of Dze.
Rhoka gets a bunch of stuff from the corpse of Dze.
Outside the Woodseer Gates
Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below. A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city. Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West -Down
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
[3] The corpse of a minotaur mercenary guard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a Githzerai is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of weth is lying here.
The corpse of a halfling guard is lying here.
Wer enters from below.
Shag enters from below.
Pane sneaks in from below.
< 969h/969H 246v/248V Pos: standing >
Shag gets a few coins.
< 969h/969H 246v/248V Pos: standing >
You are surrounded by a blood-red glow.
< 969h/969H 248v/248V Pos: standing >
Pane stops using an ancient adamantium warhammer of dwarven kings.
< 969h/969H 248v/248V Pos: standing >
Autosaving...
< 969h/969H 248v/248V Pos: standing >
Cross stops following you.
Pane straps a large, frozen slab of dust [superior] to his arm.
< 969h/969H 248v/248V Pos: standing >
Pane wields an ancient adamantium warhammer of dwarven kings.
< 969h/969H 248v/248V Pos: standing >
You get a red-hued short sword [superior] from the corpse of the burly guardian.
You get a small pile of coins from the corpse of the burly guardian.
There were: 50 gold coins.
< 969h/969H 248v/248V Pos: standing >
Ok.
You put 0 platinum, 50 gold, 0 silver, and 0 copper coins into a net of endless currents.
< 969h/969H 248v/248V Pos: standing >
You put 2 items into a net of endless currents.
< 969h/969H 248v/248V Pos: standing >
You get the mace of mentality from a net of endless currents.
< 969h/969H 248v/248V Pos: standing >
Alarm bells sound, signalling an invasion!
You get a bright green ioun stone from the corpse of Rhak.
You get a metal flask marked "teleport" from the corpse of Rhak.
You get an intricate hourglass running in reverse [poor] from the corpse of Rhak.
You get a ball of crackling energy [superior] from the corpse of Rhak.
You get an earring of bone from the corpse of Rhak.
You get a carved turquoise stud [superior] from the corpse of Rhak.
You get a stony granite face from the corpse of Rhak.
You get a foggy visor [poor] from the corpse of Rhak.
You get a carved diorite bracer [poor] from the corpse of Rhak.
You can't carry any more.
< 969h/969H 248v/248V Pos: standing >
Cross enters from the west.
< 969h/969H 248v/248V Pos: standing >
< 969h/969H 248v/248V Pos: standing >
Pane stops using an ancient adamantium warhammer of dwarven kings.
< 969h/969H 248v/248V Pos: standing >
You are surrounded by a blue glow.
< 969h/969H 248v/248V Pos: standing >
Pane wields a longsword called 'Flame of the North'.
< 969h/969H 248v/248V Pos: standing >
< 969h/969H 248v/248V Pos: standing >
You don't have anything to put in it.
< 969h/969H 248v/248V Pos: standing >
You put 9 items into a net of endless currents.
< 969h/969H 248v/248V Pos: standing >
You get the mace of mentality from a net of endless currents.
< 969h/969H 248v/248V Pos: standing >
You get the ancestral bracelet of Sevenoaks from the corpse of Rhak.
You get a sturdy firbolg climbing belt [superior] from the corpse of Rhak.
You get a black hooded cloak of Isha the Wanderer from the corpse of Rhak.
You get some blue dragonscale shoulder guards from the corpse of Rhak.
You get a pair of vampiric dragonscale gauntlets from the corpse of Rhak.
You get the boots of speed [poor] from the corpse of Rhak.
You get some heavily-spiked blood crystal leg plates of health from the corpse of Rhak.
You get the helm of the dragonkind of agility from the corpse of Rhak.
You can't carry any more.
< 969h/969H 248v/248V Pos: standing >
Narmu gets a breastplate melded with drowidian metal [superior] from the corpse of Rhak.
Narmu gets a slaadi necklace of Chaos from the corpse of Rhak.
Narmu gets a ring of wisdom of health from the corpse of Rhak.
Narmu gets a red earthstone ring from the corpse of Rhak.
Narmu gets the holy avenger of Ambran from the corpse of Rhak.
Narmu gets a portable hole from the corpse of Rhak.
Narmu gets a bunch of stuff from the corpse of Rhak.
< 969h/969H 248v/248V Pos: standing >
< 969h/969H 248v/248V Pos: standing >
On a Stone Stairway
It is a good thing that halflings don't have any fear of heights. This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen. The drop down to the valley below would be swift, and most likely end in
a quick and painless death. Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south. Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down
Fresh blood splatters cover the area.
The corpse of a Gnome is lying here.
The corpse of a young duck is lying here.
Shattered bits of ice are scattered about the area.
Rhoka *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Rhoka *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Rhoka *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Rhoka *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Rhoka *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Kaene sneaks in from above.
Wer enters from above.
Shag enters from above.
< 969h/969H 247v/248V Pos: standing >
On a Stone Stairway
There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below. All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge. To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below. Stone stairs rise up toward Woodseer and head down to meet the valley
below.
Obvious exits: -Up -Down
Puddles of fresh blood cover the ground.
*Dunga What TIME is IT?! *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dunga's head.
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Alarm bells sound, signalling an invasion!
Wer enters from above.
Shag enters from above.
< 969h/969H 246v/248V Pos: standing >
On a Stone Stairway
A guardrail would be very nice at this point. The narrow stairway can only
fit two people abreast and is almost 150 feet above the ground now. It is easy
to see that this stairway was originally built with security and not safety in
mind. The only way to attack Woodseer would be to climb the steep rocky
cliff to the north and south or to come up this stairway, either of which are
easy to defend. Stairs lead up to Woodseer and down toward the jungle below.
An unnatural darkness fills this area.
Obvious exits: -Up -Down
A few drops of fresh blood are scattered around the area.
The corpse of a halfling guard is lying here.
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
*A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rhoka enters from above.
Cross sneaks in from above.
Dunga floats in from above.
Wer enters from above.
Alarm bells sound, signalling an invasion!
Shag enters from above.
< 969h/969H 245v/248V Pos: standing >
Wer tackles a Barbarian square in the chest knocking the wind out of him!
On a Stone Stairway
Two people can travel abreast on this narrow stairway. The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge. At this height one
can see down into the lower branches of some of the trees to the east. Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify. The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up -Down
[2] The corpse of a halfling guard is lying here.
Rhoka enters from above.
Rhoka enters from above.
Alarm bells sound, signalling an invasion!
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Shag enters from above.
Pane sneaks in from above.
< 969h/969H 246v/248V Pos: standing >
A Trade Path Heading into a Ravine
This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north. The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north. A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing. Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
An unnatural darkness fills this area.
Obvious exits: -West -Up -Down
A greyish stone wall is here to the down. (magic)
A greyish stone wall is here to the west. (magic)
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
A large wooden sign stands here.
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Rhoka enters from above.
Kaene sneaks in from above.
Cross sneaks in from above.
Dunga floats in from above.
Shag enters from above.
< 969h/969H 247v/248V Pos: standing >
Oof! Dunga bumps into a greyish stone wall...
On a Stone Stairway
Two people can travel abreast on this narrow stairway. The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge. At this height one
can see down into the lower branches of some of the trees to the east. Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify. The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up -Down
[2] The corpse of a halfling guard is lying here.
Rhoka enters from below.
Rhoka enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rhoka enters from below.
Rhoka enters from below.
Rhoka enters from below.
Kaene sneaks in from below.
Cross sneaks in from below.
Shag enters from below.
< 969h/969H 245v/248V Pos: standing >
Shag says 'efreeti'
Shag is encased in a solid white aura!
On a Stone Stairway
A guardrail would be very nice at this point. The narrow stairway can only
fit two people abreast and is almost 150 feet above the ground now. It is easy
to see that this stairway was originally built with security and not safety in
mind. The only way to attack Woodseer would be to climb the steep rocky
cliff to the north and south or to come up this stairway, either of which are
easy to defend. Stairs lead up to Woodseer and down toward the jungle below.
An unnatural darkness fills this area.
Obvious exits: -Up -Down
A few drops of fresh blood are scattered around the area.
The corpse of a halfling guard is lying here.
Wer *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
*A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
Rhoka enters from below.
Rhoka enters from below.
Rhoka enters from below.
Rhoka enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rhoka enters from below.
Cross sneaks in from below.
Shag enters from below.
< 969h/969H 244v/248V Pos: standing >
Kaene snaps into visibility.
Kaene places a green bladed dagger named 'Sepsis' in the back of a Barbarian, resulting in some strange noises and some blood.
Upon being struck, a Barbarian disappears into thin air.
A Barbarian stops following a Barbarian.
Dunga's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
A Barbarian sneaks down.
Shag says 'efreeti'
Shag is surrounded by burning flames!
< 969h/969H 246v/248V Pos: standing >
< 969h/969H 248v/248V Pos: standing >
Dunga starts casting an offensive spell.
Dunga snaps into visibility.
Cross starts casting an offensive spell called 'unholy word'.
< 969h/969H 248v/248V Pos: standing >
Pane suddenly attacks a Barbarian!
Pane snaps into visibility.
A Barbarian snaps into visibility.
< 969h/969H 248v/248V Pos: standing >
Cross completes his spell...
Cross utters the words 'jiparl xafe'
A Barbarian snaps into visibility.
Cross sends a Barbarian reeling with an unholy word.
Cross sends a Barbarian reeling with an unholy word.
Upon being struck, a Barbarian disappears into thin air.
A Barbarian stops following a Barbarian.
Cross sends a Barbarian reeling with an unholy word.
Upon being struck, a Barbarian disappears into thin air.
A Barbarian stops following a Barbarian.
Your group consists of (14/30):
( Head) 969/969 hit, 248/248 move Even
(Front) Narmu
(Front) Fraglo
(Front) 1045/1037 hit, 251/251 move Pane
(Front) 1954/1110 hit, 374/374 move Shag
(Front) 482/726 hit, 180/196 move Rhoka
(Front) 1276/1276 hit, 278/280 move Wer
(Front) a colossal djinn statue
(Front) a colossal djinn statue
(Front) A giant bronze statue
(Front) the statue of an anubian soldier
(Front) 1555/1555 hit, 270/270 move Dunga
(Front) 1435/1435 hit, 306/308 move Kaene
(Front) 1238/1245 hit, 229/229 move Cross
< 969h/969H 248v/248V Pos: standing >
Shag assists Pane heroically.
Shag snaps into visibility.
A dark shroud encases Shag as he charges into battle.
A Barbarian snaps into visibility.
< 969h/969H 248v/248V Pos: standing >
Dunga snaps into visibility.
Kaene snaps into visibility.
A Barbarian snaps into visibility.
< 969h/969H 248v/248V Pos: standing >
Cross starts casting an offensive spell.
< 969h/969H 248v/248V Pos: standing >
Dunga completes his spell...
Dunga utters the words 'abrauztg gpahhzfuio uqzbarr'
Dunga points at a Barbarian.
Dunga snaps into visibility.
A Barbarian snaps into visibility.
Dunga's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
< 969h/969H 248v/248V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Kaene.
Cross completes his spell...
Cross utters the words 'jiparl xafe'
A Barbarian snaps into visibility.
Cross sends a Barbarian reeling with an unholy word.
< 969h/969H 248v/248V Pos: standing >
You start chanting...
< 969h/969H 248v/248V Pos: standing >
Cross starts casting an offensive spell.
< 969h/969H 248v/248V Pos: standing >
Dunga grasps his totem tightly, and begins communing with the spirits.
Dunga starts casting an offensive spell.
Dunga snaps into visibility.
< 969h/969H 248v/248V Pos: standing >
Cross completes his spell...
Cross utters the words 'jiparl xafe'
A Barbarian snaps into visibility.
Cross sends a Barbarian reeling with an unholy word.
Shag suddenly appears a bit confused!
Shag snaps into visibility.
A Barbarian snaps into visibility.
Shag's the holy flamberge of the efreeti turns black and spews a torrent of pure foul evil at a Barbarian!
Shag snaps into visibility.
A Barbarian snaps into visibility.
Shag calls upon the power of the gods to tear apart the insides of a Barbarian with a mighty harm spell!
A Barbarian is stunned!
A Barbarian's some white fur skin gloves [superior] was completely destroyed by the massive blow!
A Barbarian's cloak bearing the seal of Bozk of damage was completely destroyed by the massive blow!
A Barbarian's shiny crimson ring of damage was completely destroyed by the massive blow!
A Barbarian's leggings of a MaDMaN was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Even by 13333333.
The smell of fresh blood enters your body, infusing you with power!