A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A cudgel has been dropped here.
A bulletin board stands here.
< 160h/160H 99v/115V Pos: standing >
<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 160h/160H 99v/115V Pos: standing >
<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of -=Celestial Sigil=-
</map>
The High-Arched Foyer before The Hall of -=Celestial Sigil=-
Obvious exits: -N -S
[2] A small round shield has been dropped here.
< 160h/160H 99v/115V Pos: standing >
...M^
...^...
.^^@^..
...^^..
.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The guildhall of -=Celestial Sigil=- is here.
< 160h/160H 98v/115V Pos: standing >
...M
....^..
..^@G^.
....^^.
^....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 160h/160H 97v/115V Pos: standing >
...
.....^.
...@^G^
.....^^
.^...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 160h/160H 95v/115V Pos: standing >
..
......^
^..@^^G
^.....^
..^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 160h/160H 93v/115V Pos: standing >
. .
.......
.^.@.^^
.^.....
...^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 160h/160H 92v/115V Pos: standing >
..
.......
..^@..^
..^....
....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 160h/160H 90v/115V Pos: standing >
...
M......
+..@...
+..^...
.....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 160h/160H 89v/115V Pos: standing >
M...
.M.....
.+.@^..
^+..^..
+....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 160h/160H 87v/115V Pos: standing >
+...
.M.....
.+.@^..
^+..^..
+....
.+...
..M....
M.+@.^.
.^+..^.
++...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 160h/160H 86v/115V Pos: standing >
..+..
^..M...
.M.@..^
^.^+..^
+++..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 160h/160H 85v/115V Pos: standing >
..M..
.M.+..^
^.^@..^
++++...
*.+..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 160h/160H 85v/115V Pos: standing >
..M..
.M.+..^
^.^@..^
M+++...
*.+..
M.+..
^.^+..^
M++@...
**.+...
.^+..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 160h/160H 84v/115V Pos: standing >
.M.+.
.^.^+..
+M+@+..
***.+..
..^+.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 160h/160H 84v/115V Pos: standing >
..M.+
*.^.^+.
++M@++.
****.+.
...^+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 160h/160H 83v/115V Pos: standing >
...M.
**.^.^+
+++@+++
.****.+
....^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A highwayman stands here, scanning the roads protected by Tharnadia.
< 160h/160H 83v/115V Pos: standing >
....M
^**.^.^
+++@M++
*.****.
*....
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 160h/160H 82v/115V Pos: standing >
....M
^**.^.^
+++@+M+
*.****.
*....
*....
*^**.^.
M++@++M
^*.****
**...
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 160h/160H 82v/115V Pos: standing >
**...
**^**.^
DM+@+++
*^*.***
***..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 160h/160H 82v/115V Pos: standing >
***..
+**^**.
+DM@+++
+*^*.**
****.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 160h/160H 81v/115V Pos: standing >
You quickly scan the area.
A highwayman who is in the distance to your east.
A magnificent horse who is close by to your west.
An elite highwayman who is close by to your west.
< 160h/160H 82v/115V Pos: standing >
****.
M+**^**
^+D@+++
M+*^*.*
*****
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman in mid-air sits atop a magnificent horse.
< 160h/160H 82v/115V Pos: standing >
An elite highwayman leaves west riding on a magnificent horse.
****.
M+**^**
^+D@+++
M+*^*.*
*****
*****
*M+**^*
^+@+++
*M+*^*.
*****
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
You see the red shape of a large living being here.
You see the red shape of a medium living being here.
< 160h/160H 81v/115V Pos: standing >
*****
*M+**^
^@D++
*M+*^*
^****
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A patched marble nose ring from The Forest City of Aravne lies here on the ground.
[2] The corpse of a Town Guardian is lying here.
< 160h/160H 81v/115V Pos: standing >
An elite highwayman rides in on a magnificent horse from the east.
*****
*M+**^
^@D++
*M+*^*
^****
< 160h/160H 85v/115V Pos: standing >
You quickly scan the area.
You see nothing.
< 160h/160H 86v/115V Pos: standing >
*****
*M+**^
^@D++
*M+*^*
^****
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A patched marble nose ring from The Forest City of Aravne lies here on the ground.
[2] The corpse of a Town Guardian is lying here.
An elite highwayman in mid-air sits atop a magnificent horse.
< 160h/160H 88v/115V Pos: standing >
An elite highwayman leaves north riding on a magnificent horse.
*****
*MM**^
^@D++
*M+*^*
^****
< 160h/160H 89v/115V Pos: standing >
*****
*MM**^*
^+@+++
*M+*^*.
*****
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 160h/160H 90v/115V Pos: standing >
*****
*MM**^
^@D++
*M+*^*
^****
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A patched marble nose ring from The Forest City of Aravne lies here on the ground.
[2] The corpse of a Town Guardian is lying here.
< 160h/160H 91v/115V Pos: standing >
*****
*M+**^
^@D++
*M+*^*
^****
< 160h/160H 92v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
[2] The corpse of an elite guard is lying here.
< 160h/160H 93v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 160h/160H 93v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 160h/160H 92v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
< 160h/160H 91v/115V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
Alas, you cannot go that way. . . .
< 160h/160H 91v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
< 160h/160H 91v/115V Pos: standing >
< 160h/160H 92v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 160h/160H 95v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
< 160h/160H 94v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 160h/160H 94v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 160h/160H 95v/115V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
< 160h/160H 95v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
< 160h/160H 94v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 160h/160H 95v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
You see the red shape of a medium living being here.
< 160h/160H 93v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
You see the red shape of a small living being here.
< 160h/160H 92v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
< 160h/160H 91v/115V Pos: standing >
Score information for Kirafk
Level: 19 Race: Human Class: Monk Sex: Female
Hit points: 160(160) Moves: 93(115)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 80%
Status: Standing.
Frags: +0.00 Deaths: 2
Combat Pulse: 15 Spell Pulse: 1.00
Leaderboard Points: 189
Active Spells:
--------------
well-rested bonus (149 minutes)
< 160h/160H 93v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[3] The corpse of an elite guard is lying here.
A grounds keeper is cleaning here, singing songs to Mielikki.
< 160h/160H 93v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
< 160h/160H 100v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a human merchant is lying here.
The corpse of a militia guard is lying here.
A wooden stall stands here, goods displayed upon its counter.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 160h/160H 101v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
< 160h/160H 100v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
< 160h/160H 100v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
< 160h/160H 100v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 160h/160H 100v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 160h/160H 101v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young cleric is standing here, smiling at you warmly.
< 160h/160H 102v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a stray dog is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
< 160h/160H 104v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 160h/160H 104v/115V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood covers everything in the area.
The corpse of the mount is lying here.
The corpse of a Minotaur is lying here.
A large sign hangs from the front of the counter here.
A Duergar (medium) *-* Warlords *-* stands in mid-air here. (Casting)
A Githyanki (medium) *-* Warlords *-* stands in mid-air here, fighting an elite guard.
An impenetrable globe of darkness floats near a Githyanki's head.
A Troll (large) *-* Warlords *-* stands in mid-air here.
A Drow Elf (small) *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Kobold (small) *-* Warlords *-* sits in mid-air here.
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here. (Casting)
An impenetrable globe of darkness floats near a Drow Elf's head.
A tharnadian illusionist crouches in mid-air here, fighting a Githyanki.
An elite guard stands in mid-air here, fighting a Kobold.
An elite guard crouches in mid-air here, fighting a Githyanki.
The receptionist stands in mid-air here, fighting a Kobold.
< 160h/160H 105v/115V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'jiparl xafe'
You are sent reeling by a Duergar's unholy word.
OUCH! That really did HURT!
You have been blinded!
Your body becomes like stone as the paralyzation takes effect.
Someone sends someone reeling with an unholy word.
Someone sends someone reeling with an unholy word.
Someone sends someone reeling with an unholy word.
Someone sends someone reeling with an unholy word.
Someone completes his spell...
You are sent reeling by someone's unholy word.
Someone's crushing blow frees you from a magic which held her motionless.
Someone's blow shatters the magic paralyzing you!
OUCH! That really did HURT!
Someone sends someone reeling with an unholy word.
Someone sends someone reeling with an unholy word.
Someone sends someone reeling with an unholy word.
Someone sends someone reeling with an unholy word.
You miss someone.
< 59h/160H 105v/115V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
You say 'vision'
< 59h/160H 105v/115V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
Someone's impressive slash strikes someone.
Someone's slash strikes someone.
Someone's impressive slash strikes someone.
Someone's impressive slash strikes someone.
Sorry, you aren't allowed to do that in combat.
< 59h/160H 105v/115V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
Someone's weak punch grazes someone.
Someone dodges someone's attack.
< 59h/160H 105v/115V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
Someone completes his spell...
Someone utters the words 'jiparl xafe'
You are sent reeling by someone's unholy word.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your body becomes like stone as the paralyzation takes effect.
Someone sends someone reeling with an unholy word.
Someone sends someone reeling with an unholy word.
Someone sends someone reeling with an unholy word.
Someone sends someone reeling with an unholy word.
Someone completes his spell...
You are sent reeling by someone's unholy word.
Someone's crushing blow frees you from a magic which held her motionless.
Someone's blow shatters the magic paralyzing you!