The death of [25 Bard] Thyrn (Orc)

in A Vacant Room

from the perspective of [56 Spiritualist] Cols -=Celestial Sigil=- (Halfling)

<worn as a badge>    a serpentine seal of Bozk of wisdom [73%]
<worn on head>       the helm of the dragonkind of strength (glowing)
<worn on eyes>       a slimy aboleth eye [superior] (glowing) (humming)
<worn in ear>        an efreeti earring of tenflames
<worn in ear>        a brightly flaming earring of strength [72%]
<worn on face>       the beak of the Queen of Chaos [superior]
<worn around neck>   a psionicist locket of power [superior] (glowing)
<worn around neck>   the amulet named "Flow"
<worn on body>       a blazing suit of devil platemail [poor] (glowing)
<worn about body>    an earthen cloak of lordly might [poor] [88%]
<worn about waist>   the ceinture of giant strength
<worn on belt buckle>a glowing blue crystal [77%]
<worn on arms>       a shoulder drape of emerald dragonscale [superior] [46%]
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet of woven willow leaves [superior] (illuminating) [48%]
<worn around wrist>  a bracelet of finger bones [poor] [83%]
<worn on hands>      the sacred stone claws of Aan of endurance
<worn on finger>     the ring of the void of greater power
<worn on finger>     a glowing electrum ring [poor] (illuminating)
<held>               the three-pronged totem of the Naga Queen[234h 24m 49s]
<worn on legs>       a pair of vapor leggings [poor] with a strange dark bloodstone
<worn on feet>       the boots of speed [superior]

[Damage: 242 ] 
< 717h/869H 305v/306V Pos: standing >
< T: Cols TP: sta TC: small wounds E: dragon sta EP:  few wounds >
 
		Score information for Cols

Level: 56   Race: Halfling   Class: Shaman / Spiritualist Sex: Male
Hit points: 717(869)  Moves: 305(306)
Coins carried:    5 platinum   133 gold     5 silver     9 copper
Compression ratio: none
Status:  Standing, fighting an undead dragon.
Frags:   +10.27   Deaths:   50
Detecting:      Invisible Life Heat
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Tower of Iron Will Fearless
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.73 
Leaderboard Points: 3389 

Active Spells:
--------------
roar of heroes (2 minutes)
vitality (10 minutes)
detect invisibility (51 minutes)
pantherspeed (2 minutes)
greater spirit ward (40 minutes)


< 717h/869H 305v/306V Pos: standing >
< T: Cols TP: sta TC: small wounds E: dragon sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 717h/869H 305v/306V Pos: standing >
< T: Cols TP: sta TC: small wounds E: dragon sta EP:  few wounds >
 You attempt to flee...
A Small Tunnel
Obvious exits: -E -W
The corpse of a Human is lying here.
You flee eastward!

< 717h/869H 276v/306V Pos: standing >
You start chanting...

< 717h/869H 281v/306V Pos: standing >
Casting: elephantstrength *

< 717h/869H 286v/306V Pos: standing >
Casting: elephantstrength 

< 717h/869H 290v/306V Pos: standing >
You complete your spell...
Suddenly, you feel much stronger!

< 717h/869H 292v/306V Pos: standing >
You sit down and relax.

< 759h/907H 303v/306V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  (12th) greater spirit anguish
    2 seconds:  ( 7th) elephantstrength

You can memorize no more spells.
You continue your study.

< 760h/907H 304v/306V Pos: sitting >
You are already resting.

< 760h/907H 306v/306V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  (12th) greater spirit anguish
    2 seconds:  ( 7th) elephantstrength

You can memorize no more spells.

< 761h/907H 306v/306V Pos: sitting >
A Small Tunnel
Obvious exits: -E -W
The corpse of a Human is lying here.

< 762h/907H 306v/306V Pos: sitting >
You have finished memorizing greater spirit anguish.

< 763h/907H 306v/306V Pos: sitting >
You are using:
<worn as a badge>    a serpentine seal of Bozk of wisdom [73%]
<worn on head>       the helm of the dragonkind of strength (glowing)
<worn on eyes>       a slimy aboleth eye [superior] (glowing) (humming)
<worn in ear>        an efreeti earring of tenflames
<worn in ear>        a brightly flaming earring of strength [72%]
<worn on face>       the beak of the Queen of Chaos [superior]
<worn around neck>   a psionicist locket of power [superior] (glowing)
<worn around neck>   the amulet named "Flow"
<worn on body>       a blazing suit of devil platemail [poor] (glowing)
<worn about body>    an earthen cloak of lordly might [poor] [88%]
<worn about waist>   the ceinture of giant strength
<worn on belt buckle>a glowing blue crystal [77%]
<worn on arms>       a shoulder drape of emerald dragonscale [superior] [46%]
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet of woven willow leaves [superior] (illuminating) [48%]
<worn around wrist>  a bracelet of finger bones [poor] [83%]
<worn on hands>      the sacred stone claws of Aan of endurance
<worn on finger>     the ring of the void of greater power
<worn on finger>     a glowing electrum ring [poor] (illuminating)
<held>               the three-pronged totem of the Naga Queen[233h 46m 17s]
<worn on legs>       a pair of vapor leggings [poor] with a strange dark bloodstone
<worn on feet>       the boots of speed [superior]

< 764h/907H 306v/306V Pos: sitting >
You have finished memorizing elephantstrength.
You snap out of your meditative trance, memorization complete.

< 765h/907H 306v/306V Pos: sitting >
You clamber to your feet.

< 767h/907H 306v/306V Pos: standing >
A Small Tunnel
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of an undead dragon is lying here.
Shattered bits of ice are scattered about the area.
An undead dragon is here, aimlessly wandering.

< 768h/907H 305v/306V Pos: standing >
You start chanting...
You snap into visibility.
An undead dragon breathes acid!

< 771h/907H 305v/306V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.

< 772h/907H 305v/306V Pos: standing >
You snap into visibility.
You complete your spell...
You point at an undead dragon.
Your spiritual assault devastates an undead dragon from within, it SCREAMS in utter anguish!
[Damage: 256 ] 
< 773h/907H 306v/306V Pos: standing >
An undead dragon's fine claw wounds you.
You dodge an undead dragon's vicious attack.
Sorry, you aren't allowed to do that in combat.

< 759h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC: small wounds E: dragon sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss an undead dragon.
You miss an undead dragon.
An undead dragon dodges your futile attack.
Sorry, you aren't allowed to do that in combat.

< 759h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC: small wounds E: dragon sta EP:  nasty wounds >
 You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  (12th) greater spirit anguish

You can memorize no more spells.

< 759h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC: small wounds E: dragon sta EP:  nasty wounds >
 You feel your skin harden to stone.

< 759h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC: small wounds E: dragon sta EP:  nasty wounds >
 Pardon?

< 759h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC: small wounds E: dragon sta EP:  nasty wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 759h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC: small wounds E: dragon sta EP:  nasty wounds >
 You attempt to flee...
End of the Small Tunnel
Obvious exits: -E -S# -W
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
You flee westward!

< 759h/907H 280v/306V Pos: standing >
You start chanting...

< 759h/907H 280v/306V Pos: standing >
Belcon trots east.

< 759h/907H 282v/306V Pos: standing >
Casting: greater mending 

< 761h/907H 285v/306V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!

< 907h/907H 286v/306V Pos: standing >
You sit down and relax.

< 907h/907H 291v/306V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               1 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  (12th) greater spirit anguish
    2 seconds:  ( 6th) greater mending

You can memorize no more spells.
You continue your study.

< 907h/907H 292v/306V Pos: sitting >
Looks like an exit.
You extend your sights eastward.
A Small Tunnel
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of an undead dragon is lying here.
Shattered bits of ice are scattered about the area.
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here, fighting an undead dragon. (Casting) 
An undead dragon stands in mid-air here, fighting Belcon.

< 907h/907H 301v/306V Pos: sitting >
You have finished memorizing greater spirit anguish.

< 907h/907H 305v/306V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.

< 907h/907H 306v/306V Pos: sitting >
You clamber to your feet.

< 907h/907H 306v/306V Pos: standing >
A Small Tunnel
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of an undead dragon is lying here.
Shattered bits of ice are scattered about the area.
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here, fighting an undead dragon.
An undead dragon stands in mid-air here, fighting Belcon.

< 907h/907H 305v/306V Pos: standing >
Belcon starts casting an offensive spell called 'creeping doom'.

< 907h/907H 305v/306V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 907h/907H 305v/306V Pos: standing >
You complete your spell...
You point at an undead dragon.
Your spiritual assault devastates an undead dragon from within, it SCREAMS in utter anguish!
[Damage: 212 ] 
< 907h/907H 305v/306V Pos: standing >
Belcon's spell flows around an undead dragon, leaving it unharmed!
You sit down and relax.

< 907h/907H 305v/306V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  (12th) greater spirit anguish

You can memorize no more spells.
You continue your study.

< 907h/907H 305v/306V Pos: sitting >
Belcon completes his spell...
A plague of insects and arachnids flow like an ocean.

< 907h/907H 306v/306V Pos: sitting >
Belcon's spell flows around an undead dragon, leaving it unharmed!
An undead dragon dodges Belcon's attack.
An undead dragon dodges Belcon's attack.
An undead dragon dodges Belcon's attack.
An undead dragon suddenly appears a bit confused!
An undead dragon's feeble claw grazes Belcon.
Belcon's spell flows around an undead dragon, leaving it unharmed!
An undead dragon's claw grazes Belcon.
Belcon's spell flows around an undead dragon, leaving it unharmed!

< 907h/907H 306v/306V Pos: sitting >
You have finished memorizing greater spirit anguish.
You snap out of your meditative trance, memorization complete.

< 907h/907H 306v/306V Pos: sitting >
Belcon starts casting an offensive spell called 'sunray'.

< 907h/907H 306v/306V Pos: sitting >
You clamber to your feet.

< 907h/907H 306v/306V Pos: standing >
You start chanting...

< 907h/907H 306v/306V Pos: standing >
Belcon's spell flows around an undead dragon, leaving it unharmed!

< 907h/907H 306v/306V Pos: standing >
You complete your spell...
You point at an undead dragon.
Your spiritual assault devastates an undead dragon from within, it SCREAMS in utter anguish!
[Damage: 253 ] 
< 907h/907H 306v/306V Pos: standing >
Belcon completes his spell...
Belcon utters the word 'gjifal'
Belcon unleashes light in a focused, searing ray at an undead dragon!

< 907h/907H 306v/306V Pos: standing >
Belcon's spell flows around an undead dragon, leaving it unharmed!

< 907h/907H 306v/306V Pos: standing >
You sit down and relax.

< 907h/907H 306v/306V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  (12th) greater spirit anguish

You can memorize no more spells.
You continue your study.

< 907h/907H 306v/306V Pos: sitting >
Belcon misses an undead dragon.
Belcon misses an undead dragon.
Belcon misses an undead dragon.
An undead dragon's attack glances off of Belcon's stone hide!
An undead dragon's claw grazes Belcon.
An undead dragon's feeble claw grazes Belcon.
Belcon's spell flows around an undead dragon, leaving it unharmed!
An undead dragon lashes out with its mighty tail!

< 907h/907H 306v/306V Pos: sitting >
Belcon starts casting an offensive spell called 'creeping doom'.

< 907h/907H 306v/306V Pos: sitting >
You have finished memorizing greater spirit anguish.
You snap out of your meditative trance, memorization complete.

< 907h/907H 306v/306V Pos: sitting >
A sea of arachnids and insects consume and overwhelm an undead dragon!
You clamber to your feet.

< 907h/907H 306v/306V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 907h/907H 306v/306V Pos: standing >
Belcon's spell flows around an undead dragon, leaving it unharmed!

< 907h/907H 306v/306V Pos: standing >
You complete your spell...
You point at an undead dragon.
Your spiritual assault devastates an undead dragon from within, it SCREAMS in utter anguish!
[Damage: 56 ] An undead dragon is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Cols by 15145.
As your body absorbs the experience, you seem to feel a bit more epic!
You have gained 2 epic points.
You feel a light sense of satisfaction from somewhere...
A look of horror and a silent scream are an undead dragon's last actions in this world.
Belcon stops chanting abruptly!

< 907h/907H 306v/306V Pos: standing >
A Small Tunnel
Obvious exits: -E -W
Fresh blood covers everything in the area.
[2] The corpse of an undead dragon is lying here.
Shattered bits of ice are scattered about the area.
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.

< 907h/907H 306v/306V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of an undead dragon is made of flesh and appears to be of average quality.
The corpse of an undead dragon has an item value of 1.
It appears to be the corpse of an undead dragon.
a small pile of coins
a dragon scale

< 907h/907H 306v/306V Pos: standing >
Belcon gets some stuff from the corpse of an undead dragon.

< 907h/907H 306v/306V Pos: standing >
Belcon gets some stuff from the corpse of an undead dragon.

< 907h/907H 306v/306V Pos: standing >

< 907h/907H 306v/306V Pos: standing >
A Small Tunnel
Obvious exits: -E -W
Fresh blood covers everything in the area.
[2] The corpse of an undead dragon is lying here.
Shattered bits of ice are scattered about the area.
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.

< 907h/907H 306v/306V Pos: standing >
A Small Tunnel
Obvious exits: -E -W
The corpse of a Human is lying here.
Belcon trots in from the west.

< 907h/907H 305v/306V Pos: standing >
A Small Tunnel
Obvious exits: -E -W
Fresh blood covers everything in the area.
[2] The corpse of an undead dragon is lying here.
Shattered bits of ice are scattered about the area.
Belcon trots in from the east.
You drag the corpse of Colc along behind you.

< 907h/907H 299v/306V Pos: standing >

< 907h/907H 306v/306V Pos: standing >
End of the Small Tunnel
Obvious exits: -E -S# -W
Belcon trots in from the east.
You drag the corpse of Colc along behind you.

< 907h/907H 300v/306V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A tiny spring bubbles here from the ground.
(Q)The undead wizard is standing here, waiting for your order.
Belcon trots in from the east.
You drag the corpse of Colc along behind you.

< 907h/907H 300v/306V Pos: standing >
Alas, you cannot go that way. . . .
You can't drag it out of the room!

< 907h/907H 301v/306V Pos: standing >
The power to expand one's grasp of the arcane arts can be learned, if one hassufficiently advanced their skill


< 907h/907H 301v/306V Pos: standing >
Belcon starts casting a spell.

< 907h/907H 301v/306V Pos: standing >
Belcon completes his spell...
Belcon utters the words 'qfzahz gsfuio'

< 907h/907H 301v/306V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
The corpse of a Human is lying here.
[2] A tiny spring bubbles here from the ground.
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
(Q)The undead wizard is standing here, waiting for your order.

< 907h/907H 301v/306V Pos: standing >
You drink from a tiny bubbling spring.
You begin to regenerate rapidly.
You suddenly feel blessed by the protective spirits of nature!
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate yourself with renewed energy.

< 907h/907H 306v/306V Pos: standing >
You start chanting...
You snap into visibility.

< 907h/907H 306v/306V Pos: standing >
You complete your spell...
You point at the undead wizard.
A translucent field flashes around the undead wizard's body upon contact with your assault, deflecting it back at YOU!
The undead wizard fires a blast of molten spray at you, causing unbearable pain.
Your psionicist locket of power [superior] is burned from the blast!
The vile creature burns and sizzles!
You dodge the undead wizard's vicious attack.
The undead wizard misses you.
The undead wizard starts casting a spell.

< 859h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP: excellent >
 Your improved dexterity grants you an additional attack!
The undead wizard dodges your futile attack.
The undead wizard dodges your futile attack.
The undead wizard dodges your futile attack.

< 861h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP: excellent >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 864h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP: excellent >
 Casting: arieks shattering iceball 

< 870h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP: excellent >
 You complete your spell...
You point at the undead wizard.
[Damage: 234 ] Your iceball shatters upon impacting the undead wizard, rending flesh and sending blood flying.

< 871h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP:  few wounds >
 Belcon starts casting an offensive spell.
You start chanting...

< 877h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP:  few wounds >
 You complete your spell...
You point at the undead wizard.
[Damage: 224 ] Your iceball shatters upon impacting the undead wizard, rending flesh and sending blood flying.
You miss the undead wizard.
You miss the undead wizard.

< 882h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 The undead wizard completes his spell...
The undead wizard utters the word 'oculoyrzqh'
A translucent field flashes around the undead wizard, then vanishes.

< 884h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 You start chanting...

< 887h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Belcon completes his spell...
Belcon utters the word 'gjifal'
A translucent field flashes around the undead wizard's body upon contact with Belcon's assault, deflecting it back at him!
The undead wizard unleashes light in a focused, searing ray at Belcon!

< 888h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Casting: arieks shattering iceball 

< 893h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Belcon starts casting an offensive spell.

< 896h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 You complete your spell...
You point at the undead wizard.
[Damage: 202 ] Your iceball shatters upon impacting the undead wizard, rending flesh and sending blood flying.

< 897h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP: pretty hurt >
 You miss the undead wizard.
The undead wizard dodges your futile attack.
You start chanting...

< 902h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:few scratches E: undead sta EP: pretty hurt >
 Belcon completes his spell...
Belcon utters the word 'gjifal'
The undead wizard seems to be blinded!
Belcon's spell flows around the undead wizard, leaving him unharmed!
The undead wizard misses you.
You dodge the undead wizard's vicious attack.
The undead wizard starts casting an offensive spell.

< 908h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:excellent E: undead sta EP: pretty hurt >
 Casting: arieks shattering iceball 

< 908h/907H 306v/306V Pos: standing >
< T: Cols TP: sta TC:excellent E: undead sta EP: pretty hurt >
 You complete your spell...
You point at the undead wizard.
[Damage: 238 ] Your iceball shatters upon impacting the undead wizard, rending flesh and sending blood flying.
The undead wizard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Cols by 95704.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the undead wizard.
The undead wizard crumbles to dust.
The undead wizard stops invoking abruptly!

< 908h/907H 306v/306V Pos: standing >
You don't have that spell memorized.

< 908h/907H 306v/306V Pos: standing >
You don't have that spell memorized.

< 908h/907H 306v/306V Pos: standing >
You don't have that spell memorized.

< 908h/907H 306v/306V Pos: standing >
You don't have that spell memorized.

< 908h/907H 306v/306V Pos: standing >
You don't have that spell memorized.

< 908h/907H 306v/306V Pos: standing >
Belcon finds some frost-rimed brass claws!
Valhingen's Magic Shop
Obvious exits: -E
[4] A fiery red potion is lying here.
Shattered bits of ice are scattered about the area.
The corpse of a Human is lying here.
[2] A tiny spring bubbles here from the ground.
Some frost-rimed brass claws lie here on the ground.
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.

< 908h/907H 306v/306V Pos: standing >
You sit down and relax.

< 908h/907H 306v/306V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  1 - greater spirit ward
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  (12th) greater spirit anguish
    2 seconds:  ( 5th) molten spray
    3 seconds:  ( 9th) arieks shattering iceball
    5 seconds:  ( 9th) arieks shattering iceball
    6 seconds:  ( 9th) arieks shattering iceball
    7 seconds:  ( 9th) arieks shattering iceball

You can memorize no more spells.
You continue your study.

< 908h/907H 306v/306V Pos: sitting >
Valhingen's Magic Shop
Obvious exits: -E
[4] A fiery red potion is lying here.
Shattered bits of ice are scattered about the area.
The corpse of a Human is lying here.
[2] A tiny spring bubbles here from the ground.
Some frost-rimed brass claws lie here on the ground.
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.

< 908h/907H 306v/306V Pos: sitting >
You get a fiery red potion.

< 908h/907H 306v/306V Pos: sitting >
You have finished memorizing greater spirit anguish.

< 908h/907H 306v/306V Pos: sitting >
You get a fiery red potion.

< 908h/907H 306v/306V Pos: sitting >
You have finished memorizing molten spray.
Valhingen's Magic Shop
Obvious exits: -E
[2] A fiery red potion is lying here.
Shattered bits of ice are scattered about the area.
The corpse of a Human is lying here.
[2] A tiny spring bubbles here from the ground.
Some frost-rimed brass claws lie here on the ground.
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.

< 908h/907H 306v/306V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 908h/907H 306v/306V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 908h/907H 306v/306V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 908h/907H 306v/306V Pos: sitting >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.
Belcon gets a fiery red potion.

< 908h/907H 306v/306V Pos: sitting >
Belcon gets a fiery red potion.

< 908h/907H 306v/306V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.

< 908h/907H 306v/306V Pos: sitting >
You clamber to your feet.

< 908h/907H 306v/306V Pos: standing >
You start chanting...

< 908h/907H 306v/306V Pos: standing >
Casting: spirit jump *

< 908h/907H 306v/306V Pos: standing >
You complete your spell...
You disappear in a radiant flash of light.
You appear in a radiant flash of light.
Lava Springs Forgotten Inn
Obvious exits: -N -S -U
A mechanized construct replica stands guard as a soulless killer.
Durka, the vampiric innkeeper stands by halfheartedly ready to serve you.

< 908h/907H 306v/306V Pos: standing >
ROARRRRRRRRRRRRRRR!

< 908h/907H 306v/306V Pos: standing >
A Vacant Room
Obvious exits: -D
An Orc (medium) sits resting. (Non-Fraggable)

< 908h/907H 304v/306V Pos: standing >
You sit down and relax.

< 908h/907H 304v/306V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 908h/907H 304v/306V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 908h/907H 306v/306V Pos: sitting >
You clamber to your feet.

< 908h/907H 306v/306V Pos: standing >
You see nothing special about him.
This Orc has some big nasty wounds and scratches.
He's medium in size.
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!

<worn as a badge>    a glowing blue crystal
<worn on head>       a blood hawk headdress [poor]
<worn on eyes>       the eye of the ogre (glowing) (humming)
<worn in ear>        a robin's tail feather (glowing)
<worn in ear>        a dwarven-made emerald earring from The Troll Hills
<worn on face>       mask of the iron bloodhounds (glowing) [83%]
<worn around neck>   the unholy amulet of shadows [73%]
<worn around neck>   a sandstone choker
<worn on body>       a fine suit of spiked ringmail [poor]
<worn about body>    a gnomish cape of life
<worn as quiver>     a black leather quiver [poor]
<worn about waist>   a tarnished belt [superior]
<worn on belt buckle>an ebonywood mandolin with spidersilk strings (glowing)
<worn on arms>       a pair of raw leather sleeves
<worn around wrist>  a spiked dragonscale bracelet
<worn around wrist>  a misshaped steel bracer from Village of Split Shield
<worn on hands>      the claws of the ruiner [superior]
<worn on finger>     a silvery ring studded with gems [poor]
<worn on finger>     a ring of despair [superior]
<primary weapon>     a runestone dagger (glowing)
<held>               an elven-bone songhorn
<worn on legs>       a pair of spectral leggings
<worn on feet>       boots of endurance [poor] [32%]

< 908h/907H 306v/306V Pos: standing >
You start chanting...
You snap into visibility.

< 908h/907H 306v/306V Pos: standing >
You complete your spell...
You point at an Orc.
Your spiritual assault devastates an Orc from within, he SCREAMS in utter anguish!
[Damage: 195 ] An Orc's pair of spectral leggings was destroyed by the blast!
An Orc's boots of endurance [poor] was destroyed by the blast!
An Orc is dead! R.I.P.
You receive your share of experience.