The death of [56 Zealot] Zikr *-* Warlords *-* (Kobold)

in Along a Crumbling Cobblestone Road

from the perspective of [56 Zealot] Zikr *-* Warlords *-* (Kobold)


 MMMMMMM^^*^*^  
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 666h/690H 143v/145V Pos: kneeling >
 
   M^**M^^MM    
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 666h/690H 145v/145V Pos: kneeling >
 
   M^**M^^MM    
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 666h/690H 145v/145V Pos: kneeling >
 
   M^**M^^MM    
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 667h/690H 145v/145V Pos: kneeling >
 
   M^**M^^MM    
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 MMMMMM@^^*MM^  
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 667h/690H 145v/145V Pos: kneeling >
 
   M^**M^^MM    
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 MMMMCMM^**MMM  
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 667h/690H 145v/145V Pos: kneeling >
 
   M^**M^^MM    
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 MMMMCMM^**MMM  
 MMMMMM@^^*MM^  
 MMMMMMM^^*^*^  
 MMMMMMMM^MM**  
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 667h/690H 145v/145V Pos: kneeling >
 
   M^**M^^MM    
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 667h/690H 145v/145V Pos: kneeling >
You rise to your feet.

< 668h/690H 145v/145V Pos: standing >
 
   ^**M^^MMM    
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 668h/690H 143v/145V Pos: standing >
 
   **M^^MMMM    
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 668h/690H 141v/145V Pos: standing >
 
 ^M*MM  
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A Forest Covered With Snow
Obvious exits: -N -E -S -W

< 668h/690H 141v/145V Pos: standing >
 
 MM^^M  
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 ^^*MM  
A Forest Covered With Snow
Obvious exits: -N -E -S -W

< 669h/690H 141v/145V Pos: standing >
 
   ^MMMMM       
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 669h/690H 139v/145V Pos: standing >
 
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 669h/690H 139v/145V Pos: standing >
 
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 669h/690H 138v/145V Pos: standing >
 
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A Forest Covered With Snow
Obvious exits: -N -E -S -W

< 670h/690H 141v/145V Pos: standing >
 
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A Forest Covered With Snow
Obvious exits: -N -E -S -W

< 670h/690H 140v/145V Pos: standing >
 
 ^MMM^  
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 M^DMM  
A Forest Covered With Snow
Obvious exits: -N -E -S -W
*A wyrm with scales of ice patrols the path.
A frost wyrm snaps into visibility.
A frost wyrm lashes out with her mighty tail!
You nimbly dodge the sweep!

< 670h/690H 138v/145V Pos: standing >
 
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W

< 670h/690H 137v/145V Pos: standing >
 
   ^^MM^^MMM    
  ******D^^MM   
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 MMMMMM@MM**^^  
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W
A wyrm with scales of ice patrols the path.

< 670h/690H 135v/145V Pos: standing >
A frost wyrm's fine claw strikes you.
You dodge a frost wyrm's vicious attack.
A frost wyrm starts casting an offensive spell.

< 649h/690H 136v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: wyrm sta EP: excellent >
  
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W
A frost wyrm stands in mid-air here, fighting YOU! (casting) 

< 649h/690H 136v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: wyrm sta EP: excellent >
 A frost wyrm dodges your futile attack.
You miss a frost wyrm.

< 649h/690H 136v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: wyrm sta EP: excellent >
 A frost wyrm completes her spell...
A frost wyrm utters the words 'garbzzsg wuggurz babragruoz'
A frost wyrm's force missile slams into you.
A frost wyrm's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
OUCH!  That really did HURT!
A frost wyrm's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
OUCH!  That really did HURT!

< 421h/690H 136v/145V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: wyrm sta EP: excellent >
 You attempt to flee...
 
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Steep Hills Within a Valley
Obvious exits: -N -E -S -W
A frost giant warrior prowls around looking for intruders.
You flee westward!

< 421h/690H 107v/145V Pos: standing >
A frost giant suddenly attacks YOU!
A frost giant misses you.
Sorry, you aren't allowed to do that in combat.

< 421h/690H 108v/145V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: giant sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 421h/690H 108v/145V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: giant sta EP: excellent >
 A frost wyrm lumbers in from the east.

< 421h/690H 108v/145V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: giant sta EP: excellent >
 You dodge a frost wyrm's vicious attack.
A frost wyrm's claw strikes you.
A frost wyrm lashes out with her mighty tail!

< 400h/690H 108v/145V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: giant sta EP: excellent >
 You start chanting...

< 400h/690H 108v/145V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: giant sta EP: excellent >
 You complete your spell...
A Cozy Sleeping Chamber
Obvious exits: -E -W -U -D -NW
A bulletin board stands here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Tiu places an umbilical cord from a pregnant duergar around his wrist.

< 400h/690H 108v/145V Pos: standing >
You start chanting...

< 400h/690H 108v/145V Pos: standing >
Casting: full heal 

< 400h/690H 108v/145V Pos: standing >
Tempus, God of War's grace flows down on you restoring the power of full heal.
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 686h/690H 108v/145V Pos: standing >

< 686h/690H 108v/145V Pos: standing >
A Portal Room
Obvious exits: -U
A large, spacious void displays views of Shady Grove here. (glowing)

< 686h/690H 107v/145V Pos: standing >
You sit down and relax.

< 686h/690H 108v/145V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - battletide
(11th circle)  1 - true seeing
               1 - group recall
               2 - plague
(10th circle)  5 - full harm
( 9th circle)  2 - plane shift
               1 - unholy word
               1 - silence
( 8th circle)  1 - dispel magic
               4 - mass heal
               1 - banish
( 7th circle)  6 - full heal
( 6th circle)  7 - flame strike
( 5th circle)  2 - heal
               1 - vitality
               5 - destroy undead
( 4th circle)  2 - poison
               1 - remove curse
               1 - cure disease
               1 - self comprehension
               4 - invigorate
( 3rd circle)  2 - earthquake
               1 - remove poison
               5 - cause critical
               2 - disease
( 2nd circle)  5 - blindness
               2 - preserve
               2 - protection from fire
               1 - protection from cold
               1 - slow poison
( 1st circle)  5 - armor
               5 - bless
               2 - turn undead

And you are currently praying for the following spells:
    2 seconds:  ( 9th) word of recall

You can pray no more spells.
You continue your praying.

< 686h/690H 108v/145V Pos: sitting >
But you are a member of no group?!

< 686h/690H 109v/145V Pos: sitting >

< 686h/690H 110v/145V Pos: sitting >
You start meditating...

< 686h/690H 111v/145V Pos: sitting >
You have finished praying for word of recall.
Your prayers are complete.

< 686h/690H 113v/145V Pos: sitting >

< 687h/690H 122v/145V Pos: sitting >
You clamber to your feet.

< 687h/690H 128v/145V Pos: standing >
But you are a member of no group?!

< 687h/690H 129v/145V Pos: standing >
A Portal Room
Obvious exits: -U
A large, spacious void displays views of Shady Grove here. (glowing)

< 687h/690H 130v/145V Pos: standing >

< 687h/690H 132v/145V Pos: standing >
You enter the egress.
The Inn of the Shady Grove
Obvious exits: -E -S
An old blade has been discarded of here. (magic)
A spellbook has been tossed aside here.
[9] A small bandage rests upon the ground here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
Wernchat (Orc)(medium) stands in mid-air here (Newbie).(Red Aura)

< 688h/690H 134v/145V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
An orcish elite searches the area here for any signs of problems.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 688h/690H 135v/145V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
A small collar collects among the rubble on the ground.

< 688h/690H 135v/145V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -W
Crawling about, this baby orc is crying loudly.
A wandering orcish soul, flying about here, is searching for a new victim.(holy)(Red Aura)
A cute kitten rolls on the ground here playing with a ball of yarn.(Red Aura)

< 688h/690H 135v/145V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Crawling about, this baby orc is crying loudly.
A shady chemist peers at you.(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)

< 688h/690H 134v/145V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
A small collar collects among the rubble on the ground.
A drunken orc wanders about lost out of his mind.(Red Aura)

< 688h/690H 134v/145V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W

< 688h/690H 133v/145V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
A grave-robbing orc sifts through the remains here.(Red Aura)

< 688h/690H 133v/145V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish elite searches the area here for any signs of problems.(Red Aura)

< 688h/690H 132v/145V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
[5] A small bandage rests upon the ground here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 688h/690H 132v/145V Pos: standing >
Ok.

< 689h/690H 134v/145V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
Crawling about, this baby orc is crying loudly.
An orcish merchant is standing here completing his next transaction.(Red Aura)

< 689h/690H 133v/145V Pos: standing >
Ok.

< 689h/690H 134v/145V Pos: standing >
Nearing the Shady Grove
Obvious exits: -N -S
Running about town, this female orc is restocking her low supplies.(Red Aura)
An orc guard of the Black Order is here watching your every action.(Red Aura)
The grinning bobcat hungrily peers through the area.

< 689h/690H 133v/145V Pos: standing >
A Small Pathway
Obvious exits: -N -S

< 689h/690H 133v/145V Pos: standing >
 
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **^.^^@..***M  
 *.^...M..^***  
 ...M.M+M..***  
  ..^..+...M*   
   ^*..+....    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 689h/690H 131v/145V Pos: standing >
 
   *******MM    
  ****^^^*^MM   
 ***^*^^^^**MM  
 **^.^^+..***M  
 *.^...@..^***  
 ...M.M+M..***  
 ...^..+...M**  
  .^*..+.....   
   ^**.+....    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
An immature leucrotta wanders around looking for scraps of food.

< 689h/690H 131v/145V Pos: standing >
An immature leucrotta suddenly attacks YOU!
An immature leucrotta misses you.
Sorry, you aren't allowed to do that in combat.

< 689h/690H 131v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: immature sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 689h/690H 131v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: immature sta EP: excellent >
 It's raining really hard right now.

< 689h/690H 131v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: immature sta EP: excellent >
 An immature leucrotta dodges your futile attack.
[Damage:  5 ] Your impressive punch strikes an immature leucrotta very hard.

< 689h/690H 131v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: immature sta EP:  small wounds >
 An immature leucrotta misses you.
You dodge a bash from an immature leucrotta, who loses its balance and falls.

< 689h/690H 131v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: immature ass EP:  small wounds >
  
   *******MM    
  ****^^^*^MM   
 ***^*^^^^**MM  
 **^.^^+..***M  
 *.^...@..^***  
 ...M.M+M..***  
 ...^..+...M**  
  .^*..+.....   
   ^**.+....    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
An immature leucrotta is lying, floating here, fighting YOU!

< 689h/690H 131v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: immature ass EP:  small wounds >
 [Damage:  7 ] Your punch seriously wounds an immature leucrotta.
[Damage:  8 ] Your punch enshrouds an immature leucrotta in a mist of blood.

< 689h/690H 131v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: immature ass EP: pretty hurt >
 A Gnome enters from the north.

< 689h/690H 131v/145V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: immature ass EP: pretty hurt >
 A Barbarian snaps into visibility.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 689h/690H 131v/145V Pos: sitting >
< T: Zikr TP: sit TC:few scratches E: immature ass EP: pretty hurt >
 A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 689h/690H 131v/145V Pos: sitting >
< T: Zikr TP: sit TC:few scratches E: immature ass EP: pretty hurt >
 A Gnome completes his spell...
A Gnome utters the words 'qpaahuq fussrz'
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH!  That really did HURT!
An immature leucrotta misses you.

< 542h/690H 131v/145V Pos: sitting >
< T: Zikr TP: sit TC: small wounds E: immature ass EP: pretty hurt >
 [Damage:  7 ] Your impressive punch enshrouds an immature leucrotta in a mist of blood.
An immature leucrotta is stunned!
[Damage:  8 ] Your impressive punch critically injures an immature leucrotta.
An immature leucrotta is mortally wounded, and will die soon, if not aided.

< 542h/690H 131v/145V Pos: sitting >
<A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 542h/690H 131v/145V Pos: sitting >
<A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome snaps into visibility.
A Gnome's force missile slams into you.
A Gnome snaps into visibility.
A Gnome's force missile slams into you.
A Gnome snaps into visibility.
A Gnome's force missile slams into you.
A Gnome snaps into visibility.
A Gnome's force missile slams into you.

< 346h/690H 131v/145V Pos: sitting >
<A Barbarian snaps into visibility.
A Barbarian's impressive slash strikes you.
A Barbarian's mighty pierce strikes you hard.
A Barbarian's slash strikes you.
A Barbarian's pierce strikes you hard.
A Barbarian's powerful pierce strikes you.
A Barbarian's impressive slash strikes you.
A Barbarian's slash strikes you.
A Barbarian's impressive slash strikes you.

< 181h/690H 131v/145V Pos: sitting >
<A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 181h/690H 131v/145V Pos: sitting >
<A wandering hill giant enters from the west.

< 181h/690H 131v/145V Pos: sitting >
<[Damage:  4 ] Your fine punch hits an immature leucrotta.
An immature leucrotta is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zikr by 0.
You feel a carnal satisfaction as an immature leucrotta's gurgling and choking signals its demise.

< 181h/690H 131v/145V Pos: sitting >
A wandering hill giant suddenly attacks YOU!
A wandering hill giant's impressive crush strikes you very hard.

< 152h/690H 131v/145V Pos: sitting >
< T: Zikr TP: sit TC:pretty hurt E: hill sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome snaps into visibility.
A Gnome's force missile slams into you.
A Gnome snaps into visibility.
A Gnome's force missile slams into you.
You wish that your wounds would stop BLEEDING so much!
A Gnome snaps into visibility.
A Gnome's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.