The death of [52 Scourge] Sgan *-* Warlords *-* (Drider)

in An Enormous Cavern Known as Shizmaah

from the perspective of [52 Scourge] Sgan *-* Warlords *-* (Drider)

<worn as a badge>    the insignia of swirling feathers and flowing water [83%]
<worn on head>       the helm of light
<worn in ear>        a large polished pearl stud [23%]
<worn in ear>        a black pearl earring
<worn on face>       a white hot mask of living flame (glowing) [30%]
<worn around neck>   the holy symbol of sanctity (magic) (glowing) (humming)
<worn around neck>   an amulet of fire dragon's blood [poor] with a strange green stone (magic)
<worn on body>       the platemail of the Nessus royal guard of endurance (magic) (glowing) (humming)
<worn about body>    the wings of the griffon [superior] (magic)
<worn on spider body>robes of the shadow spider [poor] (magic) (glowing)
<worn as quiver>     a glowing bard sack [superior] (glowing)
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>a harp of the sirens (magic) (glowing) [88%]
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<held as shield>     a shield of dancing flames (magic) (glowing) [87%]
<worn around wrist>  a well crafted limestone bracelet (magic) [74%]
<worn around wrist>  a carved diorite bracer (magic) [81%]
<worn on hands>      the hands of justice (magic) (glowing) [60%]
<worn on finger>     a band of fiery persistance [superior]
<worn on finger>     a polished scarlet ring [superior] (magic)
<held>               the heartstone of Sakaslan [superior] (magic) (glowing)


< 952h/952H 332v/332V Pos: standing >
Renier attacks a Halfling. [0 Hits]

< 952h/952H 332v/332V Pos: standing >
Renier clambers to his feet.

< 952h/952H 332v/332V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'yjrr pabraw'
A beam of pure wrath is called down on Renier by a Halfling!
Renier starts casting a spell.
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 952h/952H 332v/332V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'abrauztg gpahhzfuio uqzbarr'
A Halfling points at Renier.
A Halfling snaps into visibility.
A Halfling's iceball shatters upon impacting Renier, rending flesh and sending blood flying.

< 952h/952H 332v/332V Pos: standing >
You start chanting...
A Halfling starts casting an offensive spell.

< 952h/952H 332v/332V Pos: standing >
Renier completes his spell...
Renier utters the words 'abrauztg gpahhzfuio uqzbarr'
Renier points at a Grey Elf.
Renier's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.

< 952h/952H 332v/332V Pos: standing >
A Grey Elf sings a song to protect him from the world.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 952h/952H 332v/332V Pos: standing >
A Grey Elf places a slimy troglodyte claw [superior] with a strange black stone in the back of Renier, resulting in some strange noises and some blood.

< 952h/952H 332v/332V Pos: standing >
A Grey Elf attacks Renier. [2 Hits]

< 952h/952H 332v/332V Pos: standing >
Casting: horrid wilting 

< 952h/952H 332v/332V Pos: standing >
A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'abrauztg gpahhzfuio uqzbarr'
A Halfling points at Renier.
A Halfling snaps into visibility.
A Halfling's iceball shatters upon impacting Renier, rending flesh and sending blood flying.
Eikel sneaks east.

< 952h/952H 332v/332V Pos: standing >
Renier starts casting an offensive spell.

< 952h/952H 332v/332V Pos: standing >
You complete your spell...
[Damage: 117 ] A Halfling begins to dry and wilt.

< 952h/952H 332v/332V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'yrawz ghfutz'
A Halfling calls down a roaring flamestrike at Renier who starts to melt!

< 952h/952H 332v/332V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
A Grey Elf dances an amazing maneuver in battle, and trips up Renier!

< 952h/952H 332v/332V Pos: standing >
Renier stops chanting abruptly!

< 952h/952H 332v/332V Pos: standing >
A Halfling starts casting a spell.

< 952h/952H 332v/332V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'abrauztg gpahhzfuio uqzbarr'
A Halfling points at Renier.
A Halfling snaps into visibility.
A Halfling's iceball shatters upon impacting Renier, rending flesh and sending blood flying.

< 952h/952H 332v/332V Pos: standing >
You start chanting...

< 952h/952H 332v/332V Pos: standing >
The etherportal crumbles to dust and blows away.

< 952h/952H 332v/332V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'yrawz ghfutz'
Renier is stunned!
A Halfling calls down a roaring flamestrike at Renier who starts to melt!
Renier's hands of justice melted from the intense heat!
Renier's dark-green bodycloak melted from the intense heat!
Renier's royal crown of Aravne [superior] melted from the intense heat!
Renier's spectral holy symbol of Berronar Truesilver melted from the intense heat!
Renier's bloody battle goggles melted from the intense heat!
Renier is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of Renier.
You stop following Renier.

< 952h/952H 332v/332V Pos: standing >
Casting: horrid wilting 

< 952h/952H 332v/332V Pos: standing >
You complete your spell...
[Damage: 116 ] A Halfling begins to dry and wilt.
A Halfling starts casting a spell.

< 952h/952H 332v/332V Pos: standing >
A Halfling starts casting a spell.

< 952h/952H 332v/332V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'candusghafahuai'
A Grey Elf takes on a much healthier countenance as a Halfling completes his incantation.
You start chanting...
A minion of Archahzel suddenly attacks YOU!
A minion of Archahzel suddenly appears a bit confused!
You watch in glee as a minion of Archahzel looks dazzled.
[Damage: 12 ] A minion of Archahzel suddenly attacks YOU!
A minion of Archahzel suddenly appears a bit confused!
You watch in glee as a minion of Archahzel looks dazzled.
[Damage: 11 ] Archazel suddenly attacks YOU!

< 898h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: minion sta EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the words 'yjrr pzar'
A torrent of divine energy flows from a Halfling into a Halfling's body, and his wounds begin to heal!

< 898h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: minion sta EP: few scratches >
 Casting: acid rain *

< 898h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: minion sta EP: few scratches >
 A Halfling starts casting a spell.

< 898h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: minion sta EP: few scratches >
 A Grey Elf sings a song to protect him from the world.

< 898h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: minion sta EP: few scratches >
 Casting: acid rain 

< 898h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: minion sta EP: few scratches >
 You complete your spell...
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.

< 898h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: minion sta EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the word 'candusghafahuai'
A Grey Elf takes on a much healthier countenance as a Halfling completes his incantation.

< 898h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: minion sta EP: few scratches >
 Archazel suddenly appears a bit confused!
You watch in glee as Archazel looks dazzled.
Archazel ruins some of your scales with a well placed kick.
-=[Archazel attacks you.]=- [1 Hits]
[Damage: 11 ] A minion of Archahzel ruins some of your scales with a well placed kick.
[Damage:  7 ] -=[A minion of Archahzel attacks you.]=- [1 Hits]
-=[A minion of Archahzel attacks you.]=- [0 Hits]
Out of nowhere, a Grey Elf stabs you in the back.

< 776h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: small wounds E: minion sta EP: few scratches >
 An awful burning rain continues to fall from the sky.
[Damage: 18 ] A Grey Elf is burned as the rain dissolves his skin.
[Damage: 21 ] A Halfling is burned as the rain dissolves his skin.
A Halfling snaps into visibility.
[Damage: 16 ] A Halfling is burned as the rain dissolves his skin.
[Damage: 23 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 23 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 23 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 23 ] A minion of Archahzel is burned as the rain dissolves his skin.
Your spell flows around Archazel, leaving him unharmed!
[Damage: 22 ] A minion of Archahzel ruins some of your scales with a well placed kick.
[Damage:  6 ] -=[A minion of Archahzel attacks you.]=- [1 Hits]
A minion of Archahzel suddenly appears a bit confused!
You watch in glee as a minion of Archahzel looks dazzled.
[Damage: 23 ] A minion of Archahzel ruins some of your scales with a well placed kick.
[Damage:  7 ] -=[A minion of Archahzel attacks you.]=- [1 Hits]
-=[You attack a minion of Archahzel.]=- [0 Hits]
A Halfling starts casting an offensive spell.

< 683h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: few wounds E: minion sta EP: few scratches >
 -=[A Grey Elf attacks you.]=- [1 Hits]

< 678h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: few wounds E: minion sta EP: few scratches >
 You start chanting...

< 678h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: few wounds E: minion sta EP: few scratches >
 A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gajr eughjfbaiqz'
A Halfling points at you.
You resist the effects of a Halfling's spell!

< 678h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: few wounds E: minion sta EP: few scratches >
 A Halfling gets the quiver of dragon hunters from the corpse of Renier.
A Halfling gets a royal badge of Arcium [superior] from the corpse of Renier.
A Halfling gets a silken backsheath of flight from the corpse of Renier.
A Halfling gets a shimmering crystal dragon scale from the corpse of Renier.
A Halfling gets a black pearl earring [poor] from the corpse of Renier.
A Halfling gets mask of battles past [poor] from the corpse of Renier.
A Halfling gets a fire-imbued totem of Kossuth from the corpse of Renier.
A Halfling gets a bunch of stuff from the corpse of Renier.

< 678h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: few wounds E: minion sta EP: few scratches >
 Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
A Grey Elf starts casting an offensive spell.

< 678h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: few wounds E: minion sta EP: few scratches >
 Casting: horrid wilting 
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell.

< 678h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: few wounds E: minion sta EP: few scratches >
 An awful burning rain continues to fall from the sky.
Your spell flows around a Grey Elf, leaving him unharmed!
[Damage: 20 ] A Halfling is burned as the rain dissolves his skin.
A Halfling snaps into visibility.
[Damage: 15 ] A Halfling is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
Your spell flows around Archazel, leaving him unharmed!

< 678h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: few wounds E: minion sta EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gajr eughjfbaiqz'
A Halfling points at you.
A Halfling snaps into visibility.
Your soul is engulfed by unbearable pain as a Halfling finishes incanting his spell.

< 601h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: few wounds E: minion sta EP: few scratches >
 You complete your spell...
[Damage: 123 ] A Halfling begins to dry and wilt.

< 601h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: few wounds E: minion sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 474h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: nasty wounds E: minion sta EP: few scratches >
 A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 474h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: nasty wounds E: minion sta EP: few scratches >
 Before you can react a Grey Elf suddenly lashes at you.
Out of nowhere, a Grey Elf stabs you in the back.
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gajr eughjfbaiqz'
A Halfling points at you.
A Halfling snaps into visibility.
Your soul is engulfed by unbearable pain as a Halfling finishes incanting his spell.

< 300h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: nasty wounds E: minion sta EP: few scratches >
 An awful burning rain continues to fall from the sky.
[Damage: 18 ] A Grey Elf is burned as the rain dissolves his skin.
[Damage: 21 ] A Halfling is burned as the rain dissolves his skin.
A Halfling snaps into visibility.
[Damage: 15 ] A Halfling is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
Your spell flows around Archazel, leaving him unharmed!
-=[A Grey Elf attacks you.]=- [1 Hits]

< 296h/952H 332v/332V Pos: standing >
< T: Sgan TP: sta TC: nasty wounds E: minion sta EP:  small wounds >
 -=[Archazel attacks you.]=- [2 Hits]
[Damage: 14 ] -=[A minion of Archahzel attacks you.]=- [1 Hits]
[Damage: 11 ] A minion of Archahzel ruins some of your scales with a well placed kick.
[Damage: 10 ] -=[A minion of Archahzel attacks you.]=- [1 Hits]
You attempt to flee...
Approaching the Choke
    This part of the cavern narrows as the great choke of the cavern
Shizmaah lies to the west.  The choke is where these undead hordes
guard the cavern.  This eastern area in the surrounding cavernous
region has already been conquered of the behemoths by the undead.
Obvious exits: -North -East  -South -West 
You flee eastward!

< 175h/952H 311v/332V Pos: standing >
You attempt to flee...
The Great Choke of the Cavern Shizmaah
    This narrow portion of the cavern gives it an hour-glass shape.
Or an infinity symbol.  The eastern part of the cavern Shizmaah has been
taken over by the undead, while the western portion is considered the
Wilds of the Cavern Shizmaah.  There are many trecheries present to
the west including all sorts of rogue behemoths that are on the warpath.
This choke is heavily guarded by the undead as this is their last line
of defense to the terrors beyond.
This area seems to be exceptionally narrow!
Obvious exits: -East  -West 
Puddles of fresh blood cover the ground.
The corpse of an Orc is lying here.
Shattered bits of ice are scattered about the area.
A Grey Elf (medium)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Holy)(Gold Aura)
*A Halfling (tiny)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)
You flee westward!

< 175h/952H 287v/332V Pos: standing >
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 175h/952H 287v/332V Pos: standing >
A minion of Archahzel suddenly attacks YOU!
[Damage: 26 ] A minion of Archahzel suddenly attacks YOU!
Archazel makes a futile attempt to bash you, but you are simply immovable.
Archazel suddenly attacks YOU!
You wish that your wounds would stop BLEEDING so much!
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gajr eughjfbaiqz'
A Halfling points at you.
A Halfling snaps into visibility.
Your soul is engulfed by unbearable pain as a Halfling finishes incanting his spell.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Sorry, you aren't allowed to do that in combat.
A Halfling puts a bunch of stuff into a bottomless bag of the wood elves.

< 37h/952H 288v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: minion sta EP:  small wounds >
 A minion of Archahzel suddenly attacks YOU!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage: 12 ] A minion of Archahzel suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
A Halfling gets the neck-charm of Savannah of Broken Trusts [poor] from the corpse of Renier.
A Halfling gets a jeweled belt [superior] from the corpse of Renier.
A Halfling gets a well-polished mithril body shield [superior] from the corpse of Renier.
A Halfling gets a pair of troll-hide sleeves from the corpse of Renier.
A Halfling gets some boots of the black winged dragon from the corpse of Renier.
A Halfling gets a flaming dragonscale wristguard from the Realm of Barovia from the corpse of Renier.
A Halfling gets some misshaped ruby leggings from Tribal Oasis from the corpse of Renier.
A Halfling gets a suit of flame-wreathed platemail [poor] from the corpse of Renier.
A Halfling gets the holy symbol of sanctity [poor] from the corpse of Renier.
A Halfling gets a ring called 'Soulcatcher' from the corpse of Renier.
A Halfling gets a ring called 'Soulcatcher' from the corpse of Renier.
A Halfling gets a bunch of stuff from the corpse of Renier.

< 17h/952H 288v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: minion sta EP:  small wounds >
 A Grey Elf sings a song to protect him from the world.
Sorry, you aren't allowed to do that in combat.

< 17h/952H 288v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: minion sta EP:  small wounds >
 An awful burning rain continues to fall from the sky.
[Damage: 17 ] A Grey Elf is burned as the rain dissolves his skin.
[Damage: 21 ] A Halfling is burned as the rain dissolves his skin.
A Halfling snaps into visibility.
[Damage: 18 ] A Halfling is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 22 ] A minion of Archahzel is burned as the rain dissolves his skin.
Your spell flows around Archazel, leaving him unharmed!
Sorry, you aren't allowed to do that in combat.

< 17h/952H 288v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: minion sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 17h/952H 288v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: minion sta EP:  small wounds >
 You attempt to flee...
An Expansion of the Cavern
   This enormous cavern, Shizmaah, stretches about here.  This area,
as opposed to the eastern portion of Shizmaah, has not quite yet been
conquered by the undead who have settled in this region yet.  The guards
at the choke have served as a warning and offer their protection to their
undead brethren from the horrific beasts that prowl this portion of
Shizmaah.  A foul stench and an eerie mist fills the cavern.
Obvious exits: -North -East  -West 
You flee westward!

< 17h/952H 265v/332V Pos: standing >
The Great Choke of the Cavern Shizmaah
    This narrow portion of the cavern gives it an hour-glass shape.
Or an infinity symbol.  The eastern part of the cavern Shizmaah has been
taken over by the undead, while the western portion is considered the
Wilds of the Cavern Shizmaah.  There are many trecheries present to
the west including all sorts of rogue behemoths that are on the warpath.
This choke is heavily guarded by the undead as this is their last line
of defense to the terrors beyond.
This area seems to be exceptionally narrow!
Obvious exits: -East  -West 
Puddles of fresh blood cover the ground.
The corpse of an Orc is lying here.
Shattered bits of ice are scattered about the area.
A Grey Elf (medium)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Holy)(Gold Aura)
*A Halfling (tiny)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel sits in mid-air here.(Red Aura)

< 17h/952H 264v/332V Pos: standing >
An awful burning rain continues to fall from the sky.
Your spell flows around a Grey Elf, leaving him unharmed!
[Damage: 22 ] A Halfling is burned as the rain dissolves his skin.
A Halfling snaps into visibility.
[Damage: 16 ] A Halfling is burned as the rain dissolves his skin.
[Damage: 23 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 23 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 23 ] A minion of Archahzel is burned as the rain dissolves his skin.
[Damage: 23 ] A minion of Archahzel is burned as the rain dissolves his skin.
Your spell flows around Archazel, leaving him unharmed!
Approaching the Choke
    This part of the cavern narrows as the great choke of the cavern
Shizmaah lies to the west.  The choke is where these undead hordes
guard the cavern.  This eastern area in the surrounding cavernous
region has already been conquered of the behemoths by the undead.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.

< 17h/952H 263v/332V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East  -South -West 

< 17h/952H 262v/332V Pos: standing >
A Large Pool of Acrid Decay
    A huge pool of water is here.  Possibly the source of the
underground river to the south.  All sorts of death and decay
float in this vile stench ridden area.  Vermin scavenge the
area and there is no life whatsoever.  Everything from old
pieces of bone, including hands and feet, to old wisps of human
hair are present in this disgusting pool.
Obvious exits: -North -East  -South -West 
(Q)The spectral shade of a nereid floats by the water.(Red Aura)

< 17h/952H 260v/332V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East  -South -West 

< 17h/952H 259v/332V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East  -South -West 

< 17h/952H 257v/332V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East  -South -West 

< 17h/952H 256v/332V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -East  -South -West 
A few drops of fresh blood are scattered around the area.
A roper, once dead, has returned to life.(Red Aura)

< 17h/952H 255v/332V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -West 
Fresh blood splatters cover the area.
A pale undead ghoul wanders through the cavern.(Red Aura)

< 17h/952H 253v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/952H 254v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/952H 254v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/952H 255v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/952H 255v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/952H 256v/332V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -East  -South -West 
Fresh blood covers everything in the area.
A roper, once dead, has returned to life.(Red Aura)

< 17h/952H 254v/332V Pos: standing >
A Twisting Tunnel
   This tunnel is twisting like an intestine in a stomach.  The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond.  Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -West 

< 17h/952H 253v/332V Pos: standing >
An undead roper enters from the west.
Alas, you cannot go that way. . . .

< 17h/952H 254v/332V Pos: standing >
An undead roper suddenly attacks YOU!
An undead roper suddenly appears a bit confused!
You watch in glee as an undead roper looks dazzled.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
[Damage: 11 ] Sorry, you aren't allowed to do that in combat.

< -1h/952H 254v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: undead sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< -1h/952H 254v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: undead sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< -1h/952H 254v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: undead sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< -1h/952H 254v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: undead sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< -1h/952H 254v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: undead sta EP: few scratches >
 You try to overcome your woozy feeling.
You attempt to flee...
A Twisting Tunnel
   This tunnel is twisting like an intestine in a stomach.  The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond.  Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
You flee northward!

< -1h/952H 224v/332V Pos: standing >
Tunnel Splits North and South
   This tunnel is twisting like an intestine in a stomach.  The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond.  Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -East  -South

< -1h/952H 222v/332V Pos: standing >
A Twisting Tunnel
   This tunnel is twisting like an intestine in a stomach.  The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond.  Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -South

< -1h/952H 220v/332V Pos: standing >
A Twisting Tunnel
   This tunnel is twisting like an intestine in a stomach.  The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond.  Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -South -West 

< -1h/952H 218v/332V Pos: standing >
The world stops spinning.
Alas, you cannot go that way. . . .

< -1h/952H 218v/332V Pos: standing >
You draw a 10th circle of energy from your surroundings.
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East  -West 

< -1h/952H 218v/332V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East  -South -West 

< -1h/952H 216v/332V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East  -South -West 

< -1h/952H 215v/332V Pos: standing >
You start chanting...

< -1h/952H 218v/332V Pos: standing >
Casting: drain nature 

< -1h/952H 220v/332V Pos: standing >
You complete your spell...
You drain health from your surroundings.

< -1h/952H 221v/332V Pos: standing >
A minion of Archahzel enters from the west.

< 121h/952H 222v/332V Pos: standing >
A minion of Archahzel suddenly attacks YOU!
A minion of Archahzel suddenly appears a bit confused!
You watch in glee as a minion of Archahzel looks dazzled.
You wish that your wounds would stop BLEEDING so much!
[Damage: 11 ] 
< 165h/952H 223v/332V Pos: standing >
< T: Sgan TP: sta TC:pretty hurt E: minion sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 195h/952H 223v/332V Pos: standing >
< T: Sgan TP: sta TC:pretty hurt E: minion sta EP:  small wounds >
 You attempt to flee...
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -South -West 
Puddles of fresh blood cover the ground.
A huge grey cave wyrm slowly moves through the cavern.
A pale undead ghoul wanders through the cavern.(Red Aura)
You flee eastward!
A Halfling sneaks in from the west.

< 220h/952H 196v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 220h/952H 198v/332V Pos: standing >
You draw a 9th circle of energy from your surroundings.
A minion of Archahzel enters from the west.
Alas, you cannot go that way. . . .

< 220h/952H 199v/332V Pos: standing >
A minion of Archahzel enters from the west.
Alas, you cannot go that way. . . .

< 220h/952H 199v/332V Pos: standing >
A minion of Archahzel enters from the west.
A minion of Archahzel enters from the west.
A minion of Archahzel suddenly attacks YOU!
[Damage: 12 ] Sorry, you aren't allowed to do that in combat.

< 201h/952H 200v/332V Pos: standing >
< T: Sgan TP: sta TC:pretty hurt E: minion sta EP:  few wounds >
 A minion of Archahzel suddenly attacks YOU!
[Damage: 11 ] Sorry, you aren't allowed to do that in combat.

< 184h/952H 200v/332V Pos: standing >
< T: Sgan TP: sta TC:pretty hurt E: minion sta EP:  few wounds >
 Archazel enters from the west.
Sorry, you aren't allowed to do that in combat.

< 184h/952H 200v/332V Pos: standing >
< T: Sgan TP: sta TC:pretty hurt E: minion sta EP:  few wounds >
 Archazel makes a futile attempt to bash you, but you are simply immovable.
Archazel suddenly attacks YOU!
Archazel suddenly appears a bit confused!
You watch in glee as Archazel looks dazzled.
Sorry, you aren't allowed to do that in combat.
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 162h/952H 200v/332V Pos: standing >
< T: Sgan TP: sta TC:pretty hurt E: minion sta EP:  few wounds >
 A minion of Archahzel suddenly attacks YOU!
[Damage: 13 ] A minion of Archahzel suddenly attacks YOU!
[Damage: 12 ] 
< 124h/952H 200v/332V Pos: standing >
< T: Sgan TP: sta TC: awful E: minion sta EP:  few wounds >
 A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gsufuh aiojugp'
A Halfling points at you.
A Halfling's spiritual assault devastates you, causing you to SCREAM in utter anguish!
A Halfling snaps into visibility.
Your some snake eyes [superior] was destroyed by the blast!