<worn as a badge> a frost dragon's eye [superior] (glowing) [85%]
<worn on head> the magnificent crown of the forest [poor] (magic) (glowing)
<worn on eyes> a platinum-encrusted sapphire eye [poor] (invis)
<worn in ear> the earring of the gods [poor] [69%]
<worn in ear> a pulsating diamond earring of endurance (glowing)
<worn on face> the face of the ageless [poor] (magic) (glowing)
<worn around neck> some kharma mind beads [superior] (magic)
<worn around neck> an amulet of chaos [superior]
<worn on body> the platemail of the Nessus royal guard of endurance (magic) (glowing) (humming)
<worn about body> a dark-blue robe of stars and moons [superior] with a strange dark bloodstone (magic) (humming) [86%]
<worn on back> a large leather backpack
<worn as quiver> a silken backsheath of flight (magic) [58%]
<worn about waist> a belt encrusted with black sapphires [superior] (magic)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a well-polished mithril body shield [superior] with a strange dark bloodstone (illuminating)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> a bracelet of influence (magic) [62%]
<worn on hands> a pair of woven golden gloves (magic) [82%]
<worn on finger> an enchanted ring of balor bone
<worn on finger> a ring of the Neogi Lords [poor] (glowing)
<held> the heartstone of Sakaslan [superior] (magic) (glowing)
<worn on legs> a pair of flayed illithid hide leggings [superior] (glowing) [83%]
<worn on feet> a pair of clawed demon-hide moccasins
^^^.^MMMM^^
^***.......
.............
^+++++..++++++.
^.+..............
..M.............^
^++..M..@P....^^^
.+.........M^^MM^
.+.....MM.^.MMM^^
....^..^.^MMM^^
*.^.^^.^MMM^^
.^^^.^MMMM^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Cols sneaks in from the east.
< 951h/951H 157v/172V Pos: standing >
^***.......
.............
^+++++..++++++.
^.+..............
..M.............^
^++..M..@.....^^^
.+.........M^^MM^
.+.....MM.^M^MM^^
....^..^.^MMM^^
*.^.^^.^MMM^^
.^^^.^MMMM^
M^***......
^............
^^+++++..++++++
^^.+.............
...M.............
.^++..M.@P.....^^
..+.........M^^MM
..+.....MM.^M^MM^
*....^..^.^MMM^
+*.^.^^.^MMM^
*.^^^.^MMMM
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 156v/172V Pos: standing >
MM^***.....
M^...........
^^^+++++..+++++
^^^.+............
....M............
..^++..M@P......^
...+.........M^^M
...+.....MM.^M^MM
**....^..^.^MMM
*+*.^.^^.^MMM
+*.^^^.^MMM
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Cols sneaks in from the east.
< 951h/951H 156v/172V Pos: standing >
^..........
^^+++++..++++
^^.+...........
....M............
..^++..MP.......^
...+....@....M^^M
...+.....MM.^M^MM
.**....^..^.^MMM^
**+*.^.^^.^MMM^
*+*.^^^.^MMMM
M*...^^^MMM
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Cols sneaks in from the north.
< 951h/951H 155v/172V Pos: standing >
M^.........
^^^+++++..+++
^^^.+..........
^....M...........
...^++..M........
....+...@P....M^^
....+.....MM.^M^M
..**....^..^.^MMM
***+*.^.^^.^MMM
**+*.^^^.^MMM
*M*...^^^MM
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Cols sneaks in from the east.
< 951h/951H 154v/172V Pos: standing >
M^........
M^^^+++++..++
M^^^.+.........
M^....M..........
M...^++..M.......
.....+..@P.....M^
.....+.....MM.^M^
...**....^..^.^MM
.***+*.^.^^.^MM
***+*.^^^.^MM
**M*...^^^M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 154v/172V Pos: standing >
M^.......
M^^^+++++..+
M^^^.+........
MM^....M.........
MM...^++..M......
^.....+.@P......M
......+.....MM.^M
....**....^..^.^M
..***+*.^.^^.^M
.***+*.^^^.^M
***M*...^^^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 153v/172V Pos: standing >
M^......
M^^^+++++..
M^^^.+.......
MM^....M........
MMM...^++..M.....
M^.....+@P.......
^......+.....MM.^
.....**....^..^.^
M..***+*.^.^^.^
..***+*.^^^.^
.***M*...^^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 153v/172V Pos: standing >
M^.....
M^^^+++++.
M^^^.+......
MM^....M.......
MMM...^++..M....
M^.....@P.......
M^......+.....MM.
M.....**....^..^.
.M..***+*.^.^^.
...***+*.^^^.
..***M*...^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Cols sneaks in from the east.
< 951h/951H 152v/172V Pos: standing >
M^....
M^^^+++++
M^^^.+.....
MM^....M......
MMM...^++..M...
M^....@P.......
M^......+.....MM
MM.....**....^..^
^.M..***+*.^.^^
....***+*.^^^
...***M*...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 152v/172V Pos: standing >
M^...
M^^^++++
M^^^.+....
MM^....M.....
MMM...^++..M..
M^...@P+......
M^......+.....M
MM.....**....^..
M^.M..***+*.^.^
^....***+*.^^
....***M*..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 152v/172V Pos: standing >
M^..
M^^^+++
M^^^.+...
MM^....M....
MMM...^++..M.
M^..@P.+.....
M^......+.....
MM.....**....^.
MM^.M..***+*.^.
^^....***+*.^
.....***M*.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Cols sneaks in from the east.
< 951h/951H 151v/172V Pos: standing >
M^.
M^^^++
M^^^.+..
MM^....M...
MMM...^++..M
M^.@P..+....
M^......+....
MM.....**....^
MM^.M..***+*.^
M^^....***+*.
M.....***M*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 150v/172V Pos: standing >
M^
M^^^+
M^^^.+.
MM^....M..
MMM...^++..
M^@P...+...
M^......+...
MM.....**....
MM^.M..***+*.
M^^....***+*
MM.....***M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 150v/172V Pos: standing >
M
M^^^
M^^^.+
MM^....M.
MMM...^++.
M@P....+..
M^......+..
MM.....**...
MM^.M..***+*
M^^....***+
MMM.....***
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 149v/172V Pos: standing >
M^^
M^^^.
MM^....M
MMM...^++.
MP.....+..
M^@.....+..
MM.....**...
MM^.M..***+*.
M^^....***+*
MMM.....***M
MMM..M...**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 148v/172V Pos: standing >
M^^
M^^^.
MM^....M
MMM...^++.
M^.....+..
M^@.....+..
MM.....**...
MM^.M..***+*.
M^^....***+*
MMM.....***M
MMM.M....**
M^^^
MM^....
MMM...^++
M^.....+..
M^P.....+..
MM.@...**...
MM^.M..***+*.
M^^....***+*.
MMM.....***M*
MMM.M....**.
MM^......**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Cols sneaks in from the north.
< 951h/951H 148v/172V Pos: standing >
MM^...
MMM...^+
M^.....+.
M^......+..
MM.P...**...
MM^.@..***+*.
M^^....***+*.
MMM.....***M*.
MMM.M....**.*
MM^......**+
MM^......**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
An immature leucrotta wanders around looking for scraps of food.
< 951h/951H 147v/172V Pos: standing >
MMM...^
M^.....+
M^......+.
MM.....**...
MM^.P..***+*.
M^^.@..***+*.
MMM.....***M*.
MMM.M....**.**
MM^......**+*
MMM^......**.
M^^.M.M.***
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 146v/172V Pos: standing >
M^.....
M^......+
MM.....**..
MM^.M..***+*.
M^^.P..***+*.
MMM..@..***M*.
MMM.M....**.**
MM^......**+*.
MMM^......**.+
MM^^.M.M.****
MM......***
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 146v/172V Pos: standing >
M^......
MM.....**.
MM^.M..***+*
M^^....***+*.
MMM..P..***M*.
MMM.M@...**.**
MM^......**+*.
MMM^......**.+.
MM^^.M.M.*****
MMM......***
M^M....****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Cols sneaks in from the north.
< 951h/951H 145v/172V Pos: standing >
MM.....**
MM^.M..***+
M^^....***+*
MMM.....***M*.
MMM.MP...**.**
MM^..@...**+*.
MMM^......**.+.
MM^^.M.M.*****.
MMMM......***
MM^M....****
....******
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Cols sneaks in from the north.
< 951h/951H 144v/172V Pos: standing >
MM^.M..***
M^^....***+
MMM.....***M*
MMM.M....**.**
MM^..P...**+*.
MMM^..@...**.+.
MM^^.M.M.*****.
MMMM......*** ^
MMM^M....****
M....******
^..^^*****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 144v/172V Pos: standing >
M^^....***
MMM.....***M
MMM.M....**.*
MM^......**+*.
MMM^..P...**.+.
MM^^.M@M.*****.
MMMM......*** ^
MMMM^M....****
MM....******
M^..^^*****
^..^^****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 143v/172V Pos: standing >
MMM.....***
MMM.M....**.
MM^......**+*
MMM^......**.+.
MM^^.MPM.*****.
MMMM...@..*** ^
MMMM^M....****
MMM....******
MM^..^^*****
M^..^^****
^MMM**** M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 142v/172V Pos: standing >
MMM.M....**
MM^......**+
MMM^......**.+
MM^^.M.M.*****.
MMMM...P..*** ^
MMMM^M..@.****
MMM....******
MMM^..^^***** ^
MM^..^^****
M^MMM**** M M
M^M***** M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 951h/951H 142v/172V Pos: standing >
..P.*
.*@M*
^^*M*
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
Cols sneaks in from the north.
< 951h/951H 141v/172V Pos: standing >
< 951h/951H 143v/172V Pos: standing >
.*PM*
^^@M*
^^M**
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 951h/951H 146v/172V Pos: standing >
< 951h/951H 147v/172V Pos: standing >
You begin to focus your will...
< 951h/951H 165v/172V Pos: standing >
Casting: wormhole ***
< 951h/951H 172v/172V Pos: standing >
< 951h/951H 172v/172V Pos: standing >
Casting: wormhole **
< 951h/951H 172v/172V Pos: standing >
Casting: wormhole *
< 951h/951H 172v/172V Pos: standing >
Casting: wormhole
< 951h/951H 172v/172V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Ripping through reality, a black rift opens up here.
< 951h/951H 172v/172V Pos: standing >
.****
^^@M*
^^M**
< 951h/951H 172v/172V Pos: standing >
Score information for Aik
Level: 56 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 951(951) Mana: 1334(1378) Moves: 172(172)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Negative Shielded
Frags: -0.28 Deaths: 59
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals Low Circle spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 3860
Active Spells:
--------------
inertial barrier (29 minutes)
biofeedback (5 minutes)
molecular control (12 minutes)
tower of iron will (25 minutes)
roar of heroes (2 minutes)
intellect fortress (17 minutes)
rested bonus (131 minutes)
aura sight (4 minutes)
adrenaline control (9 minutes)
flesh armor (18 minutes)
cannibalize (5 minutes)
energy containment (3 minutes)
enhance strength (4 minutes)
enhance dexterity (4 minutes)
enhance agility (4 minutes)
enhance constitution (4 minutes)
vitality (5 minutes)
< 951h/951H 172v/172V Pos: standing >
.****
^^@M*
^^M**
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
< 951h/951H 172v/172V Pos: standing >
Cols starts casting a spell.
< 951h/951H 172v/172V Pos: standing >
The rift isn't quite stable enough yet...
< 951h/951H 172v/172V Pos: standing >
.**M*
^^@M*
^^M**
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
Obvious exits: -N -E -W
A black rift of swirling mass is here, tearing itself apart. (magic)
The Ketch MAGA floats here.
The Cruiser Rubber Ducky floats here.
The Galleon Old Crap-House Door floats here.
The Clipper Darkwind floats here.
The Yacht Iron Will floats here.
The Ketch GOB! floats here.
The Galleon ||||---|||| U M A N. floats here.
A pelican squaks loudly.
Drinn -=Celestial Sigil=- (Centaur)(large) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A Drow Elf (medium) sits in mid-air here, fighting Drinn.(Red Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.
< 951h/951H 172v/172V Pos: standing >
< 951h/951H 172v/172V Pos: standing >
< 951h/951H 172v/172V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
Drinn's impressive slash strikes a Drow Elf very hard.
Drinn's slash strikes a Drow Elf very hard.
< 951h/951H 172v/172V Pos: standing >
A Drow Elf's fine slash grazes Drinn.
A Drow Elf misses Drinn.
< 951h/951H 172v/172V Pos: standing >
Looking panicked, a Drow Elf scrambles madly to his feet!
< 951h/951H 172v/172V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves west.
< 951h/951H 172v/172V Pos: standing >
You do not seem to have the 'eye'.
< 951h/951H 172v/172V Pos: standing >
You failed.
< 951h/951H 172v/172V Pos: standing >
You failed.
< 951h/951H 172v/172V Pos: standing >
<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
Obvious exits: -N -E -W
Drinn trots in from the east.
< 951h/951H 171v/172V Pos: standing >
You failed.
< 951h/951H 171v/172V Pos: standing >
<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -E
A Drow Elf (medium) stands in mid-air here.(Red Aura)
Drinn trots in from the east.
< 951h/951H 170v/172V Pos: standing >
< 951h/951H 170v/172V Pos: standing >
A Drow Elf is knocked to the ground by Drinn's skillful bash!
< 951h/951H 171v/172V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 951h/951H 172v/172V Pos: standing >
Casting: pyrokinesis
< 951h/951H 172v/172V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your spell flows around a Drow Elf, leaving him unharmed!
< 951h/951H 172v/172V Pos: standing >
You begin to focus your will...
< 951h/951H 172v/172V Pos: standing >
Drinn parries a Drow Elf's lunge at him.
Drinn parries a Drow Elf's lunge at him.
< 951h/951H 172v/172V Pos: standing >
Drinn's impressive slash seriously wounds a Drow Elf.
Drinn's fine slash seriously wounds a Drow Elf.
< 951h/951H 172v/172V Pos: standing >
Casting: pyrokinesis
< 951h/951H 172v/172V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 47 ] -=[You ignite a personal inferno within a Drow Elf's body.]=-
A Drow Elf is stunned!
You snap into visibility.
[Damage: 12 ] A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aik by 13333333.